source: trunk/geant4/visualization/OpenGL/History@ 529

Last change on this file since 529 was 529, checked in by garnier, 18 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

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1$Id: History,v 1.82 2006/11/21 16:24:58 allison Exp $
2-------------------------------------------------------------------
3
4 =========================================================
5 Geant4 - an Object-Oriented Toolkit for Simulation in HEP
6 =========================================================
7
8 Category History file
9 ---------------------
10This file should be used by G4 developers and category coordinators
11to briefly summarize all major modifications introduced in the code
12and keep track of all category-tags.
13It DOES NOT substitute the CVS log-message one should put at every
14committal in the CVS repository !
15
16 ----------------------------------------------------------
17 * Reverse chronological order (last date on top), please *
18 ----------------------------------------------------------
19
20History file for visualization/OpenGL
21-------------------------------------
22
2321st November 2006 John Allison (opengl-V08-01-09)
24- Fixed compiler warnings.
25
261st November 2006 John Allison (opengl-V08-01-08)
27- Replace /vis/oglx/set/printEPS by /vis/oglx/printEPS. The new command
28 actually initiates a print, rather than set a flag for printing.
29
3024th October 2006 John Allison (opengl-V08-01-07)
31- G4OpenGLStoredViewer.cc: Calculate light front horizon properly.
32- G4OpenGLViewerMessenger.cc: Make refresh depend on auto-refresh.
33
3419th September 2006 John Allison (opengl-V08-01-06)
35- Added time origin for light front.
36- Added /vis/ogl/set/transparency.
37- G4OpenGLStoredViewer.cc: Bug fix in time range acceptance.
38
394th September 2006 John Allison (opengl-V08-01-05)
40- Implement cutaways.
41- Immediate mode: G4OpenGLImmediateSceneHandler.cc: Flush all
42 primitives (see detector being drawn).
43- /vis/oglx/set/printEPS: change parameter default to true.
44
4530th August 2006 John Allison (opengl-V08-01-04)
46- G4OpenGLSceneHandler:
47 o Implemented line width.
48 o Switched off back face culling when clipping so that the inside of
49 volumes can be seen.
50 o Added CreateSection/CutawayPolyhedron to exploit generic
51 sectioning (DCUT) and cutaways. Currently not activated due to
52 instabilities in BooleanProcessor. Local sectioning still active
53 but broken (at least on Mac) due to apparent change in effect of
54 clipping planes (polyhedron edges not reconstructed).
55 o Rationalised calculation of marker size.
56- G4OpenGLStoredSceneHandler:
57 o Fixed bug due to recursive calls of AddPrimitive (polymarkers -> markers).
58 o Pick up time range from G4VisAttributes.
59- G4OpenGLViewer(Messenger):
60 o Added position and colour to /vis/ogl/set/displayHeadTime.
61 o Added /vis/ogl/set/displayLightFront.
62- G4OpenGLStoredViewer.cc:
63 o Rationalised CompareForKernelVisit. (Local sectioning still active.)
64 o Added position and colour to DisplayHeadTime.
65 o Added DisplayLightFront.
66
6716th August 2006 John Allison (opengl-V08-01-03)
68- Corrected Solaris compilation error.
69- Added /vis/ogl/set/fade and displayHeadTime.
70
7114th August 2006 John Allison (opengl-V08-01-02)
72- Needs visman-V08-01-02.
73- G4OpenGLStored: Implemented display-by-time. Only available in
74 stored mode at present. Only implemented for circle, square,
75 polyline and polymarker at present, enough for currently available
76 trajectory models. Time is communicated via G4AttValues.
77- Added G4OpenGLViewerMessenger.
78- Added /vis/ogl/set/startTime and endTime of displayed objects.
79- All factories: Instantiated G4OpenGLViewerMessenger.
80- G4OpenGLViewer: Added fStart/EndTime.
81- G4OpenGLXViewer.cc: Graceful recovery from unexpected tokens in
82 spewPrimitiveEPS and spewSortedFeedback.
