source: trunk/geant4/interfaces/common/src/G4Win32.cc @ 476

Last change on this file since 476 was 476, checked in by garnier, 17 years ago

r555@wl-72148: laurentgarnier | 2007-05-15 17:02:26 +0200
ajout de interfaces

File size: 5.3 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4Win32.cc,v 1.9 2006/06/29 19:10:26 gunter Exp $
28// GEANT4 tag $Name: geant4-08-01 $
29//
30// G.Barrand
31
32#if defined(G4INTY_BUILD_WIN32) || defined(G4INTY_USE_WIN32)
33
34// this :
35#include "G4Win32.hh"
36
37#include "G4ios.hh"
38
39static char className[] = "G4Win32";
40
41G4Win32* G4Win32::instance  = NULL;
42
43static G4bool    Win32Inited   = FALSE;
44static HWND      topWindow     = NULL;
45/***************************************************************************/
46G4Win32* G4Win32::getInstance (
47) 
48/***************************************************************************/
49/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
50{
51  if (instance==NULL) {
52    instance = new G4Win32();
53  }
54  return instance;
55}
56/***************************************************************************/
57G4Win32::G4Win32 (
58) 
59/***************************************************************************/
60/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
61{
62  if(Win32Inited==FALSE) { // Should be Done once.
63
64    WNDCLASS         wc;
65    wc.style         = CS_HREDRAW | CS_VREDRAW;
66    wc.lpfnWndProc   = (WNDPROC)DefWindowProc;
67    wc.cbClsExtra    = 0;
68    wc.cbWndExtra    = 0;
69    wc.hInstance     = ::GetModuleHandle(NULL);
70    wc.hIcon         = LoadIcon  (NULL,IDI_APPLICATION);
71    wc.hCursor       = LoadCursor(NULL,IDC_ARROW);
72    wc.hbrBackground = GetStockBrush(BLACK_BRUSH);
73    wc.lpszMenuName  = className;
74    wc.lpszClassName = className;
75    ::RegisterClass  (&wc);
76   
77    topWindow   = ::CreateWindow(className,className, 
78                                 WS_OVERLAPPEDWINDOW,
79                                 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, 
80                                 NULL, NULL, 
81                                 ::GetModuleHandle(NULL),
82                                 NULL);
83   
84    if(topWindow==NULL) {
85      G4cout << "G4Win32 : Unable to create Win32 window." << G4endl;
86    }
87
88    Win32Inited = TRUE;
89  }
90
91  AddDispatcher((G4DispatchFunction)G4Win32::dispatchWin32Event);
92  SetMainInteractor(topWindow);
93}
94/***************************************************************************/
95G4Win32::~G4Win32 (
96) 
97/***************************************************************************/
98/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
99{
100  if(this==instance) {
101    instance = NULL;
102  }
103}
104/***************************************************************************/
105G4bool G4Win32::Inited (
106)
107/***************************************************************************/
108/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
109{
110  return Win32Inited;
111}
112/***************************************************************************/
113void* G4Win32::GetEvent (
114) 
115/***************************************************************************/
116/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
117{
118  static MSG event;
119  BOOL status = ::GetMessage(&event, NULL, 0, 0);
120  if(status==FALSE) return NULL;
121  return &event;
122}
123/***************************************************************************/
124void G4Win32::FlushAndWaitExecution (
125)
126/***************************************************************************/
127/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
128{
129  MSG event;
130  while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
131    ::TranslateMessage(&event);
132    ::DispatchMessage (&event);
133  }
134}
135/***************************************************************************/
136G4bool G4Win32::dispatchWin32Event  (
137 void* a_event
138)
139/***************************************************************************/
140/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
141{
142  ::TranslateMessage((MSG*)a_event);
143  ::DispatchMessage ((MSG*)a_event);
144  return TRUE;
145}
146
147#endif //HAS_WIN32
148
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