source: trunk/examples/extended/runAndEvent/RE02/src/RE02DetectorConstruction.cc @ 1292

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update to geant4.9.3

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26//
27// $Id: RE02DetectorConstruction.cc,v 1.3 2006/11/18 01:37:23 asaim Exp $
28// GEANT4 tag $Name: geant4-09-03-cand-01 $
29//
30 
31#include "RE02DetectorConstruction.hh"
32
33#include "G4MultiFunctionalDetector.hh"
34
35#include "RE02PSEnergyDeposit.hh"
36#include "RE02PSNofStep.hh"
37#include "RE02PSCellFlux.hh"
38#include "RE02PSPassageCellFlux.hh"
39#include "RE02PSFlatSurfaceFlux.hh"
40#include "RE02PSFlatSurfaceCurrent.hh"
41
42#include "G4SDParticleWithEnergyFilter.hh"
43#include "G4SDParticleFilter.hh"
44#include "G4SDChargedFilter.hh"
45
46#include "G4NistManager.hh"
47#include "G4Material.hh"
48#include "G4Box.hh"
49#include "G4LogicalVolume.hh"
50#include "G4PVPlacement.hh"
51#include "G4SDManager.hh"
52
53#include "G4PVParameterised.hh"
54#include "RE02NestedPhantomParameterisation.hh"
55
56#include "G4VisAttributes.hh"
57#include "G4Colour.hh"
58
59#include "G4ios.hh"
60
61//=======================================================================
62//  RE02DetectorConstruction
63//
64//  (Description)
65//
66//     Detector construction for example RE02.
67//   
68//   [Geometry]
69//     The world volume is defined as 200 cm x 200 cm x 200 cm box with Air.
70//   Water phantom is defined as  200 mm x 200 mm x 400 mm box with Water.
71//   The water phantom is divided into 100 segments in x,y plane using replication,
72//   and then divided into 200 segments perpendicular to z axis using nested
73//   parameterised volume. 
74//    These values are defined at constructor,
75//    e.g. the size of water phantom (fphantomSize), and number of segmentation
76//   of water phantom (fNx, fNy, fNz).
77//
78//   By default, lead plates are inserted into the position of even order segments.
79//   NIST database is used for materials.
80//
81//
82//   [Scorer]
83//    Assignment of G4MultiFunctionalDetector and G4PrimitiveScorer
84//   is demonstrated in this example.
85//       -------------------------------------------------
86//       The collection names of defined Primitives are
87//        0       PhantomSD/totalEDep
88//        1       PhantomSD/protonEDep
89//        2       PhantomSD/protonNStep
90//        3       PhantomSD/chargedPassCellFlux
91//        4       PhantomSD/chargedCellFlux
92//        5       PhantomSD/chargedSurfFlux
93//        6       PhantomSD/gammaSurfCurr000
94//        7       PhantomSD/gammaSurfCurr001
95//        9       PhantomSD/gammaSurdCurr002
96//       10       PhantomSD/gammaSurdCurr003
97//      -------------------------------------------------
98//      Please see README for detail description.
99//
100//=======================================================================
101
102//
103RE02DetectorConstruction::RE02DetectorConstruction()
104{
105  // Default size of water phantom,and segmentation.
106    fphantomSize.setX(200.*mm);
107    fphantomSize.setY(200.*mm);
108    fphantomSize.setZ(400.*mm);
109    fNx = fNy = fNz = 100;
110}
111
112//
113RE02DetectorConstruction::~RE02DetectorConstruction()
114{;}
115
116//
117 G4VPhysicalVolume* RE02DetectorConstruction::Construct()
118{
119  //=====================
120  // Material Definitions
121  //=====================
122  // 
123  //-------- NIST Materials ----------------------------------------------------
124  //  Material Information imported from NIST database.
125  //
126  G4NistManager* NISTman = G4NistManager::Instance();
127  G4Material* Air  = NISTman->FindOrBuildMaterial("G4_AIR");
128  G4Material* H2O  = NISTman->FindOrBuildMaterial("G4_WATER");
129  G4Material* LEAD = NISTman->FindOrBuildMaterial("G4_Pb");
130
131  //
132  // Print all the materials defined.
