source: trunk/geant4/visualization/OpenGL/History @ 554

Last change on this file since 554 was 529, checked in by garnier, 17 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

File size: 20.6 KB
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1$Id: History,v 1.82 2006/11/21 16:24:58 allison Exp $
2-------------------------------------------------------------------
3
4     =========================================================
5     Geant4 - an Object-Oriented Toolkit for Simulation in HEP
6     =========================================================
7
8                      Category History file
9                      ---------------------
10This file should be used by G4 developers and category coordinators
11to briefly summarize all major modifications introduced in the code
12and keep track of all category-tags.
13It DOES NOT substitute the  CVS log-message one should put at every
14committal in the CVS repository !
15
16     ----------------------------------------------------------
17     * Reverse chronological order (last date on top), please *
18     ----------------------------------------------------------
19
20History file for visualization/OpenGL
21-------------------------------------
22
2321st November 2006  John Allison  (opengl-V08-01-09)
24- Fixed compiler warnings.
25
261st November 2006  John Allison  (opengl-V08-01-08)
27- Replace /vis/oglx/set/printEPS by /vis/oglx/printEPS.  The new command
28  actually initiates a print, rather than set a flag for printing.
29
3024th October 2006  John Allison  (opengl-V08-01-07)
31- G4OpenGLStoredViewer.cc: Calculate light front horizon properly.
32- G4OpenGLViewerMessenger.cc: Make refresh depend on auto-refresh.
33
3419th September 2006  John Allison  (opengl-V08-01-06)
35- Added time origin for light front.
36- Added /vis/ogl/set/transparency.
37- G4OpenGLStoredViewer.cc: Bug fix in time range acceptance.
38
394th September 2006  John Allison  (opengl-V08-01-05)
40- Implement cutaways.
41- Immediate mode: G4OpenGLImmediateSceneHandler.cc: Flush all
42  primitives (see detector being drawn).
43- /vis/oglx/set/printEPS: change parameter default to true.
44
4530th August 2006  John Allison  (opengl-V08-01-04)
46- G4OpenGLSceneHandler:
47  o Implemented line width.
48  o Switched off back face culling when clipping so that the inside of
49    volumes can be seen.
50  o Added CreateSection/CutawayPolyhedron to exploit generic
51    sectioning (DCUT) and cutaways.  Currently not activated due to
52    instabilities in BooleanProcessor.  Local sectioning still active
53    but broken (at least on Mac) due to apparent change in effect of
54    clipping planes (polyhedron edges not reconstructed).
55  o Rationalised calculation of marker size.
56- G4OpenGLStoredSceneHandler:
57  o Fixed bug due to recursive calls of AddPrimitive (polymarkers -> markers).
58  o Pick up time range from G4VisAttributes.
59- G4OpenGLViewer(Messenger):
60  o Added position and colour to /vis/ogl/set/displayHeadTime.
61  o Added /vis/ogl/set/displayLightFront.
62- G4OpenGLStoredViewer.cc:
63  o Rationalised CompareForKernelVisit.  (Local sectioning still active.)
64  o Added position and colour to DisplayHeadTime.
65  o Added DisplayLightFront.
66 
6716th August 2006  John Allison  (opengl-V08-01-03)
68- Corrected Solaris compilation error.
69- Added /vis/ogl/set/fade and displayHeadTime.
70
7114th August 2006  John Allison  (opengl-V08-01-02)
72- Needs visman-V08-01-02.
73- G4OpenGLStored: Implemented display-by-time.  Only available in
74  stored mode at present.  Only implemented for circle, square,
75  polyline and polymarker at present, enough for currently available
76  trajectory models.  Time is communicated via G4AttValues.
77- Added G4OpenGLViewerMessenger.
78- Added /vis/ogl/set/startTime and endTime of displayed objects.
79- All factories: Instantiated G4OpenGLViewerMessenger.
80- G4OpenGLViewer: Added fStart/EndTime.
81- G4OpenGLXViewer.cc: Graceful recovery from unexpected tokens in
82  spewPrimitiveEPS and spewSortedFeedback.
