1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: OlapDetConstr.hh,v 1.2 2006/06/29 17:22:00 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-03-cand-01 $ |
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29 | // |
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30 | // |
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31 | // -------------------------------------------------------------- |
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32 | // OlapDetConstr |
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33 | // |
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34 | // Author: Martin Liendl - Martin.Liendl@cern.ch |
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35 | // |
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36 | // -------------------------------------------------------------- |
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37 | // |
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38 | #ifndef OlapDetConstr_h |
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39 | #define OlapDetConstr_h |
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40 | |
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41 | #include "G4VUserDetectorConstruction.hh" |
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42 | #include "G4VisAttributes.hh" |
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43 | #include "G4RotationMatrix.hh" |
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44 | |
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45 | class G4VPhysicalVolume; |
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46 | class G4LogicalVolume; |
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47 | class G4Box; |
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48 | |
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49 | |
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50 | class OlapDetConstr : public G4VUserDetectorConstruction |
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51 | { |
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52 | public: |
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53 | |
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54 | OlapDetConstr(G4VUserDetectorConstruction * aGeometry, |
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55 | G4VPhysicalVolume *aWorld=0); |
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56 | |
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57 | ~OlapDetConstr(); |
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58 | |
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59 | // initialization of full geometry |
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60 | G4VPhysicalVolume * Construct(); |
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61 | |
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62 | // returns a new PV-World-Volume with just ONE depths of daughters |
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63 | G4VPhysicalVolume * SetNewWorld(G4LogicalVolume * aMotherLV, G4bool debugFlag=false); |
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64 | |
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65 | // set the rotation of the 'new' world (axis + rotation angle) |
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66 | void SetRotation(G4double theta, G4double phi, G4double alpha); |
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67 | |
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68 | // t.b.i. |
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69 | G4VPhysicalVolume * SetFullWorld(); |
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70 | |
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71 | // returns current 'new' World |
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72 | G4VPhysicalVolume * GetNewWorld(); |
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73 | |
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74 | // returns the 'full' World (the whole detector) |
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75 | G4VPhysicalVolume * GetFullWorld(); |
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76 | |
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77 | // pointer to original world |
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78 | G4LogicalVolume * GetOriginalWorld(); |
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79 | |
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80 | G4int GetNrLVs() { return nrLV; }; |
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81 | |
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82 | private: |
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83 | OlapDetConstr(); |
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84 | // add: copy-ctor, assign-op |
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85 | |
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86 | // resets Colors in FullWorld |
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87 | void ResetColors(); |
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88 | void ResetColors(G4LogicalVolume*); |
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89 | void ColorFirstLevel(); |
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90 | void ConstructNewWorld(); |
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91 | void DeleteNewWorld(); |
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92 | void SetVis(G4LogicalVolume *, G4VisAttributes *); |
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93 | void DrawPolyOutline(); // Draw only outlines of G4Polycones/-hedras into NewWorld |
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94 | |
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95 | G4double theTheta, thePhi, theAlpha; |
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96 | G4RotationMatrix * theNewWorldRot; |
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97 | G4VUserDetectorConstruction * theFullGeometry; |
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98 | G4VPhysicalVolume * theWorld; |
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99 | G4VPhysicalVolume * theNewWorld; |
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100 | G4LogicalVolume * theNewWorldLV; |
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101 | G4LogicalVolume * theNewLV; // ptr to 'original' new-world inside full geometry |
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102 | G4Box * theNewWorldBox; |
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103 | G4VisAttributes * visMother; |
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104 | G4VisAttributes * visDaughterA; |
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105 | G4VisAttributes * visDaughterB; |
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106 | G4VisAttributes * visWorld; |
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107 | G4VisAttributes * visFullWorld; |
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108 | G4VisAttributes * visFirstLevel; |
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109 | G4VisAttributes * visInvisible; |
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110 | G4bool syncVis; |
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111 | G4int nrLV; |
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112 | }; |
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113 | #endif |
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