source: trunk/geant4/visualization/OpenGL/src/G4OpenGLQtViewer.cc@ 573

Last change on this file since 573 was 571, checked in by garnier, 18 years ago

r581@mac-90108: laurentgarnier | 2007-08-17 17:30:26 +0200
deplacement de frame

  • Property svn:mime-type set to text/cpp
File size: 23.3 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLQtViewer.cc,v 1.17 2006/06/29 21:19:36 gunter Exp $
28// GEANT4 tag $Name: geant4-08-01-patch-01 $
29//
30//
31// G4OpenGLQtViewer : Class to provide Qt specific
32// functionality for OpenGL in GEANT4
33//
34// 27/06/2003 : G.Barrand : implementation (at last !).
35
36#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
37
38#include "G4OpenGLQtViewer.hh"
39
40#include "G4ios.hh"
41#include "G4VisExtent.hh"
42#include "G4LogicalVolume.hh"
43#include "G4VSolid.hh"
44#include "G4Point3D.hh"
45#include "G4Normal3D.hh"
46#include "G4Scene.hh"
47
48#include "G4Qt.hh"
49#include "G4UIsession.hh"
50#include "G4UImanager.hh"
51#include <QtGui/qboxlayout.h>
52#include <QtGui/qdialog.h>
53#include <QtGui/qmenu.h>
54#include <QFileDialog.h>
55
56//////////////////////////////////////////////////////////////////////////////
57/**
58 Implementation of virtual method of G4VViewer
59*/
60void G4OpenGLQtViewer::SetView (
61)
62//////////////////////////////////////////////////////////////////////////////
63//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
64{
65 printf("G4OpenGLQtViewer::SetView ++++++++++++++++++++\n");
66 // if(!fHDC) return;
67 // if(!fHGLRC) return;
68 // ::wglMakeCurrent(fHDC,fHGLRC);
69 // fWindow->makeCurrent();
70 G4OpenGLViewer::SetView ();
71 printf("G4OpenGLQtViewer::SetView --------------------\n");
72}
73
74
75
76//////////////////////////////////////////////////////////////////////////////
77/**
78 Implementation of virtual method of G4VViewer
79*/
80void G4OpenGLQtViewer::ShowView (
81)
82//////////////////////////////////////////////////////////////////////////////
83//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
84{
85 printf("G4OpenGLQtViewer::ShowView +++++++++++++++++++++\n");
86 glFlush ();
87 GLWindow->activateWindow();
88 printf("G4OpenGLQtViewer::ShowView -----------------------\n");
89
90 // // Empty the Windows message queue :
91 // MSG event;
92 // while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
93 // ::TranslateMessage(&event);
94 // ::DispatchMessage (&event);
95 // }
96}
97
98
99
100//////////////////////////////////////////////////////////////////////////////
101void G4OpenGLQtViewer::CreateGLQtContext (
102)
103//////////////////////////////////////////////////////////////////////////////
104//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
105{
106 printf("G4OpenGLQtViewer::CreateGLQtContext \n");
107}
108
109
110//////////////////////////////////////////////////////////////////////////////
111void G4OpenGLQtViewer::CreateMainWindow (
112 QGLWidget* glWidget
113 )
114//////////////////////////////////////////////////////////////////////////////
115//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
116{
117
118 if(fWindow) return; //Done.