83
8417th July  John Allison  (opengl-V08-01-01)
85- Added /vis/oglx/set/printEPS (prints eps file on every update).
86
873rd July 2006  John Allison  (opengl-V08-01-00)
88- Elimination of redundant variable doublebuffer and implementation of
89  FinishView in all viewers.
90
9130th May 2006  Joseph Perl  (opengl-V08-00-08)
92- G4OpenGLImmediateWin32Viewer: Removed tests on doublebuffer since that
93  variable seems to have random behavior and should be assumed false for
94  this viewer.
95
9629th May 2006  Joseph Perl  (opengl-V08-00-07)
97- G4OpenGLWin32Viewer, G4OpenGLImmediateWin32Viewer, G4OpenGLStoredWin32Viewer:
98  Removed common FinishView and instead made separate FinishView for the two different
99  versions of this viewer since each wants a different buffer swapping behaviour.
100
10112th May 2006  John Allison  (opengl-V08-00-06)
102- G4OpenGLWin32Viewer: Fixed buffer swapping behaviour.
103
10428th April 2006  John Allison  (opengl-V08-00-05 - needs visman-V08-00-14)
105- G4OpenGLStoredX/Xm/Win32Viewer.cc: Fixed buffer swapping problem when
106  recomputing transients.
107
10824th April 2006  John Allison  (opengl-V08-00-04)
109- Fixed compilation problem on Windows.
110
11119th April 2006  John Allison  (opengl-V08-00-03)
112- G4OpenGLSceneHandler, G4OpenGLStoredSceneHandler and
113  G4OpenGLImmediateSceneHandler:
114  o Implemented Begin/EndPrimitives2D (needs visman-V08-00-12 and
115    greps-V08-00-02).
116  o Migrated to direct access to G4PhysicalVolumeModel.
117- G4OpenGLStoredX/Xm/Win32Viewer.cc: bug fix for conditional drawing
118  of display lists in DrawView.
119
12014th March 2006  John Allison  (opengl-V08-00-02)
121- Refined display list building and re-drawing algorithm.
122  o G4OpenGLStoredSceneHandler::EndModeling: Changed to GL_COMPILE_AND_EXECUTE.
123  o Avoided unnecessary re-execution in DrawView (X, Xm and Win32).
124- G4OpenGLStoredSceneHandler::RequestPrimitives: Refined display list
125  re-use algorithm.  In test19 with global culling off, numbers of
126  display lists used are:
127  o 191  No re-use:
128  o  73  Before this change: re-use except replicas (includes parameterised).
129  o  33  After this change: re-use except parameterised and replicas in radius.
130
13126th January 2006  John Allison  (opengl-V08-00-01)
132- Coworks with visman-V08-00-04 (removed fModified).
133- Removed references to fModified.
134- Tidying: Removed unnecessary ClearView.
135- G4OpenGLSceneHandler.cc: Added some (commented out) code for
136  possible future implementation of 2D drawing.
137- G4OpenGLXViewer.cc: Improved exception printing.
138
13911th January 2006  John Allison  (opengl-V08-00-00)
140- Improved efficiency: all DrawView's:
141  o Don't call ClearView.
142  o Set flag so SetView will not be called in ProcessView.
143  o Leave background colour to ClearView.
144- Used dynamic_cast<G4OpenGLViewer*>, no need for G4OpenGLViewerDataStore.
145- G4OpenGLXmViewerMessenger: Made a smart singleton; interrogates vis manager
146  for current viewer.
147
14824th November 2005  John Allison  (opengl-V07-01-09)
149- Protected G4OpenGLXmViewerMessenger with #ifdef G4VIS_BUILD_OPENGLXM_DRIVER.
150
15122nd November 2005  John Allison  (opengl-V07-01-08)
152- Added G4OpenGLXmViewerMessenger.
153- Corrected text position.
154- Made depth test for polyhedron GL_LEQUAL (slightly dominant).
155
15617th November 2005  Gabriele Cosmo
157- Fixed settings of background style for WIN32 viewers.
158
15913th November 2005  John Allison  (opengl-V07-01-07)
160- Implemented X-Window-style geometry hints in G4OpenGLXViewer.
