source: trunk/examples/extended/field/field04/src/F04SimpleSolenoid.cc@ 1337

Last change on this file since 1337 was 807, checked in by garnier, 17 years ago

update

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28
29#include "globals.hh"
30
31#include "G4GeometryManager.hh"
32
33#include "F04GlobalField.hh"
34
35#include "F04SimpleSolenoid.hh"
36
37F04SimpleSolenoid::F04SimpleSolenoid(G4double Bz, G4double fz,
38 G4LogicalVolume* lv,
39 G4ThreeVector c) : F04ElementField(c,lv)
40{
41 Bfield = Bz;
42 fringeZ = fz;
43
44 fieldLength = 2.*((G4Tubs*)lvolume->GetSolid())->GetZHalfLength()+fringeZ;
45 fieldRadius = ((G4Tubs*)lvolume->GetSolid())->GetOuterRadius();
46}
47
48void F04SimpleSolenoid::addFieldValue(const G4double point[4],
49 G4double field[6]) const
50{
51 G4ThreeVector global(point[0],point[1],point[2]);
52 G4ThreeVector local;
53
54 local = global2local.TransformPoint(global);
55
56 if (isOutside(local)) return;
57
58 G4ThreeVector B(0.0,0.0,Bfield);
59
60 B = global2local.Inverse().TransformAxis(B);
61
62 field[0] += B[0];
63 field[1] += B[1];
64 field[2] += B[2];
65}
66
67G4bool F04SimpleSolenoid::isOutside(G4ThreeVector& local) const
68{
69// EInside inside = tubs->Inside(local);
70// return (inside == kOutside);
71 G4double r = std::sqrt(local.x()*local.x()+local.y()*local.y());
72 return (r > fieldRadius || std::fabs(local.z()) > fieldLength/2.0);
73}
74
75G4bool F04SimpleSolenoid::isWithin(G4ThreeVector& local) const
76{
77// EInside inside = tubs->Inside(local);
78// return (inside == kInside);
79 G4double r = std::sqrt(local.x()*local.x()+local.y()*local.y());
80 return (r < fieldRadius && std::fabs(local.z()) < fieldLength/2.0);
81}
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