source: trunk/examples/novice/N03/G4History.macro @ 1341

Last change on this file since 1341 was 1341, checked in by garnier, 14 years ago

update ti head

File size: 4.5 KB
Line 
1/run/verbose 2
2/vis/open OGL 600x600-0+0
3/vis/sceneHandler/create OGL
4/vis/viewer/create ! ! 600x600-0+0
5/vis/viewer/refresh
6/vis/viewer/set/autoRefresh false
7/vis/verbose errors
8/vis/drawVolume
9/vis/scene/create
10/vis/scene/add/volume world
11/vis/sceneHandler/attach
12/vis/scene/add/trajectories smooth
13/tracking/storeTrajectory 2
14/vis/scene/notifyHandlers
15/vis/modeling/trajectories/create/drawByCharge
16/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
17/vis/scene/notifyHandlers scene-0
18/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
19/vis/scene/notifyHandlers scene-0
20/vis/scene/endOfEventAction accumulate
21/vis/viewer/set/autoRefresh true
22/vis/viewer/refresh
23/vis/verbose warnings
24/run/beamOn 1
25/vis/ogl/printEPS
26/control/execute visTutor/gui.mac
27/gui/addMenu file File
28/gui/addButton file Continue continue
29/gui/addButton file Exit "exit"
30/gui/addMenu run Run
31/gui/addButton run "beamOn 1" "/run/beamOn 1"
32/gui/addButton run run1 "/control/execute run1.mac"
33/gui/addButton run run2 "/control/execute run2.mac"
34/gui/addMenu gun Gun
35/gui/addButton gun "50 MeV" "/gun/energy 50 MeV"
36/gui/addButton gun "1 GeV" "/gun/energy 1 GeV"
37/gui/addButton gun "10 GeV" "/gun/energy 10 GeV"
38/gui/addButton gun "e-" "/gun/particle e-"
39/gui/addButton gun "pi0" "/gun/particle pi0"
40/gui/addButton gun "pi+" "/gun/particle pi+"
41/gui/addButton gun "neutron" "/gun/particle neutron"
42/gui/addButton gun "proton" "/gun/particle proton"
43/gui/addMenu vis Vis
44/gui/addButton vis Vis0(OGLIX) "/control/execute visTutor/exN03Vis0.mac"
45/gui/addButton vis Vis1(OGLSX) "/control/execute visTutor/exN03Vis1.mac"
46/gui/addButton vis Vis2(OGLSX) "/control/execute visTutor/exN03Vis2.mac"
47/gui/addButton vis Vis3(OGLSX) "/control/execute visTutor/exN03Vis3.mac"
48/gui/addButton vis Vis4(OGLIX) "/control/execute visTutor/exN03Vis4.mac"
49/gui/addButton vis Vis5(OIX) "/control/execute visTutor/exN03Vis5.mac"
50/gui/addButton vis Vis6(VRML2FILE) "/control/execute visTutor/exN03Vis6.mac"
51/gui/addButton vis Vis7(DAWNFILE) "/control/execute visTutor/exN03Vis7.mac"
52/gui/addButton vis Vis8(DAWNFILE) "/control/execute visTutor/exN03Vis8.mac"
53/gui/addButton vis Vis9(OGLIWIN) "/control/execute visTutor/exN03Vis9.mac"
54/gui/addButton vis Vis10(OIWin32) "/control/execute visTutor/exN03Vis10.mac"
55/gui/addButton vis Vis11(OGLSXm) "/control/execute visTutor/exN03Vis11.mac"
56/gui/addButton vis Vis12(OGLSX) "/control/execute visTutor/exN03Vis12.mac"
57/gui/addButton vis Vis13(OGLSX) "/control/execute visTutor/exN03Vis13.mac"
58/gui/addButton vis Vis14(OGLSQt) "/control/execute visTutor/exN03Vis14.mac"
59/gui/addButton vis Vis15(OGLSQt) "/control/execute visTutor/exN03Vis15.mac"
60/gui/addMenu viewer Viewer
61/gui/addButton viewer "Set style surface" "/vis/viewer/set/style surface"
62/gui/addButton viewer "Set style wireframe" "/vis/viewer/set/style wire"
63/gui/addButton viewer "Update scene" "/vis/scene/notifyHandlers"
64/N03/event/printModulo 100
65/run/beamOn 1
66/vis/open OGL
67/vis/sceneHandler/create OGL
68/vis/sceneHandler/attach
69/vis/viewer/create ! ! 600
70/vis/viewer/refresh
71/gun/energy 1 GeV
72/run/beamOn 1
73/vis/viewer/select viewer-0 (OpenGLStoredQt)
74/vis/viewer/refresh
75/vis/open OGL
76/vis/sceneHandler/create OGL
77/vis/sceneHandler/attach
78/vis/viewer/create ! ! 600
79/vis/viewer/refresh
80/vis/viewer/select viewer-1 (OpenGLStoredQt)
81/vis/viewer/refresh
82/vis/viewer/select viewer-0 (OpenGLStoredQt)
83/vis/viewer/refresh
84/run/beamOn  1
85/vis/viewer/select viewer-1 (OpenGLStoredQt)
86/vis/viewer/refresh
87/vis/viewer/select viewer-2 (OpenGLStoredQt)
88/vis/viewer/refresh
89/vis/viewer/select viewer-0 (OpenGLStoredQt)
90/vis/viewer/refresh
91/vis/open OGL
92/vis/sceneHandler/create OGL
93/vis/sceneHandler/attach
94/vis/viewer/create ! ! 600
95/vis/viewer/refresh
96/vis/viewer/select viewer-1 (OpenGLStoredQt)
97/vis/viewer/refresh
98/vis/open OGL
99/vis/sceneHandler/create OGL
100/vis/sceneHandler/attach
101/vis/viewer/create ! ! 600
102/vis/viewer/refresh
103/run/beamOn  1
104/vis/open OGL
105/vis/sceneHandler/create OGL
106/vis/sceneHandler/attach
107/vis/viewer/create ! ! 600
108/vis/viewer/refresh
109/vis/open OGL
110/vis/sceneHandler/create OGL
111/vis/sceneHandler/attach
112/vis/viewer/create ! ! 600
113/vis/viewer/refresh
114/gun/energy 10 GeV
115/run/beamOn  1
116/vis/viewer/select viewer-5 (OpenGLStoredQt)
117/vis/viewer/refresh
118/run/beamOn  1
119/vis/viewer/select viewer-4 (OpenGLStoredQt)
120/vis/viewer/refresh
121/run/beamOn  1
122/vis/viewer/select viewer-5 (OpenGLStoredQt)
123/vis/viewer/refresh
124/vis/viewer/select viewer-4 (OpenGLStoredQt)
125/vis/viewer/refresh
126/vis/viewer/select viewer-5 (OpenGLStoredQt)
127/vis/viewer/refresh
128/vis/viewer/select viewer-6 (OpenGLStoredQt)
129/vis/viewer/refresh
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