83
8417th July John Allison (opengl-V08-01-01)
85- Added /vis/oglx/set/printEPS (prints eps file on every update).
86
873rd July 2006 John Allison (opengl-V08-01-00)
88- Elimination of redundant variable doublebuffer and implementation of
89 FinishView in all viewers.
90
9130th May 2006 Joseph Perl (opengl-V08-00-08)
92- G4OpenGLImmediateWin32Viewer: Removed tests on doublebuffer since that
93 variable seems to have random behavior and should be assumed false for
94 this viewer.
95
9629th May 2006 Joseph Perl (opengl-V08-00-07)
97- G4OpenGLWin32Viewer, G4OpenGLImmediateWin32Viewer, G4OpenGLStoredWin32Viewer:
98 Removed common FinishView and instead made separate FinishView for the two different
99 versions of this viewer since each wants a different buffer swapping behaviour.
100
10112th May 2006 John Allison (opengl-V08-00-06)
102- G4OpenGLWin32Viewer: Fixed buffer swapping behaviour.
103
10428th April 2006 John Allison (opengl-V08-00-05 - needs visman-V08-00-14)
105- G4OpenGLStoredX/Xm/Win32Viewer.cc: Fixed buffer swapping problem when
106 recomputing transients.
107
10824th April 2006 John Allison (opengl-V08-00-04)
109- Fixed compilation problem on Windows.
110
11119th April 2006 John Allison (opengl-V08-00-03)
112- G4OpenGLSceneHandler, G4OpenGLStoredSceneHandler and
113 G4OpenGLImmediateSceneHandler:
114 o Implemented Begin/EndPrimitives2D (needs visman-V08-00-12 and
115 greps-V08-00-02).
116 o Migrated to direct access to G4PhysicalVolumeModel.
117- G4OpenGLStoredX/Xm/Win32Viewer.cc: bug fix for conditional drawing
118 of display lists in DrawView.
119
12014th March 2006 John Allison (opengl-V08-00-02)
121- Refined display list building and re-drawing algorithm.
122 o G4OpenGLStoredSceneHandler::EndModeling: Changed to GL_COMPILE_AND_EXECUTE.
123 o Avoided unnecessary re-execution in DrawView (X, Xm and Win32).
124- G4OpenGLStoredSceneHandler::RequestPrimitives: Refined display list
125 re-use algorithm. In test19 with global culling off, numbers of
126 display lists used are:
127 o 191 No re-use:
128 o 73 Before this change: re-use except replicas (includes parameterised).
129 o 33 After this change: re-use except parameterised and replicas in radius.
130
13126th January 2006 John Allison (opengl-V08-00-01)
132- Coworks with visman-V08-00-04 (removed fModified).
133- Removed references to fModified.
134- Tidying: Removed unnecessary ClearView.
135- G4OpenGLSceneHandler.cc: Added some (commented out) code for
136 possible future implementation of 2D drawing.
137- G4OpenGLXViewer.cc: Improved exception printing.
138
13911th January 2006 John Allison (opengl-V08-00-00)
140- Improved efficiency: all DrawView's:
141 o Don't call ClearView.
142 o Set flag so SetView will not be called in ProcessView.
143 o Leave background colour to ClearView.
144- Used dynamic_cast<G4OpenGLViewer*>, no need for G4OpenGLViewerDataStore.
145- G4OpenGLXmViewerMessenger: Made a smart singleton; interrogates vis manager
146 for current viewer.
147
14824th November 2005 John Allison (opengl-V07-01-09)
149- Protected G4OpenGLXmViewerMessenger with #ifdef G4VIS_BUILD_OPENGLXM_DRIVER.
150
15122nd November 2005 John Allison (opengl-V07-01-08)
152- Added G4OpenGLXmViewerMessenger.
153- Corrected text position.
154- Made depth test for polyhedron GL_LEQUAL (slightly dominant).
155
15617th November 2005 Gabriele Cosmo
157- Fixed settings of background style for WIN32 viewers.
158
15913th November 2005 John Allison (opengl-V07-01-07)
160- Implemented X-Window-style geometry hints in G4OpenGLXViewer.
