1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: EventActionMessenger.cc,v 1.3 2006/06/29 17:24:11 gunter Exp $ |
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27 | // GEANT4 tag $Name: $ |
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28 | // |
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29 | ///////////////////////////////////////////////////////////////////////// |
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30 | // |
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31 | // EventActionMessenger |
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32 | // |
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33 | // Created: 31.01.03 V.Ivanchenko |
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34 | // |
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35 | // Modified: |
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36 | // 04.06.2006 Adoptation of hadr01 (V.Ivanchenko) |
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37 | // |
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38 | //////////////////////////////////////////////////////////////////////// |
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39 | // |
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40 | |
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41 | #include "EventActionMessenger.hh" |
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42 | |
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43 | #include "EventAction.hh" |
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44 | #include "G4UIcmdWithAString.hh" |
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45 | #include "G4UIcmdWithAnInteger.hh" |
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46 | |
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47 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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48 | |
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49 | EventActionMessenger::EventActionMessenger(EventAction* EvAct) |
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50 | :eventAction(EvAct) |
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51 | { |
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52 | drawCmd = new G4UIcmdWithAString("/testhadr/DrawTracks", this); |
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53 | drawCmd->SetGuidance("Draw the tracks in the event"); |
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54 | drawCmd->SetGuidance(" Choice : neutral, charged, all"); |
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55 | drawCmd->SetParameterName("choice",true); |
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56 | drawCmd->SetDefaultValue("all"); |
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57 | drawCmd->SetCandidates("none charged all"); |
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58 | drawCmd->AvailableForStates(G4State_PreInit,G4State_Idle); |
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59 | |
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60 | printCmd = new G4UIcmdWithAnInteger("/testhadr/PrintModulo",this); |
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61 | printCmd->SetGuidance("Print events modulo n"); |
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62 | printCmd->SetParameterName("EventNb",false); |
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63 | printCmd->SetRange("EventNb>0"); |
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64 | printCmd->AvailableForStates(G4State_PreInit,G4State_Idle); |
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65 | |
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66 | dCmd = new G4UIcmdWithAnInteger("/testhadr/DebugEvent",this); |
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67 | dCmd->SetGuidance("D event to debug"); |
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68 | dCmd->SetParameterName("fNb",false); |
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69 | dCmd->SetRange("fNb>0"); |
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70 | dCmd->AvailableForStates(G4State_PreInit,G4State_Idle); |
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71 | |
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72 | } |
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73 | |
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74 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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75 | |
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76 | EventActionMessenger::~EventActionMessenger() |
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77 | { |
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78 | delete drawCmd; |
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79 | delete printCmd; |
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80 | delete dCmd; |
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81 | } |
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82 | |
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83 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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84 | |
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85 | void EventActionMessenger::SetNewValue(G4UIcommand* command, |
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86 | G4String newValue) |
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87 | { |
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88 | if(command == drawCmd) |
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89 | {eventAction->SetDrawFlag(newValue);} |
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90 | |
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91 | if(command == printCmd) |
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92 | {eventAction->SetPrintModulo(printCmd->GetNewIntValue(newValue));} |
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93 | |
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94 | if(command == dCmd) |
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95 | {eventAction->AddEventToDebug(dCmd->GetNewIntValue(newValue));} |
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96 | |
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97 | } |
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98 | |
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99 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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