[474] | 1 | # |
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| 2 | # Macro file for the initialization phase of "exampleN03.cc" |
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| 3 | # when running in interactive mode |
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| 4 | # |
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| 5 | # Sets some default verbose |
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| 6 | # |
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| 7 | /control/verbose 2 |
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| 8 | /control/saveHistory |
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| 9 | /run/verbose 2 |
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| 10 | # |
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| 11 | # create empty scene |
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| 12 | # |
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| 13 | /vis/scene/create |
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| 14 | # |
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| 15 | # Create a scene handler for a specific graphics system |
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| 16 | # (Edit the next line(s) to choose another graphic system) |
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| 17 | # |
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| 18 | # Use this open statement to get an .eps and .prim files |
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| 19 | # suitable for viewing in DAWN. |
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| 20 | /vis/open DAWNFILE |
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| 21 | # |
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| 22 | # Use this open statement instead for OpenGL in immediate mode. |
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| 23 | /vis/open OGLIX |
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| 24 | # |
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| 25 | # Use this open statement instead to get a HepRep version 1 file |
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| 26 | # suitable for viewing in WIRED. |
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| 27 | #/vis/open HepRepFile |
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| 28 | # |
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| 29 | # Use this open statement instead to get a HepRep version 2 file |
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| 30 | # suitable for viewing in WIRED. |
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| 31 | #/vis/open HepRepXML |
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| 32 | # |
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| 33 | # Output an empty detector |
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| 34 | /vis/viewer/flush |
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| 35 | # |
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[483] | 36 | # Draw trajectories at end of event, showing trajectory points as |
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| 37 | # markers of size 2 pixels |
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| 38 | /vis/scene/add/trajectories |
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| 39 | /vis/modeling/trajectories/create/drawByCharge |
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| 40 | /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true |
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| 41 | /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 |
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| 42 | # (if too many tracks cause core dump => /tracking/storeTrajectory 0) |
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[474] | 43 | # |
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[483] | 44 | # To draw gammas only |
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| 45 | #/vis/filtering/trajectories/create/particleFilter |
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| 46 | #/vis/filtering/trajectories/particleFilter-0/add gamma |
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| 47 | # |
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| 48 | # To draw charged particles only |
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| 49 | #/vis/filtering/trajectories/particleFilter-0/invert true |
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| 50 | # |
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| 51 | # Many other options available with /vis/modeling and /vis/filtering. |
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| 52 | # For example, select colour by particle ID |
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| 53 | #/vis/modeling/trajectories/create/drawByParticleID |
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| 54 | #/vis/modeling/trajectories/drawByParticleID-0/set e- red |
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| 55 | # |
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[474] | 56 | /vis/scene/endOfEventAction accumulate |
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| 57 | # |
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| 58 | # At end of each run, an automatic flush causes graphical output. |
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| 59 | #/run/beamOn 1 |
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| 60 | # When you exit Geant4, you will find a file called scene-0.heprep.zip. |
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| 61 | # Unzipping this will give you three separate HepRep files suitable for |
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| 62 | # viewing in WIRED. |
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| 63 | # The first file will contain just detector geometry. |
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| 64 | # The second file will contain the detector plus one event. |
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| 65 | # The third file will contain the detector plus ten events. |
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