[530] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4OpenGLQtViewer.cc,v 1.17 2006/06/29 21:19:36 gunter Exp $ |
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| 28 | // GEANT4 tag $Name: geant4-08-01-patch-01 $ |
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| 29 | // |
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| 30 | // |
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| 31 | // G4OpenGLQtViewer : Class to provide Qt specific |
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| 32 | // functionality for OpenGL in GEANT4 |
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| 33 | // |
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| 34 | // 27/06/2003 : G.Barrand : implementation (at last !). |
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| 35 | |
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| 36 | #ifdef G4VIS_BUILD_OPENGLQT_DRIVER |
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| 37 | |
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| 38 | #include "G4OpenGLQtViewer.hh" |
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| 39 | |
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| 40 | #include "G4ios.hh" |
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| 41 | #include "G4VisExtent.hh" |
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| 42 | #include "G4LogicalVolume.hh" |
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| 43 | #include "G4VSolid.hh" |
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| 44 | #include "G4Point3D.hh" |
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| 45 | #include "G4Normal3D.hh" |
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| 46 | |
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| 47 | |
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| 48 | ////////////////////////////////////////////////////////////////////////////// |
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| 49 | /** |
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| 50 | Implementation of virtual method of G4VViewer |
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| 51 | */ |
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| 52 | void G4OpenGLQtViewer::SetView ( |
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| 53 | ) |
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| 54 | ////////////////////////////////////////////////////////////////////////////// |
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| 55 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 56 | { |
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| 57 | printf("G4OpenGLQtViewer::SetView \n"); |
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| 58 | // if(!fHDC) return; |
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| 59 | // if(!fHGLRC) return; |
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| 60 | // ::wglMakeCurrent(fHDC,fHGLRC); |
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| 61 | // G4OpenGLViewer::SetView (); |
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| 62 | } |
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| 63 | |
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| 64 | ////////////////////////////////////////////////////////////////////////////// |
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| 65 | /** |
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| 66 | Implementation of virtual method of G4VViewer |
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| 67 | */ |
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| 68 | void G4OpenGLQtViewer::ClearView ( |
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| 69 | ) |
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| 70 | ////////////////////////////////////////////////////////////////////////////// |
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| 71 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 72 | { |
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| 73 | printf("G4OpenGLQtViewer::ClearView \n"); |
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| 74 | } |
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| 75 | |
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| 76 | |
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| 77 | ////////////////////////////////////////////////////////////////////////////// |
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| 78 | /** |
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| 79 | Implementation of virtual method of G4VViewer |
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| 80 | */ |
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| 81 | void G4OpenGLQtViewer::DrawView ( |
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| 82 | ) |
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| 83 | ////////////////////////////////////////////////////////////////////////////// |
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| 84 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 85 | { |
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| 86 | printf("G4OpenGLQtViewer::DrawView \n"); |
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| 87 | } |
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| 88 | |
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| 89 | ////////////////////////////////////////////////////////////////////////////// |
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| 90 | /** |
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| 91 | Implementation of virtual method of G4VViewer |
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| 92 | */ |
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| 93 | void G4OpenGLQtViewer::ShowView ( |
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| 94 | ) |
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| 95 | ////////////////////////////////////////////////////////////////////////////// |
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| 96 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 97 | { |
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| 98 | printf("G4OpenGLQtViewer::ShowView \n"); |
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| 99 | // if(!fHDC) return; |
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| 100 | // glFlush (); |
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| 101 | // // Empty the Windows message queue : |
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| 102 | // MSG event; |
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| 103 | // while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) { |
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| 104 | // ::TranslateMessage(&event); |
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| 105 | // ::DispatchMessage (&event); |
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| 106 | // } |
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| 107 | } |
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| 108 | |
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| 109 | |
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| 110 | // ////////////////////////////////////////////////////////////////////////////// |
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| 111 | // void G4OpenGLQtViewer::GetQtConnection ( |
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| 112 | // ) |
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| 113 | // ////////////////////////////////////////////////////////////////////////////// |
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| 114 | // //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 115 | // { |
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| 116 | // } |
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| 117 | |
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| 118 | ////////////////////////////////////////////////////////////////////////////// |
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| 119 | void G4OpenGLQtViewer::CreateGLQtContext ( |
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| 120 | ) |
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| 121 | ////////////////////////////////////////////////////////////////////////////// |
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| 122 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 123 | { |
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| 124 | printf("G4OpenGLQtViewer::CreateGLQtContext \n"); |
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| 125 | } |
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| 126 | |
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| 127 | ////////////////////////////////////////////////////////////////////////////// |