161
16213th October 2005  John Allison  (opengl-V07-01-06)
163- Allowed any colour background.
164- Implemented non-uniform scaling.
165- Migration to <sstream>.
166
16729th September 2005  John Allison  (opengl-V07-01-05)
168- Added G4OpenGLViewerDataStore to facilitate access of viewer data by
169  scene handler.
170- Re-implemented transparency button in OpenGLXm.
171
17213th September 2005  John Allison  (opengl-V07-01-04 - needs visman-V07-01-02)
173- Implemented white background for all OGL viewers.
174- G4OpenGLSceneHandler.cc:
175  o Fixed hidden line removal (bug introduced in opengl-V07-01-02).
176  o Fixed treatment of triangular polygons for drawing of auxiliary/soft lines.
177  o Corrected GetTextColour(text).
178  o Corrected GetColour(polyhedron).
179
1805th September 2005  John Allison  (opengl-V07-01-03)
181- Bug fix: stored transparent objects were being lost.
182
1832nd September 2005  John Allison  (opengl-V07-01-02 - needs visman-V07-01-01)
184- Bug fix: edgeflags problem introduced with smooth shading in
185  opengl-V07-01-00.
186- Implementation of a "better algorithm" for the rendering of
187  transparent polyhedron objects.  It renders all opaque objects
188  first, then renders the transparent objects with the depth buffer in
189  read-only mode (see OpenGL Programming Guide).  It uses the new
190  facility in G4VSceneHandler::ProcessScene for an optional second pass
191  of the run-duration models in the scene.  Note this algorithm is
192  still only an approximation.  It will still give the wrong blended
193  colour if two transparent objects are rendered front first.  For
194  nested transparent objects, this is unfortunate, because
195  G4PhysicalVolumeModel traverses Geant4's mother-daughter hierarchy
196  in such a way that mothers come first.  Also, there is no guaranteed
197  relationship between the order of rendering and the depth of two
198  transparent objects if they are at the same level or in different
199  branches of the hierarchy.  Still, the only error will be an
200  incorrect colour - the objects will still give the appearance of
201  transparency, so it's a pretty good algorithm.  (An even better
202  algorithm would be to attempt to render the facets in depth order,
203  deepest first.  But how do you calculate the depth - centre of area,
204  deepest corner?  One can still imagine pathalogical cases that would
205  sometimes give the wrong colour.  Also, for stored mode, the order
206  is fixed in a display list so when the user rotates the view, one
207  would lose the depth ordering.  I think we have to accept that
208  blending in OpenGL is only ever an approximation.  For accurate
209  blending, use RayTracer.)
210
21128th August 2005  John Allison  (opengl-V07-01-01)
212- Half-way implementation of rendering of transparent polyhedron
213  objects.  In this implementation, no account is taken of the order
214  of rendering.  Transparent objects are rendered with depth testing
215  off so that objects behind can still be seen.  But this means that
216  opaque objects in front do not obscure them - and they jolly well
217  should!  A better algorithm is to render all opaque objects first,
218  then render the transparent objects with the depth buffer in
219  read-only mode (see OpenGL Programming Guide).  This is going to
220  take a little more thought - see opengl-V07-01-02.
221
22220th July 2005  John Allison  (opengl-V07-01-00)
223- Introduced smooth shading, taking advantage of hitherto un-noticed
224  feature of HepPolyhedron::GetNextFacet that calculates the normals
225  at each vertex so that curved surfaces are rendered more
226  realistically (Gouraud shading).
227- G4OpenGLImmediateSceneHandler.cc: Removed unnecessary #include's.
228- G4OpenGLXmViewer.cc: Fixed to use window size hints.  This changes
229  the default window size.  It used to be 400x400, hardcoded in
230  G4OpenGLXmViewer.cc, but now it picks up the
231  G4ViewParameters::GetWindowSizeHintX/Y, which defaults to 600x600.
232  The user may change it on the command line, e.g:
233    /vis/open OGLSXm 500
234  or
235    /vis/viewer/create ! ! 500
236
23730th May 2005  John Allison  (opengl-V07-00-03)
238- Fixed compilation problem in OpenGL on SUN.  (Replaced multimap by
239  map of vectors in G4OpenGLFontBaseStore.)
