[531] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
[533] | 27 | // $Id: G4OpenGLImmediateQtViewer.cc,v 1.16 2007/06/25 16:38:13 $ |
---|
[531] | 28 | // GEANT4 tag $Name: geant4-08-02-patch-01 $ |
---|
| 29 | // |
---|
[539] | 30 | // |
---|
[533] | 31 | // Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and |
---|
[531] | 32 | // G4OpenGLImmediateViewer. |
---|
| 33 | |
---|
[533] | 34 | #ifdef G4VIS_BUILD_OPENGLQT_DRIVER |
---|
[531] | 35 | |
---|
[533] | 36 | #include "G4OpenGLImmediateQtViewer.hh" |
---|
[531] | 37 | |
---|
| 38 | #include "G4ios.hh" |
---|
| 39 | |
---|
[533] | 40 | G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer |
---|
[531] | 41 | (G4OpenGLImmediateSceneHandler& sceneHandler, |
---|
| 42 | const G4String& name): |
---|
[550] | 43 | G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name), |
---|
| 44 | G4OpenGLViewer (sceneHandler), |
---|
| 45 | G4OpenGLQtViewer (sceneHandler), |
---|
| 46 | G4OpenGLImmediateViewer (sceneHandler), |
---|
| 47 | QGLWidget() // FIXME : gerer le pb du parent ! |
---|
| 48 | { |
---|
[531] | 49 | |
---|
| 50 | if (fViewId < 0) return; // In case error in base class instantiation. |
---|
[551] | 51 | printf("GLWidget::GLWidget \n"); |
---|
| 52 | object = 0; |
---|
| 53 | xRot = 0; |
---|
| 54 | yRot = 0; |
---|
| 55 | zRot = 0; |
---|
| 56 | |
---|
| 57 | trolltechGreen = QColor::fromCmykF(0.40, 0.0, 1.0, 0.0); |
---|
| 58 | trolltechPurple = QColor::fromCmykF(0.39, 0.39, 0.0, 0.0); |
---|
| 59 | printf("GLWidget::GLWidget END\n"); |
---|
[531] | 60 | } |
---|
| 61 | |
---|
[551] | 62 | G4OpenGLImmediateQtViewer::~G4OpenGLImmediateQtViewer() { |
---|
| 63 | printf("GLWidget::~GLWidget \n"); |
---|
| 64 | makeCurrent(); |
---|
| 65 | glDeleteLists(object, 1); |
---|
| 66 | printf("GLWidget::~GLWidget END\n"); |
---|
| 67 | } |
---|
| 68 | |
---|
[543] | 69 | void G4OpenGLImmediateQtViewer::Initialise() { |
---|
[551] | 70 | printf("GLWidget::Initialise \n"); |
---|
| 71 | // printf("readyToPaint = false \n"); |
---|
| 72 | // readyToPaint = false; |
---|
| 73 | // printf("G4OpenGLImmediateQtViewer::Initialise () 1\n"); |
---|
| 74 | // CreateGLQtContext (); |
---|
[543] | 75 | printf("G4OpenGLImmediateQtViewer::Initialise () 2\n"); |
---|
[541] | 76 | |
---|
[539] | 77 | CreateMainWindow (this); |
---|
[543] | 78 | printf("G4OpenGLImmediateQtViewer::Initialise () 3\n"); |
---|
[551] | 79 | |
---|
| 80 | // CreateFontLists (); // FIXME Does nothing! |
---|
| 81 | |
---|
| 82 | printf("readyToPaint = true \n"); |
---|
| 83 | // readyToPaint = true; |
---|
[550] | 84 | } |
---|
| 85 | |
---|
[551] | 86 | void G4OpenGLImmediateQtViewer::initializeGL () { |
---|
| 87 | printf("GLWidget::initializeGL \n"); |
---|
| 88 | qglClearColor(trolltechPurple.dark()); |
---|
| 89 | object = makeObject(); |
---|
| 90 | glShadeModel(GL_FLAT); |
---|
| 91 | glEnable(GL_DEPTH_TEST); |
---|
| 92 | glEnable(GL_CULL_FACE); |
---|
| 93 | printf("GLWidget::initializeGL END\n"); |
---|
[550] | 94 | |
---|
[551] | 95 | // printf("G4OpenGLImmediateQtViewer::InitialiseGL ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); |
---|
