// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: RE01DecayPhysics.cc,v 1.2 2006/06/29 17:43:43 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // #include "RE01DecayPhysics.hh" // #include "globals.hh" // #include "G4ios.hh" // #include RE01DecayPhysics::RE01DecayPhysics(const G4String& name) : G4VPhysicsConstructor(name) { } RE01DecayPhysics::~RE01DecayPhysics() { } // #include "G4ParticleDefinition.hh" #include "G4ProcessManager.hh" #include "G4UnknownParticle.hh" void RE01DecayPhysics::ConstructParticle() { G4UnknownParticle::UnknownParticleDefinition(); } void RE01DecayPhysics::ConstructProcess() { // Add Decay Process theParticleIterator->reset(); while( (*theParticleIterator)() ){ G4ParticleDefinition* particle = theParticleIterator->value(); G4ProcessManager* pmanager = particle->GetProcessManager(); if (fDecayProcess.IsApplicable(*particle)) { pmanager ->AddProcess(&fDecayProcess); // set ordering for PostStepDoIt and AtRestDoIt pmanager ->SetProcessOrdering(&fDecayProcess, idxPostStep); pmanager ->SetProcessOrdering(&fDecayProcess, idxAtRest); } if(particle->GetParticleName()=="unknown") { pmanager ->AddProcess(&fUnknownDecay); pmanager ->SetProcessOrdering(&fUnknownDecay, idxPostStep); } } }