1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4OpenGLQtViewer.cc,v 1.17 2006/06/29 21:19:36 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-08-01-patch-01 $ |
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29 | // |
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30 | // |
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31 | // G4OpenGLQtViewer : Class to provide Qt specific |
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32 | // functionality for OpenGL in GEANT4 |
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33 | // |
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34 | // 27/06/2003 : G.Barrand : implementation (at last !). |
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35 | |
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36 | #ifdef G4VIS_BUILD_OPENGLQT_DRIVER |
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37 | |
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38 | #include "G4OpenGLQtViewer.hh" |
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39 | |
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40 | #include "G4ios.hh" |
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41 | #include "G4VisExtent.hh" |
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42 | #include "G4LogicalVolume.hh" |
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43 | #include "G4VSolid.hh" |
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44 | #include "G4Point3D.hh" |
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45 | #include "G4Normal3D.hh" |
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46 | #include "G4Scene.hh" |
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47 | |
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48 | #include "G4Qt.hh" |
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49 | #include "G4UIsession.hh" |
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50 | #include "G4UImanager.hh" |
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51 | #include <QtGui/qboxlayout.h> |
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52 | #include <QtGui/qdialog.h> |
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53 | #include <QtGui/qmenu.h> |
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54 | #include <QFileDialog.h> |
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55 | |
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56 | ////////////////////////////////////////////////////////////////////////////// |
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57 | /** |
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58 | Implementation of virtual method of G4VViewer |
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59 | */ |
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60 | void G4OpenGLQtViewer::SetView ( |
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61 | ) |
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62 | ////////////////////////////////////////////////////////////////////////////// |
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63 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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64 | { |
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65 | printf("G4OpenGLQtViewer::SetView ++++++++++++++++++++\n"); |
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66 | // if(!fHDC) return; |
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67 | // if(!fHGLRC) return; |
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68 | // ::wglMakeCurrent(fHDC,fHGLRC); |
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69 | // fWindow->makeCurrent(); |
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70 | G4OpenGLViewer::SetView (); |
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71 | printf("G4OpenGLQtViewer::SetView --------------------\n"); |
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72 | } |
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73 | |
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74 | |
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75 | |
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76 | ////////////////////////////////////////////////////////////////////////////// |
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77 | /** |
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78 | Implementation of virtual method of G4VViewer |
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79 | */ |
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80 | void G4OpenGLQtViewer::ShowView ( |
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81 | ) |
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82 | ////////////////////////////////////////////////////////////////////////////// |
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83 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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84 | { |
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85 | printf("G4OpenGLQtViewer::ShowView +++++++++++++++++++++\n"); |
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86 | glFlush (); |
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87 | GLWindow->activateWindow(); |
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88 | printf("G4OpenGLQtViewer::ShowView -----------------------\n"); |
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89 | |
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90 | // // Empty the Windows message queue : |
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91 | // MSG event; |
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92 | // while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) { |
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93 | // ::TranslateMessage(&event); |
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94 | // ::DispatchMessage (&event); |
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95 | // } |
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96 | } |
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97 | |
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98 | |
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99 | |
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100 | ////////////////////////////////////////////////////////////////////////////// |
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101 | void G4OpenGLQtViewer::CreateGLQtContext ( |
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102 | ) |
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103 | ////////////////////////////////////////////////////////////////////////////// |