133  G4cout << G4endl << "The materials defined are : " << G4endl << G4endl;
134  G4cout << *(G4Material::GetMaterialTable()) << G4endl;
135
136
137  //============================================================================
138  //      Definitions of Solids, Logical Volumes, Physical Volumes
139  //============================================================================
140
141  //-------------
142  // World Volume
143  //-------------
144
145  G4ThreeVector worldSize = G4ThreeVector(200*cm, 200*cm, 200*cm);
146 
147  G4Box * solidWorld
148    = new G4Box("world", worldSize.x()/2., worldSize.y()/2., worldSize.z()/2.);
149  G4LogicalVolume * logicWorld
150    = new G4LogicalVolume(solidWorld, Air, "World", 0, 0, 0);
151
152  //
153  //  Must place the World Physical volume unrotated at (0,0,0).
154  G4VPhysicalVolume * physiWorld
155    = new G4PVPlacement(0,               // no rotation
156                        G4ThreeVector(), // at (0,0,0)
157                        logicWorld,      // its logical volume
158                        "World",         // its name
159                        0,               // its mother  volume
160                        false,           // no boolean operations
161                        0);              // copy number
162                                 
163  //---------------
164  // Water Phantom
165  //---------------
166
167  //................................
168  // Mother Volume of Water Phantom
169  //................................
170
171  //--  Default size of water phantom is defined at constructor.
172  G4ThreeVector phantomSize = fphantomSize; 
173 
174  G4Box * solidPhantom
175    = new G4Box("phantom",
176                phantomSize.x()/2., phantomSize.y()/2., phantomSize.z()/2.);
177  G4LogicalVolume * logicPhantom
178    = new G4LogicalVolume(solidPhantom, H2O, "Phantom", 0, 0, 0); 
179
180  G4RotationMatrix* rot=new G4RotationMatrix();
181  //rot->rotateY(30.*deg);
182  G4ThreeVector positionPhantom;
183  //G4VPhysicalVolume * physiPhantom =
184  new G4PVPlacement(rot,             // no rotation
185                    positionPhantom, // at (x,y,z)
186                    logicPhantom,    // its logical volume
187                    "Phantom",       // its name
188                    logicWorld,      // its mother  volume
189                    false,           // no boolean operations
190                    0);              // copy number
191
192  //..............................................
193  // Phantom segmentation using Parameterisation
194  //..............................................
195  //
196  G4cout << "<-- RE02DetectorConstruction::Construct-------" <<G4endl;
197  G4cout << "  Water Phantom Size " << fphantomSize/mm       << G4endl;
198  G4cout << "  Segmentation  ("<< fNx<<","<<fNy<<","<<fNz<<")"<<G4endl;
199  G4cout << "  Lead plate at even copy # (0-False,1-True): " << IsLeadSegment() <<G4endl;
200  G4cout << "<---------------------------------------------"<<G4endl;
201  // Number of segmentation.
202  // - Default number of segmentation is defined at constructor.
203  G4int nxCells = fNx;
204  G4int nyCells = fNy;
205  G4int nzCells = fNz;
206
207  G4ThreeVector sensSize;
208  sensSize.setX(phantomSize.x()/(G4double)nxCells);
209  sensSize.setY(phantomSize.y()/(G4double)nyCells);
210  sensSize.setZ(phantomSize.z()/(G4double)nzCells);
211  // i.e Voxel size will be 2.0 x 2.0 x 2.0 mm3 cube by default.
212  //
213
214  // Replication of Water Phantom Volume.
215  // Y Slice
216  G4String yRepName("RepY");
217  G4VSolid* solYRep =
218    new G4Box(yRepName,phantomSize.x()/2.,sensSize.y()/2.,phantomSize.z()/2.);
219  G4LogicalVolume* logYRep =
220    new G4LogicalVolume(solYRep,H2O,yRepName);
221  //G4PVReplica* yReplica =
222  new G4PVReplica(yRepName,logYRep,logicPhantom,kYAxis,fNy,sensSize.y());
223  // X Slice
224  G4String xRepName("RepX");
225  G4VSolid* solXRep =
226    new G4Box(xRepName,sensSize.x()/2.,sensSize.y()/2.,phantomSize.z()/2.);
227  G4LogicalVolume* logXRep =
228    new G4LogicalVolume(solXRep,H2O,xRepName);
229  //G4PVReplica* xReplica =
230  new G4PVReplica(xRepName,logXRep,logYRep,kXAxis,fNx,sensSize.x());
231  //
232  //
233  //
234  //..................................