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| 128 | void G4OpenGLQtViewer::CreateMainWindow ( |
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| 129 | ) |
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| 130 | ////////////////////////////////////////////////////////////////////////////// |
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| 131 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 132 | { |
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| 133 | printf("G4OpenGLQtViewer::CreateMainWindow \n"); |
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| 134 | // if(fWindow) return; //Done. |
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| 135 | |
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| 136 | // // Bill Gates stuff... |
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| 137 | // static const char className[] = "G4OpenGLQt"; |
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| 138 | // static bool done = false; |
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| 139 | // if(done==false) { |
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| 140 | // WNDCLASS wc; |
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| 141 | // wc.style = CS_HREDRAW | CS_VREDRAW; |
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| 142 | // wc.lpfnWndProc = (WNDPROC)WindowProc; |
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| 143 | // wc.cbClsExtra = 0; |
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| 144 | // wc.cbWndExtra = 0; |
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| 145 | // wc.hInstance = ::GetModuleHandle(NULL); |
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| 146 | // wc.hIcon = LoadIcon (NULL, IDI_APPLICATION); |
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| 147 | // wc.hCursor = LoadCursor(NULL,IDC_CROSS); |
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| 148 | // wc.hbrBackground = NULL; |
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| 149 | // wc.lpszMenuName = className; |
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| 150 | // wc.lpszClassName = className; |
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| 151 | // ::RegisterClass(&wc); |
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| 152 | // done = true; |
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| 153 | // } |
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| 154 | |
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| 155 | // WinSize_x = 400; |
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| 156 | // WinSize_y = 400; |
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| 157 | // if (WinSize_x < fVP.GetWindowSizeHintX ()) |
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| 158 | // WinSize_x = fVP.GetWindowSizeHintX (); |
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| 159 | // if (WinSize_y < fVP.GetWindowSizeHintY ()) |
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| 160 | // WinSize_y = fVP.GetWindowSizeHintY (); |
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| 161 | |
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| 162 | // fWindow = ::CreateWindow(className,fName.c_str(), |
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| 163 | // WS_OVERLAPPEDWINDOW, |
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| 164 | // //WS_CHILD | WS_VISIBLE, |
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| 165 | // 0,0, |
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| 166 | // WinSize_x,WinSize_y, |
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| 167 | // NULL, NULL, |
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| 168 | // ::GetModuleHandle(NULL), |
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| 169 | // NULL); |
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| 170 | // if(!fWindow) return; |
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| 171 | |
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| 172 | // ::SetWindowLong(fWindow,GWL_USERDATA,LONG(this)); |
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| 173 | |
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| 174 | // // initialize OpenGL rendering : |
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| 175 | // fHDC = ::GetDC(fWindow); |
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| 176 | // if( fHDC && (SetWindowPixelFormat(fHDC)==TRUE) ) { |
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| 177 | // fHGLRC = ::wglCreateContext(fHDC); |
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| 178 | // } |
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| 179 | |
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| 180 | // if(fHDC && fHGLRC) { |
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| 181 | // ::wglMakeCurrent(fHDC,fHGLRC); |
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| 182 | // } |
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| 183 | |
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| 184 | // ::SetForegroundWindow(fWindow); |
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| 185 | // ::ShowWindow(fWindow,SW_SHOWDEFAULT); |
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| 186 | // ::UpdateWindow(fWindow); |
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| 187 | // ::DrawMenuBar(fWindow); |
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| 188 | } |
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| 189 | |
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| 190 | ////////////////////////////////////////////////////////////////////////////// |
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| 191 | G4OpenGLQtViewer::G4OpenGLQtViewer ( |
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| 192 | G4OpenGLSceneHandler& scene |
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| 193 | ) |
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| 194 | :G4VViewer (scene, -1) |
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| 195 | ,G4OpenGLViewer (scene) |
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| 196 | //,fWindow(0) |
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| 197 | //,fHDC(0) |
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| 198 | //,fHGLRC(0) |
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| 199 | ////////////////////////////////////////////////////////////////////////////// |
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| 200 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 201 | { |
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| 202 | printf("G4OpenGLQtViewer::G4OpenGLQtViewer \n"); |
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| 203 | } |
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| 204 | |
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| 205 | ////////////////////////////////////////////////////////////////////////////// |
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| 206 | G4OpenGLQtViewer::~G4OpenGLQtViewer ( |
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| 207 | ) |
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| 208 | ////////////////////////////////////////////////////////////////////////////// |
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| 209 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 210 | { |
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| 211 | printf("G4OpenGLQtViewer::~G4OpenGLQtViewer \n"); |
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| 212 | // // This is the end (Jim Morisson). |
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| 213 | // if (fViewId >= 0) { |
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| 214 | // if(wglGetCurrentContext()!=NULL) wglMakeCurrent(NULL,NULL); |
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| 215 | // if(fHGLRC) { |
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| 216 | // wglDeleteContext(fHGLRC); |
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| 217 | // fHGLRC = NULL; |
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| 218 | // } |
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| 219 | |
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| 220 | // if(fWindow) { |
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| 221 | // ::SetWindowLong(fWindow,GWL_USERDATA,LONG(NULL)); |
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| 222 | // if(fHDC) ::ReleaseDC(fWindow,fHDC); |
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| 223 | // ::DestroyWindow(fWindow); |
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| 224 | // } |
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| 225 | // } |
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| 226 | } |
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| 227 | |
