| [807] | 1 |
|
|---|
| 2 | RE03 - An extended example for run and event
|
|---|
| 3 | --------------------------------------------
|
|---|
| 4 |
|
|---|
| 5 | Contact : M.Asai (SLAC), A.Kimura (AIT), T.Aso (TNCMT)
|
|---|
| 6 |
|
|---|
| 7 | ****************************************************************
|
|---|
| 8 | * IMPORTANT NOTICE for version 9.1 *
|
|---|
| 9 | * This UI-command base scoring is still in alpha release and *
|
|---|
| 10 | * functionality offered is preliminary. We do not guarantee *
|
|---|
| 11 | * the correctness of the code. Also, we may change any of the *
|
|---|
| 12 | * commands / methods in the near future release. *
|
|---|
| 13 | ****************************************************************
|
|---|
| 14 |
|
|---|
| 15 | 1. Introduction
|
|---|
| 16 |
|
|---|
| 17 | This example demonstrates how to use UI-command base scoring.
|
|---|
| 18 | It create parallel world(s) for defining scoring mesh(es).
|
|---|
| 19 |
|
|---|
| 20 | Since this UI-command base scoring is preliminary, this
|
|---|
| 21 | functionality is not provided by default. To get it included,
|
|---|
| 22 | the pointer to G4ScoringManager must be accessed. The access
|
|---|
| 23 | to the static method G4ScoringManager::GetScoringManager()
|
|---|
| 24 | activate this functionality.
|
|---|
| 25 |
|
|---|
| 26 | 1.1 Geometry and primary particle
|
|---|
| 27 |
|
|---|
| 28 | It has just one water box in the world volume filled by air.
|
|---|
| 29 | No detector in the mass geometry. Particle gun shoots a gamma
|
|---|
| 30 | into the water box.
|
|---|
| 31 |
|
|---|
| 32 | 1.2 Physics
|
|---|
| 33 |
|
|---|
| 34 | The physics list is mostly identical to exampleN03. It does not
|
|---|
| 35 | have hadronics.
|
|---|
| 36 |
|
|---|
| 37 | 2. Macro files
|
|---|
| 38 |
|
|---|
| 39 | "run1.mac" through "run3.mac" macro files should be used
|
|---|
| 40 | independently. Each macro file create its own scoring parallel
|
|---|
| 41 | world(s). "vis.mac" and "drawSlics.mac" are used internally.
|
|---|
| 42 | Each macro should work for both interactively and batch, but
|
|---|
| 43 | interactive mode is advised for better visualization.
|
|---|
| 44 |
|
|---|
| 45 | 3. RE03UserScoreWriter
|
|---|
| 46 |
|
|---|
| 47 | G4ScoringManager has a default score writer which dumps every
|
|---|
| 48 | entry of one quantity of a mesh for all quantities of the mesh
|
|---|
| 49 | one by one in CSV format. To alternate the file format the user
|
|---|
| 50 | can implement his/her own score writer deriving from G4VUserScoreWriter
|
|---|
| 51 | base class and set it to G4ScoringManager. To demonstrate this,
|
|---|
| 52 | RE03UserScoreWriter is included in this example. To use this
|
|---|
| 53 | alternative writer, un-comment its instantiation in RE03.cc.
|
|---|
| 54 |
|
|---|
| 55 |
|
|---|
| 56 |
|
|---|
| 57 |
|
|---|
| 58 |
|
|---|
| 59 |
|
|---|
| 60 |
|
|---|