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104 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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105 | { |
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106 | printf("G4OpenGLQtViewer::CreateGLQtContext \n"); |
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107 | } |
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108 | |
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109 | |
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110 | ////////////////////////////////////////////////////////////////////////////// |
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111 | void G4OpenGLQtViewer::CreateMainWindow ( |
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112 | QGLWidget* glWidget |
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113 | ) |
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114 | ////////////////////////////////////////////////////////////////////////////// |
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115 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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116 | { |
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117 | |
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118 | if(fWindow) return; //Done. |
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119 | printf("G4OpenGLQtViewer::CreateMainWindow glWidget\n"); |
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120 | |
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121 | // launch Qt if not |
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122 | G4Qt* interactorManager = G4Qt::getInstance (); |
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123 | // G4UImanager* UI = G4UImanager::GetUIpointer(); |
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124 | |
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125 | fWindow = glWidget ; |
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126 | // fWindow->makeCurrent(); |
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127 | |
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128 | // create window |
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129 | if (((QApplication*)interactorManager->GetMainInteractor())) { |
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130 | // look for the main window |
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131 | bool found = false; |
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132 | foreach (QWidget *widget, QApplication::allWidgets()) { |
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133 | if ((found== false) && (widget->inherits("QMainWindow"))) { |
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134 | GLWindow = new QDialog(widget); |
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135 | found = true; |
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136 | } |
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137 | } |
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138 | if (found==false) { |
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139 | GLWindow = new QDialog(); |
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140 | } |
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141 | } else { |
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142 | GLWindow = new QDialog(); |
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143 | } |
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144 | |
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145 | QHBoxLayout *mainLayout = new QHBoxLayout; |
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146 | |
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147 | mainLayout->addWidget(fWindow); |
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148 | GLWindow->setLayout(mainLayout); |
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149 | GLWindow->setWindowTitle("QGl Viewer"); |
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150 | GLWindow->resize(300, 300); |
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151 | GLWindow->move(900,300); |
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152 | GLWindow->show(); |
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153 | |
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154 | WinSize_x = 400; |
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155 | WinSize_y = 400; |
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156 | if (WinSize_x < fVP.GetWindowSizeHintX ()) |
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157 | WinSize_x = fVP.GetWindowSizeHintX (); |
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158 | if (WinSize_y < fVP.GetWindowSizeHintY ()) |
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159 | WinSize_y = fVP.GetWindowSizeHintY (); |
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160 | |
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161 | if(!fWindow) return; |
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162 | printf("G4OpenGLQtViewer::CreateMainWindow glWidget END\n"); |
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163 | |
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164 | if (!fContextMenu) |
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165 | createPopupMenu(); |
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166 | |
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167 | } |
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168 | |
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169 | ////////////////////////////////////////////////////////////////////////////// |
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170 | G4OpenGLQtViewer::G4OpenGLQtViewer ( |
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171 | G4OpenGLSceneHandler& scene |
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172 | ) |
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173 | :G4VViewer (scene, -1) |
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174 | ,G4OpenGLViewer (scene) |
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175 | ,fWindow(0) |
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176 | ,fContextMenu(0) |
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177 | ,fMouseAction(true) |
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178 | { |
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179 | printf("G4OpenGLQtViewer::G4OpenGLQtViewer \n"); |
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180 | } |
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181 | |
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182 | ////////////////////////////////////////////////////////////////////////////// |
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183 | G4OpenGLQtViewer::~G4OpenGLQtViewer ( |