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| 228 | // ////////////////////////////////////////////////////////////////////////////// |
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| 229 | // LRESULT CALLBACK G4OpenGLQtViewer::WindowProc ( |
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| 230 | // HWND aWindow |
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| 231 | // ,UINT aMessage |
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| 232 | // ,WPARAM aWParam |
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| 233 | // ,LPARAM aLParam |
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| 234 | // ) |
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| 235 | // ////////////////////////////////////////////////////////////////////////////// |
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| 236 | // //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 237 | // { |
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| 238 | /* |
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| 239 | switch (aMessage) { |
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| 240 | case WM_PAINT:{ |
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| 241 | printf("debug : PAINT\n"); |
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| 242 | HDC hDC; |
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| 243 | PAINTSTRUCT ps; |
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| 244 | hDC = BeginPaint(aWindow,&ps); |
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| 245 | if(This) { |
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| 246 | // FIXME : To have an automatic refresh someone have to redraw here. |
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| 247 | } |
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| 248 | EndPaint(aWindow, &ps); |
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| 249 | |
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| 250 | //FIXME : have to handle WM_RESIZE |
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| 251 | //pView->WinSize_x = (G4int) width; |
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| 252 | //pView->WinSize_y = (G4int) height; |
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| 253 | G4OpenGLQtViewer* This = |
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| 254 | (G4OpenGLQtViewer*)::GetWindowLong(aWindow,GWL_USERDATA); |
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| 255 | if(This) { |
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| 256 | This->SetView(); |
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| 257 | glViewport(0,0,This->WinSize_x,This->WinSize_y); |
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| 258 | This->ClearView(); |
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| 259 | This->DrawView(); |
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| 260 | // WARNING : the below empty the Windows message queue... |
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| 261 | This->FinishView(); |
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| 262 | } |
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| 263 | } return 0; |
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| 264 | default: |
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| 265 | return DefWindowProc(aWindow,aMessage,aWParam,aLParam); |
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| 266 | } |
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| 267 | */ |
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| 268 | // return DefWindowProc(aWindow,aMessage,aWParam,aLParam); |
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| 269 | // } |
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| 270 | |
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| 271 | // ////////////////////////////////////////////////////////////////////////////// |
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| 272 | // bool G4OpenGLQtViewer::SetWindowPixelFormat( |
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| 273 | // HDC aHdc |
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| 274 | // ) |
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| 275 | // ////////////////////////////////////////////////////////////////////////////// |
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| 276 | // //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 277 | // { |
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| 278 | // // The ungessable... |
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| 279 | |
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| 280 | // PIXELFORMATDESCRIPTOR pfd; |
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| 281 | // pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); |
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| 282 | // pfd.nVersion = 1; |
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| 283 | // pfd.dwFlags = |
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| 284 | // PFD_DRAW_TO_WINDOW | |
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| 285 | // PFD_SUPPORT_OPENGL | |
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| 286 | // PFD_DOUBLEBUFFER | |
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| 287 | // PFD_STEREO_DONTCARE; |
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| 288 | // pfd.iPixelType = PFD_TYPE_RGBA; |
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| 289 | // pfd.cColorBits = 32; |
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| 290 | // pfd.cRedBits = 8; |
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| 291 | // pfd.cRedShift = 16; |
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| 292 | // pfd.cGreenBits = 8; |
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| 293 | // pfd.cGreenShift = 8; |
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| 294 | // pfd.cBlueBits = 8; |
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| 295 | // pfd.cBlueShift = 0; |
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| 296 | // pfd.cAlphaBits = 0; |
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| 297 | // pfd.cAlphaShift = 0; |
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| 298 | // pfd.cAccumBits = 64; |
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| 299 | // pfd.cAccumRedBits = 16; |
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| 300 | // pfd.cAccumGreenBits = 16; |
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| 301 | // pfd.cAccumBlueBits = 16; |
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| 302 | // pfd.cAccumAlphaBits = 0; |
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| 303 | // pfd.cDepthBits = 32; |
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| 304 | // pfd.cStencilBits = 8; |
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| 305 | // pfd.cAuxBuffers = 0; |
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| 306 | // pfd.iLayerType = PFD_MAIN_PLANE; |
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| 307 | // pfd.bReserved = 0; |
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| 308 | // pfd.dwLayerMask = 0; |
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| 309 | // pfd.dwVisibleMask = 0; |
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| 310 | // pfd.dwDamageMask = 0; |
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| 311 | |
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| 312 | // int pixelIndex = ::ChoosePixelFormat(aHdc,&pfd); |
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| 313 | // if (pixelIndex==0) { |
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| 314 | // pixelIndex = 1; |
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| 315 | // if (::DescribePixelFormat(aHdc, |
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| 316 | // pixelIndex, |
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| 317 | // sizeof(PIXELFORMATDESCRIPTOR), |
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| 318 | // &pfd)==0) { |
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| 319 | // return false; |
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| 320 | // } |
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| 321 | // } |
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| 322 | // if (::SetPixelFormat(aHdc,pixelIndex,&pfd)==FALSE) return false; |
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| 323 | // return true; |
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| 324 | //} |
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| 325 | |
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| 326 | |
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| 327 | #endif |
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