// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Created by Joanna Weng 26.11.2004 using namespace std; //std includes #include #include #include "G4Timer.hh" // G4 includes #include "G4ios.hh" #include "G4GlobalFastSimulationManager.hh" #include "G4Timer.hh" #include "G4RunManager.hh" #include "G4UImanager.hh" #include "G4UIterminal.hh" #include "G4UItcsh.hh" // my project #include "ExGflashDetectorConstruction.hh" #include "ExGflashPhysicsList.hh" #include "ExGflashPrimaryGeneratorAction.hh" #include "ExGflashEventAction.hh" #include "ExGflashRunAction.hh" #ifdef G4VIS_USE #include "ExGflashVisManager.hh" #endif #ifdef G4_SOLVE_TEMPLATES #ifdef G4VIS_USE #define G4_SOLVE_VIS_TEMPLATES #endif #endif G4Timer Timer; G4Timer Timerintern; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc,char** argv) { // Timer to see GFlash performance Timer.Start(); cout<<"+-------------------------------------------------------+"<SetUserInitialization(new ExGflashDetectorConstruction); cout<<"# GFlash Example: Physics list"<SetUserInitialization(new ExGflashPhysicsList); cout<<"# GFlash Example: Primary Generator"<SetUserAction(new ExGflashPrimaryGeneratorAction); cout<<"# GFlash Example: User Action Classes"<SetUserAction(new ExGflashEventAction); runManager->SetUserAction(new ExGflashRunAction); #ifdef G4VIS_USE G4VisManager* visManager = new ExGflashVisManager; visManager->Initialize(); #endif G4UImanager* UI = G4UImanager::GetUIpointer(); UI->ApplyCommand("/run/verbose 0"); runManager->Initialize(); UI->ApplyCommand("/Step/Verbose 0"); if (argc==1) // Define UI terminal for interactive mode { G4UIsession * session = new G4UIterminal(new G4UItcsh); UI->ApplyCommand("/control/execute vis.mac"); session->SessionStart(); //delete session; } else // Batch mode { G4String s=*(argv+1); UI->ApplyCommand("/control/execute "+s); } #ifdef G4VIS_USE delete visManager; #endif delete runManager; Timer.Stop(); cout << endl; cout << "******************************************"; cout << endl; cout << "Total Real Elapsed Time is: "<< Timer.GetRealElapsed(); cout << endl; cout << "Total System Elapsed Time: " << Timer.GetSystemElapsed(); cout << endl; cout << "Total GetUserElapsed Time: " << Timer.GetUserElapsed(); cout << endl; cout << "******************************************"; cout << endl; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......