| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: PerspectiveVisAction.hh,v 1.2 2006/06/29 17:45:43 gunter Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 |
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| 30 | #ifndef PERSPECTIVEVISACTION_HH
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| 31 | #define PERSPECTIVEVISACTION_HH
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| 32 |
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| 33 | #include "G4VUserVisAction.hh"
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| 34 |
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| 35 | #include "G4String.hh"
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| 36 | #include <map>
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| 37 | #include <vector>
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| 38 |
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| 39 | /*
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| 40 | class G4AttDef;
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| 41 | class G4AttValue;
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| 42 | */
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| 43 |
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| 44 | class G4VVisManager;
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| 45 | class G4VSolid;
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| 46 | class G4VisAttributes;
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| 47 |
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| 48 | class PerspectiveVisAction: public G4VUserVisAction {
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| 49 | public:
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| 50 | PerspectiveVisAction();
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| 51 | void SetOptionString(const G4String& optionString)
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| 52 | {fOptionString = optionString;}
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| 53 | void SetScene(const G4String& scene)
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| 54 | {fScene = scene;}
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| 55 | void Draw();
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| 56 | private:
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| 57 | void ExtendedDraw (const G4VSolid&, const G4VisAttributes&,
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| 58 | const G4Transform3D& objectTransformation = G4Transform3D());
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| 59 | void RoomAndChair();
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| 60 | void Chair(const G4VisAttributes&, const G4Transform3D&);
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| 61 | G4VVisManager* fpVisManager;
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| 62 | G4String fOptionString;
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| 63 | G4String fScene;
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| 64 | G4double fRoomX, fRoomY, fRoomZ, // Half lengths.
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| 65 | fWindowX, fWindowY, fWindowZ, fWindowSillHeight, fWindowOffset,
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| 66 | fDoorFrameX, fDoorFrameY, fDoorFrameZ, fDoorFrameOffset,
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| 67 | fDoorX, fDoorY, fDoorZ,
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| 68 | fChairX, // Half width.
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| 69 | fChairY, // Half depth.
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| 70 | fChairZ, // Half height.
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| 71 | fChairSeat, // Half height of top of seat.
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| 72 | fChairThickness; // Half thicknes of back, seat, legs.
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| 73 | };
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| 74 |
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| 75 | #endif
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