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| [807] | 1 | #
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| 2 | # Macro file for the initialization phase of "exampleN02.cc"
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| 3 | # when runing in interactive mode
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| 4 | #
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| 5 | # Sets some default verbose
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| 6 | #
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| 7 | /control/verbose 2
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| 8 | /run/verbose 2
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| 9 | #
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| 10 | # Create a scene handler for a specific graphics system
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| 11 | # (Edit the next line(s) to choose another graphics system)
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| 12 | #
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| [1189] | 13 | /vis/open OGLIX 600x600-0+0
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| [807] | 14 | #
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| [893] | 15 | ####/vis/open OGLSXm
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| 16 | ####/vis/open HepRepXML
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| 17 | #
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| [807] | 18 | ####/vis/open DAWNFILE
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| 19 | #
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| 20 | # draw scene
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| 21 | #
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| [893] | 22 | /vis/drawVolume
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| [807] | 23 | #
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| [893] | 24 | /vis/viewer/set/viewpointThetaPhi 90 180 deg
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| 25 | /vis/viewer/zoom 1.4
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| [807] | 26 | #
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| 27 | # for drawing the tracks
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| [1189] | 28 | /vis/scene/add/trajectories smooth
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| [807] | 29 | # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
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| 30 | # for drawing the hits, uncomment next line
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| 31 | # /vis/scene/add/hits
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| 32 | # (if you prefer refreshing each event, comment out next line)
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| [1189] | 33 | /vis/scene/endOfEventAction accumulate
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| [807] | 34 | #
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| [1189] | 35 | /run/beamOn 10
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