source: trunk/examples/extended/field/field04/src/F04FocusSolenoid.cc@ 1036

Last change on this file since 1036 was 807, checked in by garnier, 17 years ago

update

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[807]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28
29#include "globals.hh"
30
31#include "G4GeometryManager.hh"
32
33#include "F04GlobalField.hh"
34
35#include "F04FocusSolenoid.hh"
36#include "F04SimpleSolenoid.hh"
37
38F04FocusSolenoid::F04FocusSolenoid(G4double Ba, G4double Bb, G4double fz,
39 G4LogicalVolume* lv,
40 G4ThreeVector c) : F04SimpleSolenoid(B1, fz, lv, c)
41
42{
43 B1 = Ba;
44 B2 = Bb;
45 Half = false;
46}
47
48void F04FocusSolenoid::addFieldValue(const G4double point[4],
49 G4double field[6]) const
50{
51 G4ThreeVector global(point[0],point[1],point[2]);
52
53 G4ThreeVector local = global2local.TransformPoint(global);
54
55 if (isOutside(local)) return;
56
57 G4double length = ((F04SimpleSolenoid*)this)->getLength();
58
59 G4double Bz = (B2-B1) * std::abs(local.z())/(length/2.) + B1;
60
61 if (Half) { if (local.z() >= 0.) Bz = B1; }
62
63 G4ThreeVector B(0.0,0.0,Bz);
64
65 B = global2local.Inverse().TransformAxis(B);
66
67 field[0] += B[0];
68 field[1] += B[1];
69 field[2] += B[2];
70}
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