source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 678

Last change on this file since 678 was 678, checked in by garnier, 16 years ago

modifs de test pour rubberband et mise en place du button mouse zoom

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[531]1//
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3// * License and Disclaimer                                           *
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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25//
26//
[635]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.6 2007/11/15 18:24:28 lgarnier Exp $
[593]28// GEANT4 tag $Name:  $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32//                                G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[635]36#define GEANT4_QT_DEBUG
[610]37
[533]38#include "G4OpenGLStoredQtViewer.hh"
[635]39#include "G4VisManager.hh"
[531]40
41#include "G4ios.hh"
42
[595]43//#include <qmouseevent.h>
44#include <qevent.h> // include <qcontextmenuevent.h>
[673]45#include <qpainter.h>
[593]46
[533]47G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]48(G4OpenGLStoredSceneHandler& sceneHandler,
49 const G4String&  name):
[564]50 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
51 G4OpenGLViewer (sceneHandler),
52 G4OpenGLQtViewer (sceneHandler),
53 G4OpenGLStoredViewer (sceneHandler),
[675]54 QGLWidget(QGLFormat(QGL::SampleBuffers))             // FIXME : gerer le pb du parent !
[564]55 {
56   nbPaint =0;
57   hasToRepaint =false;
[531]58  if (fViewId < 0) return;  // In case error in base class instantiation.
59}
60
[564]61G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[608]62#ifdef GEANT4_QT_DEBUG
[564]63   printf("GLWidget::~GLWidget \n");
[608]64#endif
[579]65   makeCurrent();
66   // this is connect to the Dialog for deleting it properly
67   // when close event.
68   //   ((QDialog*)window())->reject();
[608]69#ifdef GEANT4_QT_DEBUG
[564]70   printf("GLWidget::~GLWidget END\n");
[608]71#endif
[564]72}
[531]73
[564]74void G4OpenGLStoredQtViewer::Initialise() {
[608]75#ifdef GEANT4_QT_DEBUG
[564]76   printf("GLWidget::Initialise \n");
[608]77#endif
[564]78   readyToPaint = false;
79   CreateGLQtContext ();
[608]80#ifdef GEANT4_QT_DEBUG
[564]81   printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
[608]82#endif
[564]83  CreateMainWindow (this);
[608]84#ifdef GEANT4_QT_DEBUG
[564]85  printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
[608]86#endif
[675]87  //  CreateFontLists ();  // FIXME Does nothing!
[564]88 
[608]89#ifdef GEANT4_QT_DEBUG
[564]90  printf("readyToPaint = true \n");
[608]91#endif
[564]92  readyToPaint = true;
93 
94  // First Draw
95  SetView();
[608]96#ifdef GEANT4_QT_DEBUG
[564]97  printf("    ClearView\n");
[608]98#endif
[564]99  ClearView (); //ok, put the background correct
100  FinishView();
[675]101#ifdef GEANT4_QT_DEBUG
102  printf("G4OpenGLStoredQtViewer::Initialise () 4\n");
103#endif
[564]104}
[531]105
[564]106void G4OpenGLStoredQtViewer::initializeGL () {
107
108   InitializeGLView ();
109
[608]110#ifdef GEANT4_QT_DEBUG
[564]111   printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]112#endif
[564]113
114   // clear the buffers and window.
115   ClearView ();
116   //   printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
117   FinishView ();
118   
119   glDepthFunc (GL_LEQUAL);
120   glDepthMask (GL_TRUE);
121
122   hasToRepaint =true;
123
[608]124#ifdef GEANT4_QT_DEBUG
[564]125   printf("G4OpenGLStoredQtViewer::InitialiseGL  -------------------------------------------------------------------------------------\n");
[608]126#endif
[531]127}
128
[564]129
[533]130void G4OpenGLStoredQtViewer::DrawView () {
[608]131#ifdef GEANT4_QT_DEBUG
[564]132  printf("G4OpenGLStoredQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[608]133#endif
[564]134   G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]135
[564]136   //Make sure current viewer is attached and clean...
137   //Qt version needed
[652]138   //   glViewport (0, 0, WinSize_x, WinSize_y);
[531]139
[564]140   //See if things have changed from last time and remake if necessary...
141   // The fNeedKernelVisit flag might have been set by the user in
142   // /vis/viewer/rebuild, but if not, make decision and set flag only
143   // if necessary...
[565]144   if (!fNeedKernelVisit)
145
[564]146   if (!fNeedKernelVisit) KernelVisitDecision ();
[565]147   
[564]148   G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
149   ProcessView ();
150   
[531]151
[564]152   if(style!=G4ViewParameters::hlr &&
153      haloing_enabled) {
[608]154#ifdef GEANT4_QT_DEBUG
[564]155     printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[608]156#endif
[531]157
[564]158     HaloingFirstPass ();
159     DrawDisplayLists ();
160     glFlush ();
[531]161
[564]162     HaloingSecondPass ();
[531]163
[564]164     DrawDisplayLists ();
[565]165     FinishView ();
[531]166
[564]167   } else {
[608]168#ifdef GEANT4_QT_DEBUG
[565]169     printf("***************************  CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]170#endif
[564]171     
172     // If kernel visit was needed, drawing and FinishView will already
173     // have been done, so...
174     if (!kernelVisitWasNeeded) {
[608]175#ifdef GEANT4_QT_DEBUG
[565]176       printf("***************************  CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]177#endif
[564]178       DrawDisplayLists ();
[565]179       FinishView ();
