#include using namespace std; class fst_strip { public: double alpha; double pitch; double Pi; double interlayer; // distance between 2 layers of a superlayer double intersuperlayer; // distance between 2 superlayers int Nsector; // number of sectors for each layer double DZ; // size of the band of dead zones double Rmin; // inner radius of disks double Rmax; // outer radius of disks double Z_1stlayer; // z position of the 1st layer vector Z0; // z of the upstream part of the layer vector R; // radii of layers vector MidTile; // mid angle of the sector int Nstrips; // Number of strips for 1 card void fill_infos(); int FindStrip( int layer, int sector, double x, double y, double z); // Strip Finding Routine };