240
2414th May 2005  John Allison  (opengl-V07-00-02)
242- Restored sequence Set/Clear/DrawView in ClearTransientStore.  (It
243  was taken out to prevent recursive calling, but that seems to be OK,
244  and it is needed to implement refresh at end of event/run.)
245
24622nd April 2005  John Allison  (opengl-V07-00-01)
247- Rationalised work of opengl-V07-00-00.  Functionality unchanged.
248  o G4OpenGLViewer.hh: Created virtual void CreateFontLists(){}.
249  o In all concrete viewers, added call to CreateFontLists().
250  o Moved font code for X to G4OpenGLXViewer::CreateFontLists().
251  o There is no longer a need to implement in the XmViewer, since it
252    now inherits.  Thus the font code now only appears once for X.
253  o Awaiting implementation for WIN32.
254
25517th April 2005  John Allison  (opengl-V07-00-00)
256- Based on vis-V07-00-13.
257- Implemented text for X-Windows viewers.  Uses glXUseXFont, which
258  creates display lists for nominated fonts.  Simple-minded scheme in
259  which each viewer creates its own font display lists for a variety
260  of sizes, which are accessed by the scene handler through a new
261  class, G4OpenGLFontBaseStore.  Affected methods:
262    G4OpenGLXViewer::CreateMainWindow()
263    G4OpenGLXmViewer::CreateMainWindow()
264    G4OpenGLSceneHandler::AddPrimitive (const G4Text& text)
265
26618th November 2004  John Allison  (opengl-V06-02-07)
267- Removed redundant fLastVP from G4OpenGLStoredSceneHandler.
268
26915th November 2004  Guy Barrand
270- G4OpenGLWin32Viewer::ShowView : glFlush was not sufficient
271  to see trajectories (for example with N03). Correct so that
272  ShowView do a FinishView that does : glFlush, wglSwapBuffer
273  and empty the Windows message queue.
274
27522nd September 2004  John Allison  (opengl-V06-02-06)
276- doxygen output to tmp area.
277- Trap non-regular polyhedrons.
278
27913th September 2004  Gabriele Cosmo  (opengl-V06-02-05)
280- G4OpenGLTransform3D.cc: simplified implementation for GetMatrix()
281  to allow for porting on CLHEP-1.9.X series.
282
28323rd July 2004  John Allison
284- Draws auxiliary edges if required.
285- Added auxiliary edge button.
286
28716th July 2004  John Allison  (opengl-V06-02-04)
288- Refinements to hidden line, hidden surface removal.
289
29014th July 2004  John Allison  (opengl-V06-02-03)
291- Removed superfluous #include "G4VisManager.hh" from G4OpenGLXmViewer.cc.
292
29313th July 2004  John Allison  (opengl-V06-02-02)
294- Hidden line *and* hidden surface removal now works.
295
2969th July 2004  John Allison  (opengl-V06-02-01)
297- Fixed long-standing problem with hidden line removal.
298- Improved messages on failure to get visual.
299- Added GLX_STENCIL_SIZE explicit request to visual attributes - most
300  systems provided by default anyway, so no effect.
301
3021st July 2004  John Allison  (opengl-V06-02-00)
303- Rationalised G4OpenGLSceneHandler ready for hidden line removal.
304- Bug fix in G4OpenGLXmPanningCallbacks.cc for dolly control.
305
30618th June 2004  Gunter Folger (geant4-06-02)
3079th June 2004  Gabriele Cosmo  (vis-V06-01-03)
3087th June 2004  Gabriele Cosmo  (vis-V06-01-02)
309- GNUmakefile and disclaimer changes - see visualization/History.
310
3119th April 2004  John Allison  (vis-V06-01-01 + interfaces-V06-01-00)
312- Tagged OpenGL as below.  Joint with interfaces-V06-01-00.
313
3147th April 2004  Guy Barrand
315- visualization/OpenGL/* : use the G4OpenGL.hh file.
