source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 701

Last change on this file since 701 was 696, checked in by garnier, 18 years ago

avancement sur la zone de recherche

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[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[688]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.8 2008/01/15 11:05:08 lgarnier Exp $
[593]28// GEANT4 tag $Name: $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32// G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[635]36#define GEANT4_QT_DEBUG
[610]37
[533]38#include "G4OpenGLStoredQtViewer.hh"
[531]39
40#include "G4ios.hh"
41
[595]42//#include <qmouseevent.h>
43#include <qevent.h> // include <qcontextmenuevent.h>
[593]44
[533]45G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]46(G4OpenGLStoredSceneHandler& sceneHandler,
47 const G4String& name):
[682]48 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
49 G4OpenGLViewer (sceneHandler),
50 G4OpenGLQtViewer (sceneHandler),
51 G4OpenGLStoredViewer (sceneHandler),
52 QGLWidget(QGLFormat(QGL::SampleBuffers)) // FIXME : gerer le pb du parent !
53{
[696]54 setFocusPolicy(Qt::StrongFocus); // enable keybord events
[682]55 nbPaint =0;
56 hasToRepaint =false;
[531]57 if (fViewId < 0) return; // In case error in base class instantiation.
58}
59
[564]60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[608]61#ifdef GEANT4_QT_DEBUG
[682]62 printf("GLWidget::~GLWidget \n");
[608]63#endif
[682]64 makeCurrent();
65 // this is connect to the Dialog for deleting it properly
66 // when close event.
67 // ((QDialog*)window())->reject();
[608]68#ifdef GEANT4_QT_DEBUG
[682]69 printf("GLWidget::~GLWidget END\n");
[608]70#endif
[564]71}
[531]72
[564]73void G4OpenGLStoredQtViewer::Initialise() {
[608]74#ifdef GEANT4_QT_DEBUG
[682]75 printf("GLWidget::Initialise \n");
[608]76#endif
[682]77 readyToPaint = false;
78 CreateGLQtContext ();
[608]79#ifdef GEANT4_QT_DEBUG
[682]80 printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
[608]81#endif
[564]82 CreateMainWindow (this);
[608]83#ifdef GEANT4_QT_DEBUG
[564]84 printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
[608]85#endif
[682]86 CreateFontLists (); // FIXME Does nothing!
[564]87
[608]88#ifdef GEANT4_QT_DEBUG
[564]89 printf("readyToPaint = true \n");
[608]90#endif
[564]91 readyToPaint = true;
92
93 // First Draw
94 SetView();
[608]95#ifdef GEANT4_QT_DEBUG
[564]96 printf(" ClearView\n");
[608]97#endif
[564]98 ClearView (); //ok, put the background correct
99 FinishView();
100}
[531]101
[564]102void G4OpenGLStoredQtViewer::initializeGL () {
103
[682]104 InitializeGLView ();
[564]105
[608]106#ifdef GEANT4_QT_DEBUG
[682]107 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]108#endif
[564]109
[682]110 // clear the buffers and window.
111 ClearView ();
112 // printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
113 FinishView ();
[564]114
[682]115 glDepthFunc (GL_LEQUAL);
116 glDepthMask (GL_TRUE);
[564]117
[682]118 hasToRepaint =true;
[564]119
[608]120#ifdef GEANT4_QT_DEBUG
[682]121 printf("G4OpenGLStoredQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
[608]122#endif
[531]123}
124
[564]125
[533]126void G4OpenGLStoredQtViewer::DrawView () {
[682]127
[608]128#ifdef GEANT4_QT_DEBUG
[564]129 printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[608]130#endif
[682]131 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]132
[682]133 //Make sure current viewer is attached and clean...
134 //Qt version needed
135 // glViewport (0, 0, WinSize_x, WinSize_y);
[531]136
[682]137 //See if things have changed from last time and remake if necessary...
138 // The fNeedKernelVisit flag might have been set by the user in
139 // /vis/viewer/rebuild, but if not, make decision and set flag only
140 // if necessary...
141 if (!fNeedKernelVisit)
[565]142
[682]143 if (!fNeedKernelVisit) KernelVisitDecision ();
[565]144
[682]145 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
146 ProcessView ();
[564]147
[531]148
[682]149 if(style!=G4ViewParameters::hlr &&
150 haloing_enabled) {
[608]151#ifdef GEANT4_QT_DEBUG
[682]152 printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[608]153#endif
[531]154
[682]155 HaloingFirstPass ();
156 DrawDisplayLists ();
157 glFlush ();
[531]158
[682]159 HaloingSecondPass ();
[531]160
[682]161 DrawDisplayLists ();
162 FinishView ();
[531]163
[682]164 } else {
[608]165#ifdef GEANT4_QT_DEBUG
[682]166 printf("*************************** CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]167#endif
[564]168
[682]169 // If kernel visit was needed, drawing and FinishView will already
170 // have been done, so...
171 if (!kernelVisitWasNeeded) {
[608]172#ifdef GEANT4_QT_DEBUG
[682]173 printf("*************************** CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]174#endif
[682]175 DrawDisplayLists ();
176 FinishView ();
177 } else {
[608]178#ifdef GEANT4_QT_DEBUG
[682]179 printf("*************************** CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]180#endif
[682]181 // However, union cutaways are implemented in DrawDisplayLists, so make
182 // an extra pass...
