source: trunk/geant4/visualization/OpenGL/src/G4OpenGLImmediateQtViewer.cc @ 542

Last change on this file since 542 was 542, checked in by garnier, 17 years ago

r688@mac-90108: laurentgarnier | 2007-07-06 18:41:19 +0200
mise a jour de la visu OpenGl. Ne marche pas encore, en version lente

  • Property svn:mime-type set to text/cpp
File size: 5.7 KB
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25//
26//
27// $Id: G4OpenGLImmediateQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLImmediateViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLImmediateQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer
41(G4OpenGLImmediateSceneHandler& sceneHandler,
42 const G4String&  name):
43G4OpenGLViewer (sceneHandler),
44G4OpenGLQtViewer (sceneHandler),
45G4OpenGLImmediateViewer (sceneHandler),
46G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name) {
47
48  if (fViewId < 0) return;  // In case error in base class instantiation.
49}
50
51void G4OpenGLImmediateQtViewer::Initialise () {
52
53  readyToPaint = false;
54
55// ensure a suitable window was found
56
57  printf("G4OpenGLImmediateQtViewer::Initialise () 1\n");
58  CreateGLQtContext ();
59
60  CreateMainWindow (this);
61  CreateFontLists ();
62
63  // If a double buffer context has been forced upon us, ignore the
64  // back buffer for this OpenGLImmediate view.
65  glDrawBuffer (GL_FRONT);
66
67  // clear the buffers and window.
68  ClearView ();
69  FinishView ();
70
71  glDepthFunc (GL_LEQUAL);
72  glDepthMask (GL_TRUE);
73
74  readyToPaint = true;
75}
76
77void G4OpenGLImmediateQtViewer::DrawView () {
78
79  printf("G4OpenGLImmediateQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
80  // If a double buffer context has been forced upon us, ignore the
81  // back buffer for this OpenGLImmediate view.
82  glDrawBuffer (GL_FRONT);
83
84  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
85
86  //Make sure current viewer is attached and clean...
87  //Qt version needed
88  //glXMakeCurrent (dpy, win, cx);
89  glViewport (0, 0, WinSize_x, WinSize_y);
90
91  if(style!=G4ViewParameters::hlr &&
92     haloing_enabled) {
93
94    HaloingFirstPass ();
95    NeedKernelVisit ();
96    ProcessView ();
97    glFlush ();
98
99    HaloingSecondPass ();
100
101  }
102
103  NeedKernelVisit ();  // Always need to visit G4 kernel.
104  ProcessView ();
105  FinishView ();
106  printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
107
108}
109
110
111//////////////////////////////////////////////////////////////////////////////
112void G4OpenGLImmediateQtViewer::FinishView (
113)
114//////////////////////////////////////////////////////////////////////////////
115//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
116{
117  printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
118  //    if(!fHDC) return;
119
120  glFlush ();
121  printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
122
123  // Empty the Windows message queue :
124//   MSG event;
125//   while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
126//     ::TranslateMessage(&event);
127//     ::DispatchMessage (&event);
128//   }
129}
130
131
132void G4OpenGLImmediateQtViewer::resizeGL(
133 int width
134,int height)
135{
136  printf("G4OpenGLImmediateQtViewer::resizeGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
137  int side = qMin(width, height);
138  glViewport((width - side) / 2, (height - side) / 2, side, side);
139  glMatrixMode(GL_PROJECTION);
140  glLoadIdentity();
141  glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
142  glMatrixMode(GL_MODELVIEW);
143  printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
144}
145
146void G4OpenGLImmediateQtViewer::paintGL()
147 {
148  printf("G4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV \n");
149  if (!readyToPaint)
150    return;
151
152  WinSize_x = (G4int) width();
153  WinSize_y = (G4int) height();
154
155  glViewport (0, 0, width(), height());
156
157  SetView();
158  ClearView (); //ok, put the background correct
159  float b=3;
160  for (int a=0;a<100000000;a++) {b = b/3.1456;}
161  DrawView();
162  for (int a=0;a<100000000;a++) {b = b/3.1456;}
163  ShowView();
164  for (int a=0;a<100000000;a++) {b = b/3.1456;}
165  //  makeCurrent();
166  printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
167  // FIXME
168  //  FinishView();
169  //  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
170  //  glLoadIdentity();
171  //  glTranslated(0.0, 0.0, -10.0);
172 }
173#endif
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