source: trunk/examples/extended/optical/LXe/vis.mac@ 1342

Last change on this file since 1342 was 807, checked in by garnier, 17 years ago

update

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Line 
1#
2# Macro file for the initialization phase of "LXe.cc"
3# when runing in interactive mode
4#
5# Sets some default verbose
6#
7/run/verbose 2
8/control/verbose 2
9#
10# Create a scene handler/viewer for a specific graphics system
11# The compound command "/vis/open <vis-driver-name>"
12# is equivalent to the following set of commands:
13#
14# /vis/sceneHandler/create
15# /vis/viewer/create
16#
17# Create a scene handler and a viewer for the OGLIX driver
18/vis/open OGLIX
19#
20/vis/viewer/set/style wireframe
21# Set direction from target to camera.
22/vis/viewer/set/viewpointVector 1 1.5 1.1
23#/vis/viewer/set/viewpointThetaPhi 90 180 deg
24#/vis/viewer/zoom 1.4
25#
26# The compound command "/vis/drawVolume"
27# is equivalent to the following set of commands:
28#
29# /vis/scene/create
30# /vis/scene/add/volume
31# /vis/sceneHandler/attach
32# Create an empty scene and add the detector geometry to it
33/vis/drawVolume
34#
35# Store particle trajectories for visualization
36# (if too many tracks cause core dump => storeTrajectory 0)
37/tracking/storeTrajectory 1
38#
39# Add trajectories to the current scene
40# Note: This command is not necessary since the C++ method DrawTrajectory()
41# is called in LXeEventAction::EndOfEventAction
42#/vis/scene/add/trajectories
43#
44# Requests viewer to accumulate hits, tracks, etc. at end of event.
45# detector remains or is redrawn.
46/vis/scene/endOfEventAction accumulate
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