source: trunk/geant4/visualization/OpenGL/src/G4OpenGLImmediateQtViewer.cc@ 561

Last change on this file since 561 was 559, checked in by garnier, 18 years ago

r721@mac-90108: laurentgarnier | 2007-07-13 12:20:45 +0200
Init OK Run OK, mais le resize NOK

  • Property svn:mime-type set to text/cpp
File size: 8.1 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLImmediateQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLImmediateViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLImmediateQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer
41(G4OpenGLImmediateSceneHandler& sceneHandler,
42 const G4String& name):
43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLImmediateViewer (sceneHandler),
47 QGLWidget() // FIXME : gerer le pb du parent !
48 {
49 nbPaint =0;
50 if (fViewId < 0) return; // In case error in base class instantiation.
51}
52
53G4OpenGLImmediateQtViewer::~G4OpenGLImmediateQtViewer() {
54 printf("GLWidget::~GLWidget \n");
55 makeCurrent();
56 printf("GLWidget::~GLWidget END\n");
57}
58
59void G4OpenGLImmediateQtViewer::Initialise() {
60 printf("GLWidget::Initialise \n");
61 printf("readyToPaint = false \n");
62 readyToPaint = false;
63 // printf("G4OpenGLImmediateQtViewer::Initialise () 1\n");
64 // CreateGLQtContext ();
65 printf("G4OpenGLImmediateQtViewer::Initialise () 2\n");
66
67 CreateMainWindow (this);
68 printf("G4OpenGLImmediateQtViewer::Initialise () 3\n");
69
70 // CreateFontLists (); // FIXME Does nothing!
71
72 printf("readyToPaint = true \n");
73 readyToPaint = true;
74
75 // First Draw
76 SetView();
77 // // printf("before ClearView\n");
78 // // makeCurrent();
79 // // for (int a=0;a<100000000;a++) {b = b/3.1456;}
80 printf(" ClearView\n");
81 ClearView (); //ok, put the background correct
82 // DrawView2();
83 ShowView();
84 // printf("before ClearView\n");
85 // ClearView (); //ok, put the background correct
86// // FIXME
87 FinishView();
88}
89
90void G4OpenGLImmediateQtViewer::initializeGL () {
91
92 InitializeGLView ();
93
94 printf("G4OpenGLImmediateQtViewer::InitialiseGL () 1\n");
95
96 // glDrawBuffer (GL_FRONT); // FIXME : Ne marche pas avec cette ligne, mais affiche le run correctement...
97 // clear the buffers and window.
98 ClearView ();
99 // printf("G4OpenGLImmediateQtViewer::InitialiseGL () 2\n");
100 FinishView ();
101
102 // If a double buffer context has been forced upon us, ignore the
103 // back buffer for this OpenGLImmediate view.
104
105
106 glDepthFunc (GL_LEQUAL);
107 glDepthMask (GL_TRUE);
108
109 printf("G4OpenGLImmediateQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
110}
111
112
113void G4OpenGLImmediateQtViewer::DrawView () {
114
115 printf("G4OpenGLImmediateQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
116 // glDraw();
117 DrawView2();
118 printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
119
120}
121
122void G4OpenGLImmediateQtViewer::DrawView2 () {
123
124 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
125 // If a double buffer context has been forced upon us, ignore the
126 // back buffer for this OpenGLImmediate view.
127 // glDrawBuffer (GL_FRONT);
128
129 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
130
131 //Make sure current viewer is attached and clean...
132 //Qt version needed
133 //glXMakeCurrent (dpy, win, cx);
134 glViewport (0, 0, WinSize_x, WinSize_y);
135
136 if(style!=G4ViewParameters::hlr &&
137 haloing_enabled) {
138 printf("G4OpenGLImmediateQtViewer::DrawView2 DANS LE IF\n");
139
140 HaloingFirstPass ();
141 NeedKernelVisit ();
142 ProcessView ();
143 glFlush ();
144
145 HaloingSecondPass ();
146
147 }
148
149 NeedKernelVisit (); // Always need to visit G4 kernel.
150 ProcessView ();
151 FinishView ();
152 printf("G4OpenGLImmediateQtViewer::DrawView2 %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
153 readyToPaint = false;
154}
155
156
157//////////////////////////////////////////////////////////////////////////////
158void G4OpenGLImmediateQtViewer::FinishView (
159)
160//////////////////////////////////////////////////////////////////////////////
161//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
162{
163 printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
164// // if(!fHDC) return;
165
166 glFlush ();
167 printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
168
169 // Empty the Windows message queue :
170// MSG event;
171// while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
172// ::TranslateMessage(&event);
173// ::DispatchMessage (&event);
174// }
175}
176
177
178void G4OpenGLImmediateQtViewer::resizeGL(
179 int width
180,int height)
181{
182 printf("G4OpenGLImmediateQtViewer::resizeGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
183
184 int side = qMin(width, height);
185 glViewport((width - side) / 2, (height - side) / 2, side, side);
186 glMatrixMode(GL_PROJECTION);
187 glLoadIdentity();
188 glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
189 glMatrixMode(GL_MODELVIEW);
190
191 printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
192}
193
194void G4OpenGLImmediateQtViewer::paintEvent (
195 QPaintEvent * event
196 )
197{
198// printf("G4OpenGLImmediateQtViewer::paintEvent VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
199// printf("Type of Event %d \n",event->type());
200// printf("G4OpenGLImmediateQtViewer::paintEvent ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
201 return paintGL();
202}
203
204
205void G4OpenGLImmediateQtViewer::paintGL()
206 {
207 if (!readyToPaint)
208 return;
209 // DO NOT RESIZE IF SIZE HAS NOT CHANGE
210 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
211 return;
212 }
213 nbPaint++;
214 printf("\n\nG4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d\n",nbPaint);
215 WinSize_x = (G4int) width();
216 WinSize_y = (G4int) height();
217
218 glViewport (0, 0, width(), height());
219
220 SetView();
221// // printf("before ClearView\n");
222// // makeCurrent();
223// // for (int a=0;a<100000000;a++) {b = b/3.1456;}
224 printf(" ClearView\n");
225 // ClearView (); //ok, put the background correct
226 DrawView2();
227 readyToPaint = true; // could be set to false by DrawView
228
229 // INIT ok RUN nok ShowView();
230 // printf("before ClearView\n");
231 // ClearView (); //ok, put the background correct
232// // FIXME
233// INIT ok RUN nok FinishView();
234// // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
235// // glLoadIdentity();
236// // glTranslated(0.0, 0.0, -10.0);
237
238 printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n\n\n");
239 }
240
241
242#endif
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