161
16213th October 2005 John Allison (opengl-V07-01-06)
163- Allowed any colour background.
164- Implemented non-uniform scaling.
165- Migration to <sstream>.
166
16729th September 2005 John Allison (opengl-V07-01-05)
168- Added G4OpenGLViewerDataStore to facilitate access of viewer data by
169 scene handler.
170- Re-implemented transparency button in OpenGLXm.
171
17213th September 2005 John Allison (opengl-V07-01-04 - needs visman-V07-01-02)
173- Implemented white background for all OGL viewers.
174- G4OpenGLSceneHandler.cc:
175 o Fixed hidden line removal (bug introduced in opengl-V07-01-02).
176 o Fixed treatment of triangular polygons for drawing of auxiliary/soft lines.
177 o Corrected GetTextColour(text).
178 o Corrected GetColour(polyhedron).
179
1805th September 2005 John Allison (opengl-V07-01-03)
181- Bug fix: stored transparent objects were being lost.
182
1832nd September 2005 John Allison (opengl-V07-01-02 - needs visman-V07-01-01)
184- Bug fix: edgeflags problem introduced with smooth shading in
185 opengl-V07-01-00.
186- Implementation of a "better algorithm" for the rendering of
187 transparent polyhedron objects. It renders all opaque objects
188 first, then renders the transparent objects with the depth buffer in
189 read-only mode (see OpenGL Programming Guide). It uses the new
190 facility in G4VSceneHandler::ProcessScene for an optional second pass
191 of the run-duration models in the scene. Note this algorithm is
192 still only an approximation. It will still give the wrong blended
193 colour if two transparent objects are rendered front first. For
194 nested transparent objects, this is unfortunate, because
195 G4PhysicalVolumeModel traverses Geant4's mother-daughter hierarchy
196 in such a way that mothers come first. Also, there is no guaranteed
197 relationship between the order of rendering and the depth of two
198 transparent objects if they are at the same level or in different
199 branches of the hierarchy. Still, the only error will be an
200 incorrect colour - the objects will still give the appearance of
201 transparency, so it's a pretty good algorithm. (An even better
202 algorithm would be to attempt to render the facets in depth order,
203 deepest first. But how do you calculate the depth - centre of area,
204 deepest corner? One can still imagine pathalogical cases that would
205 sometimes give the wrong colour. Also, for stored mode, the order
206 is fixed in a display list so when the user rotates the view, one
207 would lose the depth ordering. I think we have to accept that
208 blending in OpenGL is only ever an approximation. For accurate
209 blending, use RayTracer.)
210
21128th August 2005 John Allison (opengl-V07-01-01)
212- Half-way implementation of rendering of transparent polyhedron
213 objects. In this implementation, no account is taken of the order
214 of rendering. Transparent objects are rendered with depth testing
215 off so that objects behind can still be seen. But this means that
216 opaque objects in front do not obscure them - and they jolly well
217 should! A better algorithm is to render all opaque objects first,
218 then render the transparent objects with the depth buffer in
219 read-only mode (see OpenGL Programming Guide). This is going to
220 take a little more thought - see opengl-V07-01-02.
221
22220th July 2005 John Allison (opengl-V07-01-00)
223- Introduced smooth shading, taking advantage of hitherto un-noticed
224 feature of HepPolyhedron::GetNextFacet that calculates the normals
225 at each vertex so that curved surfaces are rendered more
226 realistically (Gouraud shading).
227- G4OpenGLImmediateSceneHandler.cc: Removed unnecessary #include's.
228- G4OpenGLXmViewer.cc: Fixed to use window size hints. This changes
229 the default window size. It used to be 400x400, hardcoded in
230 G4OpenGLXmViewer.cc, but now it picks up the
231 G4ViewParameters::GetWindowSizeHintX/Y, which defaults to 600x600.
232 The user may change it on the command line, e.g:
233 /vis/open OGLSXm 500
234 or
235 /vis/viewer/create ! ! 500
236
23730th May 2005 John Allison (opengl-V07-00-03)
238- Fixed compilation problem in OpenGL on SUN. (Replaced multimap by
239 map of vectors in G4OpenGLFontBaseStore.)
