| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4OpenGLQtViewer.cc,v 1.17 2006/06/29 21:19:36 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-08-01-patch-01 $
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| 29 | //
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| 30 | //
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| 31 | // G4OpenGLQtViewer : Class to provide Qt specific
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| 32 | // functionality for OpenGL in GEANT4
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| 33 | //
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| 34 | // 27/06/2003 : G.Barrand : implementation (at last !).
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| 35 |
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| 36 | #ifdef G4VIS_BUILD_OPENGLQT_DRIVER
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| 37 |
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| 38 | #include "G4OpenGLQtViewer.hh"
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| 39 |
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| 40 | #include "G4ios.hh"
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| 41 | #include "G4VisExtent.hh"
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| 42 | #include "G4LogicalVolume.hh"
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| 43 | #include "G4VSolid.hh"
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| 44 | #include "G4Point3D.hh"
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| 45 | #include "G4Normal3D.hh"
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| 46 | #include "G4Scene.hh"
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| 47 |
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| 48 | #include "G4Qt.hh"
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| 49 | #include "G4UIsession.hh"
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| 50 | #include "G4UImanager.hh"
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| 51 | #include <QtGui/qboxlayout.h>
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| 52 | #include <QtGui/qdialog.h>
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| 53 | #include <QtGui/qmenu.h>
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| 54 | #include <QFileDialog.h>
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| 55 |
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| 56 | //////////////////////////////////////////////////////////////////////////////
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| 57 | /**
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| 58 | Implementation of virtual method of G4VViewer
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| 59 | */
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| 60 | void G4OpenGLQtViewer::SetView (
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| 61 | )
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| 62 | //////////////////////////////////////////////////////////////////////////////
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| 63 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 64 | {
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| 65 | printf("G4OpenGLQtViewer::SetView ++++++++++++++++++++\n");
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| 66 | // if(!fHDC) return;
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| 67 | // if(!fHGLRC) return;
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| 68 | // ::wglMakeCurrent(fHDC,fHGLRC);
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| 69 | // fWindow->makeCurrent();
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| 70 | G4OpenGLViewer::SetView ();
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| 71 | printf("G4OpenGLQtViewer::SetView --------------------\n");
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| 72 | }
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| 73 |
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| 74 |
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| 75 |
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| 76 | //////////////////////////////////////////////////////////////////////////////
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| 77 | /**
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| 78 | Implementation of virtual method of G4VViewer
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| 79 | */
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| 80 | void G4OpenGLQtViewer::ShowView (
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| 81 | )
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| 82 | //////////////////////////////////////////////////////////////////////////////
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| 83 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 84 | {
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| 85 | printf("G4OpenGLQtViewer::ShowView +++++++++++++++++++++\n");
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| 86 | glFlush ();
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| 87 | GLWindow->activateWindow();
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| 88 | printf("G4OpenGLQtViewer::ShowView -----------------------\n");
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| 89 |
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| 90 | // // Empty the Windows message queue :
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| 91 | // MSG event;
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| 92 | // while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
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| 93 | // ::TranslateMessage(&event);
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| 94 | // ::DispatchMessage (&event);
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| 95 | // }
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| 96 | }
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| 97 |
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| 98 |
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| 99 |
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| 100 | //////////////////////////////////////////////////////////////////////////////
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| 101 | void G4OpenGLQtViewer::CreateGLQtContext (
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| 102 | )
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| 103 | //////////////////////////////////////////////////////////////////////////////
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| 104 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 105 | {
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| 106 | printf("G4OpenGLQtViewer::CreateGLQtContext \n");
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| 107 | }
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| 108 |
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| 109 |
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| 110 | //////////////////////////////////////////////////////////////////////////////
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| 111 | void G4OpenGLQtViewer::CreateMainWindow (
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| 112 | QGLWidget* glWidget
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| 113 | )
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| 114 | //////////////////////////////////////////////////////////////////////////////
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| 115 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 116 | {
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| 117 |
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| 118 | if(fWindow) return; //Done.
