source: trunk/geant4/visualization/OpenGL/old-src/G4OpenGLStoredQtViewer.cc@ 564

Last change on this file since 564 was 562, checked in by garnier, 18 years ago

r565@mac-90108: laurentgarnier | 2007-08-14 14:18:03 +0200
mise a jour suite au plantage de svk (cheksum error) suite au crash du DD en juin

  • Property svn:mime-type set to text/cpp
File size: 8.0 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37#include "G4VisManager.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
42(G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name):
44 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLQtViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler),
48 QGLWidget() // FIXME : gerer le pb du parent !
49 {
50 nbPaint =0;
51 hasToRepaint =false;
52 if (fViewId < 0) return; // In case error in base class instantiation.
53}
54
55G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
56 printf("GLWidget::~GLWidget \n");
57 makeCurrent();
58 printf("GLWidget::~GLWidget END\n");
59}
60
61void G4OpenGLStoredQtViewer::Initialise() {
62 printf("GLWidget::Initialise \n");
63 readyToPaint = false;
64 CreateGLQtContext ();
65 printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
66
67 CreateMainWindow (this);
68 printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
69
70 CreateFontLists (); // FIXME Does nothing!
71
72 printf("readyToPaint = true \n");
73 readyToPaint = true;
74
75 // First Draw
76 SetView();
77 printf(" ClearView\n");
78 ClearView (); //ok, put the background correct
79 ShowView();
80 FinishView();
81}
82
83void G4OpenGLStoredQtViewer::initializeGL () {
84
85 InitializeGLView ();
86
87 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
88
89 // clear the buffers and window.
90 ClearView ();
91 // printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
92 FinishView ();
93
94 glDepthFunc (GL_LEQUAL);
95 glDepthMask (GL_TRUE);
96
97 hasToRepaint =true;
98
99 printf("G4OpenGLStoredQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
100}
101
102
103void G4OpenGLStoredQtViewer::DrawView () {
104
105 printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
106
107 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
108
109 //Make sure current viewer is attached and clean...
110 //Qt version needed
111 glViewport (0, 0, WinSize_x, WinSize_y);
112
113 //See if things have changed from last time and remake if necessary...
114 // The fNeedKernelVisit flag might have been set by the user in
115 // /vis/viewer/rebuild, but if not, make decision and set flag only
116 // if necessary...
117 if (!fNeedKernelVisit) KernelVisitDecision ();
118 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
119 ProcessView ();
120
121
122 if(style!=G4ViewParameters::hlr &&
123 haloing_enabled) {
124 printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
125
126 HaloingFirstPass ();
127 DrawDisplayLists ();
128 glFlush ();
129
130 HaloingSecondPass ();
131
132 DrawDisplayLists ();
133
134 } else {
135
136 // If kernel visit was needed, drawing and FinishView will already
137 // have been done, so...
138 if (!kernelVisitWasNeeded) {
139 DrawDisplayLists ();
140 } else {
141 // However, union cutaways are implemented in DrawDisplayLists, so make
142 // an extra pass...
143 if (fVP.IsCutaway() &&
144 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
145 ClearView();
146 DrawDisplayLists ();
147 }
148 }
149 }
150
151 FinishView ();
152 printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
153 hasToRepaint =true;
154}
155
156
157//////////////////////////////////////////////////////////////////////////////
158void G4OpenGLStoredQtViewer::FinishView (
159)
160//////////////////////////////////////////////////////////////////////////////
161//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
162{
163 printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
164
165 glFlush ();
166 swapBuffers ();
167 printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
168
169}
170
171
172/**
173 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
174 */
175void G4OpenGLStoredQtViewer::resizeGL(
176 int aWidth
177,int aHeight)
178{
179 glViewport(0, 0, aWidth, aHeight);
180 glMatrixMode(GL_PROJECTION);
181 glMatrixMode(GL_MODELVIEW);
182
183 if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
184 hasToRepaint =true;
185 }
186 WinSize_x = (G4int) aWidth;
187 WinSize_y = (G4int) aHeight;
188
189 printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
190}
191
192
193
194void G4OpenGLStoredQtViewer::paintGL()
195 {
196 if (!readyToPaint) {
197 printf("\n\nG4OpenGLStoredQtViewer::paintGL ============ Not ready %d\n",readyToPaint);
198 readyToPaint= true;
199 return;
200 }
201 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
202 // WHEN CLICK ON THE FRAME FOR EXAMPLE
203 // EXECEPT WHEN MOUSE MOVE EVENT
204 if ( !hasToRepaint) {
205 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
206 printf("\n\nG4OpenGLStoredQtViewer::paintGL ============ Dont repaint\n");
207 return;
208 }
209 }
210 nbPaint++;
211 printf("\n\nG4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
212 WinSize_x = (G4int) width();
213 WinSize_y = (G4int) height();
214
215 glViewport (0, 0, width(), height());
216 // glLoadIdentity();
217
218
219 SetView();
220
221// // printf("before ClearView\n");
222 printf(" ClearView\n");
223
224 ClearView (); //ok, put the background correct
225 glRotated(getXRot(), 1.0, 0.0, 0.0);
226 glRotated(getYRot(), 0.0, 1.0, 0.0);
227 glRotated(getZRot(), 0.0, 0.0, 1.0);
228 DrawView();
229
230 hasToRepaint =false;
231
232 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n\n\n",nbPaint,readyToPaint);
233 }
234
235void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
236{
237 printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
238 G4MousePressEvent(event->pos());
239}
240
241void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
242{
243 G4MouseMoveEvent(event->x(),event->y(),event->buttons());
244 // DrawView();
245}
246
247
248void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
249{
250 manageContextMenuEvent(e);
251}
252
253void G4OpenGLStoredQtViewer::updateQWidget() {
254 hasToRepaint= true;
255 updateGL();
256 hasToRepaint= false;
257}
258
259#endif
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