119 printf("G4OpenGLQtViewer::CreateMainWindow glWidget\n");
120
121 // launch Qt if not
122 G4Qt* interactorManager = G4Qt::getInstance ();
123 // G4UImanager* UI = G4UImanager::GetUIpointer();
124
125 fWindow = glWidget ;
126 // fWindow->makeCurrent();
127
128 // create window
129 if (((QApplication*)interactorManager->GetMainInteractor())) {
130 // look for the main window
131 bool found = false;
132 foreach (QWidget *widget, QApplication::allWidgets()) {
133 if ((found== false) && (widget->inherits("QMainWindow"))) {
134 GLWindow = new QDialog(widget);
135 found = true;
136 }
137 }
138 if (found==false) {
139 GLWindow = new QDialog();
140 }
141 } else {
142 GLWindow = new QDialog();
143 }
144
145 QHBoxLayout *mainLayout = new QHBoxLayout;
146
147 mainLayout->addWidget(fWindow);
148 GLWindow->setLayout(mainLayout);
149 GLWindow->setWindowTitle("QGl Viewer");
150 GLWindow->resize(300, 300);
151 GLWindow->move(900,300);
152 GLWindow->show();
153
154 WinSize_x = 400;
155 WinSize_y = 400;
156 if (WinSize_x < fVP.GetWindowSizeHintX ())
157 WinSize_x = fVP.GetWindowSizeHintX ();
158 if (WinSize_y < fVP.GetWindowSizeHintY ())
159 WinSize_y = fVP.GetWindowSizeHintY ();
160
161 if(!fWindow) return;
162 printf("G4OpenGLQtViewer::CreateMainWindow glWidget END\n");
163
164 if (!fContextMenu)
165 createPopupMenu();
166
167}
168
169//////////////////////////////////////////////////////////////////////////////
170G4OpenGLQtViewer::G4OpenGLQtViewer (
171 G4OpenGLSceneHandler& scene
172 )
173 :G4VViewer (scene, -1)
174 ,G4OpenGLViewer (scene)
175 ,fWindow(0)
176 ,fContextMenu(0)
177 ,fMouseAction(true)
178{
179 printf("G4OpenGLQtViewer::G4OpenGLQtViewer \n");
180}
181
182//////////////////////////////////////////////////////////////////////////////
183G4OpenGLQtViewer::~G4OpenGLQtViewer (
184)
185//////////////////////////////////////////////////////////////////////////////
186//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
187{
188 printf("G4OpenGLQtViewer::~G4OpenGLQtViewer \n");
189 delete fContextMenu;
190}
191
192
193/**
194 Create a popup menu for the widget. This menu is activated by right-mouse click
195*/
196void G4OpenGLQtViewer::createPopupMenu() {
197
198 fContextMenu = new QMenu("All");
199
200 QMenu *mMouseAction = fContextMenu->addMenu("&Mouse action");
201 QAction *rotate = mMouseAction->addAction("&Rotate scene");
202 QAction *move = mMouseAction->addAction("&Move scene");
203 // INIT mMouse
204 createRadioAction(rotate,move,SLOT(toggleMouseAction(bool)),1);
205
206 //Style Menu
207 QMenu *mStyle = fContextMenu->addMenu("&Style");
208
209 QMenu *mRepresentation = mStyle->addMenu("&Representation");
210 QAction *polyhedron = mRepresentation->addAction("Polyhedron");
211 QAction *nurbs = mRepresentation->addAction("NURBS");
212 // INIT mStyle
213 G4ViewParameters::RepStyle style;
214 style = fVP.GetRepStyle();
215 if (style == G4ViewParameters::polyhedron) {
216 createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),1);
217 } else if (style == G4ViewParameters::nurbs) {
218 createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),2);
219 } else {
220 mRepresentation->clear();
221 }
222
223
224 QMenu *mDrawing = mStyle->addMenu("&Drawing");
225 fDrawingWireframe = mDrawing->addAction("Wireframe");
226 fDrawingWireframe->setCheckable(true);
227 fDrawingWireframe->setChecked(true);
228 fDrawingLineRemoval = mDrawing->addAction("Hidden line removal");
229 fDrawingLineRemoval->setCheckable(true);
230 fDrawingSurfaceRemoval = mDrawing->addAction("Hidden Surface removal");
231 fDrawingSurfaceRemoval->setCheckable(true);
232 fDrawingLineSurfaceRemoval = mDrawing->addAction("Hidden line and surface removal");
233 fDrawingLineSurfaceRemoval->setCheckable(true);
234 // INIT Drawing
235 G4ViewParameters::DrawingStyle d_style;
236 d_style = fVP.GetDrawingStyle();
237
238 fDrawingWireframe->setCheckable(true);
239 fDrawingLineRemoval->setCheckable(true);
240 fDrawingSurfaceRemoval->setCheckable(true);
241 fDrawingLineSurfaceRemoval->setCheckable(true);
242
243 if (d_style == G4ViewParameters::wireframe) {
244 fDrawingWireframe->setChecked(true);
245 } else if (d_style == G4ViewParameters::hlr) {
246 fDrawingLineRemoval->setChecked(true);