316- Added : visualization/OpenGL/include/G4OpenGL.hh to encapsulate
317  the include of gl/gl.h and gl/glu.h that may be platform dependant.
318  It permits to rm some #ifdef WIN32 spread in the code. It opens also
319  the way to the usage of the Apple OpenGL on a Mac.
320
32117th February 2004  John Allison  (opengl-V06-00-00)
322- Fixed bug #581: wrong order of statements in
323  G4OpenGLXViewer::~G4OpenGLXViewer (see bug report).
324
3254th October 2003  Gabriele Cosmo  (vis-V05-02-01)
326- GNUmakefile:
327  o replaced "digits+hits" with "digits_hits".
328- Coworks with "geometry-V05-02-00" and "digits_hits-V05-02-00".
329
33022nd September 2003  John Allison  (vis-V05-02-00, greps-V05-02-00)
331- Cosmetic change to regularise names:
332  o changed _Feedback3Dcolo to G4OpenGLXViewerFeedback3Dcolor.
333  o changed _DepthIndex to G4OpenGLXViewerDepthIndex.
334
33523rd June 2003  Guy Barrand  (opengl-V05-01-02)
336- Commit a first implementation of G4OpenGLWin32Viewer.
337
33810th June 2003  Gabriele Cosmo  (opengl-V05-01-01)
339- More fixes for warnings in viewers classes.
340- Added inclusion of <windows.h> for WIN32 platforms when GL headers
341  are included.
342
34305th June 2003  Gabriele Cosmo  (opengl-V05-01-00)
344- Fixes for porting compilation on WIN32:
345  o G4OpenGLWin32Viewer[.hh.cc]: removed inclusion of <GL/glx.h>.
346  o G4OpenGLViewer.cc: replaced local variables near/far with pnear/pfar
347    since declared 'obsolete' in WIN32 platforms.
348
34927th November 2002  John Allison  (vis-V04-01-08)
350- Improved algorithm of CompareForKernelVisit.
351
35211th November 2002  John Allison  (opengl-V04-01-02)
353- Corrected inclusion of G4OpenGLXViewer #ifdef X_DRIVER.
354- Added G4OpenGLSceneHandler::AddThis for trajectories and hits - simply
355  call default but there as a marker and encourager.
356- Added tracking and digits+hits/hits to GNUmakefile.
357
35816th October 2002  John Allison  (opengl-V04-01-01)
359- Fix for WIN32.  Now compiles but viewer not implemented.
360
36124th June 2002  John Allison  (opengl-V04-01-00)
362- Further cosmetic changes in G4OpenGLXViewer.cc for DEC compiler.
363
36410th June 2002  John Allison  (opengl-V04-00-03)
365- Cosmetic changes for SUN-CC in G4OpenGLXmConvenienceRoutines.cc.
366
3676th June 2002  John Allison  (opengl-V04-00-02)
368- Cosmetic changes for GNU compiler in G4OpenGLXViewer.cc.
369
37023rd February 2002  John Allison  (opengl-V04-00-01)
371- Changes to encourage compilation on Windows in preparation for
372  implementation of G4OpenGLWin32Viewer.  Removed spurious includes of
373  glx.h, unistd.h and assert.h.
374
37524th August 2001  John Allison  (vis-V03-02-13)
376- Limited the printing of warnings in
377  G4OpenGLSceneHandler::AddPrimitive (const G4Text& text).
378
37914th August 2001  John Allison  (vis-V03-02-11)
380- Improved KernelVisitDecision.
381- Fixed a few small bugs in multiple "stored" viewers, but see next item.
