// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #include "G4VUserEventInformation.hh" #include "G4ThreeVector.hh" #include "globals.hh" #ifndef LXeUserEventInformation_h #define LXeUserEventInformation_h 1 class LXeUserEventInformation : public G4VUserEventInformation { public: LXeUserEventInformation(); ~LXeUserEventInformation(); inline void Print()const{}; void IncPhotonCount_Scint(){photonCount_Scint++;} void IncPhotonCount_Ceren(){photonCount_Ceren++;} void IncEDep(G4double dep){totE+=dep;} void IncAbsorption(){absorptionCount++;} void IncBoundaryAbsorption(){boundaryAbsorptionCount++;} void IncHitCount(G4int i=1){hitCount+=i;} void SetEWeightPos(const G4ThreeVector& p){eWeightPos=p;} void SetReconPos(const G4ThreeVector& p){reconPos=p;} void SetConvPos(const G4ThreeVector& p){convPos=p;convPosSet=true;} void SetPosMax(const G4ThreeVector& p,G4double edep){posMax=p;edepMax=edep;} G4int GetPhotonCount_Scint()const {return photonCount_Scint;} G4int GetPhotonCount_Ceren()const {return photonCount_Ceren;} G4int GetHitCount()const {return hitCount;} G4double GetEDep()const {return totE;} G4int GetAbsorptionCount()const {return absorptionCount;} G4int GetBoundaryAbsorptionCount() const {return boundaryAbsorptionCount;} G4ThreeVector GetEWeightPos(){return eWeightPos;} G4ThreeVector GetReconPos(){return reconPos;} G4ThreeVector GetConvPos(){return convPos;} G4ThreeVector GetPosMax(){return posMax;} G4double GetEDepMax(){return edepMax;} G4double IsConvPosSet(){return convPosSet;} //Gets the total photon count produced G4int GetPhotonCount(){return photonCount_Scint+photonCount_Ceren;} void IncPMTSAboveThreshold(){pmtsAboveThreshold++;} G4int GetPMTSAboveThreshold(){return pmtsAboveThreshold;} private: G4int hitCount; G4int photonCount_Scint; G4int photonCount_Ceren; G4int absorptionCount; G4int boundaryAbsorptionCount; G4double totE; //These only have meaning if totE > 0 //If totE = 0 then these wont be set by EndOfEventAction G4ThreeVector eWeightPos; G4ThreeVector reconPos; //Also relies on hitCount>0 G4ThreeVector convPos;//true (initial) converstion position G4bool convPosSet; G4ThreeVector posMax; G4double edepMax; G4int pmtsAboveThreshold; }; #endif