source: trunk/geant4/visualization/OpenGL/History @ 610

Last change on this file since 610 was 610, checked in by garnier, 17 years ago

r661@mac-90108: laurentgarnier | 2007-11-22 18:10:43 +0100
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1$Id: History,v 1.101 2007/11/16 11:15:43 lgarnier Exp $
2-------------------------------------------------------------------
3
4     =========================================================
5     Geant4 - an Object-Oriented Toolkit for Simulation in HEP
6     =========================================================
7
8                      Category History file
9                      ---------------------
10This file should be used by G4 developers and category coordinators
11to briefly summarize all major modifications introduced in the code
12and keep track of all category-tags.
13It DOES NOT substitute the  CVS log-message one should put at every
14committal in the CVS repository !
15
16     ----------------------------------------------------------
17     * Reverse chronological order (last date on top), please *
18     ----------------------------------------------------------
19
20History file for visualization/OpenGL
21-------------------------------------
22
2315th November 2007  John Allison  (opengl-V09-00-03)
24- Re-introduced Qt files, now properly protected by cpp flags.
25- cpp flags also added to some other files not previously properly protected.
26
2715 Nov 2007, Laurent Garnier
28 - G4UIQt,G4Qt : Adding a GEANT4_QT_DEBUG flag to hide all debug messages
29 - G4UIQt,G4Qt : Compilation improvements for Qt3
30 - G4UIQt,G4Qt : Minors corrections on G4UIQt helpWidget
31
3214 Nov 2007, Laurent Garnier
33 - G4OpenGLStoredQtViewer.cc : Correction of a bug with mouse move event in
34     Qt4
35 - G4OpenGLQtExportDialog_moc.cc, G4OpenGLQtViewer.cc, G4OpenGLQtViewer_moc.cc :
36     Adding protection for Qt version between 4.0 and 4.2
37
3813th November 2007  John Allison  (opengl-V09-00-02)
39- Removed Qt files from tag.  File are still at head - need fixing.
40
4113 Nov 2007, Laurent Garnier
42 - G4UIQt,G4Qt : Moving all moc in one big file interface/G4UIQT_moc.cc,
43   including Qt3 and Qt4 moc support
44
4510th November 2007  John Allison  (opengl-V09-00-01)
46- Moved WinSize_x, y to base class G4OpenGLViewer.
47- Minor improvement in guidance for /vis/ogl/printEPS.
48
4909 Nov 2007, Laurent Garnier
50 - G4UIQt,G4Qt : Change all include directive to be compatible with Qt3
51
5208 Nov 2007, Laurent Garnier
53 - moc_G4OpenGLQtExportDialog.cc move in G4OpenGLQtExportDialog_moc.cc
54 - moc_G4OpenGLQtViewer.cc move to G4OpenGLQtViewer_moc.cc
55
5627 Sept 2007, Laurent Garnier
57 - Adding sur files for G4UIQt driver :
58   - G4OpenGLImmediateQt.cc
59   - G4OpenGLImmediateQtViewer.cc
60   - G4OpenGLQtExportDialog.cc
61   - G4OpenGLQtViewer.cc
62   - G4OpenGLStoredQt.cc
63   - G4OpenGLStoredQtViewer.cc
64   - moc_G4OpenGLQtExportDialog.cc
65   - moc_G4OpenGLQtViewer.cc
66
6728th September 2007  lgarnier
68- first import of G4UI Qt files : Do not try to compil them
69
7021st August 2007  John Allison  (opengl-V09-00-00)
71- Removed redundant G4OpenGLXViewerMessenger.
72
7325th May 2007  John Allison  (opengl-V08-03-03)
74- G4OpenGLSceneHandler and G4OpenGLXViewerMessenger:
75  Fixed gcc-4.1.2 compiler warnings.
76
7725th May 2007  John Allison  (opengl-V08-03-02)
78- G4OpenGLXViewer: Trapped glXMakeCurrent in Initialise function.
79
8024th May 2007  John Allison  (opengl-V08-03-01)
81- Fixes for SUN.
82
8316th May 2007  John Allison  (opengl-V08-03-00)
84- Fix compiler warnings on SLC4.
85- Bug fixes:
86  o Correct path /vis/ogl/set/printMode.
87  o Add SetView to pixmap screen dump ("/vis/ogl/set/printMode pixmap"
88    and "/vis/ogl/printEPS").