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184 | ) |
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185 | ////////////////////////////////////////////////////////////////////////////// |
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186 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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187 | { |
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188 | printf("G4OpenGLQtViewer::~G4OpenGLQtViewer \n"); |
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189 | delete fContextMenu; |
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190 | } |
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191 | |
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192 | |
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193 | /** |
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194 | Create a popup menu for the widget. This menu is activated by right-mouse click |
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195 | */ |
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196 | void G4OpenGLQtViewer::createPopupMenu() { |
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197 | |
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198 | fContextMenu = new QMenu("All"); |
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199 | |
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200 | QMenu *mMouseAction = fContextMenu->addMenu("&Mouse action"); |
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201 | QAction *rotate = mMouseAction->addAction("&Rotate scene"); |
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202 | QAction *move = mMouseAction->addAction("&Move scene"); |
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203 | // INIT mMouse |
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204 | createRadioAction(rotate,move,SLOT(toggleMouseAction(bool)),1); |
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205 | |
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206 | //Style Menu |
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207 | QMenu *mStyle = fContextMenu->addMenu("&Style"); |
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208 | |
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209 | QMenu *mRepresentation = mStyle->addMenu("&Representation"); |
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210 | QAction *polyhedron = mRepresentation->addAction("Polyhedron"); |
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211 | QAction *nurbs = mRepresentation->addAction("NURBS"); |
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212 | // INIT mStyle |
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213 | G4ViewParameters::RepStyle style; |
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214 | style = fVP.GetRepStyle(); |
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215 | if (style == G4ViewParameters::polyhedron) { |
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216 | createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),1); |
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217 | } else if (style == G4ViewParameters::nurbs) { |
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218 | createRadioAction(polyhedron,nurbs,SLOT(toggleRepresentation(bool)),2); |
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219 | } else { |
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220 | mRepresentation->clear(); |
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221 | } |
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222 | |
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223 | |
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224 | QMenu *mDrawing = mStyle->addMenu("&Drawing"); |
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225 | fDrawingWireframe = mDrawing->addAction("Wireframe"); |
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226 | fDrawingWireframe->setCheckable(true); |
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227 | fDrawingWireframe->setChecked(true); |
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228 | fDrawingLineRemoval = mDrawing->addAction("Hidden line removal"); |
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229 | fDrawingLineRemoval->setCheckable(true); |
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230 | fDrawingSurfaceRemoval = mDrawing->addAction("Hidden Surface removal"); |
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231 | fDrawingSurfaceRemoval->setCheckable(true); |
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232 | fDrawingLineSurfaceRemoval = mDrawing->addAction("Hidden line and surface removal"); |
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233 | fDrawingLineSurfaceRemoval->setCheckable(true); |
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234 | // INIT Drawing |
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235 | G4ViewParameters::DrawingStyle d_style; |
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236 | d_style = fVP.GetDrawingStyle(); |
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237 | |
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238 | fDrawingWireframe->setCheckable(true); |
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239 | fDrawingLineRemoval->setCheckable(true); |
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240 | fDrawingSurfaceRemoval->setCheckable(true); |
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241 | fDrawingLineSurfaceRemoval->setCheckable(true); |
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242 | |
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243 | if (d_style == G4ViewParameters::wireframe) { |
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244 | fDrawingWireframe->setChecked(true); |
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245 | } else if (d_style == G4ViewParameters::hlr) { |
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246 | fDrawingLineRemoval->setChecked(true); |
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247 | } else if (d_style == G4ViewParameters::hsr) { |
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248 | fDrawingSurfaceRemoval->setChecked(true); |
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249 | } else if (d_style == G4ViewParameters::hlhsr) { |
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250 | fDrawingLineSurfaceRemoval->setChecked(true); |
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251 | } else { |
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252 | mDrawing->clear(); |
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253 | } |
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254 | |
