source: trunk/examples/novice/N03/vis.mac @ 1276

Last change on this file since 1276 was 1276, checked in by garnier, 14 years ago

update

File size: 2.2 KB
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1# $Id: vis.mac,v 1.7 2009/11/15 14:48:40 maire Exp $
2#
3# Macro file for the initialization phase of "exampleN03.cc"
4# when running in interactive mode
5#
6# Sets some default verbose
7#
8/control/verbose 2
9/control/saveHistory
10/run/verbose 2
11#
12# create empty scene
13#
14/vis/scene/create
15#
16# Create a scene handler for a specific graphics system
17# (Edit the next line(s) to choose another graphic system)
18#
19# Use this open statement to get an .eps and .prim files
20# suitable for viewing in DAWN.
21###/vis/open DAWNFILE
22#
23# Use this open statement instead for OpenGL in immediate mode.
24/vis/open OGLIQt 450x420
25#
26# Use this open statement instead to get a HepRep version 1 file
27# suitable for viewing in WIRED.
28#/vis/open HepRepFile
29#
30# Use this open statement instead to get a HepRep version 2 file
31# suitable for viewing in WIRED.
32#/vis/open HepRepXML
33#
34# Output an empty detector
35#/gun/energy 10 GeV
36/vis/viewer/flush
37#
38# Draw trajectories at end of event, showing trajectory points as
39# markers of size 2 pixels
40/vis/scene/add/trajectories smooth
41/vis/modeling/trajectories/create/drawByCharge
42/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
43/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
44# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
45#
46# To draw gammas only
47#/vis/filtering/trajectories/create/particleFilter
48#/vis/filtering/trajectories/particleFilter-0/add gamma
49#
50# To draw charged particles only
51#/vis/filtering/trajectories/particleFilter-0/invert true
52#
53# Many other options available with /vis/modeling and /vis/filtering.
54# For example, select colour by particle ID
55#/vis/modeling/trajectories/create/drawByParticleID
56#/vis/modeling/trajectories/drawByParticleID-0/set e- red
57#
58/vis/scene/endOfEventAction accumulate
59#
60# At end of each run, an automatic flush causes graphical output.
61#/run/beamOn 1
62# When you exit Geant4, you will find a file called scene-0.heprep.zip.
63# Unzipping this will give you three separate HepRep files suitable for
64# viewing in WIRED.
65# The first file will contain just detector geometry.
66# The second file will contain the detector plus one event.
67# The third file will contain the detector plus ten events.
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