247 } else if (d_style == G4ViewParameters::hsr) {
248 fDrawingSurfaceRemoval->setChecked(true);
249 } else if (d_style == G4ViewParameters::hlhsr) {
250 fDrawingLineSurfaceRemoval->setChecked(true);
251 } else {
252 mDrawing->clear();
253 }
254
255 QObject ::connect(fDrawingWireframe,
256 SIGNAL(triggered(bool)),
257 this,
258 SLOT(actionDrawingWireframe()));
259 QObject ::connect(fDrawingLineRemoval,
260 SIGNAL(triggered(bool)),
261 this,
262 SLOT(actionDrawingLineRemoval()));
263 QObject ::connect(fDrawingSurfaceRemoval,
264 SIGNAL(triggered(bool)),
265 this,
266 SLOT(actionDrawingSurfaceRemoval()));
267 QObject ::connect(fDrawingLineSurfaceRemoval,
268 SIGNAL(triggered(bool)),
269 this,
270 SLOT(actionDrawingLineSurfaceRemoval()));
271
272
273 QMenu *mBackground = mStyle->addMenu("&Background color");
274 QAction *white = mBackground->addAction("White");
275 QAction *black = mBackground->addAction("Black");
276 if (background.GetRed() == 1. &&
277 background.GetGreen() == 1. &&
278 background.GetBlue() == 1.) {
279 createRadioAction(white,black,SLOT(toggleBackground(bool)),1);
280 } else {
281 createRadioAction(white,black,SLOT(toggleBackground(bool)),2);
282 }
283
284
285 // Action Menu
286 QMenu *mActions = fContextMenu->addMenu("&Actions");
287 QAction *controlPanels = mActions->addAction("Control panels");
288 QAction *exitG4 = mActions->addAction("Exit to G4Vis >");
289 QAction *createEPS = mActions->addAction("Save as ...");
290 QObject ::connect(controlPanels,
291 SIGNAL(triggered()),
292 this,
293 SLOT(actionControlPanels()));
294 QObject ::connect(exitG4,
295 SIGNAL(triggered()),
296 this,
297 SLOT(actionExitG4()));
298 QObject ::connect(createEPS,
299 SIGNAL(triggered()),
300 this,
301 SLOT(actionCreateEPS()));
302
303
304 // Special Menu
305 QMenu *mSpecial = fContextMenu->addMenu("S&pecial");
306 QMenu *transparency = mSpecial->addMenu("Transparency");
307 QAction *transparencyOn = transparency->addAction("On");
308 QAction *transparencyOff = transparency->addAction("Off");
309 if (transparency_enabled == false) {
310 createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),2);
311 } else if (transparency_enabled == true) {
312 createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),1);
313 } else {
314 mSpecial->clear();
315 }
316
317
318 QMenu *mAntialiasing = mSpecial->addMenu("Antialiasing");
319 QAction *antialiasingOn = mAntialiasing->addAction("On");
320 QAction *antialiasingOff = mAntialiasing->addAction("Off");
321 if (antialiasing_enabled == false) {
322 createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),2);
323 } else if (antialiasing_enabled == true) {
324 createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),1);
325 } else {
326 mAntialiasing->clear();
327 }
328
329 QMenu *mHaloing = mSpecial->addMenu("Haloing");
330 QAction *haloingOn = mHaloing->addAction("On");
331 QAction *haloingOff = mHaloing->addAction("Off");
332 if (haloing_enabled == false) {
333 createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),2);
334 } else if (haloing_enabled == true) {
335 createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),1);
336 } else {
337 mHaloing->clear();
338 }
339
340 QMenu *mAux = mSpecial->addMenu("Auxiliary edges");
341 QAction *auxOn = mAux->addAction("On");
342 QAction *auxOff = mAux->addAction("Off");
343 if (!fVP.IsAuxEdgeVisible()) {
344 createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),1);
345 } else {
346 createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),2);
347 }
348
349
350 QMenu *mFullScreen = mSpecial->addMenu("Full screen");
351 QAction *fullOn = mFullScreen->addAction("On");
352 QAction *fullOff = mFullScreen->addAction("Off");
353 createRadioAction(fullOn,fullOff,SLOT(toggleFullScreen(bool)),2);
354
355}
356
357void G4OpenGLQtViewer::manageContextMenuEvent(QContextMenuEvent *e)
358{
359 if (!GLWindow) return;
360
361 if (!fContextMenu)
362 createPopupMenu();
363
364 // launch menu
365 if ( fContextMenu ) {
366 fContextMenu->exec( e->globalPos() );
367 // delete fContextMenu;
368 }
369 e->accept();
370}
371
372
373/**
374 Create a radio button menu. The two menu will be connected. When click on one,
375 eatch state will be invert and callback method will be called.
