1 | # |
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2 | # Create a scene handler/viewer for a specific graphics system |
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3 | # The compound command "/vis/open <vis-driver-name>" |
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4 | # is equivalent to the following set of commands: |
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5 | # |
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6 | # /vis/sceneHandler/create |
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7 | # /vis/viewer/create |
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8 | # |
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9 | # Create a scene handler and a viewer for the OGLIXm driver |
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10 | # |
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11 | /vis/open OGLSXm |
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12 | # |
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13 | #/vis/viewer/set/style surface |
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14 | /vis/viewer/set/style wireframe |
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15 | # |
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16 | # Set direction from target to camera. |
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17 | /vis/viewer/set/viewpointVector 1 1.5 1.1 |
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18 | /vis/viewer/set/viewpointThetaPhi 110 140 |
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19 | /vis/viewer/zoom 1.4 |
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20 | # |
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21 | # The compound command "/vis/drawVolume" |
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22 | # is equivalent to the following set of commands: |
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23 | # |
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24 | # /vis/scene/create |
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25 | # /vis/scene/add/volume |
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26 | # /vis/sceneHandler/attach |
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27 | # Create an empty scene and add the detector geometry to it |
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28 | /vis/drawVolume |
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29 | # |
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30 | # Store particle trajectories for visualization |
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31 | # (if too many tracks cause core dump => storeTrajectory 0) |
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32 | /tracking/storeTrajectory 2 |
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33 | # |
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34 | # Add trajectories to the current scene |
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35 | /vis/scene/add/trajectories smooth |
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36 | # |
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37 | # Requests viewer to accumulate hits, tracks, etc. at end of event. |
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38 | # detector remains or is redrawn. |
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39 | /vis/scene/endOfEventAction refresh |
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40 | #/vis/scene/endOfEventAction accumulate |
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41 | # |
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42 | #/event/drawTracks charged |
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