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255 | QObject ::connect(fDrawingWireframe, |
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256 | SIGNAL(triggered(bool)), |
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257 | this, |
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258 | SLOT(actionDrawingWireframe())); |
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259 | QObject ::connect(fDrawingLineRemoval, |
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260 | SIGNAL(triggered(bool)), |
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261 | this, |
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262 | SLOT(actionDrawingLineRemoval())); |
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263 | QObject ::connect(fDrawingSurfaceRemoval, |
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264 | SIGNAL(triggered(bool)), |
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265 | this, |
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266 | SLOT(actionDrawingSurfaceRemoval())); |
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267 | QObject ::connect(fDrawingLineSurfaceRemoval, |
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268 | SIGNAL(triggered(bool)), |
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269 | this, |
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270 | SLOT(actionDrawingLineSurfaceRemoval())); |
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271 | |
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272 | |
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273 | QMenu *mBackground = mStyle->addMenu("&Background color"); |
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274 | QAction *white = mBackground->addAction("White"); |
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275 | QAction *black = mBackground->addAction("Black"); |
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276 | if (background.GetRed() == 1. && |
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277 | background.GetGreen() == 1. && |
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278 | background.GetBlue() == 1.) { |
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279 | createRadioAction(white,black,SLOT(toggleBackground(bool)),1); |
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280 | } else { |
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281 | createRadioAction(white,black,SLOT(toggleBackground(bool)),2); |
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282 | } |
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283 | |
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284 | |
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285 | // Action Menu |
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286 | QMenu *mActions = fContextMenu->addMenu("&Actions"); |
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287 | QAction *controlPanels = mActions->addAction("Control panels"); |
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288 | QAction *exitG4 = mActions->addAction("Exit to G4Vis >"); |
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289 | QAction *createEPS = mActions->addAction("Save as ..."); |
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290 | QObject ::connect(controlPanels, |
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291 | SIGNAL(triggered()), |
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292 | this, |
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293 | SLOT(actionControlPanels())); |
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294 | QObject ::connect(exitG4, |
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295 | SIGNAL(triggered()), |
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296 | this, |
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297 | SLOT(actionExitG4())); |
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298 | QObject ::connect(createEPS, |
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299 | SIGNAL(triggered()), |
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300 | this, |
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301 | SLOT(actionCreateEPS())); |
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302 | |
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303 | |
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304 | // Special Menu |
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305 | QMenu *mSpecial = fContextMenu->addMenu("S&pecial"); |
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306 | QMenu *transparency = mSpecial->addMenu("Transparency"); |
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307 | QAction *transparencyOn = transparency->addAction("On"); |
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308 | QAction *transparencyOff = transparency->addAction("Off"); |
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309 | if (transparency_enabled == false) { |
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310 | createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),2); |
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311 | } else if (transparency_enabled == true) { |
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312 | createRadioAction(transparencyOn,transparencyOff,SLOT(toggleTransparency(bool)),1); |
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313 | } else { |
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314 | mSpecial->clear(); |
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315 | } |
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316 | |
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317 | |
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318 | QMenu *mAntialiasing = mSpecial->addMenu("Antialiasing"); |
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319 | QAction *antialiasingOn = mAntialiasing->addAction("On"); |
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320 | QAction *antialiasingOff = mAntialiasing->addAction("Off"); |
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321 | if (antialiasing_enabled == false) { |
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322 | createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),2); |
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323 | } else if (antialiasing_enabled == true) { |
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324 | createRadioAction(antialiasingOn,antialiasingOff,SLOT(toggleAntialiasing(bool)),1); |
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325 | } else { |
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326 | mAntialiasing->clear(); |
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327 | } |