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| 119 | printf("G4OpenGLQtViewer::CreateMainWindow glWidget\n");
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| 120 |
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| 121 | // launch Qt if not
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| 122 | G4Qt* interactorManager = G4Qt::getInstance ();
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| 123 | // G4UImanager* UI = G4UImanager::GetUIpointer();
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| 124 |
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| 125 | fWindow = glWidget ;
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| 126 | // fWindow->makeCurrent();
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| 127 |
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| 128 | // create window
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| 129 | if (((QApplication*)interactorManager->GetMainInteractor())) {
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| 130 | // look for the main window
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| 131 | bool found = false;
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| 132 | foreach (QWidget *widget, QApplication::allWidgets()) {
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| 133 | if ((found== false) && (widget->inherits("QMainWindow"))) {
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| 134 | GLWindow = new QDialog(widget);
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| 135 | found = true;
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| 136 | }
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| 137 | }
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| 138 | if (found==false) {
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| 139 | GLWindow = new QDialog();
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| 140 | }
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| 141 | } else {
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| 142 | GLWindow = new QDialog();
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| 143 | }
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| 144 |
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| 145 | QHBoxLayout *mainLayout = new QHBoxLayout;
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| 146 |
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| 147 | mainLayout->addWidget(fWindow);
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| 148 | GLWindow->setLayout(mainLayout);
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| 149 | GLWindow->setWindowTitle("QGl Viewer");
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| 150 | GLWindow->resize(300, 300);
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| 151 | GLWindow->move(900,300);
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| 152 | GLWindow->show();
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| 153 |
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| 154 | WinSize_x = 400;
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| 155 | WinSize_y = 400;
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| 156 | if (WinSize_x < fVP.GetWindowSizeHintX ())
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| 157 | WinSize_x = fVP.GetWindowSizeHintX ();
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| 158 | if (WinSize_y < fVP.GetWindowSizeHintY ())
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| 159 | WinSize_y = fVP.GetWindowSizeHintY ();
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| 160 |
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| 161 | if(!fWindow) return;
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| 162 | printf("G4OpenGLQtViewer::CreateMainWindow glWidget END\n");
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| 163 |
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| 164 | if (!fContextMenu)
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| 165 | createPopupMenu();
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| 166 |
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| 167 | }
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| 168 |
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| 169 | //////////////////////////////////////////////////////////////////////////////
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| 170 | G4OpenGLQtViewer::G4OpenGLQtViewer (
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| 171 | G4OpenGLSceneHandler& scene
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| 172 | )
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| 173 | :G4VViewer (scene, -1)
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| 174 | ,G4OpenGLViewer (scene)
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| 175 | ,fWindow(0)
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| 176 | ,fContextMenu(0)
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| 177 | ,fMouseAction(true)
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| 178 | {
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| 179 | printf("G4OpenGLQtViewer::G4OpenGLQtViewer \n");
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| 180 | }
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| 181 |
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| 182 | //////////////////////////////////////////////////////////////////////////////
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| 183 | G4OpenGLQtViewer::~G4OpenGLQtViewer (
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| 184 | )
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| 185 | //////////////////////////////////////////////////////////////////////////////
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| 186 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 187 | {
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| 188 | printf("G4OpenGLQtViewer::~G4OpenGLQtViewer \n");
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| 189 | delete fContextMenu;
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| 190 | }
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| 191 |
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| 192 |
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| 193 | /**
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| 194 | Create a popup menu for the widget. This menu is activated by right-mouse click
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| 195 | */
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| 196 | void G4OpenGLQtViewer::createPopupMenu() {
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| 197 |
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| 198 | fContextMenu = new QMenu("All");
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| 199 |
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| 200 | QMenu *mMouseAction = fContextMenu->addMenu("&Mouse action");
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| 201 | QAction *rotate = mMouseAction->addAction("&Rotate scene");
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| 202 | QAction *move = mMouseAction->addAction("&Move scene");
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| 203 | // INIT mMouse
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| 204 | createRadioAction(rotate,move,SLOT(toggleMouseAction(bool)),1);
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| 205 |
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| 206 | //Style Menu
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| 207 | QMenu *mStyle = fContextMenu->addMenu("&Style");
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| 208 |
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| 209 | QMenu *mRepresentation = mStyle->addMenu("&Representation");
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| 210 | QAction *polyhedron = mRepresentation->addAction("Polyhedron");
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| 211 | QAction *nurbs = mRepresentation->addAction("NURBS");
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| 212 | // INIT mStyle
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| 213 | G4ViewParameters::RepStyle style;
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| 214 | style = fVP.GetRepStyle();
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| 215 | if (style == G4ViewParameters::polyhedron) {
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| 216 | createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),1);
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| 217 | } else if (style == G4ViewParameters::nurbs) {
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| 218 | createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),2);
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| 219 | } else {
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| 220 | mRepresentation->clear();
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| 221 | }
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| 222 |
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| 223 |
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| 224 | QMenu *mDrawing = mStyle->addMenu("&Drawing");
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| 225 | fDrawingWireframe = mDrawing->addAction("Wireframe");