89
908th May 2007  John Allison  (opengl-V08-02-06)
91- Moved vectored PostScript printing to G4OpenGLViewer.
92- /vis/ogl/printEPS should work for all viewers, including Win32.
93- Introduced /vis/ogl/set/printMode vectored|pixmap, currently only
94  effective on X windows (and still somewhat buggy).
95
964th April 2007  John Allison  (opengl-V08-02-05 - needs visman-V08-02-04)
97- Implemented picking for OGLSX ( as well as OGLIX).  Hopefully works
98  for OGL*Win32.  Still doesn't work for OGL*Xm.
99
1003rd April 2007  John Allison  (opengl-V08-02-04 - needs visman-V08-02-03)
101- G4OpenGLStoredSceneHandler:
102  o Re-organised display lists on a per-primitive basis, i.e., one
103    display list per primitive.  (This is so that, except for text,
104    the colour - or, rather, intensity - can be brought out of the
105    display list into the TOList (Transient Object List) and
106    controlled for the Display-by-Time feature.  Previously, if more
107    than one primitive were drawn between BeginPrimitives and
108    EndPrimitives, it would finish up all in one display list, colour
109    commands included. Rationalises and fixes a rare bug in the
110    Display-by-Time feature - see August 2006.)
111  o Added AddPrimitive(const G4Polymarker&) so that it is treated as
112    one primoitive to fit with the above re-organisation.
113- Implemented picking for OGLIX.
114
11525th March 2007  John Allison  (opengl-V08-02-03)
116- Fix compiler warnings.
117
1188th February 2007  John Allison  (opengl-V08-02-02)
119- Fixed Windows problem with DBL_MAX.  (Introduced G4OPENGL_DBL_MAX.)
120- G4OpenGLXViewer.cc: Small bug fix in print().  (Context was switched
121  .but not switched back.  Not serious, because context was always set
122  before normal drawing.)
123
1249th January 2007  John Allison  (opengl-V08-02-01)
125- Implemented bitmap markers for MarkerSizeType == screen.  (The old
126  polygon implementation remains for MarkerSizeType == world.)
127- Added G4OpenGLBitMapStore to assist the above.
128- G4OpenGLXViewer::CreateGLXContext:
129  o Bug fix: Added missing break in colormap lookup routine.
130
1315th January 2007  John Allison  (opengl-V08-02-00)
132- G4OpenGLSceneHandler.cc:
133  o Followed change of signature of GetLineWidth in visman-V08-02-00.
134  o Minor efficiency improvements.
135
13621st November 2006  John Allison  (opengl-V08-01-09)
137- Fixed compiler warnings.
138
1391st November 2006  John Allison  (opengl-V08-01-08)
140- Replace /vis/oglx/set/printEPS by /vis/oglx/printEPS.  The new command
141  actually initiates a print, rather than set a flag for printing.
142
14324th October 2006  John Allison  (opengl-V08-01-07)
144- G4OpenGLStoredViewer.cc: Calculate light front horizon properly.
145- G4OpenGLViewerMessenger.cc: Make refresh depend on auto-refresh.
146
14719th September 2006  John Allison  (opengl-V08-01-06)
148- Added time origin for light front.
149- Added /vis/ogl/set/transparency.
150- G4OpenGLStoredViewer.cc: Bug fix in time range acceptance.
151
1524th September 2006  John Allison  (opengl-V08-01-05)
153- Implement cutaways.
154- Immediate mode: G4OpenGLImmediateSceneHandler.cc: Flush all
155  primitives (see detector being drawn).
156- /vis/oglx/set/printEPS: change parameter default to true.
157
15830th August 2006  John Allison  (opengl-V08-01-04)
159- G4OpenGLSceneHandler:
160  o Implemented line width.
161  o Switched off back face culling when clipping so that the inside of
162    volumes can be seen.
163  o Added CreateSection/CutawayPolyhedron to exploit generic
164    sectioning (DCUT) and cutaways.  Currently not activated due to
165    instabilities in BooleanProcessor.  Local sectioning still active
166    but broken (at least on Mac) due to apparent change in effect of
167    clipping planes (polyhedron edges not reconstructed).
168  o Rationalised calculation of marker size.
169- G4OpenGLStoredSceneHandler:
170  o Fixed bug due to recursive calls of AddPrimitive (polymarkers -> markers).
171  o Pick up time range from G4VisAttributes.