240
2414th May 2005 John Allison (opengl-V07-00-02)
242- Restored sequence Set/Clear/DrawView in ClearTransientStore. (It
243 was taken out to prevent recursive calling, but that seems to be OK,
244 and it is needed to implement refresh at end of event/run.)
245
24622nd April 2005 John Allison (opengl-V07-00-01)
247- Rationalised work of opengl-V07-00-00. Functionality unchanged.
248 o G4OpenGLViewer.hh: Created virtual void CreateFontLists(){}.
249 o In all concrete viewers, added call to CreateFontLists().
250 o Moved font code for X to G4OpenGLXViewer::CreateFontLists().
251 o There is no longer a need to implement in the XmViewer, since it
252 now inherits. Thus the font code now only appears once for X.
253 o Awaiting implementation for WIN32.
254
25517th April 2005 John Allison (opengl-V07-00-00)
256- Based on vis-V07-00-13.
257- Implemented text for X-Windows viewers. Uses glXUseXFont, which
258 creates display lists for nominated fonts. Simple-minded scheme in
259 which each viewer creates its own font display lists for a variety
260 of sizes, which are accessed by the scene handler through a new
261 class, G4OpenGLFontBaseStore. Affected methods:
262 G4OpenGLXViewer::CreateMainWindow()
263 G4OpenGLXmViewer::CreateMainWindow()
264 G4OpenGLSceneHandler::AddPrimitive (const G4Text& text)
265
26618th November 2004 John Allison (opengl-V06-02-07)
267- Removed redundant fLastVP from G4OpenGLStoredSceneHandler.
268
26915th November 2004 Guy Barrand
270- G4OpenGLWin32Viewer::ShowView : glFlush was not sufficient
271 to see trajectories (for example with N03). Correct so that
272 ShowView do a FinishView that does : glFlush, wglSwapBuffer
273 and empty the Windows message queue.
274
27522nd September 2004 John Allison (opengl-V06-02-06)
276- doxygen output to tmp area.
277- Trap non-regular polyhedrons.
278
27913th September 2004 Gabriele Cosmo (opengl-V06-02-05)
280- G4OpenGLTransform3D.cc: simplified implementation for GetMatrix()
281 to allow for porting on CLHEP-1.9.X series.
282
28323rd July 2004 John Allison
284- Draws auxiliary edges if required.
285- Added auxiliary edge button.
286
28716th July 2004 John Allison (opengl-V06-02-04)
288- Refinements to hidden line, hidden surface removal.
289
29014th July 2004 John Allison (opengl-V06-02-03)
291- Removed superfluous #include "G4VisManager.hh" from G4OpenGLXmViewer.cc.
292
29313th July 2004 John Allison (opengl-V06-02-02)
294- Hidden line *and* hidden surface removal now works.
295
2969th July 2004 John Allison (opengl-V06-02-01)
297- Fixed long-standing problem with hidden line removal.
298- Improved messages on failure to get visual.
299- Added GLX_STENCIL_SIZE explicit request to visual attributes - most
300 systems provided by default anyway, so no effect.
301
3021st July 2004 John Allison (opengl-V06-02-00)
303- Rationalised G4OpenGLSceneHandler ready for hidden line removal.
304- Bug fix in G4OpenGLXmPanningCallbacks.cc for dolly control.
305
30618th June 2004 Gunter Folger (geant4-06-02)
3079th June 2004 Gabriele Cosmo (vis-V06-01-03)
3087th June 2004 Gabriele Cosmo (vis-V06-01-02)
309- GNUmakefile and disclaimer changes - see visualization/History.
310
3119th April 2004 John Allison (vis-V06-01-01 + interfaces-V06-01-00)
312- Tagged OpenGL as below. Joint with interfaces-V06-01-00.
313
3147th April 2004 Guy Barrand
315- visualization/OpenGL/* : use the G4OpenGL.hh file.