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| 226 | fDrawingWireframe->setCheckable(true);
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| 227 | fDrawingWireframe->setChecked(true);
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| 228 | fDrawingLineRemoval = mDrawing->addAction("Hidden line removal");
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| 229 | fDrawingLineRemoval->setCheckable(true);
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| 230 | fDrawingSurfaceRemoval = mDrawing->addAction("Hidden Surface removal");
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| 231 | fDrawingSurfaceRemoval->setCheckable(true);
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| 232 | fDrawingLineSurfaceRemoval = mDrawing->addAction("Hidden line and surface removal");
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| 233 | fDrawingLineSurfaceRemoval->setCheckable(true);
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| 234 | // INIT Drawing
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| 235 | G4ViewParameters::DrawingStyle d_style;
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| 236 | d_style = fVP.GetDrawingStyle();
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| 237 |
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| 238 | fDrawingWireframe->setCheckable(true);
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| 239 | fDrawingLineRemoval->setCheckable(true);
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| 240 | fDrawingSurfaceRemoval->setCheckable(true);
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| 241 | fDrawingLineSurfaceRemoval->setCheckable(true);
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| 242 |
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| 243 | if (d_style == G4ViewParameters::wireframe) {
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| 244 | fDrawingWireframe->setChecked(true);
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| 245 | } else if (d_style == G4ViewParameters::hlr) {
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| 246 | fDrawingLineRemoval->setChecked(true);
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| 247 | } else if (d_style == G4ViewParameters::hsr) {
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| 248 | fDrawingSurfaceRemoval->setChecked(true);
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| 249 | } else if (d_style == G4ViewParameters::hlhsr) {
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| 250 | fDrawingLineSurfaceRemoval->setChecked(true);
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| 251 | } else {
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| 252 | mDrawing->clear();
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| 253 | }
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| 254 |
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| 255 | QObject ::connect(fDrawingWireframe,
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| 256 | SIGNAL(triggered(bool)),
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| 257 | this,
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| 258 | SLOT(actionDrawingWireframe()));
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| 259 | QObject ::connect(fDrawingLineRemoval,
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| 260 | SIGNAL(triggered(bool)),
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| 261 | this,
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| 262 | SLOT(actionDrawingLineRemoval()));
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| 263 | QObject ::connect(fDrawingSurfaceRemoval,
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| 264 | SIGNAL(triggered(bool)),
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| 265 | this,
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| 266 | SLOT(actionDrawingSurfaceRemoval()));
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| 267 | QObject ::connect(fDrawingLineSurfaceRemoval,
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| 268 | SIGNAL(triggered(bool)),
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| 269 | this,
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| 270 | SLOT(actionDrawingLineSurfaceRemoval()));
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| 271 |
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| 272 |
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| 273 | QMenu *mBackground = mStyle->addMenu("&Background color");
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| 274 | QAction *white = mBackground->addAction("White");
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| 275 | QAction *black = mBackground->addAction("Black");
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| 276 | if (background.GetRed() == 1. &&
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| 277 | background.GetGreen() == 1. &&
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| 278 | background.GetBlue() == 1.) {
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| 279 | createRadioAction(white,black,SLOT(toggleBackground(bool)),1);
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| 280 | } else {
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| 281 | createRadioAction(white,black,SLOT(toggleBackground(bool)),2);
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| 282 | }
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| 283 |
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| 284 |
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| 285 | // Action Menu
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| 286 | QMenu *mActions = fContextMenu->addMenu("&Actions");
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| 287 | QAction *controlPanels = mActions->addAction("Control panels");
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| 288 | QAction *exitG4 = mActions->addAction("Exit to G4Vis >");
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| 289 | QAction *createEPS = mActions->addAction("Save as ...");
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| 290 | QObject ::connect(controlPanels,
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| 291 | SIGNAL(triggered()),
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| 292 | this,
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| 293 | SLOT(actionControlPanels()));
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| 294 | QObject ::connect(exitG4,
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| 295 | SIGNAL(triggered()),
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| 296 | this,
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| 297 | SLOT(actionExitG4()));
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| 298 | QObject ::connect(createEPS,
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| 299 | SIGNAL(triggered()),
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| 300 | this,
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| 301 | SLOT(actionCreateEPS()));
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| 302 |
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| 303 |
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| 304 | // Special Menu
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| 305 | QMenu *mSpecial = fContextMenu->addMenu("S&pecial");
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| 306 | QMenu *transparency = mSpecial->addMenu("Transparency");
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| 307 | QAction *transparencyOn = transparency->addAction("On");
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| 308 | QAction *transparencyOff = transparency->addAction("Off");
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| 309 | if (transparency_enabled == false) {
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| 310 | createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),2);
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| 311 | } else if (transparency_enabled == true) {
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| 312 | createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),1);
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| 313 | } else {
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| 314 | mSpecial->clear();
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| 315 | }
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| 316 |
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| 317 |
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| 318 | QMenu *mAntialiasing = mSpecial->addMenu("Antialiasing");
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| 319 | QAction *antialiasingOn = mAntialiasing->addAction("On");
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| 320 | QAction *antialiasingOff = mAntialiasing->addAction("Off");
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| 321 | if (antialiasing_enabled == false) {
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| 322 | createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),2);
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| 323 | } else if (antialiasing_enabled == true) {
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| 324 | createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),1);