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328 | |
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329 | QMenu *mHaloing = mSpecial->addMenu("Haloing"); |
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330 | QAction *haloingOn = mHaloing->addAction("On"); |
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331 | QAction *haloingOff = mHaloing->addAction("Off"); |
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332 | if (haloing_enabled == false) { |
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333 | createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),2); |
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334 | } else if (haloing_enabled == true) { |
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335 | createRadioAction(haloingOn,haloingOff,SLOT(toggleHaloing(bool)),1); |
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336 | } else { |
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337 | mHaloing->clear(); |
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338 | } |
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339 | |
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340 | QMenu *mAux = mSpecial->addMenu("Auxiliary edges"); |
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341 | QAction *auxOn = mAux->addAction("On"); |
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342 | QAction *auxOff = mAux->addAction("Off"); |
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343 | if (!fVP.IsAuxEdgeVisible()) { |
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344 | createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),1); |
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345 | } else { |
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346 | createRadioAction(auxOn,auxOff,SLOT(toggleAux(bool)),2); |
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347 | } |
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348 | |
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349 | |
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350 | QMenu *mFullScreen = mSpecial->addMenu("Full screen"); |
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351 | QAction *fullOn = mFullScreen->addAction("On"); |
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352 | QAction *fullOff = mFullScreen->addAction("Off"); |
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353 | createRadioAction(fullOn,fullOff,SLOT(toggleFullScreen(bool)),2); |
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354 | |
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355 | } |
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356 | |
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357 | void G4OpenGLQtViewer::manageContextMenuEvent(QContextMenuEvent *e) |
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358 | { |
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359 | if (!GLWindow) return; |
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360 | |
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361 | if (!fContextMenu) |
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362 | createPopupMenu(); |
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363 | |
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364 | // launch menu |
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365 | if ( fContextMenu ) { |
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366 | fContextMenu->exec( e->globalPos() ); |
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367 | // delete fContextMenu; |
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368 | } |
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369 | e->accept(); |
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370 | } |
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371 | |
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372 | |
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373 | /** |
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374 | Create a radio button menu. The two menu will be connected. When click on one, |
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375 | eatch state will be invert and callback method will be called. |
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376 | @param action1 first action to connect |
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377 | @param action2 second action to connect |
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378 | @param method callback method |
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379 | @param nCheck: 1 : first action will be set true. 2 : second action will be set true |
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380 | */ |
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381 | void G4OpenGLQtViewer::createRadioAction(QAction *action1,QAction *action2, const std::string& method,unsigned int nCheck) { |
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382 | |
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383 | action1->setCheckable(true); |
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384 | action2->setCheckable(true); |
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385 | |
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386 | if (nCheck ==1) |
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387 | action1->setChecked (true); |
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388 | else |
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389 | action2->setChecked (true); |
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390 | |
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391 | QObject ::connect(action1, SIGNAL(triggered(bool)),action2, SLOT(toggle())); |
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392 | QObject ::connect(action2, SIGNAL(triggered(bool)),action1, SLOT(toggle())); |
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393 | |
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394 | QObject ::connect(action1, SIGNAL(toggled(bool)),this, method.c_str()); |
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395 | |
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396 | } |
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397 | |
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398 | /** |
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399 | Slot activate when drawing->wireframe menu is set |
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400 | */ |
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401 | void G4OpenGLQtViewer::actionDrawingWireframe() { |
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402 | emit toggleDrawingAction(1); |
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403 | } |
