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| 1 | # Macro for perspective demonstration.
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| 2 |
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| 3 | /control/verbose 2
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| 4 | #/vis/verbose p
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| 5 |
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| 6 | #/vis/open OGLSXm 600x600-0+0
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| 7 | /vis/open OGLSXm
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| 8 |
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| 9 | /vis/scene/create
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| 10 | #/vis/scene/add/userAction
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| 11 | /vis/scene/add/userAction -100 100 -100 100 -100 100 m
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| 12 | /vis/scene/add/axes 0 0 0 1 m
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| 13 | #/vis/scene/add/scale 10 m
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| 14 | /vis/sceneHandler/attach
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| 15 |
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| 16 | /vis/viewer/set/background white
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| 17 | /vis/viewer/set/viewpointVector 1 0 0
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| 18 | /vis/viewer/set/upVector 0 0 1
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| 19 | /vis/viewer/set/hiddenMarker true
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| 20 | /vis/viewer/set/projection perspective 45 deg
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| 21 | /vis/viewer/pan 0 50 cm
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| 22 | /vis/viewer/dollyTo 241.5 m
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| 23 |
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| 24 | # At this point, pull down the rotation and panning control panels and
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| 25 | # exit to G4vis...
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| 26 | /vis/viewer/update
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| 27 |
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| 28 | /vis/oglxm/set/dolly-high 244 m
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| 29 | /vis/oglxm/set/dolly-low 240 m
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| 30 | /vis/oglxm/set/pan-high 1 cm
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| 31 | /vis/oglxm/set/rotation-high 2 deg
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| 32 | /perspectiveDemo/optionString x
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| 33 |
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| 34 | # To get good behaviour, click on the sliders first. Then try rotating,
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| 35 | # panning etc...
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| 36 | /vis/viewer/update
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