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| 325 | } else {
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| 326 | mAntialiasing->clear();
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| 327 | }
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| 328 |
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| 329 | QMenu *mHaloing = mSpecial->addMenu("Haloing");
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| 330 | QAction *haloingOn = mHaloing->addAction("On");
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| 331 | QAction *haloingOff = mHaloing->addAction("Off");
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| 332 | if (haloing_enabled == false) {
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| 333 | createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),2);
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| 334 | } else if (haloing_enabled == true) {
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| 335 | createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),1);
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| 336 | } else {
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| 337 | mHaloing->clear();
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| 338 | }
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| 339 |
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| 340 | QMenu *mAux = mSpecial->addMenu("Auxiliary edges");
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| 341 | QAction *auxOn = mAux->addAction("On");
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| 342 | QAction *auxOff = mAux->addAction("Off");
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| 343 | if (!fVP.IsAuxEdgeVisible()) {
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| 344 | createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),1);
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| 345 | } else {
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| 346 | createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),2);
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| 347 | }
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| 348 |
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| 349 |
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| 350 | QMenu *mFullScreen = mSpecial->addMenu("Full screen");
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| 351 | QAction *fullOn = mFullScreen->addAction("On");
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| 352 | QAction *fullOff = mFullScreen->addAction("Off");
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| 353 | createRadioAction(fullOn,fullOff,SLOT(toggleFullScreen(bool)),2);
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| 354 |
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| 355 | }
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| 356 |
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| 357 | void G4OpenGLQtViewer::manageContextMenuEvent(QContextMenuEvent *e)
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| 358 | {
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| 359 | if (!GLWindow) return;
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| 360 |
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| 361 | if (!fContextMenu)
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| 362 | createPopupMenu();
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| 363 |
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| 364 | // launch menu
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| 365 | if ( fContextMenu ) {
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| 366 | fContextMenu->exec( e->globalPos() );
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| 367 | // delete fContextMenu;
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| 368 | }
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| 369 | e->accept();
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| 370 | }
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| 371 |
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| 372 |
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| 373 | /**
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| 374 | Create a radio button menu. The two menu will be connected. When click on one,
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| 375 | eatch state will be invert and callback method will be called.
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| 376 | @param action1 first action to connect
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| 377 | @param action2 second action to connect
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| 378 | @param method callback method
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| 379 | @param nCheck: 1 : first action will be set true. 2 : second action will be set true
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| 380 | */
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| 381 | void G4OpenGLQtViewer::createRadioAction(QAction *action1,QAction *action2, const std::string& method,unsigned int nCheck) {
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| 382 |
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| 383 | action1->setCheckable(true);
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| 384 | action2->setCheckable(true);
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| 385 |
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| 386 | if (nCheck ==1)
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| 387 | action1->setChecked (true);
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| 388 | else
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| 389 | action2->setChecked (true);
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| 390 |
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| 391 | QObject ::connect(action1, SIGNAL(triggered(bool)),action2, SLOT(toggle()));
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| 392 | QObject ::connect(action2, SIGNAL(triggered(bool)),action1, SLOT(toggle()));
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| 393 |
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| 394 | QObject ::connect(action1, SIGNAL(toggled(bool)),this, method.c_str());
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| 395 |
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| 396 | }
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| 397 |
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| 398 | /**
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| 399 | Slot activate when drawing->wireframe menu is set
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| 400 | */
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| 401 | void G4OpenGLQtViewer::actionDrawingWireframe() {
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| 402 | emit toggleDrawingAction(1);
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| 403 | }
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| 404 |
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| 405 | /**
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| 406 | Slot activate when drawing->line removal menu is set
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| 407 | */
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| 408 | void G4OpenGLQtViewer::actionDrawingLineRemoval() {
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| 409 | emit toggleDrawingAction(2);
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| 410 | }
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| 411 |
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| 412 | /**
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| 413 | Slot activate when drawing->surface removal menu is set
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| 414 | */
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| 415 | void G4OpenGLQtViewer::actionDrawingSurfaceRemoval() {
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| 416 | emit toggleDrawingAction(3);
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| 417 | }
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| 418 |
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| 419 | /**
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| 420 | Slot activate when drawing->wireframe menu is set
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| 421 | */
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| 422 | void G4OpenGLQtViewer::actionDrawingLineSurfaceRemoval() {
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| 423 | emit toggleDrawingAction(4);
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| 424 | }
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| 425 |
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| 426 |
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| 427 | /**
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| 428 | Slot activated when drawing menu is toggle
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| 429 | Warning : When G4OpenGLStoredQtViewer::DrawView() method call,
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| 430 | KernelVisitDecision () will be call and will set the fNeedKernelVisit
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| 431 | to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations.