376 @param action1 first action to connect
377 @param action2 second action to connect
378 @param method callback method
379 @param nCheck: 1 : first action will be set true. 2 : second action will be set true
380*/
381void G4OpenGLQtViewer::createRadioAction(QAction *action1,QAction *action2, const std::string& method,unsigned int nCheck) {
382
383 action1->setCheckable(true);
384 action2->setCheckable(true);
385
386 if (nCheck ==1)
387 action1->setChecked (true);
388 else
389 action2->setChecked (true);
390
391 QObject ::connect(action1, SIGNAL(triggered(bool)),action2, SLOT(toggle()));
392 QObject ::connect(action2, SIGNAL(triggered(bool)),action1, SLOT(toggle()));
393
394 QObject ::connect(action1, SIGNAL(toggled(bool)),this, method.c_str());
395
396}
397
398/**
399 Slot activate when drawing->wireframe menu is set
400 */
401void G4OpenGLQtViewer::actionDrawingWireframe() {
402 emit toggleDrawingAction(1);
403}
404
405/**
406 Slot activate when drawing->line removal menu is set
407 */
408void G4OpenGLQtViewer::actionDrawingLineRemoval() {
409 emit toggleDrawingAction(2);
410}
411
412/**
413 Slot activate when drawing->surface removal menu is set
414 */
415void G4OpenGLQtViewer::actionDrawingSurfaceRemoval() {
416 emit toggleDrawingAction(3);
417}
418
419/**
420 Slot activate when drawing->wireframe menu is set
421 */
422void G4OpenGLQtViewer::actionDrawingLineSurfaceRemoval() {
423 emit toggleDrawingAction(4);
424}
425
426
427/**
428 Slot activated when drawing menu is toggle
429 Warning : When G4OpenGLStoredQtViewer::DrawView() method call,
430 KernelVisitDecision () will be call and will set the fNeedKernelVisit
431 to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations.
432 It will cause a redraw of the view
433 @param aAction : 1 wireframe, 2 line removal, 3 surface removal, 4 line & surface removal
434 @see G4OpenGLStoredQtViewer::DrawView
435 @see G4XXXStoredViewer::CompareForKernelVisit
436 */
437void G4OpenGLQtViewer::toggleDrawingAction(int aAction) {
438
439 G4ViewParameters::DrawingStyle d_style;
440
441
442 if (aAction ==1) {
443 fDrawingWireframe->setChecked (true);
444 fDrawingLineRemoval->setChecked (false);
445 fDrawingSurfaceRemoval->setChecked (false);
446 fDrawingLineSurfaceRemoval->setChecked (false);
447
448 d_style = G4ViewParameters::wireframe;
449
450 } else if (aAction ==2) {
451 fDrawingWireframe->setChecked (false);
452 fDrawingLineRemoval->setChecked (true);
453 fDrawingSurfaceRemoval->setChecked (false);
454 fDrawingLineSurfaceRemoval->setChecked (false);
455
456 d_style = G4ViewParameters::hlr;
457
458 } else if (aAction ==3) {
459 fDrawingWireframe->setChecked (false);
460 fDrawingLineRemoval->setChecked (false);
461 fDrawingSurfaceRemoval->setChecked (true);
462 fDrawingLineSurfaceRemoval->setChecked (false);
463
464 d_style = G4ViewParameters::hsr;
465
466 } else if (aAction ==4) {
467 fDrawingWireframe->setChecked (false);
468 fDrawingLineRemoval->setChecked (false);
469 fDrawingSurfaceRemoval->setChecked (false);
470 fDrawingLineSurfaceRemoval->setChecked (true);
471
472 d_style = G4ViewParameters::hlhsr;
473 }
474 fVP.SetDrawingStyle(d_style);
475
476 updateQWidget();
477 printf("G4OpenGLQtViewer::toggleDrawingAction\n");
478}
479
480
481/**
482 SLOT Activate by a click on the representation menu
483 Warning : When G4OpenGLStoredQtViewer::DrawView() method call,
484 KernelVisitDecision () will be call and will set the fNeedKernelVisit
485 to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations.