183 if (fVP.IsCutaway() &&
184 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
185 ClearView();
186 DrawDisplayLists ();
187 FinishView ();
[608]188#ifdef GEANT4_QT_DEBUG
[682]189 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]190#endif
[682]191 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
192 DrawDisplayLists ();
193 FinishView ();
194 }
195 }
196 }
[564]197
[608]198#ifdef GEANT4_QT_DEBUG
[682]199 printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[608]200#endif
[682]201 hasToRepaint =true;
[531]202}
203
[564]204
[531]205//////////////////////////////////////////////////////////////////////////////
[533]206void G4OpenGLStoredQtViewer::FinishView (
[531]207)
208//////////////////////////////////////////////////////////////////////////////
209//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
210{
[608]211#ifdef GEANT4_QT_DEBUG
[564]212 printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
[608]213#endif
[531]214
215 glFlush ();
[564]216 swapBuffers ();
[608]217#ifdef GEANT4_QT_DEBUG
[564]218 printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]219#endif
[564]220
[531]221}
222
[564]223
224/**
[682]225 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
226*/
[564]227void G4OpenGLStoredQtViewer::resizeGL(
[682]228 int aWidth
229 ,int aHeight)
[564]230{
[673]231 setupViewport(aWidth,aHeight);
[564]232
[682]233 if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
234 hasToRepaint =true;
235 }
236 WinSize_x = (G4int) aWidth;
237 WinSize_y = (G4int) aHeight;
238
[608]239#ifdef GEANT4_QT_DEBUG
[564]240 printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
[608]241#endif
[564]242}
243
244
[673]245/**
[682]246 @see :
[673]247*/
[564]248
249void G4OpenGLStoredQtViewer::paintGL()
[682]250{
[675]251
[682]252 if (!readyToPaint) {
[608]253#ifdef GEANT4_QT_DEBUG
[682]254 printf("G4OpenGLStoredQtViewer::paintGL ============ Not ready %d\n",readyToPaint);
[608]255#endif
[682]256 readyToPaint= true;
257 return;
258 }
259 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
260 // WHEN CLICK ON THE FRAME FOR EXAMPLE
261 // EXECEPT WHEN MOUSE MOVE EVENT
262 if ( !hasToRepaint) {
263 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
[608]264#ifdef GEANT4_QT_DEBUG
[682]265 printf("G4OpenGLStoredQtViewer::paintGL ============ Dont repaint\n");
[608]266#endif
[682]267 return;
268 }
269 }
270 nbPaint++;
[608]271#ifdef GEANT4_QT_DEBUG
[682]272 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
[608]273#endif
[682]274 WinSize_x = (G4int) width();
275 WinSize_y = (G4int) height();
[673]276
[682]277 setupViewport(width(),height());
278 // glViewport (0, 0, width(), height());
279 // glLoadIdentity();
[673]280
281
[682]282 SetView();
[673]283
[682]284 // // printf("before ClearView\n");
[608]285#ifdef GEANT4_QT_DEBUG
[682]286 printf(" ClearView\n");
[608]287#endif
[673]288
[682]289 ClearView (); //ok, put the background correct
290 DrawView();
[673]291
[682]292 hasToRepaint =false;
[673]293
[608]294#ifdef GEANT4_QT_DEBUG
[682]295 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
[608]296#endif
[682]297}
[564]298
299void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
300{
[690]301 if ((event->buttons() & Qt::LeftButton)
302 && !((event->modifiers() & Qt::ShiftModifier)
303 || (event->modifiers() & Qt::ControlModifier)
304 || (event->modifiers() & Qt::AltModifier)
305 || (event->modifiers() & Qt::MetaModifier))) {
[608]306#ifdef GEANT4_QT_DEBUG
[682]307 printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
[608]308#endif
[682]309 setMouseTracking(true);
310 G4MousePressEvent(event->pos());
311 }
[564]312}
313
[696]314void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
315{
316 G4keyPressEvent(event);
317}
318
[678]319/**
320 * This function was build in order to make a zoom on double clic event.
321 * It was think to build a rubberband on the zoom area, but never work fine
322 */
[673]323void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *event)
324{
325#ifdef GEANT4_QT_DEBUG
326 printf("G4OpenGLStoredQtViewer::mouseDoubleClickEvent\n");
327#endif
[682]328 // setMouseTracking(true);
329 // glBufferImage = grabFrameBuffer().convertToFormat(QImage::Format_ARGB32);//_Premultiplied);
[673]330}
331
332void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *event)
333{
334#ifdef GEANT4_QT_DEBUG
335 printf("G4OpenGLStoredQtViewer::mouseReleaseEvent\n");
336#endif
[682]337 // setMouseTracking(false);
[673]338}
339
[564]340void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
341{
[678]342
[606]343#if QT_VERSION < 0x040000
[696]344 G4MouseEvent(event->x(),event->y(),event->state());
[606]345#else
[696]346 G4MouseEvent(event->x(),event->y(),event->buttons());
[606]347#endif
[564]348}
349
350
351void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
352{
[635]353#ifdef GEANT4_QT_DEBUG
354 printf("G4OpenGLStoredQtViewer::contextMenuEvent\n");
355#endif
[564]356 manageContextMenuEvent(e);
357}
358
359void G4OpenGLStoredQtViewer::updateQWidget() {
360 hasToRepaint= true;
361 updateGL();
362 hasToRepaint= false;
363}
364
[673]365
[531]366#endif
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