// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // ------------------------------------------------------------- // // // ---------- EventAction ------------- // // Modified: 05.04.01 Vladimir Ivanchenko new design of IBREM // // ------------------------------------------------------------- //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #include "EventAction.hh" #include "Histo.hh" #include "EventActionMessenger.hh" #include "G4UImanager.hh" #include "G4TrajectoryContainer.hh" #include "G4Trajectory.hh" #include "G4VVisManager.hh" #include "G4ios.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... EventAction::EventAction(): nEvt(0), verbose(0), printModulo(100), nSelected(0), // drawFlag("all") drawFlag("charged") // drawFlag("neutral") { // drawFlags = all, charged, neutral, charged+n eventMessenger = new EventActionMessenger(this); UI = G4UImanager::GetUIpointer(); selectedEvents.clear(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... EventAction::~EventAction() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void EventAction::BeginOfEventAction(const G4Event*) { // New event nEvt++; (Histo::GetPointer())->AddEvent(); if(nSelected>0) { for(G4int i=0; iApplyCommand("/random/saveThisEvent"); } } } // Switch on verbose mode /* if(hi->GetFirstEventToDebug() == nEvt) { verbose = 2; hi->SetVerbose(2); (G4UImanager::GetUIpointer())->ApplyCommand("/tracking/verbose 2"); const G4ProcessManager* pm = G4Gamma::Gamma()->GetProcessManager(); const G4ProcessVector* pv = pm->GetProcessList(); G4int np = pm->GetProcessListLength(); for(G4int i=0; iSetVerboseLevel(2); } } // Switch off verbose mode if(hi->GetLastEventToDebug() == nEvt-1) { verbose = 0; hi->SetVerbose(0); (G4UImanager::GetUIpointer())->ApplyCommand("/tracking/verbose 0"); } */ // Initialize user actions if(verbose > 0) { G4cout << "EventAction: Event # " << nEvt << " started" << G4endl; } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void EventAction::EndOfEventAction(const G4Event* evt) { (Histo::GetPointer())->SaveEvent(); G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if(pVVisManager) { G4TrajectoryContainer* trjc = evt->GetTrajectoryContainer(); G4int n_trajectories = 0; if (trjc) n_trajectories = trjc->entries(); for(G4int i=0; iGetTrajectoryContainer()))[i]); if (drawFlag == "all") t->DrawTrajectory(1000); else if ((drawFlag == "charged")&&(t->GetCharge() != 0.)) t->DrawTrajectory(1000); else if ((drawFlag == "neutral")&&(t->GetCharge() == 0.)) t->DrawTrajectory(1000); else if ((drawFlag == "charged+n")&&((t->GetCharge() != 0.)|| (t->GetCharge()==0.&&t->GetParticleName()=="neutron"))) t->DrawTrajectory(1000); } } if(verbose > 0) { G4cout << "EventAction: Event # " << nEvt << " ended" << G4endl; } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....