486 It will cause a redraw of the view
487 @param check : 1 polyhedron, 0 nurbs
488 @see G4OpenGLStoredQtViewer::DrawView
489 @see G4XXXStoredViewer::CompareForKernelVisit
490*/
491void G4OpenGLQtViewer::toggleRepresentation(bool check) {
492
493 G4ViewParameters::RepStyle style;
494 if (check == 1) {
495 style = G4ViewParameters::polyhedron;
496 } else {
497 style = G4ViewParameters::nurbs;
498 }
499 fVP.SetRepStyle (style);
500
501 printf("G4OpenGLQtViewer::toggleRepresentation 3%d\n",check);
502 updateQWidget();
503 printf("G4OpenGLQtViewer::toggleRepresentation 4%d\n",check);
504}
505
506/**
507 SLOT Activate by a click on the background menu
508@param check : 1 white, 0 black
509*/
510void G4OpenGLQtViewer::toggleBackground(bool check) {
511
512 // //I need to revisit the kernel if the background colour changes and
513 // //hidden line removal is enabled, because hlr drawing utilises the
514 // //background colour in its drawing...
515 // // (Note added by JA 13/9/2005) Background now handled in view
516 // // parameters. A kernel visit is triggered on change of background.
517 if (check == 1) {
518 ((G4ViewParameters&)this->GetViewParameters()).
519 SetBackgroundColour(G4Colour(1.,1.,1.)); // White
520 } else {
521 ((G4ViewParameters&)this->GetViewParameters()).
522 SetBackgroundColour(G4Colour(0.,0.,0.)); // Black
523 }
524 updateQWidget();
525}
526
527/**
528 SLOT Activate by a click on the transparency menu
529@param check : 1 , 0
530*/
531void G4OpenGLQtViewer::toggleTransparency(bool check) {
532
533 if (check) {
534 transparency_enabled = false;
535 } else {
536 transparency_enabled = true;
537 }
538 SetNeedKernelVisit (true);
539 updateQWidget();
540}
541
542/**
543 SLOT Activate by a click on the antialiasing menu
544@param check : 1 , 0
545*/
546void G4OpenGLQtViewer::toggleAntialiasing(bool check) {
547
548 if (!check) {
549 antialiasing_enabled = false;
550 glDisable (GL_LINE_SMOOTH);
551 glDisable (GL_POLYGON_SMOOTH);
552 } else {
553 antialiasing_enabled = true;
554 glEnable (GL_LINE_SMOOTH);
555 glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
556 glEnable (GL_POLYGON_SMOOTH);
557 glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
558 }
559
560 updateQWidget();
561 printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
562}
563
564/**
565 SLOT Activate by a click on the haloing menu
566@param check : 1 , 0
567*/
568//FIXME : I SEE NOTHING...
569void G4OpenGLQtViewer::toggleHaloing(bool check) {
570 if (check) {
571 haloing_enabled = false;
572 } else {
573 haloing_enabled = true;
574 }
575
576 updateQWidget();
577
578 printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
579}
580
581/**
582 SLOT Activate by a click on the auxiliaire edges menu
583@param check : 1 , 0
584*/
585void G4OpenGLQtViewer::toggleAux(bool check) {
586 if (check) {
587 fVP.SetAuxEdgeVisible(false);
588 } else {
589 fVP.SetAuxEdgeVisible(true);
590 }
591 SetNeedKernelVisit (true);
592 updateQWidget();
593
594 printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
595}
596
597/**
598 SLOT Activate by a click on the full screen menu
599@param check : 1 , 0
600*/
601void G4OpenGLQtViewer::toggleFullScreen(bool check) {
602 GLWindow->setWindowState(GLWindow->windowState() ^ Qt::WindowFullScreen);
603
604 printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
605}
606
607/**
608 SLOT Activate by a click on the mouse action menu
609 @param check : 1 , 0
610*/
611void G4OpenGLQtViewer::toggleMouseAction(bool check) {
612 if (check) { // rotate scene
613 fMouseAction = true;
614 } else { // move scene
615 fMouseAction = false;
616 }
617
618 printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check);
619}
620
621
622void G4OpenGLQtViewer::actionControlPanels() {
623 printf("G4OpenGLQtViewer::actionControlPanels \n");
624}
625