172- G4OpenGLViewer(Messenger):
173  o Added position and colour to /vis/ogl/set/displayHeadTime.
174  o Added /vis/ogl/set/displayLightFront.
175- G4OpenGLStoredViewer.cc:
176  o Rationalised CompareForKernelVisit.  (Local sectioning still active.)
177  o Added position and colour to DisplayHeadTime.
178  o Added DisplayLightFront.
179 
18016th August 2006  John Allison  (opengl-V08-01-03)
181- Corrected Solaris compilation error.
182- Added /vis/ogl/set/fade and displayHeadTime.
183
18414th August 2006  John Allison  (opengl-V08-01-02)
185- Needs visman-V08-01-02.
186- G4OpenGLStored: Implemented display-by-time.  Only available in
187  stored mode at present.  Only implemented for circle, square,
188  polyline and polymarker at present, enough for currently available
189  trajectory models.  Time is communicated via G4AttValues.
190- Added G4OpenGLViewerMessenger.
191- Added /vis/ogl/set/startTime and endTime of displayed objects.
192- All factories: Instantiated G4OpenGLViewerMessenger.
193- G4OpenGLViewer: Added fStart/EndTime.
194- G4OpenGLXViewer.cc: Graceful recovery from unexpected tokens in
195  spewPrimitiveEPS and spewSortedFeedback.
196
19717th July  John Allison  (opengl-V08-01-01)
198- Added /vis/oglx/set/printEPS (prints eps file on every update).
199
2003rd July 2006  John Allison  (opengl-V08-01-00)
201- Elimination of redundant variable doublebuffer and implementation of
202  FinishView in all viewers.
203
20430th May 2006  Joseph Perl  (opengl-V08-00-08)
205- G4OpenGLImmediateWin32Viewer: Removed tests on doublebuffer since that
206  variable seems to have random behavior and should be assumed false for
207  this viewer.
208
20929th May 2006  Joseph Perl  (opengl-V08-00-07)
210- G4OpenGLWin32Viewer, G4OpenGLImmediateWin32Viewer, G4OpenGLStoredWin32Viewer:
211  Removed common FinishView and instead made separate FinishView for the two different
212  versions of this viewer since each wants a different buffer swapping behaviour.
213
21412th May 2006  John Allison  (opengl-V08-00-06)
215- G4OpenGLWin32Viewer: Fixed buffer swapping behaviour.
216
21728th April 2006  John Allison  (opengl-V08-00-05 - needs visman-V08-00-14)
218- G4OpenGLStoredX/Xm/Win32Viewer.cc: Fixed buffer swapping problem when
219  recomputing transients.
220
22124th April 2006  John Allison  (opengl-V08-00-04)
222- Fixed compilation problem on Windows.
223
22419th April 2006  John Allison  (opengl-V08-00-03)
225- G4OpenGLSceneHandler, G4OpenGLStoredSceneHandler and
226  G4OpenGLImmediateSceneHandler:
227  o Implemented Begin/EndPrimitives2D (needs visman-V08-00-12 and
228    greps-V08-00-02).
229  o Migrated to direct access to G4PhysicalVolumeModel.
230- G4OpenGLStoredX/Xm/Win32Viewer.cc: bug fix for conditional drawing
231  of display lists in DrawView.
232
23314th March 2006  John Allison  (opengl-V08-00-02)
234- Refined display list building and re-drawing algorithm.
235  o G4OpenGLStoredSceneHandler::EndModeling: Changed to GL_COMPILE_AND_EXECUTE.
236  o Avoided unnecessary re-execution in DrawView (X, Xm and Win32).
237- G4OpenGLStoredSceneHandler::RequestPrimitives: Refined display list
238  re-use algorithm.  In test19 with global culling off, numbers of
239  display lists used are:
240  o 191  No re-use:
241  o  73  Before this change: re-use except replicas (includes parameterised).
242  o  33  After this change: re-use except parameterised and replicas in radius.
243
24426th January 2006  John Allison  (opengl-V08-00-01)
245- Coworks with visman-V08-00-04 (removed fModified).
246- Removed references to fModified.
247- Tidying: Removed unnecessary ClearView.
248- G4OpenGLSceneHandler.cc: Added some (commented out) code for
249  possible future implementation of 2D drawing.
250- G4OpenGLXViewer.cc: Improved exception printing.