316- Added : visualization/OpenGL/include/G4OpenGL.hh to encapsulate
317 the include of gl/gl.h and gl/glu.h that may be platform dependant.
318 It permits to rm some #ifdef WIN32 spread in the code. It opens also
319 the way to the usage of the Apple OpenGL on a Mac.
320
32117th February 2004 John Allison (opengl-V06-00-00)
322- Fixed bug #581: wrong order of statements in
323 G4OpenGLXViewer::~G4OpenGLXViewer (see bug report).
324
3254th October 2003 Gabriele Cosmo (vis-V05-02-01)
326- GNUmakefile:
327 o replaced "digits+hits" with "digits_hits".
328- Coworks with "geometry-V05-02-00" and "digits_hits-V05-02-00".
329
33022nd September 2003 John Allison (vis-V05-02-00, greps-V05-02-00)
331- Cosmetic change to regularise names:
332 o changed _Feedback3Dcolo to G4OpenGLXViewerFeedback3Dcolor.
333 o changed _DepthIndex to G4OpenGLXViewerDepthIndex.
334
33523rd June 2003 Guy Barrand (opengl-V05-01-02)
336- Commit a first implementation of G4OpenGLWin32Viewer.
337
33810th June 2003 Gabriele Cosmo (opengl-V05-01-01)
339- More fixes for warnings in viewers classes.
340- Added inclusion of <windows.h> for WIN32 platforms when GL headers
341 are included.
342
34305th June 2003 Gabriele Cosmo (opengl-V05-01-00)
344- Fixes for porting compilation on WIN32:
345 o G4OpenGLWin32Viewer[.hh.cc]: removed inclusion of <GL/glx.h>.
346 o G4OpenGLViewer.cc: replaced local variables near/far with pnear/pfar
347 since declared 'obsolete' in WIN32 platforms.
348
34927th November 2002 John Allison (vis-V04-01-08)
350- Improved algorithm of CompareForKernelVisit.
351
35211th November 2002 John Allison (opengl-V04-01-02)
353- Corrected inclusion of G4OpenGLXViewer #ifdef X_DRIVER.
354- Added G4OpenGLSceneHandler::AddThis for trajectories and hits - simply
355 call default but there as a marker and encourager.
356- Added tracking and digits+hits/hits to GNUmakefile.
357
35816th October 2002 John Allison (opengl-V04-01-01)
359- Fix for WIN32. Now compiles but viewer not implemented.
360
36124th June 2002 John Allison (opengl-V04-01-00)
362- Further cosmetic changes in G4OpenGLXViewer.cc for DEC compiler.
363
36410th June 2002 John Allison (opengl-V04-00-03)
365- Cosmetic changes for SUN-CC in G4OpenGLXmConvenienceRoutines.cc.
366
3676th June 2002 John Allison (opengl-V04-00-02)
368- Cosmetic changes for GNU compiler in G4OpenGLXViewer.cc.
369
37023rd February 2002 John Allison (opengl-V04-00-01)
371- Changes to encourage compilation on Windows in preparation for
372 implementation of G4OpenGLWin32Viewer. Removed spurious includes of
373 glx.h, unistd.h and assert.h.
374
37524th August 2001 John Allison (vis-V03-02-13)
376- Limited the printing of warnings in
377 G4OpenGLSceneHandler::AddPrimitive (const G4Text& text).
378
37914th August 2001 John Allison (vis-V03-02-11)
380- Improved KernelVisitDecision.
381- Fixed a few small bugs in multiple "stored" viewers, but see next item.