[550] | 96 | |
---|
[551] | 97 | // // ensure a suitable window was found |
---|
[531] | 98 | |
---|
[543] | 99 | |
---|
[551] | 100 | // InitializeGLView (); |
---|
[543] | 101 | |
---|
[551] | 102 | // printf("G4OpenGLImmediateQtViewer::InitialiseGL () 1\n"); |
---|
[543] | 103 | |
---|
[551] | 104 | // // clear the buffers and window. |
---|
| 105 | // // ClearView (); |
---|
| 106 | // printf("G4OpenGLImmediateQtViewer::InitialiseGL () 2\n"); |
---|
| 107 | // // FinishView (); |
---|
[531] | 108 | |
---|
[551] | 109 | // // If a double buffer context has been forced upon us, ignore the |
---|
| 110 | // // back buffer for this OpenGLImmediate view. |
---|
| 111 | // glDrawBuffer (GL_FRONT); |
---|
[541] | 112 | |
---|
[551] | 113 | // glDepthFunc (GL_LEQUAL); |
---|
| 114 | // glDepthMask (GL_TRUE); |
---|
| 115 | |
---|
| 116 | // printf("G4OpenGLImmediateQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n"); |
---|
[531] | 117 | } |
---|
| 118 | |
---|
[543] | 119 | |
---|
[533] | 120 | void G4OpenGLImmediateQtViewer::DrawView () { |
---|
[531] | 121 | |
---|
[542] | 122 | printf("G4OpenGLImmediateQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y); |
---|
[531] | 123 | // If a double buffer context has been forced upon us, ignore the |
---|
| 124 | // back buffer for this OpenGLImmediate view. |
---|
[551] | 125 | // glDrawBuffer (GL_FRONT); |
---|
[531] | 126 | |
---|
[551] | 127 | // G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle(); |
---|
[531] | 128 | |
---|
[551] | 129 | // //Make sure current viewer is attached and clean... |
---|
| 130 | // //Qt version needed |
---|
| 131 | // //glXMakeCurrent (dpy, win, cx); |
---|
| 132 | // glViewport (0, 0, WinSize_x, WinSize_y); |
---|
[531] | 133 | |
---|
[551] | 134 | // if(style!=G4ViewParameters::hlr && |
---|
| 135 | // haloing_enabled) { |
---|
[531] | 136 | |
---|
[551] | 137 | // HaloingFirstPass (); |
---|
| 138 | // NeedKernelVisit (); |
---|
| 139 | // ProcessView (); |
---|
| 140 | // glFlush (); |
---|
[531] | 141 | |
---|
[551] | 142 | // HaloingSecondPass (); |
---|
[531] | 143 | |
---|
[551] | 144 | // } |
---|
[531] | 145 | |
---|
[551] | 146 | // NeedKernelVisit (); // Always need to visit G4 kernel. |
---|
| 147 | // ProcessView (); |
---|
| 148 | // FinishView (); |
---|
[550] | 149 | printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y); |
---|
[531] | 150 | |
---|
| 151 | } |
---|
| 152 | |
---|
[539] | 153 | |
---|
[531] | 154 | ////////////////////////////////////////////////////////////////////////////// |
---|
[533] | 155 | void G4OpenGLImmediateQtViewer::FinishView ( |
---|
[531] | 156 | ) |
---|
| 157 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 158 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 159 | { |
---|
[542] | 160 | printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n"); |
---|
[551] | 161 | // // if(!fHDC) return; |
---|
[531] | 162 | |
---|
[551] | 163 | // glFlush (); |
---|
[542] | 164 | printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
---|
[531] | 165 | |
---|
| 166 | // Empty the Windows message queue : |
---|
[536] | 167 | // MSG event; |