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| 432 | It will cause a redraw of the view
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| 433 | @param aAction : 1 wireframe, 2 line removal, 3 surface removal, 4 line & surface removal
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| 434 | @see G4OpenGLStoredQtViewer::DrawView
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| 435 | @see G4XXXStoredViewer::CompareForKernelVisit
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| 436 | */
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| 437 | void G4OpenGLQtViewer::toggleDrawingAction(int aAction) {
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| 438 |
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| 439 | G4ViewParameters::DrawingStyle d_style;
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| 440 |
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| 441 |
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| 442 | if (aAction ==1) {
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| 443 | fDrawingWireframe->setChecked (true);
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| 444 | fDrawingLineRemoval->setChecked (false);
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| 445 | fDrawingSurfaceRemoval->setChecked (false);
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| 446 | fDrawingLineSurfaceRemoval->setChecked (false);
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| 447 |
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| 448 | d_style = G4ViewParameters::wireframe;
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| 449 |
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| 450 | } else if (aAction ==2) {
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| 451 | fDrawingWireframe->setChecked (false);
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| 452 | fDrawingLineRemoval->setChecked (true);
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| 453 | fDrawingSurfaceRemoval->setChecked (false);
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| 454 | fDrawingLineSurfaceRemoval->setChecked (false);
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| 455 |
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| 456 | d_style = G4ViewParameters::hlr;
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| 457 |
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| 458 | } else if (aAction ==3) {
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| 459 | fDrawingWireframe->setChecked (false);
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| 460 | fDrawingLineRemoval->setChecked (false);
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| 461 | fDrawingSurfaceRemoval->setChecked (true);
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| 462 | fDrawingLineSurfaceRemoval->setChecked (false);
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| 463 |
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| 464 | d_style = G4ViewParameters::hsr;
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| 465 |
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| 466 | } else if (aAction ==4) {
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| 467 | fDrawingWireframe->setChecked (false);
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| 468 | fDrawingLineRemoval->setChecked (false);
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| 469 | fDrawingSurfaceRemoval->setChecked (false);
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| 470 | fDrawingLineSurfaceRemoval->setChecked (true);
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| 471 |
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| 472 | d_style = G4ViewParameters::hlhsr;
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| 473 | }
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| 474 | fVP.SetDrawingStyle(d_style);
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| 475 |
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| 476 | updateQWidget();
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| 477 | printf("G4OpenGLQtViewer::toggleDrawingAction\n");
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| 478 | }
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| 479 |
|
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| 480 |
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| 481 | /**
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| 482 | SLOT Activate by a click on the representation menu
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| 483 | Warning : When G4OpenGLStoredQtViewer::DrawView() method call,
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| 484 | KernelVisitDecision () will be call and will set the fNeedKernelVisit
|
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| 485 | to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations.
|
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| 486 | It will cause a redraw of the view
|
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| 487 | @param check : 1 polyhedron, 0 nurbs
|
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| 488 | @see G4OpenGLStoredQtViewer::DrawView
|
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| 489 | @see G4XXXStoredViewer::CompareForKernelVisit
|
|---|
| 490 | */
|
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| 491 | void G4OpenGLQtViewer::toggleRepresentation(bool check) {
|
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| 492 |
|
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| 493 | G4ViewParameters::RepStyle style;
|
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| 494 | if (check == 1) {
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| 495 | style = G4ViewParameters::polyhedron;
|
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| 496 | } else {
|
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| 497 | style = G4ViewParameters::nurbs;
|
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| 498 | }
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| 499 | fVP.SetRepStyle (style);
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| 500 |
|
|---|
| 501 | printf("G4OpenGLQtViewer::toggleRepresentation 3%d\n",check);
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| 502 | updateQWidget();
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| 503 | printf("G4OpenGLQtViewer::toggleRepresentation 4%d\n",check);
|
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| 504 | }
|
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| 505 |
|
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| 506 | /**
|
|---|
| 507 | SLOT Activate by a click on the background menu
|
|---|
| 508 | @param check : 1 white, 0 black
|
|---|
| 509 | */
|
|---|
| 510 | void G4OpenGLQtViewer::toggleBackground(bool check) {
|
|---|
| 511 |
|
|---|
| 512 | // //I need to revisit the kernel if the background colour changes and
|
|---|
| 513 | // //hidden line removal is enabled, because hlr drawing utilises the
|
|---|
| 514 | // //background colour in its drawing...