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404 | |
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405 | /** |
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406 | Slot activate when drawing->line removal menu is set |
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407 | */ |
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408 | void G4OpenGLQtViewer::actionDrawingLineRemoval() { |
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409 | emit toggleDrawingAction(2); |
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410 | } |
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411 | |
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412 | /** |
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413 | Slot activate when drawing->surface removal menu is set |
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414 | */ |
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415 | void G4OpenGLQtViewer::actionDrawingSurfaceRemoval() { |
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416 | emit toggleDrawingAction(3); |
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417 | } |
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418 | |
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419 | /** |
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420 | Slot activate when drawing->wireframe menu is set |
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421 | */ |
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422 | void G4OpenGLQtViewer::actionDrawingLineSurfaceRemoval() { |
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423 | emit toggleDrawingAction(4); |
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424 | } |
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425 | |
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426 | |
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427 | /** |
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428 | Slot activated when drawing menu is toggle |
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429 | Warning : When G4OpenGLStoredQtViewer::DrawView() method call, |
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430 | KernelVisitDecision () will be call and will set the fNeedKernelVisit |
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431 | to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations. |
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432 | It will cause a redraw of the view |
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433 | @param aAction : 1 wireframe, 2 line removal, 3 surface removal, 4 line & surface removal |
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434 | @see G4OpenGLStoredQtViewer::DrawView |
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435 | @see G4XXXStoredViewer::CompareForKernelVisit |
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436 | */ |
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437 | void G4OpenGLQtViewer::toggleDrawingAction(int aAction) { |
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438 | |
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439 | G4ViewParameters::DrawingStyle d_style; |
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440 | |
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441 | |
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442 | if (aAction ==1) { |
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443 | fDrawingWireframe->setChecked (true); |
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444 | fDrawingLineRemoval->setChecked (false); |
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445 | fDrawingSurfaceRemoval->setChecked (false); |
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446 | fDrawingLineSurfaceRemoval->setChecked (false); |
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447 | |
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448 | d_style = G4ViewParameters::wireframe; |
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449 | |
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450 | } else if (aAction ==2) { |
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451 | fDrawingWireframe->setChecked (false); |
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452 | fDrawingLineRemoval->setChecked (true); |
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453 | fDrawingSurfaceRemoval->setChecked (false); |
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454 | fDrawingLineSurfaceRemoval->setChecked (false); |
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455 | |
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456 | d_style = G4ViewParameters::hlr; |
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457 | |
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458 | } else if (aAction ==3) { |
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459 | fDrawingWireframe->setChecked (false); |
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460 | fDrawingLineRemoval->setChecked (false); |
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461 | fDrawingSurfaceRemoval->setChecked (true); |
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462 | fDrawingLineSurfaceRemoval->setChecked (false); |
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463 | |
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464 | d_style = G4ViewParameters::hsr; |
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465 | |
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466 | } else if (aAction ==4) { |
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467 | fDrawingWireframe->setChecked (false); |
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468 | fDrawingLineRemoval->setChecked (false); |
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469 | fDrawingSurfaceRemoval->setChecked (false); |
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470 | fDrawingLineSurfaceRemoval->setChecked (true); |
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471 | |
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472 | d_style = G4ViewParameters::hlhsr; |
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473 | } |
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474 | fVP.SetDrawingStyle(d_style); |
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475 | |
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476 | updateQWidget(); |
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477 | printf("G4OpenGLQtViewer::toggleDrawingAction\n"); |
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478 | } |
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479 | |
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480 | |
