source: trunk/geant4/visualization/OpenGL/src/G4OpenGLImmediateQtViewer.cc@ 553

Last change on this file since 553 was 553, checked in by garnier, 18 years ago

r708@mac-90108: laurentgarnier | 2007-07-11 12:47:09 +0200
pas mal, sauf que le gun ne fait aucun effet

  • Property svn:mime-type set to text/cpp
File size: 10.8 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLImmediateQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLImmediateViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLImmediateQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer
41(G4OpenGLImmediateSceneHandler& sceneHandler,
42 const G4String& name):
43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLImmediateViewer (sceneHandler),
47 QGLWidget() // FIXME : gerer le pb du parent !
48 {
49
50 if (fViewId < 0) return; // In case error in base class instantiation.
51 printf("GLWidget::GLWidget \n");
52 object = 0;
53 xRot = 0;
54 yRot = 0;
55 zRot = 0;
56
57 trolltechGreen = QColor::fromCmykF(0.40, 0.0, 1.0, 0.0);
58 trolltechPurple = QColor::fromCmykF(0.39, 0.39, 0.0, 0.0);
59 printf("GLWidget::GLWidget END\n");
60}
61
62G4OpenGLImmediateQtViewer::~G4OpenGLImmediateQtViewer() {
63 printf("GLWidget::~GLWidget \n");
64 makeCurrent();
65 glDeleteLists(object, 1);
66 printf("GLWidget::~GLWidget END\n");
67}
68
69void G4OpenGLImmediateQtViewer::Initialise() {
70 printf("GLWidget::Initialise \n");
71 printf("readyToPaint = false \n");
72 readyToPaint = false;
73 // printf("G4OpenGLImmediateQtViewer::Initialise () 1\n");
74 // CreateGLQtContext ();
75 printf("G4OpenGLImmediateQtViewer::Initialise () 2\n");
76
77 CreateMainWindow (this);
78 printf("G4OpenGLImmediateQtViewer::Initialise () 3\n");
79
80 // CreateFontLists (); // FIXME Does nothing!
81
82 printf("readyToPaint = true \n");
83 readyToPaint = true;
84}
85
86void G4OpenGLImmediateQtViewer::initializeGL () {
87 printf("GLWidget::initializeGL \n");
88 qglClearColor(trolltechPurple.dark());
89 object = makeObject();
90 glShadeModel(GL_FLAT);
91 glEnable(GL_DEPTH_TEST);
92 glEnable(GL_CULL_FACE);
93 printf("GLWidget::initializeGL END\n");
94
95// printf("G4OpenGLImmediateQtViewer::InitialiseGL ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
96
97// // ensure a suitable window was found
98
99
100// InitializeGLView ();
101
102// printf("G4OpenGLImmediateQtViewer::InitialiseGL () 1\n");
103
104// // clear the buffers and window.
105// // ClearView ();
106// printf("G4OpenGLImmediateQtViewer::InitialiseGL () 2\n");
107// // FinishView ();
108
109// // If a double buffer context has been forced upon us, ignore the
110// // back buffer for this OpenGLImmediate view.
111// glDrawBuffer (GL_FRONT);
112
113// glDepthFunc (GL_LEQUAL);
114// glDepthMask (GL_TRUE);
115
116// printf("G4OpenGLImmediateQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
117}
118
119
120void G4OpenGLImmediateQtViewer::DrawView () {
121
122 printf("G4OpenGLImmediateQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
123 // If a double buffer context has been forced upon us, ignore the
124 // back buffer for this OpenGLImmediate view.
125// glDrawBuffer (GL_FRONT);
126
127// G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
128
129// //Make sure current viewer is attached and clean...
130// //Qt version needed
131// //glXMakeCurrent (dpy, win, cx);
132// glViewport (0, 0, WinSize_x, WinSize_y);
133
134// if(style!=G4ViewParameters::hlr &&
135// haloing_enabled) {
136
137// HaloingFirstPass ();
138// NeedKernelVisit ();
139// ProcessView ();
140// glFlush ();
141
142// HaloingSecondPass ();
143
144// }
145
146// NeedKernelVisit (); // Always need to visit G4 kernel.
147// ProcessView ();
148// FinishView ();
149 printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
150
151}
152
153void G4OpenGLImmediateQtViewer::DrawView2 () {
154
155 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
156 // If a double buffer context has been forced upon us, ignore the
157 // back buffer for this OpenGLImmediate view.
158 // glDrawBuffer (GL_FRONT);
159
160 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
161
162 //Make sure current viewer is attached and clean...
163 //Qt version needed
164 //glXMakeCurrent (dpy, win, cx);
165 glViewport (0, 0, WinSize_x, WinSize_y);
166
167 if(style!=G4ViewParameters::hlr &&
168 haloing_enabled) {
169
170 HaloingFirstPass ();
171 NeedKernelVisit ();
172 ProcessView ();
173 glFlush ();
174
175 HaloingSecondPass ();
176
177 }
178
179 NeedKernelVisit (); // Always need to visit G4 kernel.
180 ProcessView ();
181 FinishView ();
182 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
183
184}