382- There's an outstanding bug in OpenGL Stored.  If there is more than
383  one viewer controlled by a scene handler, after a ClearStore on the
384  scene handler, e.g., with /vis/scene/notifyHandlers, the first
385  viewer to get refreshed should trigger the display list rebuild, but
386  the second need not.  However, when the second viewer's turn comes,
387  the display lists are there, and are called, e.g.,
388  G4OpenGLStoredXViewer::DrawView calls
389  G4OpenGLStoredViewer::DrawDisplayLists that calls glCallList, but
390  nothing appears on the screen.  To overcome this there is some
391  temporary code in G4VViewer::NeedKernelVisit which marks *all*
392  viewers to force a rebuild.  To see the symptoms, comment out that
393  temporary code and issue these commands:
394    /vis/verbose c
395    /control/verbose 2
396    /vis/scene/create
397    /vis/scene/add/volume
398    /vis/sceneHandler/create OGLSX
399    /vis/viewer/create ! ! 1
400    /run/beamOn
401    /vis/viewer/create ! ! 1
402    /vis/viewer/select viewer-0
403    /vis/viewer/viewpointThetaPhi 20 20
404    /vis/viewer/select viewer-1
405    /vis/viewer/viewpointThetaPhi 40 40
406    /vis/viewer/set/style surface
407    /vis/viewer/refresh
408    /vis/viewer/select viewer-0
409    /vis/viewer/refresh
410    /vis/viewer/select viewer-1
411    /vis/viewer/set/style wireframe
412    /vis/scene/notifyHandlers
413  You may have to do this too:
414    /vis/viewer/select viewer-0
415    /vis/scene/notifyHandlers
416  One of the viewers is empty.  Curious!!
417
4189th August 2001  John Allison  (vis-V03-02-10-00)
419- Implemented G4OpenGLStoredSceneHandler::ClearTransientStore()
420- Removed G4OpenGLSceneHandler::AddPrimitive (const G4Polymarker&) (it only
421  invoked G4VSceneHandler::AddPrimitive (const G4Polymarker&) which is
422  picked up by inheritance anyway.
423- Removed lots of unnecessary header files from G4OpenGLStoredSceneHandler.cc.
424- Corrected order of calling base class functions in
425  G4OpenGLStoredSceneHandler::Begin/EndModeling.
426
42724th July 2001  John Allison  (vis-V03-02-06)
428- G4OpenGLSceneHandler::AddPrimitive (const G4Text&) handles transformation.
429
43014th July 2001  John Allison (opengl-V03-02-00)
431- Fixed crash in optimised mode: added Initialise() to viewers so
432  that windows are opened after viewers are fully constructed.
433
4342nd April 2001  John Allison (opengl-V03-00-01 wrt vis-V03-00-09)
435- Tidied G4OpenGLXmViewer callback code.  Removed superfluous header files.
436
4377th March 2001  John Allison
438- Changed char* to const char* in many places and that gave problems in
439  calls to Xt and Xm.  Hope all's OK.  Differences:
440    cvs diff -r vis-V03-00-06 vis-V03-00-07
441
44225th January 2001  John Allison  (opengl-V03-00-00)
443- Implemented running re-calculation of up-vector in the case of "object
444  rotation" (lights move with camera) to prevent "flipping" of view when
445  camera passes through up-vector.  Note that the default is "camera
446  rotation" (lights do not move with camera, i.e., remain fixed relative
447  to object) so the default is that this "flipping" can happen.  To set
448  "object rotation" (lights move with camera) use
449  /vis/lights/move_with_camera true (soon to be
450  /vis/viewer/set/lights move-with-camera) or click "Object" radio button
451  on Rotation Panel in OpenGLXm mode.
452- Changed some objects to references for efficiency.  E.g.:
453  const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
454
45522nd May 2000  John Allison  (opengl-V01-01-00)
456- Fixed slow response of 2nd window of OpenGLXm.  Worked around Mesa bug
457  by sharing static visuals in G4OpenGLXViewer (Guy Barrand):
458    static XVisualInfo* vi_single_buffer;
459    static XVisualInfo* vi_double_buffer;
460- Removed ChooseVisual from G4OpenGLXmViewer.cc - done in base class
461  G4OpenGLXViewer.
462- Protected double deletion of window in destructors of G4OpenGLXmViewer
463  and G4OpenGLXViewer (Guy Barrand).
464- Changed requested bits per colour to r,g,b = 1,1,1 in G4OpenGLViewer.cc.
465- Corrected order of CreateMainWindow() and InitializeGLView() in X*Viewer
466  constructors.
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