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481 | /** |
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482 | SLOT Activate by a click on the representation menu |
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483 | Warning : When G4OpenGLStoredQtViewer::DrawView() method call, |
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484 | KernelVisitDecision () will be call and will set the fNeedKernelVisit |
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485 | to 1. See G4XXXStoredViewer::CompareForKernelVisit for explanations. |
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486 | It will cause a redraw of the view |
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487 | @param check : 1 polyhedron, 0 nurbs |
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488 | @see G4OpenGLStoredQtViewer::DrawView |
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489 | @see G4XXXStoredViewer::CompareForKernelVisit |
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490 | */ |
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491 | void G4OpenGLQtViewer::toggleRepresentation(bool check) { |
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492 | |
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493 | G4ViewParameters::RepStyle style; |
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494 | if (check == 1) { |
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495 | style = G4ViewParameters::polyhedron; |
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496 | } else { |
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497 | style = G4ViewParameters::nurbs; |
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498 | } |
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499 | fVP.SetRepStyle (style); |
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500 | |
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501 | printf("G4OpenGLQtViewer::toggleRepresentation 3%d\n",check); |
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502 | updateQWidget(); |
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503 | printf("G4OpenGLQtViewer::toggleRepresentation 4%d\n",check); |
---|
504 | } |
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505 | |
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506 | /** |
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507 | SLOT Activate by a click on the background menu |
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508 | @param check : 1 white, 0 black |
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509 | */ |
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510 | void G4OpenGLQtViewer::toggleBackground(bool check) { |
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511 | |
---|
512 | // //I need to revisit the kernel if the background colour changes and |
---|
513 | // //hidden line removal is enabled, because hlr drawing utilises the |
---|
514 | // //background colour in its drawing... |
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515 | // // (Note added by JA 13/9/2005) Background now handled in view |
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516 | // // parameters. A kernel visit is triggered on change of background. |
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517 | if (check == 1) { |
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518 | ((G4ViewParameters&)this->GetViewParameters()). |
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519 | SetBackgroundColour(G4Colour(1.,1.,1.)); // White |
---|
520 | } else { |
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521 | ((G4ViewParameters&)this->GetViewParameters()). |
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522 | SetBackgroundColour(G4Colour(0.,0.,0.)); // Black |
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523 | } |
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524 | updateQWidget(); |
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525 | } |
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526 | |
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527 | /** |
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528 | SLOT Activate by a click on the transparency menu |
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529 | @param check : 1 , 0 |
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530 | */ |
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531 | void G4OpenGLQtViewer::toggleTransparency(bool check) { |
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532 | |
---|
533 | if (check) { |
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534 | transparency_enabled = false; |
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535 | } else { |
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536 | transparency_enabled = true; |
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537 | } |
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538 | SetNeedKernelVisit (true); |
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539 | updateQWidget(); |
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540 | } |
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541 | |
---|
542 | /** |
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543 | SLOT Activate by a click on the antialiasing menu |
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544 | @param check : 1 , 0 |
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545 | */ |
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546 | void G4OpenGLQtViewer::toggleAntialiasing(bool check) { |
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547 | |
---|
548 | if (!check) { |
---|
549 | antialiasing_enabled = false; |
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550 | glDisable (GL_LINE_SMOOTH); |
---|
551 | glDisable (GL_POLYGON_SMOOTH); |
---|
552 | } else { |
---|
553 | antialiasing_enabled = true; |
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554 | glEnable (GL_LINE_SMOOTH); |
---|
555 | glHint (GL_LINE_SMOOTH_HINT, GL_NICEST); |
---|
556 | glEnable (GL_POLYGON_SMOOTH); |
---|
557 | glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST); |
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558 | } |
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559 | |
---|
560 | updateQWidget(); |
---|
561 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check); |
---|
562 | } |
---|
563 | |
---|
564 | /** |
---|
565 | SLOT Activate by a click on the haloing menu |
---|
566 | @param check : 1 , 0 |
---|
567 | */ |
---|
568 | //FIXME : I SEE NOTHING... |
---|
569 | void G4OpenGLQtViewer::toggleHaloing(bool check) { |
---|
570 | if (check) { |
---|
571 | haloing_enabled = false; |
---|
572 | } else { |
---|