251
25211th January 2006  John Allison  (opengl-V08-00-00)
253- Improved efficiency: all DrawView's:
254  o Don't call ClearView.
255  o Set flag so SetView will not be called in ProcessView.
256  o Leave background colour to ClearView.
257- Used dynamic_cast<G4OpenGLViewer*>, no need for G4OpenGLViewerDataStore.
258- G4OpenGLXmViewerMessenger: Made a smart singleton; interrogates vis manager
259  for current viewer.
260
26124th November 2005  John Allison  (opengl-V07-01-09)
262- Protected G4OpenGLXmViewerMessenger with #ifdef G4VIS_BUILD_OPENGLXM_DRIVER.
263
26422nd November 2005  John Allison  (opengl-V07-01-08)
265- Added G4OpenGLXmViewerMessenger.
266- Corrected text position.
267- Made depth test for polyhedron GL_LEQUAL (slightly dominant).
268
26917th November 2005  Gabriele Cosmo
270- Fixed settings of background style for WIN32 viewers.
271
27213th November 2005  John Allison  (opengl-V07-01-07)
273- Implemented X-Window-style geometry hints in G4OpenGLXViewer.
274
27513th October 2005  John Allison  (opengl-V07-01-06)
276- Allowed any colour background.
277- Implemented non-uniform scaling.
278- Migration to <sstream>.
279
28029th September 2005  John Allison  (opengl-V07-01-05)
281- Added G4OpenGLViewerDataStore to facilitate access of viewer data by
282  scene handler.
283- Re-implemented transparency button in OpenGLXm.
284
28513th September 2005  John Allison  (opengl-V07-01-04 - needs visman-V07-01-02)
286- Implemented white background for all OGL viewers.
287- G4OpenGLSceneHandler.cc:
288  o Fixed hidden line removal (bug introduced in opengl-V07-01-02).
289  o Fixed treatment of triangular polygons for drawing of auxiliary/soft lines.
290  o Corrected GetTextColour(text).
291  o Corrected GetColour(polyhedron).
292
2935th September 2005  John Allison  (opengl-V07-01-03)
294- Bug fix: stored transparent objects were being lost.
295
2962nd September 2005  John Allison  (opengl-V07-01-02 - needs visman-V07-01-01)
297- Bug fix: edgeflags problem introduced with smooth shading in
298  opengl-V07-01-00.
299- Implementation of a "better algorithm" for the rendering of
300  transparent polyhedron objects.  It renders all opaque objects
301  first, then renders the transparent objects with the depth buffer in
302  read-only mode (see OpenGL Programming Guide).  It uses the new
303  facility in G4VSceneHandler::ProcessScene for an optional second pass
304  of the run-duration models in the scene.  Note this algorithm is
305  still only an approximation.  It will still give the wrong blended
306  colour if two transparent objects are rendered front first.  For
307  nested transparent objects, this is unfortunate, because
308  G4PhysicalVolumeModel traverses Geant4's mother-daughter hierarchy
309  in such a way that mothers come first.  Also, there is no guaranteed
310  relationship between the order of rendering and the depth of two
311  transparent objects if they are at the same level or in different
312  branches of the hierarchy.  Still, the only error will be an
313  incorrect colour - the objects will still give the appearance of
314  transparency, so it's a pretty good algorithm.  (An even better
315  algorithm would be to attempt to render the facets in depth order,
316  deepest first.  But how do you calculate the depth - centre of area,
317  deepest corner?  One can still imagine pathalogical cases that would
318  sometimes give the wrong colour.  Also, for stored mode, the order
319  is fixed in a display list so when the user rotates the view, one
320  would lose the depth ordering.  I think we have to accept that
321  blending in OpenGL is only ever an approximation.  For accurate
322  blending, use RayTracer.)
323
32428th August 2005  John Allison  (opengl-V07-01-01)
325- Half-way implementation of rendering of transparent polyhedron
326  objects.  In this implementation, no account is taken of the order
327  of rendering.  Transparent objects are rendered with depth testing
328  off so that objects behind can still be seen.  But this means that
329  opaque objects in front do not obscure them - and they jolly well
330  should!  A better algorithm is to render all opaque objects first,
331  then render the transparent objects with the depth buffer in
332  read-only mode (see OpenGL Programming Guide).  This is going to
333  take a little more thought - see opengl-V07-01-02.