235  // Voxel solid and logical volumes
236  //..................................
237  // Z Slice
238  G4String zVoxName("phantomSens");
239  G4VSolid* solVoxel = 
240    new G4Box(zVoxName,sensSize.x()/2.,sensSize.y()/2.,sensSize.z()/2.);
241  G4LogicalVolume* logicPhantomSens = new G4LogicalVolume(solVoxel,H2O,zVoxName);
242  //
243  //
244  std::vector<G4Material*> phantomMat(2,H2O);
245  if ( IsLeadSegment() ) phantomMat[1]=LEAD;
246  //
247  // Parameterisation for transformation of voxels.
248  //  (voxel size is fixed in this example.
249  //    e.g. nested parameterisation handles material and transfomation of voxels.)
250  RE02NestedPhantomParameterisation* paramPhantom
251    = new RE02NestedPhantomParameterisation(sensSize/2.,nzCells,phantomMat);
252  //G4VPhysicalVolume * physiPhantomSens =
253    new G4PVParameterised("PhantomSens",     // their name
254                          logicPhantomSens,  // their logical volume
255                          logXRep,           // Mother logical volume
256                          kUndefined,        // Are placed along this axis
257                          nzCells,            // Number of cells
258                          paramPhantom);     // Parameterisation.
259  //   Optimization flag is avaiable for,
260  //    kUndefined, kXAxis, kYAxis, kZAxis.
261  //
262
263  //================================================
264  // Sensitive detectors : MultiFunctionalDetector
265  //================================================
266  //
267  //  Sensitive Detector Manager.
268  G4SDManager* SDman = G4SDManager::GetSDMpointer();
269  //
270  // Sensitive Detector Name
271  G4String phantomSDname = "PhantomSD";
272
273  //------------------------
274  // MultiFunctionalDetector
275  //------------------------
276  //
277  // Define MultiFunctionalDetector with name.
278  G4MultiFunctionalDetector* MFDet = new G4MultiFunctionalDetector(phantomSDname);
279  SDman->AddNewDetector( MFDet );                 // Register SD to SDManager.
280  logicPhantomSens->SetSensitiveDetector(MFDet);  // Assign SD to the logical volume.
281
282  //---------------------------------------
283  // SDFilter : Sensitive Detector Filters
284  //---------------------------------------
285  //
286  // Particle Filter for Primitive Scorer with filter name(fltName)
287  // and particle name(particleName),
288  // or particle names are given by add("particle name"); method.
289  //
290  G4String fltName,particleName;
291  //
292  //-- proton filter
293  G4SDParticleFilter* protonFilter = 
294      new G4SDParticleFilter(fltName="protonFilter", particleName="proton");
295  //
296  //-- electron filter
297  G4SDParticleFilter* electronFilter = 
298      new G4SDParticleFilter(fltName="electronFilter");
299  electronFilter->add(particleName="e+");   // accept electrons.
300  electronFilter->add(particleName="e-");   // accept positorons.
301  //
302  //-- charged particle filter
303  G4SDChargedFilter* chargedFilter = 
304      new G4SDChargedFilter(fltName="chargedFilter");
305
306  //------------------------
307  // PS : Primitive Scorers
308  //------------------------
309  // Primitive Scorers are used with SDFilters according to your purpose.
310  //
311  //
312  //-- Primitive Scorer for Energy Deposit.
313  //      Total, by protons, by electrons.
