source: trunk/geant4/visualization/OpenGL/include/G4OpenGLSceneHandler.hh @ 529

Last change on this file since 529 was 529, checked in by garnier, 17 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

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26//
27// $Id: G4OpenGLSceneHandler.hh,v 1.20 2006/08/30 11:37:34 allison Exp $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Andrew Walkden  27th March 1996
32// OpenGL scene handler - base for immediate mode and stored mode classes to
33//                        inherit from.
34
35#ifdef G4VIS_BUILD_OPENGL_DRIVER
36
37#ifndef G4OPENGLSCENEHANDLER_HH
38#define G4OPENGLSCENEHANDLER_HH
39
40#include "globals.hh"
41#include "G4RotationMatrix.hh"
42
43#include "G4OpenGL.hh"
44
45#include "G4VSceneHandler.hh"
46#include "G4OpenGLViewer.hh"
47
48// Base class for various OpenGLScene classes.
49class G4OpenGLSceneHandler: public G4VSceneHandler {
50
51public:
52  void AddPrimitive (const G4Polyline&);
53  void AddPrimitive (const G4Text&);
54  void AddPrimitive (const G4Circle&);
55  void AddPrimitive (const G4Square&);
56  void AddPrimitive (const G4Polyhedron&);
57  void AddPrimitive (const G4NURBS&);
58  // Explicitly invoke base class methods to avoid warnings about
59  // hiding of base class methods...
60  void AddPrimitive(const G4Polymarker& polymarker) {
61    G4VSceneHandler::AddPrimitive (polymarker);
62  }
63  void AddPrimitive (const G4Scale& scale) {
64    G4VSceneHandler::AddPrimitive (scale);
65  }
66
67  void AddSolid (const G4Box&);
68  void AddSolid (const G4Cons&);
69  void AddSolid (const G4Tubs&);
70  void AddSolid (const G4Trd&);
71  void AddSolid (const G4Trap&);
72  void AddSolid (const G4Sphere&);
73  void AddSolid (const G4Para&);
74  void AddSolid (const G4Torus&);
75  void AddSolid (const G4Polycone&);
76  void AddSolid (const G4Polyhedra&);
77  void AddSolid (const G4VSolid&);
78  void AddCompound (const G4VTrajectory&);
79  void AddCompound (const G4VHit&);
80
81protected:
82
83  G4OpenGLSceneHandler (G4VGraphicsSystem& system,
84                        G4int id,
85                        const G4String& name = "");
86  virtual ~G4OpenGLSceneHandler ();
87
88  const G4Polyhedron* CreateSectionPolyhedron ();
89  const G4Polyhedron* CreateCutawayPolyhedron ();
90
91private:
92
93  void AddCircleSquare (const G4VMarker&, G4int nSides);
94  /**************************************************
95  Not needed - but see note on future development in .cc.
96  void DrawScreenPolygon (G4double size,
97                          const G4Point3D& centre,
98                          G4int nSides);
99  // Draws in screen coordinates.
100  *********************************/
101
102  void DrawXYPolygon (G4double size,
103                      const G4Point3D& centre,
104                      G4int nSides);
105  // Draws in world coordinates a polygon in the screen plane knowing
106  // viewpoint direction and up vector.
107
108  static const GLubyte fStippleMaskHashed [128];
109};
110
111#include "G4OpenGLSceneHandler.icc"
112
113#endif
114
115#endif
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