626void G4OpenGLQtViewer::actionExitG4() {
627 printf("G4OpenGLQtViewer::actionExitG4() \n");
628}
629
630void G4OpenGLQtViewer::actionCreateEPS() {
631 //QString QFileDialog::getSaveFileName ( QWidget * parent = 0,
632 // const QString & caption = QString(),
633 // const QString & dir = QString(),
634 // const QString & filter = QString(),
635 // QString * selectedFilter = 0, Options options = 0 )
636 QString nomFich = QFileDialog::getSaveFileName(GLWindow,
637 "Choose a file",
638 ".", tr("Images (*.BMP *.GIF *.JPG *.JPEG *.PNG *.PBM *.PGM *.PPM *.TIFF *.XBM *.XPM)") );
639
640 if(!nomFich.endsWith(".eps")) {
641 printf("G4OpenGLQtViewer::actionCreateEPS() COULD NOT GENERATE EPS FOR THE MOMENT\n");
642 } else {
643 fWindow->grabFrameBuffer().save(nomFich);
644 }
645 printf("G4OpenGLQtViewer::actionCreateEPS() \n");
646}
647
648
649
650/**
651 Save the current mouse press point
652 @param p mouse click point
653*/
654void G4OpenGLQtViewer::G4MousePressEvent(QPoint p)
655{
656 lastPos = p;
657}
658
659/**
660 @param pos_x mouse x position
661 @param pos_y mouse y position
662 @param mButtons mouse button active
663*/
664void G4OpenGLQtViewer::G4MouseMoveEvent(int pos_x, int pos_y,Qt::MouseButtons mButtons)
665{
666 int dx = pos_x - lastPos.x();
667 int dy = pos_y - lastPos.y();
668
669 if (fMouseAction) { // rotate
670 if (mButtons & Qt::LeftButton) {
671 //phi spin stuff here
672
673 G4Vector3D vp = fVP.GetViewpointDirection ().unit ();
674 G4Vector3D up = fVP.GetUpVector ().unit ();
675
676 G4Vector3D yprime = (up.cross(vp)).unit();
677 G4Vector3D zprime = (vp.cross(yprime)).unit();
678
679 G4double delta_alpha;
680 G4double delta_theta;
681
682 if (fVP.GetLightsMoveWithCamera()) {
683 delta_alpha = dy;
684 delta_theta = -dx;
685 } else {
686 delta_alpha = -dy;
687 delta_theta = dx;
688 }
689
690 delta_alpha *= deg;
691 delta_theta *= deg;
692
693 G4Vector3D new_vp = std::cos(delta_alpha) * vp + std::sin(delta_alpha) * zprime;
694
695 G4Vector3D new_up;
696 if (fVP.GetLightsMoveWithCamera()) {
697 new_up = (new_vp.cross(yprime)).unit();
698 fVP.SetUpVector(new_up);
699 } else {
700 new_up = up;
701 }
702 ////////////////
703 // Rotates by fixed azimuthal angle delta_theta.
704
705 G4double cosalpha = new_up.dot (new_vp.unit());
706 G4double sinalpha = std::sqrt (1. - std::pow (cosalpha, 2));
707 yprime = (new_up.cross (new_vp.unit())).unit ();
708 G4Vector3D xprime = yprime.cross (new_up);
709 // Projection of vp on plane perpendicular to up...
710 G4Vector3D a1 = sinalpha * xprime;
711 // Required new projection...
712 G4Vector3D a2 =
713 sinalpha * (std::cos (delta_theta) * xprime + std::sin (delta_theta) * yprime);
714 // Required Increment vector...
715 G4Vector3D delta = a2 - a1;
716 // So new viewpoint is...
717 G4Vector3D viewPoint = new_vp.unit() + delta;
718
719 fVP.SetViewAndLights (viewPoint);
720 updateQWidget();
721
722 } else if (mButtons & Qt::RightButton) {
723 // NEVER DONE BECAUSE OF MOUSE MENU
724 // printf("G4OpenGLQtViewer::mouseMoveEvent Right \n");
725 // setXRotation(xRot + dy/2);
726 // setZRotation(zRot + dx/2);
727 // updateQWidget();
728 }
729 } else { // move
730
731 float dx = pos_x - lastPos.x();
732 float dy = pos_y - lastPos.y();
733
734 G4Point3D stp
735 = GetSceneHandler()->GetScene()->GetStandardTargetPoint();
736
737 G4Point3D tp = stp + fVP.GetCurrentTargetPoint ();
738
739 const G4Vector3D& upVector = fVP.GetUpVector ();
740 const G4Vector3D& vpVector = fVP.GetViewpointDirection ();
741
742 G4Vector3D unitRight = (upVector.cross (vpVector)).unit();
743 G4Vector3D unitUp = (vpVector.cross (unitRight)).unit();
744
745 tp += -dx * unitRight + dy * unitUp;
746 fVP.SetCurrentTargetPoint (tp - stp);
747
748 updateQWidget();
749 }
750 lastPos = QPoint(pos_x, pos_y);
751}
752
753
754#endif
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