---|
| 168 | // while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) { |
---|
| 169 | // ::TranslateMessage(&event); |
---|
| 170 | // ::DispatchMessage (&event); |
---|
| 171 | // } |
---|
[531] | 172 | } |
---|
| 173 | |
---|
[539] | 174 | |
---|
| 175 | void G4OpenGLImmediateQtViewer::resizeGL( |
---|
| 176 | int width |
---|
| 177 | ,int height) |
---|
| 178 | { |
---|
[551] | 179 | printf("GLWidget::resizeGL\n"); |
---|
| 180 | int side = qMin(width, height); |
---|
| 181 | glViewport((width - side) / 2, (height - side) / 2, side, side); |
---|
| 182 | |
---|
| 183 | glMatrixMode(GL_PROJECTION); |
---|
| 184 | glLoadIdentity(); |
---|
| 185 | glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); |
---|
| 186 | glMatrixMode(GL_MODELVIEW); |
---|
| 187 | printf("GLWidget::resizeGL END\n"); |
---|
| 188 | // printf("G4OpenGLImmediateQtViewer::resizeGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n"); |
---|
| 189 | |
---|
| 190 | // int side = qMin(width, height); |
---|
| 191 | // glViewport((width - side) / 2, (height - side) / 2, side, side); |
---|
| 192 | // glMatrixMode(GL_PROJECTION); |
---|
| 193 | // glLoadIdentity(); |
---|
| 194 | // glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); |
---|
| 195 | // glMatrixMode(GL_MODELVIEW); |
---|
| 196 | |
---|
| 197 | // printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
---|
[539] | 198 | } |
---|
| 199 | |
---|
| 200 | void G4OpenGLImmediateQtViewer::paintGL() |
---|
| 201 | { |
---|
[551] | 202 | printf("GLWidget::paintGL\n"); |
---|
| 203 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
---|
| 204 | glLoadIdentity(); |
---|
| 205 | glTranslated(0.0, 0.0, -10.0); |
---|
| 206 | glRotated(xRot / 16.0, 1.0, 0.0, 0.0); |
---|
| 207 | glRotated(yRot / 16.0, 0.0, 1.0, 0.0); |
---|
| 208 | glRotated(zRot / 16.0, 0.0, 0.0, 1.0); |
---|
| 209 | glCallList(object); |
---|
| 210 | printf("GLWidget::paintGL END\n"); |
---|
| 211 | // printf("G4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n"); |
---|
| 212 | // float b=3; |
---|
| 213 | // if (!readyToPaint) |
---|
| 214 | // return; |
---|
[541] | 215 | |
---|
[551] | 216 | // WinSize_x = (G4int) width(); |
---|
| 217 | // WinSize_y = (G4int) height(); |
---|
[541] | 218 | |
---|
[551] | 219 | // glViewport (0, 0, width(), height()); |
---|
[541] | 220 | |
---|
[551] | 221 | // SetView(); |
---|
| 222 | // // printf("before ClearView\n"); |
---|
| 223 | // // makeCurrent(); |
---|
| 224 | // // for (int a=0;a<100000000;a++) {b = b/3.1456;} |
---|
| 225 | // printf(" ClearView\n"); |
---|
| 226 | // ClearView (); //ok, put the background correct |
---|
| 227 | // // DrawView(); |
---|
| 228 | // // ShowView(); |
---|
| 229 | // // printf("before ClearView\n"); |
---|
| 230 | // // ClearView (); //ok, put the background correct |
---|
| 231 | // // FIXME |
---|
| 232 | // // FinishView(); |
---|
| 233 | // // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
---|
| 234 | // // glLoadIdentity(); |
---|
| 235 | // // glTranslated(0.0, 0.0, -10.0); |
---|
[543] | 236 | |
---|
[551] | 237 | // printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n"); |