334
33520th July 2005  John Allison  (opengl-V07-01-00)
336- Introduced smooth shading, taking advantage of hitherto un-noticed
337  feature of HepPolyhedron::GetNextFacet that calculates the normals
338  at each vertex so that curved surfaces are rendered more
339  realistically (Gouraud shading).
340- G4OpenGLImmediateSceneHandler.cc: Removed unnecessary #include's.
341- G4OpenGLXmViewer.cc: Fixed to use window size hints.  This changes
342  the default window size.  It used to be 400x400, hardcoded in
343  G4OpenGLXmViewer.cc, but now it picks up the
344  G4ViewParameters::GetWindowSizeHintX/Y, which defaults to 600x600.
345  The user may change it on the command line, e.g:
346    /vis/open OGLSXm 500
347  or
348    /vis/viewer/create ! ! 500
349
35030th May 2005  John Allison  (opengl-V07-00-03)
351- Fixed compilation problem in OpenGL on SUN.  (Replaced multimap by
352  map of vectors in G4OpenGLFontBaseStore.)
353
3544th May 2005  John Allison  (opengl-V07-00-02)
355- Restored sequence Set/Clear/DrawView in ClearTransientStore.  (It
356  was taken out to prevent recursive calling, but that seems to be OK,
357  and it is needed to implement refresh at end of event/run.)
358
35922nd April 2005  John Allison  (opengl-V07-00-01)
360- Rationalised work of opengl-V07-00-00.  Functionality unchanged.
361  o G4OpenGLViewer.hh: Created virtual void CreateFontLists(){}.
362  o In all concrete viewers, added call to CreateFontLists().
363  o Moved font code for X to G4OpenGLXViewer::CreateFontLists().
364  o There is no longer a need to implement in the XmViewer, since it
365    now inherits.  Thus the font code now only appears once for X.
366  o Awaiting implementation for WIN32.
367
36817th April 2005  John Allison  (opengl-V07-00-00)
369- Based on vis-V07-00-13.
370- Implemented text for X-Windows viewers.  Uses glXUseXFont, which
371  creates display lists for nominated fonts.  Simple-minded scheme in
372  which each viewer creates its own font display lists for a variety
373  of sizes, which are accessed by the scene handler through a new
374  class, G4OpenGLFontBaseStore.  Affected methods:
375    G4OpenGLXViewer::CreateMainWindow()
376    G4OpenGLXmViewer::CreateMainWindow()
377    G4OpenGLSceneHandler::AddPrimitive (const G4Text& text)
378
37918th November 2004  John Allison  (opengl-V06-02-07)
380- Removed redundant fLastVP from G4OpenGLStoredSceneHandler.
381
38215th November 2004  Guy Barrand
383- G4OpenGLWin32Viewer::ShowView : glFlush was not sufficient
384  to see trajectories (for example with N03). Correct so that
385  ShowView do a FinishView that does : glFlush, wglSwapBuffer
386  and empty the Windows message queue.
387
38822nd September 2004  John Allison  (opengl-V06-02-06)
389- doxygen output to tmp area.
390- Trap non-regular polyhedrons.
391
39213th September 2004  Gabriele Cosmo  (opengl-V06-02-05)
393- G4OpenGLTransform3D.cc: simplified implementation for GetMatrix()
394  to allow for porting on CLHEP-1.9.X series.
395
39623rd July 2004  John Allison
397- Draws auxiliary edges if required.
398- Added auxiliary edge button.
399
40016th July 2004  John Allison  (opengl-V06-02-04)
401- Refinements to hidden line, hidden surface removal.
402
40314th July 2004  John Allison  (opengl-V06-02-03)
404- Removed superfluous #include "G4VisManager.hh" from G4OpenGLXmViewer.cc.
405
40613th July 2004  John Allison  (opengl-V06-02-02)
407- Hidden line *and* hidden surface removal now works.
408
4099th July 2004  John Allison  (opengl-V06-02-01)
410- Fixed long-standing problem with hidden line removal.
411- Improved messages on failure to get visual.
412- Added GLX_STENCIL_SIZE explicit request to visual attributes - most
413  systems provided by default anyway, so no effect.
414
4151st July 2004  John Allison  (opengl-V06-02-00)
416- Rationalised G4OpenGLSceneHandler ready for hidden line removal.
417- Bug fix in G4OpenGLXmPanningCallbacks.cc for dolly control.
