| 1 | #
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| 2 | # Macro file for the initialization phase of "LXe.cc"
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| 3 | # when runing in interactive mode
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| 4 | #
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| 5 | # Sets some default verbose
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| 6 | #
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| 7 | /run/verbose 2
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| 8 | /control/verbose 2
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| 9 | #
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| 10 | # Create a scene handler/viewer for a specific graphics system
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| 11 | # The compound command "/vis/open <vis-driver-name>"
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| 12 | # is equivalent to the following set of commands:
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| 13 | #
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| 14 | # /vis/sceneHandler/create
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| 15 | # /vis/viewer/create
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| 16 | #
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| 17 | # Create a scene handler and a viewer for the OGLIX driver
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| 18 | /vis/open OGLIX
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| 19 | #
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| 20 | /vis/viewer/set/style wireframe
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| 21 | # Set direction from target to camera.
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| 22 | /vis/viewer/set/viewpointVector 1 1.5 1.1
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| 23 | #/vis/viewer/set/viewpointThetaPhi 90 180 deg
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| 24 | #/vis/viewer/zoom 1.4
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| 25 | #
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| 26 | # The compound command "/vis/drawVolume"
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| 27 | # is equivalent to the following set of commands:
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| 28 | #
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| 29 | # /vis/scene/create
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| 30 | # /vis/scene/add/volume
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| 31 | # /vis/sceneHandler/attach
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| 32 | # Create an empty scene and add the detector geometry to it
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| 33 | /vis/drawVolume
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| 34 | #
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| 35 | # Store particle trajectories for visualization
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| 36 | # (if too many tracks cause core dump => storeTrajectory 0)
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| 37 | /tracking/storeTrajectory 1
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| 38 | #
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| 39 | # Add trajectories to the current scene
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| 40 | # Note: This command is not necessary since the C++ method DrawTrajectory()
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| 41 | # is called in LXeEventAction::EndOfEventAction
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| 42 | #/vis/scene/add/trajectories
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| 43 | #
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| 44 | # Requests viewer to accumulate hits, tracks, etc. at end of event.
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| 45 | # detector remains or is redrawn.
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| 46 | /vis/scene/endOfEventAction accumulate
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