// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: hadr01.cc,v 1.12 2010/05/26 11:53:40 allison Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // ------------------------------------------------------------- // GEANT4 hadr01 // // Application demonstrating Geant4 hadronic physics: // beam interaction with a target // // Authors: A.Bagulya, I.Gudowska, V.Ivanchenko, N.Starkov // // Modified: // 29.12.2009 V.Ivanchenko introduced access to reference PhysLists // // ------------------------------------------------------------- // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "G4RunManager.hh" #include "G4UImanager.hh" #include "Randomize.hh" #include "DetectorConstruction.hh" #include "PhysicsList.hh" #include "G4PhysListFactory.hh" #include "G4VModularPhysicsList.hh" #include "PrimaryGeneratorAction.hh" #include "PhysicsListMessenger.hh" #include "RunAction.hh" #include "EventAction.hh" #include "StackingAction.hh" #ifdef G4VIS_USE #include "G4VisExecutive.hh" #endif #ifdef G4UI_USE #include "G4UIExecutive.hh" #endif //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc,char** argv) { //choose the Random engine CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine()); //Construct the default run manager G4RunManager * runManager = new G4RunManager(); //set mandatory initialization classes runManager->SetUserInitialization(new DetectorConstruction()); G4PhysListFactory factory; G4VModularPhysicsList* phys = 0; PhysicsListMessenger* mess = 0; G4String physName = ""; // Physics List name defined via 2nd argument if (argc==3) { physName = argv[2]; } // Physics List name defined via environment variable char* path = getenv("PHYSLIST"); if (path) { physName = G4String(path); } // reference PhysicsList via its name if(factory.IsReferencePhysList(physName)) { phys = factory.GetReferencePhysList(physName); mess = new PhysicsListMessenger(); } // local Physics List if(!phys) { phys = new PhysicsList(); } // define physics runManager->SetUserInitialization(phys); runManager->SetUserAction(new PrimaryGeneratorAction()); //set user action classes runManager->SetUserAction(new RunAction()); runManager->SetUserAction(new EventAction()); runManager->SetUserAction(new StackingAction()); //get the pointer to the User Interface manager G4UImanager* UImanager = G4UImanager::GetUIpointer(); G4VisManager* visManager = 0; if (argc==1) // Define UI terminal for interactive mode { #ifdef G4VIS_USE //visualization manager visManager = new G4VisExecutive; visManager->Initialize(); #endif #ifdef G4UI_USE G4UIExecutive* ui = new G4UIExecutive(argc, argv); ui->SessionStart(); delete ui; #endif } else // Batch mode { G4String command = "/control/execute "; G4String fileName = argv[1]; UImanager->ApplyCommand(command+fileName); } //job termination delete visManager; delete runManager; delete mess; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......