source: trunk/geant4/visualization/OpenGL/src/G4OpenGLImmediateQtViewer.cc@ 561

Last change on this file since 561 was 559, checked in by garnier, 18 years ago

r721@mac-90108: laurentgarnier | 2007-07-13 12:20:45 +0200
Init OK Run OK, mais le resize NOK

  • Property svn:mime-type set to text/cpp
File size: 8.1 KB
RevLine 
[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[533]27// $Id: G4OpenGLImmediateQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
[531]28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
[539]30//
[533]31// Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and
[531]32// G4OpenGLImmediateViewer.
33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLImmediateQtViewer.hh"
[531]37
38#include "G4ios.hh"
39
[533]40G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer
[531]41(G4OpenGLImmediateSceneHandler& sceneHandler,
42 const G4String& name):
[550]43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLImmediateViewer (sceneHandler),
47 QGLWidget() // FIXME : gerer le pb du parent !
48 {
[557]49 nbPaint =0;
[531]50 if (fViewId < 0) return; // In case error in base class instantiation.
51}
52
[551]53G4OpenGLImmediateQtViewer::~G4OpenGLImmediateQtViewer() {
54 printf("GLWidget::~GLWidget \n");
55 makeCurrent();
56 printf("GLWidget::~GLWidget END\n");
57}
58
[543]59void G4OpenGLImmediateQtViewer::Initialise() {
[551]60 printf("GLWidget::Initialise \n");
[552]61 printf("readyToPaint = false \n");
62 readyToPaint = false;
[551]63 // printf("G4OpenGLImmediateQtViewer::Initialise () 1\n");
64 // CreateGLQtContext ();
[543]65 printf("G4OpenGLImmediateQtViewer::Initialise () 2\n");
[541]66
[539]67 CreateMainWindow (this);
[543]68 printf("G4OpenGLImmediateQtViewer::Initialise () 3\n");
[551]69
70 // CreateFontLists (); // FIXME Does nothing!
71
72 printf("readyToPaint = true \n");
[552]73 readyToPaint = true;
[557]74
75 // First Draw
76 SetView();
77 // // printf("before ClearView\n");
78 // // makeCurrent();
79 // // for (int a=0;a<100000000;a++) {b = b/3.1456;}
80 printf(" ClearView\n");
81 ClearView (); //ok, put the background correct
82 // DrawView2();
83 ShowView();
84 // printf("before ClearView\n");
85 // ClearView (); //ok, put the background correct
86// // FIXME
87 FinishView();
[550]88}
89
[551]90void G4OpenGLImmediateQtViewer::initializeGL () {
[550]91
[554]92 InitializeGLView ();
[550]93
[554]94 printf("G4OpenGLImmediateQtViewer::InitialiseGL () 1\n");
[531]95
[556]96 // glDrawBuffer (GL_FRONT); // FIXME : Ne marche pas avec cette ligne, mais affiche le run correctement...
[554]97 // clear the buffers and window.
[555]98 ClearView ();
99 // printf("G4OpenGLImmediateQtViewer::InitialiseGL () 2\n");
100 FinishView ();
[531]101
[554]102 // If a double buffer context has been forced upon us, ignore the
103 // back buffer for this OpenGLImmediate view.
[541]104
[555]105
[554]106 glDepthFunc (GL_LEQUAL);
107 glDepthMask (GL_TRUE);
[551]108
[554]109 printf("G4OpenGLImmediateQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
[531]110}
111
[543]112
[533]113void G4OpenGLImmediateQtViewer::DrawView () {
[531]114
[542]115 printf("G4OpenGLImmediateQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[556]116 // glDraw();
117 DrawView2();
[550]118 printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[531]119
120}
121
[552]122void G4OpenGLImmediateQtViewer::DrawView2 () {
[539]123
[552]124 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[553]125 // If a double buffer context has been forced upon us, ignore the
126 // back buffer for this OpenGLImmediate view.
[556]127 // glDrawBuffer (GL_FRONT);
[552]128
[553]129 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[552]130
[553]131 //Make sure current viewer is attached and clean...
132 //Qt version needed
133 //glXMakeCurrent (dpy, win, cx);
134 glViewport (0, 0, WinSize_x, WinSize_y);
[552]135
[553]136 if(style!=G4ViewParameters::hlr &&
137 haloing_enabled) {
[557]138 printf("G4OpenGLImmediateQtViewer::DrawView2 DANS LE IF\n");
[552]139
[553]140 HaloingFirstPass ();
141 NeedKernelVisit ();
142 ProcessView ();
143 glFlush ();
[552]144
[553]145 HaloingSecondPass ();
[552]146
[553]147 }
[552]148
[553]149 NeedKernelVisit (); // Always need to visit G4 kernel.
150 ProcessView ();
151 FinishView ();
[552]152 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[559]153 readyToPaint = false;
[552]154}
155
156
[531]157//////////////////////////////////////////////////////////////////////////////
[533]158void G4OpenGLImmediateQtViewer::FinishView (
[531]159)
160//////////////////////////////////////////////////////////////////////////////
161//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
162{
[542]163 printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
[551]164// // if(!fHDC) return;
[531]165
[554]166 glFlush ();
[542]167 printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[531]168
169 // Empty the Windows message queue :
[536]170// MSG event;
171// while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
172// ::TranslateMessage(&event);
173// ::DispatchMessage (&event);
174// }
[531]175}
176
[539]177
178void G4OpenGLImmediateQtViewer::resizeGL(
179 int width
180,int height)
181{
[553]182 printf("G4OpenGLImmediateQtViewer::resizeGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
[551]183
[553]184 int side = qMin(width, height);
185 glViewport((width - side) / 2, (height - side) / 2, side, side);
186 glMatrixMode(GL_PROJECTION);
187 glLoadIdentity();
188 glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
189 glMatrixMode(GL_MODELVIEW);
[551]190
[553]191 printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[539]192}
193
[559]194void G4OpenGLImmediateQtViewer::paintEvent (
195 QPaintEvent * event
196 )
197{
198// printf("G4OpenGLImmediateQtViewer::paintEvent VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
199// printf("Type of Event %d \n",event->type());
200// printf("G4OpenGLImmediateQtViewer::paintEvent ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
201 return paintGL();
202}
203
204
[539]205void G4OpenGLImmediateQtViewer::paintGL()
206 {
[552]207 if (!readyToPaint)
208 return;
[559]209 // DO NOT RESIZE IF SIZE HAS NOT CHANGE
210 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
211 return;
212 }
[557]213 nbPaint++;
214 printf("\n\nG4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d\n",nbPaint);
[553]215 WinSize_x = (G4int) width();
216 WinSize_y = (G4int) height();
[541]217
[556]218 glViewport (0, 0, width(), height());
[541]219
[556]220 SetView();
[551]221// // printf("before ClearView\n");
222// // makeCurrent();
223// // for (int a=0;a<100000000;a++) {b = b/3.1456;}
[555]224 printf(" ClearView\n");
[557]225 // ClearView (); //ok, put the background correct
[553]226 DrawView2();
[559]227 readyToPaint = true; // could be set to false by DrawView
228
[557]229 // INIT ok RUN nok ShowView();
[555]230 // printf("before ClearView\n");
231 // ClearView (); //ok, put the background correct
[551]232// // FIXME
[557]233// INIT ok RUN nok FinishView();
[551]234// // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
235// // glLoadIdentity();
236// // glTranslated(0.0, 0.0, -10.0);
[543]237
[557]238 printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n\n\n");
[539]239 }
[551]240
241
[531]242#endif
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