|
|---|
| 515 | // // (Note added by JA 13/9/2005) Background now handled in view
|
|---|
| 516 | // // parameters. A kernel visit is triggered on change of background.
|
|---|
| 517 | if (check == 1) {
|
|---|
| 518 | ((G4ViewParameters&)this->GetViewParameters()).
|
|---|
| 519 | SetBackgroundColour(G4Colour(1.,1.,1.)); // White
|
|---|
| 520 | } else {
|
|---|
| 521 | ((G4ViewParameters&)this->GetViewParameters()).
|
|---|
| 522 | SetBackgroundColour(G4Colour(0.,0.,0.)); // Black
|
|---|
| 523 | }
|
|---|
| 524 | updateQWidget();
|
|---|
| 525 | }
|
|---|
| 526 |
|
|---|
| 527 | /**
|
|---|
| 528 | SLOT Activate by a click on the transparency menu
|
|---|
| 529 | @param check : 1 , 0
|
|---|
| 530 | */
|
|---|
| 531 | void G4OpenGLQtViewer::toggleTransparency(bool check) {
|
|---|
| 532 |
|
|---|
| 533 | if (check) {
|
|---|
| 534 | transparency_enabled = false;
|
|---|
| 535 | } else {
|
|---|
| 536 | transparency_enabled = true;
|
|---|
| 537 | }
|
|---|
| 538 | SetNeedKernelVisit (true);
|
|---|
| 539 | updateQWidget();
|
|---|
| 540 | }
|
|---|
| 541 |
|
|---|
| 542 | /**
|
|---|
| 543 | SLOT Activate by a click on the antialiasing menu
|
|---|
| 544 | @param check : 1 , 0
|
|---|
| 545 | */
|
|---|
| 546 | void G4OpenGLQtViewer::toggleAntialiasing(bool check) {
|
|---|
| 547 |
|
|---|
| 548 | if (!check) {
|
|---|
| 549 | antialiasing_enabled = false;
|
|---|
| 550 | glDisable (GL_LINE_SMOOTH);
|
|---|
| 551 | glDisable (GL_POLYGON_SMOOTH);
|
|---|
| 552 | } else {
|
|---|
| 553 | antialiasing_enabled = true;
|
|---|
| 554 | glEnable (GL_LINE_SMOOTH);
|
|---|
| 555 | glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
|
|---|
| 556 | glEnable (GL_POLYGON_SMOOTH);
|
|---|
| 557 | glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
|
|---|
| 558 | }
|
|---|
| 559 |
|
|---|
| 560 | updateQWidget();
|
|---|
| 561 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
|
|---|
| 562 | }
|
|---|
| 563 |
|
|---|
| 564 | /**
|
|---|
| 565 | SLOT Activate by a click on the haloing menu
|
|---|
| 566 | @param check : 1 , 0
|
|---|
| 567 | */
|
|---|
| 568 | //FIXME : I SEE NOTHING...
|
|---|
| 569 | void G4OpenGLQtViewer::toggleHaloing(bool check) {
|
|---|
| 570 | if (check) {
|
|---|
| 571 | haloing_enabled = false;
|
|---|
| 572 | } else {
|
|---|
| 573 | haloing_enabled = true;
|
|---|
| 574 | }
|
|---|
| 575 |
|
|---|
| 576 | updateQWidget();
|
|---|
| 577 |
|
|---|
| 578 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
|
|---|
| 579 | }
|
|---|
| 580 |
|
|---|
| 581 | /**
|
|---|
| 582 | SLOT Activate by a click on the auxiliaire edges menu
|
|---|
| 583 | @param check : 1 , 0
|
|---|
| 584 | */
|
|---|
| 585 | void G4OpenGLQtViewer::toggleAux(bool check) {
|
|---|
| 586 | if (check) {
|
|---|
| 587 | fVP.SetAuxEdgeVisible(false);
|
|---|
| 588 | } else {
|
|---|
| 589 | fVP.SetAuxEdgeVisible(true);
|
|---|
| 590 | }
|
|---|
| 591 | SetNeedKernelVisit (true);
|
|---|
| 592 | updateQWidget();
|
|---|
| 593 |
|
|---|
| 594 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
|
|---|
| 595 | }
|
|---|
| 596 |
|
|---|
| 597 | /**
|
|---|
| 598 | SLOT Activate by a click on the full screen menu
|
|---|
| 599 | @param check : 1 , 0
|
|---|
| 600 | */
|
|---|
| 601 | void G4OpenGLQtViewer::toggleFullScreen(bool check) {
|
|---|
| 602 | GLWindow->setWindowState(GLWindow->windowState() ^ Qt::WindowFullScreen);
|
|---|
| 603 |
|
|---|
| 604 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
|
|---|
| 605 | }
|
|---|
| 606 |
|
|---|
| 607 | /**
|
|---|
| 608 | SLOT Activate by a click on the mouse action menu
|
|---|
| 609 | @param check : 1 , 0
|
|---|
| 610 | */
|
|---|