418
41918th June 2004  Gunter Folger (geant4-06-02)
4209th June 2004  Gabriele Cosmo  (vis-V06-01-03)
4217th June 2004  Gabriele Cosmo  (vis-V06-01-02)
422- GNUmakefile and disclaimer changes - see visualization/History.
423
4249th April 2004  John Allison  (vis-V06-01-01 + interfaces-V06-01-00)
425- Tagged OpenGL as below.  Joint with interfaces-V06-01-00.
426
4277th April 2004  Guy Barrand
428- visualization/OpenGL/* : use the G4OpenGL.hh file.
429- Added : visualization/OpenGL/include/G4OpenGL.hh to encapsulate
430  the include of gl/gl.h and gl/glu.h that may be platform dependant.
431  It permits to rm some #ifdef WIN32 spread in the code. It opens also
432  the way to the usage of the Apple OpenGL on a Mac.
433
43417th February 2004  John Allison  (opengl-V06-00-00)
435- Fixed bug #581: wrong order of statements in
436  G4OpenGLXViewer::~G4OpenGLXViewer (see bug report).
437
4384th October 2003  Gabriele Cosmo  (vis-V05-02-01)
439- GNUmakefile:
440  o replaced "digits+hits" with "digits_hits".
441- Coworks with "geometry-V05-02-00" and "digits_hits-V05-02-00".
442
44322nd September 2003  John Allison  (vis-V05-02-00, greps-V05-02-00)
444- Cosmetic change to regularise names:
445  o changed _Feedback3Dcolo to G4OpenGLXViewerFeedback3Dcolor.
446  o changed _DepthIndex to G4OpenGLXViewerDepthIndex.
447
44823rd June 2003  Guy Barrand  (opengl-V05-01-02)
449- Commit a first implementation of G4OpenGLWin32Viewer.
450
45110th June 2003  Gabriele Cosmo  (opengl-V05-01-01)
452- More fixes for warnings in viewers classes.
453- Added inclusion of <windows.h> for WIN32 platforms when GL headers
454  are included.
455
45605th June 2003  Gabriele Cosmo  (opengl-V05-01-00)
457- Fixes for porting compilation on WIN32:
458  o G4OpenGLWin32Viewer[.hh.cc]: removed inclusion of <GL/glx.h>.
459  o G4OpenGLViewer.cc: replaced local variables near/far with pnear/pfar
460    since declared 'obsolete' in WIN32 platforms.
461
46227th November 2002  John Allison  (vis-V04-01-08)
463- Improved algorithm of CompareForKernelVisit.
464
46511th November 2002  John Allison  (opengl-V04-01-02)
466- Corrected inclusion of G4OpenGLXViewer #ifdef X_DRIVER.
467- Added G4OpenGLSceneHandler::AddThis for trajectories and hits - simply
468  call default but there as a marker and encourager.
469- Added tracking and digits+hits/hits to GNUmakefile.
470
47116th October 2002  John Allison  (opengl-V04-01-01)
472- Fix for WIN32.  Now compiles but viewer not implemented.
473
47424th June 2002  John Allison  (opengl-V04-01-00)
475- Further cosmetic changes in G4OpenGLXViewer.cc for DEC compiler.
476
47710th June 2002  John Allison  (opengl-V04-00-03)
478- Cosmetic changes for SUN-CC in G4OpenGLXmConvenienceRoutines.cc.
479
4806th June 2002  John Allison  (opengl-V04-00-02)
481- Cosmetic changes for GNU compiler in G4OpenGLXViewer.cc.
482
48323rd February 2002  John Allison  (opengl-V04-00-01)
484- Changes to encourage compilation on Windows in preparation for
485  implementation of G4OpenGLWin32Viewer.  Removed spurious includes of
486  glx.h, unistd.h and assert.h.
487
48824th August 2001  John Allison  (vis-V03-02-13)
489- Limited the printing of warnings in
490  G4OpenGLSceneHandler::AddPrimitive (const G4Text& text).
491
49214th August 2001  John Allison  (vis-V03-02-11)
493- Improved KernelVisitDecision.
494- Fixed a few small bugs in multiple "stored" viewers, but see next item.