314  G4String psName;
315  G4PSEnergyDeposit*  scorer0 = new RE02PSEnergyDeposit(psName="totalEDep",fNx,fNy,fNz);
316  G4PSEnergyDeposit*  scorer1 = new RE02PSEnergyDeposit(psName="protonEDep",fNx,fNy,fNz);
317  scorer1->SetFilter(protonFilter);
318
319  //
320  //-- Number of Steps for protons
321  G4PSNofStep*   scorer2 = new RE02PSNofStep(psName="protonNStep",fNx,fNy,fNz);
322  scorer2->SetFilter(protonFilter);
323
324  //
325  //-- CellFlux for charged particles
326  G4PSPassageCellFlux* scorer3 = new RE02PSPassageCellFlux(psName="chargedPassCellFlux",
327                                                           fNx,fNy,fNz);
328  G4PSCellFlux*        scorer4 = new RE02PSCellFlux(psName="chargedCellFlux",
329                                                    fNx,fNy,fNz);
330  G4PSFlatSurfaceFlux* scorer5 = new RE02PSFlatSurfaceFlux(psName="chargedSurfFlux",
331                                                           fFlux_InOut,fNx,fNy,fNz);
332  scorer3->SetFilter(chargedFilter);
333  scorer4->SetFilter(chargedFilter);
334  scorer5->SetFilter(chargedFilter);
335
336  //
337  //------------------------------------------------------------
338  //  Register primitive scorers to MultiFunctionalDetector
339  //------------------------------------------------------------
340  MFDet->RegisterPrimitive(scorer0);
341  MFDet->RegisterPrimitive(scorer1);
342  MFDet->RegisterPrimitive(scorer2);
343  MFDet->RegisterPrimitive(scorer3);
344  MFDet->RegisterPrimitive(scorer4);
345  MFDet->RegisterPrimitive(scorer5);
346
347
348  //========================
349  // More additional Primitive Scoreres
350  //========================
351  //
352  //--- Surface Current for gamma with energy bin.
353  // This example creates four primitive scorers.
354  //  4 bins with energy   ---   Primitive Scorer Name
355  //    1.     to  10 KeV,        gammaSurfCurr000
356  //   10 keV  to 100 KeV,        gammaSurfCurr001
357  //  100 keV  to   1 MeV,        gammaSurfCurr002
358  //    1 MeV  to  10 MeV.        gammaSurfCurr003
359  //
360  char name[16];
361  for ( G4int i = 0; i < 4; i++){
362      std::sprintf(name,"gammaSurfCurr%03d",i);
363      G4String psgName(name);
364      G4double kmin = std::pow(10.,(G4double)i)*keV;
365      G4double kmax = std::pow(10.,(G4double)(i+1))*keV;
366      //-- Particle with kinetic energy filter.
367      G4SDParticleWithEnergyFilter* pkinEFilter =
368        new G4SDParticleWithEnergyFilter(fltName="gammaE filter",kmin,kmax);
369      pkinEFilter->add("gamma");  // Accept only gamma.
370      pkinEFilter->show();        // Show accepting condition to stdout.
371      //-- Surface Current Scorer which scores  number of tracks in unit area.
372      G4PSFlatSurfaceCurrent* scorer =
373          new RE02PSFlatSurfaceCurrent(psgName,fCurrent_InOut,fNx,fNy,fNz);
374      scorer->SetFilter(pkinEFilter);    // Assign filter.
375      MFDet->RegisterPrimitive(scorer);  // Register it to MultiFunctionalDetector.
376  }
377  //
378
379  //===============================
380 //   Visualization attributes
381  //===============================
382
383  G4VisAttributes* BoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
384  logicWorld  ->SetVisAttributes(BoxVisAtt); 
385  //logicWorld->SetVisAttributes(G4VisAttributes::Invisible); 
386
387  // Mother volume of WaterPhantom
388  G4VisAttributes* PhantomVisAtt = new G4VisAttributes(G4Colour(1.0,1.0,0.0));
389  logicPhantom->SetVisAttributes(PhantomVisAtt);
390 
391  // Replica
392  G4VisAttributes* YRepVisAtt = new G4VisAttributes(G4Colour(0.0,1.0,0.0));
393  logYRep->SetVisAttributes(YRepVisAtt);
394  G4VisAttributes* XRepVisAtt = new G4VisAttributes(G4Colour(0.0,1.0,0.0));
395  logXRep->SetVisAttributes(YRepVisAtt);
396 
397  // Skip the visualization for those voxels.
398  logicPhantomSens->SetVisAttributes(G4VisAttributes::Invisible);
399
400 
401  return physiWorld;
402}
403
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