// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: RandomDetector.cc,v 1.5 2006/06/29 17:23:16 gunter Exp $ // GEANT4 tag $Name: $ // // // -------------------------------------------------------------- // RandomDetector // // Author: Martin Liendl - Martin.Liendl@cern.ch // // -------------------------------------------------------------- // #include "globals.hh" #include "Randomize.hh" #include "G4PVPlacement.hh" #include "G4LogicalVolume.hh" #include "G4Box.hh" #include "G4Material.hh" #include "RandomDetector.hh" //RandomDetector::RandomDetector(G4int levels, G4int perLevel, G4double prop) RandomDetector::RandomDetector(G4double prop) : levels_(0), perLevel_(0), overlapProp_(prop), worldDim_(10.*m) { } RandomDetector::~RandomDetector() { } G4VPhysicalVolume * RandomDetector::Construct() { // Material: only one for all volumes ... G4double density = 1.390*g/cm3; G4double a = 39.95*g/mole; G4Material* lAr = new G4Material("liquidArgon", 18., a, density); // world volume G4double halfDim = worldDim_/2.; G4Box * aWorldBox = new G4Box("WorldBox", halfDim, halfDim, halfDim); G4LogicalVolume * aWorldLV = new G4LogicalVolume(aWorldBox, lAr, "WorldLV"); // 2 daughters, overlapping with prop. p (protruding parent or each other) // G4double outer = sqrt(3.*halfDim*halfDim); G4double inner = halfDim; G4double childDim = halfDim/3.; G4double childRad = std::sqrt(3.*childDim*childDim); G4Box * aChildBox = new G4Box("ChildBox", childDim, childDim, childDim); G4LogicalVolume * child1 = new G4LogicalVolume(aChildBox, lAr, "Child_1_LV"); G4LogicalVolume * child2 = new G4LogicalVolume(aChildBox, lAr, "Child_2_LV"); G4bool parentOverlap = G4UniformRand() < overlapProp_ ? true : false; G4bool childOverlap = G4UniformRand() < overlapProp_ ? true : false; G4ThreeVector ax1(1.,1.,1.); G4RotationMatrix * rm1 = new G4RotationMatrix(ax1,30.*deg); G4ThreeVector ax2(0.2,-1.,0.45); G4RotationMatrix * rm2 = new G4RotationMatrix(ax2,70.*deg); G4double t1 = G4UniformRand()*180.*deg; G4double p1 = G4UniformRand()*360.*deg; G4double t2 = G4UniformRand()*180.*deg; G4double p2 = G4UniformRand()*360.*deg; G4double r1, r2; if (parentOverlap) { r1 = inner - childRad/3.; } else { r1 = inner - childRad - childRad/5.; } r2 = inner - childRad - childRad/5.; if (childOverlap) { t2 = t1; p2 = p1; } G4ThreeVector tr1( r1*std::cos(p1)*std::sin(t1), r1*std::sin(p1)*std::sin(t1), r1*std::cos(t1)); G4ThreeVector tr2( r2*std::cos(p2)*std::sin(t2), r2*std::sin(p2)*std::sin(t2), r2*std::cos(t2)); new G4PVPlacement(rm1,tr1,child1,"Child_1",aWorldLV,false,1); new G4PVPlacement(rm2,tr2,child2,"Child_2",aWorldLV,false,2); return new G4PVPlacement(0,G4ThreeVector(),aWorldLV,"Random",0,false,1); }