495- There's an outstanding bug in OpenGL Stored.  If there is more than
496  one viewer controlled by a scene handler, after a ClearStore on the
497  scene handler, e.g., with /vis/scene/notifyHandlers, the first
498  viewer to get refreshed should trigger the display list rebuild, but
499  the second need not.  However, when the second viewer's turn comes,
500  the display lists are there, and are called, e.g.,
501  G4OpenGLStoredXViewer::DrawView calls
502  G4OpenGLStoredViewer::DrawDisplayLists that calls glCallList, but
503  nothing appears on the screen.  To overcome this there is some
504  temporary code in G4VViewer::NeedKernelVisit which marks *all*
505  viewers to force a rebuild.  To see the symptoms, comment out that
506  temporary code and issue these commands:
507    /vis/verbose c
508    /control/verbose 2
509    /vis/scene/create
510    /vis/scene/add/volume
511    /vis/sceneHandler/create OGLSX
512    /vis/viewer/create ! ! 1
513    /run/beamOn
514    /vis/viewer/create ! ! 1
515    /vis/viewer/select viewer-0
516    /vis/viewer/viewpointThetaPhi 20 20
517    /vis/viewer/select viewer-1
518    /vis/viewer/viewpointThetaPhi 40 40
519    /vis/viewer/set/style surface
520    /vis/viewer/refresh
521    /vis/viewer/select viewer-0
522    /vis/viewer/refresh
523    /vis/viewer/select viewer-1
524    /vis/viewer/set/style wireframe
525    /vis/scene/notifyHandlers
526  You may have to do this too:
527    /vis/viewer/select viewer-0
528    /vis/scene/notifyHandlers
529  One of the viewers is empty.  Curious!!
530
5319th August 2001  John Allison  (vis-V03-02-10-00)
532- Implemented G4OpenGLStoredSceneHandler::ClearTransientStore()
533- Removed G4OpenGLSceneHandler::AddPrimitive (const G4Polymarker&) (it only
534  invoked G4VSceneHandler::AddPrimitive (const G4Polymarker&) which is
535  picked up by inheritance anyway.
536- Removed lots of unnecessary header files from G4OpenGLStoredSceneHandler.cc.
537- Corrected order of calling base class functions in
538  G4OpenGLStoredSceneHandler::Begin/EndModeling.
539
54024th July 2001  John Allison  (vis-V03-02-06)
541- G4OpenGLSceneHandler::AddPrimitive (const G4Text&) handles transformation.
542
54314th July 2001  John Allison (opengl-V03-02-00)
544- Fixed crash in optimised mode: added Initialise() to viewers so
545  that windows are opened after viewers are fully constructed.
546
5472nd April 2001  John Allison (opengl-V03-00-01 wrt vis-V03-00-09)
548- Tidied G4OpenGLXmViewer callback code.  Removed superfluous header files.
549
5507th March 2001  John Allison
551- Changed char* to const char* in many places and that gave problems in
552  calls to Xt and Xm.  Hope all's OK.  Differences:
553    cvs diff -r vis-V03-00-06 vis-V03-00-07
554
55525th January 2001  John Allison  (opengl-V03-00-00)
556- Implemented running re-calculation of up-vector in the case of "object
557  rotation" (lights move with camera) to prevent "flipping" of view when
558  camera passes through up-vector.  Note that the default is "camera
559  rotation" (lights do not move with camera, i.e., remain fixed relative
560  to object) so the default is that this "flipping" can happen.  To set
561  "object rotation" (lights move with camera) use
562  /vis/lights/move_with_camera true (soon to be
563  /vis/viewer/set/lights move-with-camera) or click "Object" radio button
564  on Rotation Panel in OpenGLXm mode.
565- Changed some objects to references for efficiency.  E.g.:
566  const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
567
56822nd May 2000  John Allison  (opengl-V01-01-00)
569- Fixed slow response of 2nd window of OpenGLXm.  Worked around Mesa bug
570  by sharing static visuals in G4OpenGLXViewer (Guy Barrand):
571    static XVisualInfo* vi_single_buffer;
572    static XVisualInfo* vi_double_buffer;
573- Removed ChooseVisual from G4OpenGLXmViewer.cc - done in base class
574  G4OpenGLXViewer.
575- Protected double deletion of window in destructors of G4OpenGLXmViewer
576  and G4OpenGLXViewer (Guy Barrand).
577- Changed requested bits per colour to r,g,b = 1,1,1 in G4OpenGLViewer.cc.
578- Corrected order of CreateMainWindow() and InitializeGLView() in X*Viewer
579  constructors.
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