[564]180     } else {
[608]181#ifdef GEANT4_QT_DEBUG
[565]182       printf("***************************  CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]183#endif
[564]184       // However, union cutaways are implemented in DrawDisplayLists, so make
185       // an extra pass...
186       if (fVP.IsCutaway() &&
187           fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
188         ClearView();
189         DrawDisplayLists ();
[565]190         FinishView ();
[608]191#ifdef GEANT4_QT_DEBUG
[565]192         printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]193#endif
[565]194       } else { // ADD TO AVOID KernelVisit=1 and nothing to display
195         DrawDisplayLists ();
196         FinishView ();
[564]197       }
198     }
199   }
200
[608]201#ifdef GEANT4_QT_DEBUG
[565]202   printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[608]203#endif
[564]204   hasToRepaint =true;
[531]205}
206
[564]207
[531]208//////////////////////////////////////////////////////////////////////////////
[533]209void G4OpenGLStoredQtViewer::FinishView (
[531]210)
211//////////////////////////////////////////////////////////////////////////////
212//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
213{
[608]214#ifdef GEANT4_QT_DEBUG
[564]215  printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
[608]216#endif
[531]217
218  glFlush ();
[564]219  swapBuffers ();
[608]220#ifdef GEANT4_QT_DEBUG
[564]221  printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]222#endif
[564]223
[531]224}
225
[564]226
227/**
228 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
229 */
230void G4OpenGLStoredQtViewer::resizeGL(
231 int aWidth
232,int aHeight)
233
[673]234  setupViewport(aWidth,aHeight);
[564]235
[673]236//   glViewport(0, 0, aWidth, aHeight);
237//   glMatrixMode(GL_PROJECTION);
238//   glMatrixMode(GL_MODELVIEW);
239
[564]240   if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
241     hasToRepaint =true;
242   }
243   WinSize_x = (G4int) aWidth;
244   WinSize_y = (G4int) aHeight;
245
[608]246#ifdef GEANT4_QT_DEBUG
[564]247  printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
[608]248#endif
[564]249}
250
251
[673]252/**
253@see :
254*/
[564]255
256void G4OpenGLStoredQtViewer::paintGL()
257 {
[675]258     
[673]259     if (!readyToPaint) {
[608]260#ifdef GEANT4_QT_DEBUG
[673]261       printf("G4OpenGLStoredQtViewer::paintGL ============  Not ready %d\n",readyToPaint);
[608]262#endif
[673]263       readyToPaint= true;
264       return;
265     }
266     // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
267     //    WHEN CLICK ON THE FRAME FOR EXAMPLE
268     //    EXECEPT WHEN MOUSE MOVE EVENT
269     if ( !hasToRepaint) {
270       if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
[608]271#ifdef GEANT4_QT_DEBUG
[673]272         printf("G4OpenGLStoredQtViewer::paintGL ============  Dont repaint\n");
[608]273#endif
[673]274         return;
275       }
[564]276     }
[673]277     nbPaint++;
[608]278#ifdef GEANT4_QT_DEBUG
[673]279     printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
[608]280#endif
[673]281     WinSize_x = (G4int) width();
282     WinSize_y = (G4int) height();
283     
284     setupViewport(width(),height());
285     //     glViewport (0, 0, width(), height());
286     //   glLoadIdentity();
287     
288     
289     SetView();
290     
291     //   //  printf("before ClearView\n");
[608]292#ifdef GEANT4_QT_DEBUG
[673]293     printf("    ClearView\n");
[608]294#endif
[673]295     
296     ClearView (); //ok, put the background correct
297     DrawView();
298     
299     hasToRepaint =false;
300     
[608]301#ifdef GEANT4_QT_DEBUG
[673]302     printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
[608]303#endif
[564]304 }
305
306void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
307{
[608]308#ifdef GEANT4_QT_DEBUG
[564]309  printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
[608]310#endif
[673]311  setMouseTracking(true);
[564]312  G4MousePressEvent(event->pos());
313}
314
[678]315/**
316 * This function was build in order to make a zoom on double clic event.
317 * It was think to build a rubberband on the zoom area, but never work fine
318 */
[673]319void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *event)
320{
321#ifdef GEANT4_QT_DEBUG
322  printf("G4OpenGLStoredQtViewer::mouseDoubleClickEvent\n");
323#endif
[678]324//   setMouseTracking(true);
325//   glBufferImage = grabFrameBuffer().convertToFormat(QImage::Format_ARGB32);//_Premultiplied); 
[673]326}
327
328void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *event)
329{
330#ifdef GEANT4_QT_DEBUG
331  printf("G4OpenGLStoredQtViewer::mouseReleaseEvent\n");
332#endif
[678]333//   setMouseTracking(false);
[673]334}
335
[564]336void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
337{
[678]338
[606]339#if QT_VERSION < 0x040000
[673]340    G4MouseMoveEvent(event->x(),event->y(),event->state());
[606]341#else
[673]342    G4MouseMoveEvent(event->x(),event->y(),event->buttons());
[606]343#endif
[564]344}
345
346
347void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
348{
[635]349#ifdef GEANT4_QT_DEBUG
350  printf("G4OpenGLStoredQtViewer::contextMenuEvent\n");
351#endif
[564]352  manageContextMenuEvent(e);
353}
354
355void G4OpenGLStoredQtViewer::updateQWidget() {
356  hasToRepaint= true;
357  updateGL();
358  hasToRepaint= false;
359}
360
[673]361
[531]362#endif
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