| 611 | void G4OpenGLQtViewer::toggleMouseAction(bool check) {
|
|---|
| 612 | if (check) { // rotate scene
|
|---|
| 613 | fMouseAction = true;
|
|---|
| 614 | } else { // move scene
|
|---|
| 615 | fMouseAction = false;
|
|---|
| 616 | }
|
|---|
| 617 |
|
|---|
| 618 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
|
|---|
| 619 | }
|
|---|
| 620 |
|
|---|
| 621 |
|
|---|
| 622 | void G4OpenGLQtViewer::actionControlPanels() {
|
|---|
| 623 | printf("G4OpenGLQtViewer::actionControlPanels \n");
|
|---|
| 624 | }
|
|---|
| 625 |
|
|---|
| 626 | void G4OpenGLQtViewer::actionExitG4() {
|
|---|
| 627 | printf("G4OpenGLQtViewer::actionExitG4() \n");
|
|---|
| 628 | }
|
|---|
| 629 |
|
|---|
| 630 | void G4OpenGLQtViewer::actionCreateEPS() {
|
|---|
| 631 | //QString QFileDialog::getSaveFileName ( QWidget * parent = 0,
|
|---|
| 632 | // const QString & caption = QString(),
|
|---|
| 633 | // const QString & dir = QString(),
|
|---|
| 634 | // const QString & filter = QString(),
|
|---|
| 635 | // QString * selectedFilter = 0, Options options = 0 )
|
|---|
| 636 | QString nomFich = QFileDialog::getSaveFileName(GLWindow,
|
|---|
| 637 | "Choose a file",
|
|---|
| 638 | ".", tr("Images (*.BMP *.GIF *.JPG *.JPEG *.PNG *.PBM *.PGM *.PPM *.TIFF *.XBM *.XPM)") );
|
|---|
| 639 |
|
|---|
| 640 | if(!nomFich.endsWith(".eps")) {
|
|---|
| 641 | printf("G4OpenGLQtViewer::actionCreateEPS() COULD NOT GENERATE EPS FOR THE MOMENT\n");
|
|---|
| 642 | } else {
|
|---|
| 643 | fWindow->grabFrameBuffer().save(nomFich);
|
|---|
| 644 | }
|
|---|
| 645 | printf("G4OpenGLQtViewer::actionCreateEPS() \n");
|
|---|
| 646 | }
|
|---|
| 647 |
|
|---|
| 648 |
|
|---|
| 649 |
|
|---|
| 650 | /**
|
|---|
| 651 | Save the current mouse press point
|
|---|
| 652 | @param p mouse click point
|
|---|
| 653 | */
|
|---|
| 654 | void G4OpenGLQtViewer::G4MousePressEvent(QPoint p)
|
|---|
| 655 | {
|
|---|
| 656 | lastPos = p;
|
|---|
| 657 | }
|
|---|
| 658 |
|
|---|
| 659 | /**
|
|---|
| 660 | @param pos_x mouse x position
|
|---|
| 661 | @param pos_y mouse y position
|
|---|
| 662 | @param mButtons mouse button active
|
|---|
| 663 | */
|
|---|
| 664 | void G4OpenGLQtViewer::G4MouseMoveEvent(int pos_x, int pos_y,Qt::MouseButtons mButtons)
|
|---|
| 665 | {
|
|---|
| 666 | int dx = pos_x - lastPos.x();
|
|---|
| 667 | int dy = pos_y - lastPos.y();
|
|---|
| 668 |
|
|---|
| 669 | if (fMouseAction) { // rotate
|
|---|
| 670 | if (mButtons & Qt::LeftButton) {
|
|---|
| 671 | //phi spin stuff here
|
|---|
| 672 |
|
|---|
| 673 | G4Vector3D vp = fVP.GetViewpointDirection ().unit ();
|
|---|
| 674 | G4Vector3D up = fVP.GetUpVector ().unit ();
|
|---|
| 675 |
|
|---|
| 676 | G4Vector3D yprime = (up.cross(vp)).unit();
|
|---|
| 677 | G4Vector3D zprime = (vp.cross(yprime)).unit();
|
|---|
| 678 |
|
|---|
| 679 | G4double delta_alpha;
|
|---|
| 680 | G4double delta_theta;
|
|---|
| 681 |
|
|---|
| 682 | if (fVP.GetLightsMoveWithCamera()) {
|
|---|
| 683 | delta_alpha = dy;
|
|---|
| 684 | delta_theta = -dx;
|
|---|
| 685 | } else {
|
|---|
| 686 | delta_alpha = -dy;
|
|---|
| 687 | delta_theta = dx;
|
|---|
| 688 | }
|
|---|
| 689 |
|
|---|
| 690 | delta_alpha *= deg;
|
|---|
| 691 | delta_theta *= deg;
|
|---|
| 692 |
|
|---|
| 693 | G4Vector3D new_vp = std::cos(delta_alpha) * vp + std::sin(delta_alpha) * zprime;
|
|---|
| 694 |
|
|---|
| 695 | G4Vector3D new_up;
|
|---|
| 696 | if (fVP.GetLightsMoveWithCamera()) {
|
|---|
| 697 | new_up = (new_vp.cross(yprime)).unit();
|
|---|
| 698 | fVP.SetUpVector(new_up);
|
|---|
| 699 | } else {
|
|---|
| 700 | new_up = up;
|
|---|
| 701 | }
|
|---|
| 702 | ////////////////
|
|---|
| 703 | // Rotates by fixed azimuthal angle delta_theta.