573 | haloing_enabled = true; |
---|
574 | } |
---|
575 | |
---|
576 | updateQWidget(); |
---|
577 | |
---|
578 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check); |
---|
579 | } |
---|
580 | |
---|
581 | /** |
---|
582 | SLOT Activate by a click on the auxiliaire edges menu |
---|
583 | @param check : 1 , 0 |
---|
584 | */ |
---|
585 | void G4OpenGLQtViewer::toggleAux(bool check) { |
---|
586 | if (check) { |
---|
587 | fVP.SetAuxEdgeVisible(false); |
---|
588 | } else { |
---|
589 | fVP.SetAuxEdgeVisible(true); |
---|
590 | } |
---|
591 | SetNeedKernelVisit (true); |
---|
592 | updateQWidget(); |
---|
593 | |
---|
594 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check); |
---|
595 | } |
---|
596 | |
---|
597 | /** |
---|
598 | SLOT Activate by a click on the full screen menu |
---|
599 | @param check : 1 , 0 |
---|
600 | */ |
---|
601 | void G4OpenGLQtViewer::toggleFullScreen(bool check) { |
---|
602 | GLWindow->setWindowState(GLWindow->windowState() ^ Qt::WindowFullScreen); |
---|
603 | |
---|
604 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check); |
---|
605 | } |
---|
606 | |
---|
607 | /** |
---|
608 | SLOT Activate by a click on the mouse action menu |
---|
609 | @param check : 1 , 0 |
---|
610 | */ |
---|
611 | void G4OpenGLQtViewer::toggleMouseAction(bool check) { |
---|
612 | if (check) { // rotate scene |
---|
613 | fMouseAction = true; |
---|
614 | } else { // move scene |
---|
615 | fMouseAction = false; |
---|
616 | } |
---|
617 | |
---|
618 | printf("G4OpenGLQtViewer::toggleRepresentation %d\n",check); |
---|
619 | } |
---|
620 | |
---|
621 | |
---|
622 | void G4OpenGLQtViewer::actionControlPanels() { |
---|
623 | printf("G4OpenGLQtViewer::actionControlPanels \n"); |
---|
624 | } |
---|
625 | |
---|
626 | void G4OpenGLQtViewer::actionExitG4() { |
---|
627 | printf("G4OpenGLQtViewer::actionExitG4() \n"); |
---|
628 | } |
---|
629 | |
---|
630 | void G4OpenGLQtViewer::actionCreateEPS() { |
---|
631 | //QString QFileDialog::getSaveFileName ( QWidget * parent = 0, |
---|
632 | // const QString & caption = QString(), |
---|
633 | // const QString & dir = QString(), |
---|
634 | // const QString & filter = QString(), |
---|
635 | // QString * selectedFilter = 0, Options options = 0 ) |
---|
636 | QString nomFich = QFileDialog::getSaveFileName(GLWindow, |
---|
637 | "Choose a file", |
---|
638 | ".", tr("Images (*.BMP *.GIF *.JPG *.JPEG *.PNG *.PBM *.PGM *.PPM *.TIFF *.XBM *.XPM)") ); |
---|
639 | |
---|
640 | if(!nomFich.endsWith(".eps")) { |
---|
641 | printf("G4OpenGLQtViewer::actionCreateEPS() COULD NOT GENERATE EPS FOR THE MOMENT\n"); |
---|
642 | } else { |
---|
643 | fWindow->grabFrameBuffer().save(nomFich); |
---|
644 | } |
---|
645 | printf("G4OpenGLQtViewer::actionCreateEPS() \n"); |
---|
646 | } |
---|
647 | |
---|
648 | |
---|
649 | |
---|
650 | /** |
---|
651 | Save the current mouse press point |
---|
652 | @param p mouse click point |
---|
653 | */ |
---|
654 | void G4OpenGLQtViewer::G4MousePressEvent(QPoint p) |
---|
655 | { |
---|
656 | lastPos = p; |
---|
657 | } |
---|
658 | |
---|
659 | /** |
---|
660 | @param pos_x mouse x position |
---|
661 | @param pos_y mouse y position |
---|
662 | @param mButtons mouse button active |
---|
663 | */ |
---|
664 | void G4OpenGLQtViewer::G4MouseMoveEvent(int pos_x, int pos_y,Qt::MouseButtons mButtons) |
---|
665 | { |
---|
666 | int dx = pos_x - lastPos.x(); |
---|
667 | int dy = pos_y - lastPos.y(); |
---|
668 | |
---|
669 | if (fMouseAction) { // rotate |
---|
670 | if (mButtons & Qt::LeftButton) { |
---|
671 | //phi spin stuff here |
---|
672 | |
---|
673 | G4Vector3D vp = fVP.GetViewpointDirection ().unit (); |
---|
674 | G4Vector3D up = fVP.GetUpVector ().unit (); |
---|
675 | |
---|
676 | G4Vector3D yprime = (up.cross(vp)).unit(); |
---|
677 | G4Vector3D zprime = (vp.cross(yprime)).unit(); |
---|
678 | |
---|
679 | G4double delta_alpha; |
---|
680 | G4double delta_theta; |
---|
681 | |
---|
682 | if (fVP.GetLightsMoveWithCamera()) { |
---|
683 | delta_alpha = dy; |
---|
684 | delta_theta = -dx; |
---|
685 | } else { |
---|
686 | delta_alpha = -dy; |
---|
687 | delta_theta = dx; |
---|
688 | } |
---|
689 | |
---|
690 | delta_alpha *= deg; |
---|
691 | delta_theta *= deg; |
---|
692 | |
---|
693 | G4Vector3D new_vp = std::cos(delta_alpha) * vp + std::sin(delta_alpha) * zprime; |
---|
694 | |
---|
695 | G4Vector3D new_up; |
---|
696 | if (fVP.GetLightsMoveWithCamera()) { |
---|
697 | new_up = (new_vp.cross(yprime)).unit(); |
---|
698 | fVP.SetUpVector(new_up); |
---|
699 | } else { |
---|
700 | new_up = up; |
---|
701 | } |
---|
702 | //////////////// |
---|
703 | // Rotates by fixed azimuthal angle delta_theta. |
---|
704 | |
---|
705 | G4double cosalpha = new_up.dot (new_vp.unit()); |
---|
706 | G4double sinalpha = std::sqrt (1. - std::pow (cosalpha, 2)); |
---|
707 | yprime = (new_up.cross (new_vp.unit())).unit (); |
---|
708 | G4Vector3D xprime = yprime.cross (new_up); |
---|
709 | // Projection of vp on plane perpendicular to up... |
---|
710 | G4Vector3D a1 = sinalpha * xprime; |
---|
711 | // Required new projection... |
---|
712 | G4Vector3D a2 = |
---|
713 | sinalpha * (std::cos (delta_theta) * xprime + std::sin (delta_theta) * yprime); |
---|
714 | // Required Increment vector... |
---|
715 | G4Vector3D delta = a2 - a1; |
---|
716 | // So new viewpoint is... |
---|
717 | G4Vector3D viewPoint = new_vp.unit() + delta; |
---|
718 | |
---|
719 | fVP.SetViewAndLights (viewPoint); |
---|
720 | updateQWidget(); |
---|
721 | |
---|
722 | } else if (mButtons & Qt::RightButton) { |
---|
723 | // NEVER DONE BECAUSE OF MOUSE MENU |
---|
724 | // printf("G4OpenGLQtViewer::mouseMoveEvent Right \n"); |
---|
725 | // setXRotation(xRot + dy/2); |
---|
726 | // setZRotation(zRot + dx/2); |
---|
727 | // updateQWidget(); |
---|
728 | } |
---|
729 | } else { // move |
---|
730 | |
---|
731 | float dx = pos_x - lastPos.x(); |
---|
732 | float dy = pos_y - lastPos.y(); |
---|
733 | |
---|
734 | G4Point3D stp |
---|
735 | = GetSceneHandler()->GetScene()->GetStandardTargetPoint(); |
---|
736 | |
---|
737 | G4Point3D tp = stp + fVP.GetCurrentTargetPoint (); |
---|
738 | |
---|
739 | const G4Vector3D& upVector = fVP.GetUpVector (); |
---|
740 | const G4Vector3D& vpVector = fVP.GetViewpointDirection (); |
---|
741 | |
---|
742 | G4Vector3D unitRight = (upVector.cross (vpVector)).unit(); |
---|
743 | G4Vector3D unitUp = (vpVector.cross (unitRight)).unit(); |
---|
744 | |
---|
745 | tp += -dx * unitRight + dy * unitUp; |
---|
746 | fVP.SetCurrentTargetPoint (tp - stp); |
---|
747 | |
---|
748 | updateQWidget(); |
---|
749 | } |
---|
750 | lastPos = QPoint(pos_x, pos_y); |
---|
751 | } |
---|
752 | |
---|
753 | |
---|
754 | #endif |
---|