382- There's an outstanding bug in OpenGL Stored. If there is more than
383 one viewer controlled by a scene handler, after a ClearStore on the
384 scene handler, e.g., with /vis/scene/notifyHandlers, the first
385 viewer to get refreshed should trigger the display list rebuild, but
386 the second need not. However, when the second viewer's turn comes,
387 the display lists are there, and are called, e.g.,
388 G4OpenGLStoredXViewer::DrawView calls
389 G4OpenGLStoredViewer::DrawDisplayLists that calls glCallList, but
390 nothing appears on the screen. To overcome this there is some
391 temporary code in G4VViewer::NeedKernelVisit which marks *all*
392 viewers to force a rebuild. To see the symptoms, comment out that
393 temporary code and issue these commands:
394 /vis/verbose c
395 /control/verbose 2
396 /vis/scene/create
397 /vis/scene/add/volume
398 /vis/sceneHandler/create OGLSX
399 /vis/viewer/create ! ! 1
400 /run/beamOn
401 /vis/viewer/create ! ! 1
402 /vis/viewer/select viewer-0
403 /vis/viewer/viewpointThetaPhi 20 20
404 /vis/viewer/select viewer-1
405 /vis/viewer/viewpointThetaPhi 40 40
406 /vis/viewer/set/style surface
407 /vis/viewer/refresh
408 /vis/viewer/select viewer-0
409 /vis/viewer/refresh
410 /vis/viewer/select viewer-1
411 /vis/viewer/set/style wireframe
412 /vis/scene/notifyHandlers
413 You may have to do this too:
414 /vis/viewer/select viewer-0
415 /vis/scene/notifyHandlers
416 One of the viewers is empty. Curious!!
417
4189th August 2001 John Allison (vis-V03-02-10-00)
419- Implemented G4OpenGLStoredSceneHandler::ClearTransientStore()
420- Removed G4OpenGLSceneHandler::AddPrimitive (const G4Polymarker&) (it only
421 invoked G4VSceneHandler::AddPrimitive (const G4Polymarker&) which is
422 picked up by inheritance anyway.
423- Removed lots of unnecessary header files from G4OpenGLStoredSceneHandler.cc.
424- Corrected order of calling base class functions in
425 G4OpenGLStoredSceneHandler::Begin/EndModeling.
426
42724th July 2001 John Allison (vis-V03-02-06)
428- G4OpenGLSceneHandler::AddPrimitive (const G4Text&) handles transformation.
429
43014th July 2001 John Allison (opengl-V03-02-00)
431- Fixed crash in optimised mode: added Initialise() to viewers so
432 that windows are opened after viewers are fully constructed.
433
4342nd April 2001 John Allison (opengl-V03-00-01 wrt vis-V03-00-09)
435- Tidied G4OpenGLXmViewer callback code. Removed superfluous header files.
436
4377th March 2001 John Allison
438- Changed char* to const char* in many places and that gave problems in
439 calls to Xt and Xm. Hope all's OK. Differences:
440 cvs diff -r vis-V03-00-06 vis-V03-00-07
441
44225th January 2001 John Allison (opengl-V03-00-00)
443- Implemented running re-calculation of up-vector in the case of "object
444 rotation" (lights move with camera) to prevent "flipping" of view when
445 camera passes through up-vector. Note that the default is "camera
446 rotation" (lights do not move with camera, i.e., remain fixed relative
447 to object) so the default is that this "flipping" can happen. To set
448 "object rotation" (lights move with camera) use
449 /vis/lights/move_with_camera true (soon to be
450 /vis/viewer/set/lights move-with-camera) or click "Object" radio button
451 on Rotation Panel in OpenGLXm mode.
452- Changed some objects to references for efficiency. E.g.:
453 const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
454
45522nd May 2000 John Allison (opengl-V01-01-00)
456- Fixed slow response of 2nd window of OpenGLXm. Worked around Mesa bug
457 by sharing static visuals in G4OpenGLXViewer (Guy Barrand):
458 static XVisualInfo* vi_single_buffer;
459 static XVisualInfo* vi_double_buffer;
460- Removed ChooseVisual from G4OpenGLXmViewer.cc - done in base class
461 G4OpenGLXViewer.
462- Protected double deletion of window in destructors of G4OpenGLXmViewer
463 and G4OpenGLXViewer (Guy Barrand).
464- Changed requested bits per colour to r,g,b = 1,1,1 in G4OpenGLViewer.cc.
465- Corrected order of CreateMainWindow() and InitializeGLView() in X*Viewer
466 constructors.
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