|
|---|
| 704 |
|
|---|
| 705 | G4double cosalpha = new_up.dot (new_vp.unit());
|
|---|
| 706 | G4double sinalpha = std::sqrt (1. - std::pow (cosalpha, 2));
|
|---|
| 707 | yprime = (new_up.cross (new_vp.unit())).unit ();
|
|---|
| 708 | G4Vector3D xprime = yprime.cross (new_up);
|
|---|
| 709 | // Projection of vp on plane perpendicular to up...
|
|---|
| 710 | G4Vector3D a1 = sinalpha * xprime;
|
|---|
| 711 | // Required new projection...
|
|---|
| 712 | G4Vector3D a2 =
|
|---|
| 713 | sinalpha * (std::cos (delta_theta) * xprime + std::sin (delta_theta) * yprime);
|
|---|
| 714 | // Required Increment vector...
|
|---|
| 715 | G4Vector3D delta = a2 - a1;
|
|---|
| 716 | // So new viewpoint is...
|
|---|
| 717 | G4Vector3D viewPoint = new_vp.unit() + delta;
|
|---|
| 718 |
|
|---|
| 719 | fVP.SetViewAndLights (viewPoint);
|
|---|
| 720 | updateQWidget();
|
|---|
| 721 |
|
|---|
| 722 | } else if (mButtons & Qt::RightButton) {
|
|---|
| 723 | // NEVER DONE BECAUSE OF MOUSE MENU
|
|---|
| 724 | // printf("G4OpenGLQtViewer::mouseMoveEvent Right \n");
|
|---|
| 725 | // setXRotation(xRot + dy/2);
|
|---|
| 726 | // setZRotation(zRot + dx/2);
|
|---|
| 727 | // updateQWidget();
|
|---|
| 728 | }
|
|---|
| 729 | } else { // move
|
|---|
| 730 |
|
|---|
| 731 | float dx = pos_x - lastPos.x();
|
|---|
| 732 | float dy = pos_y - lastPos.y();
|
|---|
| 733 |
|
|---|
| 734 | G4Point3D stp
|
|---|
| 735 | = GetSceneHandler()->GetScene()->GetStandardTargetPoint();
|
|---|
| 736 |
|
|---|
| 737 | G4Point3D tp = stp + fVP.GetCurrentTargetPoint ();
|
|---|
| 738 |
|
|---|
| 739 | const G4Vector3D& upVector = fVP.GetUpVector ();
|
|---|
| 740 | const G4Vector3D& vpVector = fVP.GetViewpointDirection ();
|
|---|
| 741 |
|
|---|
| 742 | G4Vector3D unitRight = (upVector.cross (vpVector)).unit();
|
|---|
| 743 | G4Vector3D unitUp = (vpVector.cross (unitRight)).unit();
|
|---|
| 744 |
|
|---|
| 745 | tp += -dx * unitRight + dy * unitUp;
|
|---|
| 746 | fVP.SetCurrentTargetPoint (tp - stp);
|
|---|
| 747 |
|
|---|
| 748 | updateQWidget();
|
|---|
| 749 | }
|
|---|
| 750 | lastPos = QPoint(pos_x, pos_y);
|
|---|
| 751 | }
|
|---|
| 752 |
|
|---|
| 753 |
|
|---|
| 754 | #endif
|
|---|