---|
[539] | 238 | } |
---|
[551] | 239 | |
---|
| 240 | |
---|
| 241 | |
---|
| 242 | |
---|
| 243 | GLuint G4OpenGLImmediateQtViewer::makeObject() |
---|
| 244 | { |
---|
| 245 | GLuint list = glGenLists(1); |
---|
| 246 | glNewList(list, GL_COMPILE); |
---|
| 247 | |
---|
| 248 | glBegin(GL_QUADS); |
---|
| 249 | |
---|
| 250 | GLdouble x1 = +0.06; |
---|
| 251 | GLdouble y1 = -0.14; |
---|
| 252 | GLdouble x2 = +0.14; |
---|
| 253 | GLdouble y2 = -0.06; |
---|
| 254 | GLdouble x3 = +0.08; |
---|
| 255 | GLdouble y3 = +0.00; |
---|
| 256 | GLdouble x4 = +0.30; |
---|
| 257 | GLdouble y4 = +0.22; |
---|
| 258 | |
---|
| 259 | quad(x1, y1, x2, y2, y2, x2, y1, x1); |
---|
| 260 | quad(x3, y3, x4, y4, y4, x4, y3, x3); |
---|
| 261 | |
---|
| 262 | extrude(x1, y1, x2, y2); |
---|
| 263 | extrude(x2, y2, y2, x2); |
---|
| 264 | extrude(y2, x2, y1, x1); |
---|
| 265 | extrude(y1, x1, x1, y1); |
---|
| 266 | extrude(x3, y3, x4, y4); |
---|
| 267 | extrude(x4, y4, y4, x4); |
---|
| 268 | extrude(y4, x4, y3, x3); |
---|
| 269 | |
---|
| 270 | const double Pi = 3.14159265358979323846; |
---|
| 271 | const int NumSectors = 200; |
---|
| 272 | |
---|
| 273 | for (int i = 0; i < NumSectors; ++i) { |
---|
| 274 | double angle1 = (i * 2 * Pi) / NumSectors; |
---|
| 275 | GLdouble x5 = 0.30 * sin(angle1); |
---|
| 276 | GLdouble y5 = 0.30 * cos(angle1); |
---|
| 277 | GLdouble x6 = 0.20 * sin(angle1); |
---|
| 278 | GLdouble y6 = 0.20 * cos(angle1); |
---|
| 279 | |
---|
| 280 | double angle2 = ((i + 1) * 2 * Pi) / NumSectors; |
---|
| 281 | GLdouble x7 = 0.20 * sin(angle2); |
---|
| 282 | GLdouble y7 = 0.20 * cos(angle2); |
---|
| 283 | GLdouble x8 = 0.30 * sin(angle2); |
---|
| 284 | GLdouble y8 = 0.30 * cos(angle2); |
---|
| 285 | |
---|
| 286 | quad(x5, y5, x6, y6, x7, y7, x8, y8); |
---|
| 287 | |
---|
| 288 | extrude(x6, y6, x7, y7); |
---|
| 289 | extrude(x8, y8, x5, y5); |
---|
| 290 | } |
---|
| 291 | |
---|
| 292 | glEnd(); |
---|
| 293 | |
---|
| 294 | glEndList(); |
---|
| 295 | return list; |
---|
| 296 | } |
---|
| 297 | |
---|
| 298 | void G4OpenGLImmediateQtViewer::quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2, |
---|
| 299 | GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4) |
---|
| 300 | { |
---|
| 301 | qglColor(trolltechGreen); |
---|
| 302 | |
---|
| 303 | glVertex3d(x1, y1, -0.05); |
---|
| 304 | glVertex3d(x2, y2, -0.05); |
---|
| 305 | glVertex3d(x3, y3, -0.05); |
---|
| 306 | glVertex3d(x4, y4, -0.05); |
---|
| 307 | |
---|
| 308 | glVertex3d(x4, y4, +0.05); |
---|
| 309 | glVertex3d(x3, y3, +0.05); |
---|
| 310 | glVertex3d(x2, y2, +0.05); |
---|
| 311 | glVertex3d(x1, y1, +0.05); |
---|
| 312 | } |
---|
| 313 | |
---|
| 314 | void G4OpenGLImmediateQtViewer::extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
---|
| 315 | { |
---|
| 316 | qglColor(trolltechGreen.dark(250 + int(100 * x1))); |
---|
| 317 | |
---|
| 318 | glVertex3d(x1, y1, +0.05); |
---|
| 319 | glVertex3d(x2, y2, +0.05); |
---|
| 320 | glVertex3d(x2, y2, -0.05); |
---|
| 321 | glVertex3d(x1, y1, -0.05); |
---|
| 322 | } |
---|
| 323 | |
---|
[531] | 324 | #endif |
---|