185
186
187//////////////////////////////////////////////////////////////////////////////
188void G4OpenGLImmediateQtViewer::FinishView (
189)
190//////////////////////////////////////////////////////////////////////////////
191//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
192{
193 printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
194// // if(!fHDC) return;
195
196// glFlush ();
197 printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
198
199 // Empty the Windows message queue :
200// MSG event;
201// while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
202// ::TranslateMessage(&event);
203// ::DispatchMessage (&event);
204// }
205}
206
207
208void G4OpenGLImmediateQtViewer::resizeGL(
209 int width
210,int height)
211{
212 printf("G4OpenGLImmediateQtViewer::resizeGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
213
214 int side = qMin(width, height);
215 glViewport((width - side) / 2, (height - side) / 2, side, side);
216 glMatrixMode(GL_PROJECTION);
217 glLoadIdentity();
218 glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
219 glMatrixMode(GL_MODELVIEW);
220
221 printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
222}
223
224void G4OpenGLImmediateQtViewer::paintGL()
225 {
226 if (!readyToPaint)
227 return;
228// printf("GLWidget::paintGL\n");
229// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
230// glLoadIdentity();
231// glTranslated(0.0, 0.0, -10.0);
232// glRotated(xRot / 16.0, 1.0, 0.0, 0.0);
233// glRotated(yRot / 16.0, 0.0, 1.0, 0.0);
234// glRotated(zRot / 16.0, 0.0, 0.0, 1.0);
235// glCallList(object);
236// printf("GLWidget::paintGL END\n");
237// printf("G4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
238// float b=3;
239
240 WinSize_x = (G4int) width();
241 WinSize_y = (G4int) height();
242
243 glViewport (0, 0, width(), height());
244
245 SetView();
246// // printf("before ClearView\n");
247// // makeCurrent();
248// // for (int a=0;a<100000000;a++) {b = b/3.1456;}
249// printf(" ClearView\n");
250 ClearView (); //ok, put the background correct
251 DrawView2();
252// // ShowView();
253// // printf("before ClearView\n");
254// // ClearView (); //ok, put the background correct
255// // FIXME
256 FinishView();
257// // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
258// // glLoadIdentity();
259// // glTranslated(0.0, 0.0, -10.0);
260
261// printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
262 }
263
264
265
266
267 GLuint G4OpenGLImmediateQtViewer::makeObject()
268 {
269 GLuint list = glGenLists(1);
270 glNewList(list, GL_COMPILE);
271
272 glBegin(GL_QUADS);
273
274 GLdouble x1 = +0.06;
275 GLdouble y1 = -0.14;
276 GLdouble x2 = +0.14;
277 GLdouble y2 = -0.06;
278 GLdouble x3 = +0.08;
279 GLdouble y3 = +0.00;
280 GLdouble x4 = +0.30;
281 GLdouble y4 = +0.22;
282
283 quad(x1, y1, x2, y2, y2, x2, y1, x1);
284 quad(x3, y3, x4, y4, y4, x4, y3, x3);
285
286 extrude(x1, y1, x2, y2);
287 extrude(x2, y2, y2, x2);
288 extrude(y2, x2, y1, x1);
289 extrude(y1, x1, x1, y1);
290 extrude(x3, y3, x4, y4);
291 extrude(x4, y4, y4, x4);
292 extrude(y4, x4, y3, x3);
293
294 const double Pi = 3.14159265358979323846;
295 const int NumSectors = 200;
296
297 for (int i = 0; i < NumSectors; ++i) {
298 double angle1 = (i * 2 * Pi) / NumSectors;
299 GLdouble x5 = 0.30 * sin(angle1);
300 GLdouble y5 = 0.30 * cos(angle1);
301 GLdouble x6 = 0.20 * sin(angle1);
302 GLdouble y6 = 0.20 * cos(angle1);
303
304 double angle2 = ((i + 1) * 2 * Pi) / NumSectors;
305 GLdouble x7 = 0.20 * sin(angle2);
306 GLdouble y7 = 0.20 * cos(angle2);
307 GLdouble x8 = 0.30 * sin(angle2);
308 GLdouble y8 = 0.30 * cos(angle2);
309
310 quad(x5, y5, x6, y6, x7, y7, x8, y8);
311
312 extrude(x6, y6, x7, y7);
313 extrude(x8, y8, x5, y5);
314 }
315
316 glEnd();
317
318 glEndList();
319 return list;
320 }
321
322 void G4OpenGLImmediateQtViewer::quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
323 GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4)
324 {
325 qglColor(trolltechGreen);
326
327 glVertex3d(x1, y1, -0.05);
328 glVertex3d(x2, y2, -0.05);
329 glVertex3d(x3, y3, -0.05);
330 glVertex3d(x4, y4, -0.05);
331
332 glVertex3d(x4, y4, +0.05);
333 glVertex3d(x3, y3, +0.05);
334 glVertex3d(x2, y2, +0.05);
335 glVertex3d(x1, y1, +0.05);
336 }
337
338 void G4OpenGLImmediateQtViewer::extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
339 {
340 qglColor(trolltechGreen.dark(250 + int(100 * x1)));
341
342 glVertex3d(x1, y1, +0.05);
343 glVertex3d(x2, y2, +0.05);
344 glVertex3d(x2, y2, -0.05);
345 glVertex3d(x1, y1, -0.05);
346 }
347
348#endif
Note: See TracBrowser for help on using the repository browser.