source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 721

Last change on this file since 721 was 720, checked in by garnier, 18 years ago

ajout de rotation et deplacement automatiques

  • Property svn:mime-type set to text/cpp
File size: 11.1 KB
RevLine 
[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[704]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.9 2008/01/30 10:54:13 lgarnier Exp $
[593]28// GEANT4 tag $Name: $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32// G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[707]36#define GEANT4_QT_DEBUG
[610]37
[533]38#include "G4OpenGLStoredQtViewer.hh"
[531]39
40#include "G4ios.hh"
41
[595]42//#include <qmouseevent.h>
43#include <qevent.h> // include <qcontextmenuevent.h>
[593]44
[533]45G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]46(G4OpenGLStoredSceneHandler& sceneHandler,
47 const G4String& name):
[682]48 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
49 G4OpenGLViewer (sceneHandler),
50 G4OpenGLQtViewer (sceneHandler),
[709]51 G4OpenGLStoredViewer (sceneHandler) // FIXME : gerer le pb du parent !
[682]52{
[709]53#if QT_VERSION < 0x040000
54 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
[696]56 setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]57#endif
[682]58 nbPaint =0;
59 hasToRepaint =false;
[531]60 if (fViewId < 0) return; // In case error in base class instantiation.
61}
62
[564]63G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[608]64#ifdef GEANT4_QT_DEBUG
[682]65 printf("GLWidget::~GLWidget \n");
[608]66#endif
[682]67 makeCurrent();
68 // this is connect to the Dialog for deleting it properly
69 // when close event.
70 // ((QDialog*)window())->reject();
[608]71#ifdef GEANT4_QT_DEBUG
[682]72 printf("GLWidget::~GLWidget END\n");
[608]73#endif
[564]74}
[531]75
[564]76void G4OpenGLStoredQtViewer::Initialise() {
[608]77#ifdef GEANT4_QT_DEBUG
[682]78 printf("GLWidget::Initialise \n");
[608]79#endif
[682]80 readyToPaint = false;
81 CreateGLQtContext ();
[608]82#ifdef GEANT4_QT_DEBUG
[682]83 printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
[608]84#endif
[564]85 CreateMainWindow (this);
[608]86#ifdef GEANT4_QT_DEBUG
[564]87 printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
[608]88#endif
[682]89 CreateFontLists (); // FIXME Does nothing!
[564]90
[608]91#ifdef GEANT4_QT_DEBUG
[564]92 printf("readyToPaint = true \n");
[608]93#endif
[564]94 readyToPaint = true;
95
96 // First Draw
97 SetView();
[608]98#ifdef GEANT4_QT_DEBUG
[564]99 printf(" ClearView\n");
[608]100#endif
[564]101 ClearView (); //ok, put the background correct
102 FinishView();
103}
[531]104
[564]105void G4OpenGLStoredQtViewer::initializeGL () {
106
[682]107 InitializeGLView ();
[564]108
[608]109#ifdef GEANT4_QT_DEBUG
[682]110 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]111#endif
[564]112
[682]113 // clear the buffers and window.
114 ClearView ();
115 // printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
116 FinishView ();
[564]117
[682]118 glDepthFunc (GL_LEQUAL);
119 glDepthMask (GL_TRUE);
[564]120
[682]121 hasToRepaint =true;
[564]122
[608]123#ifdef GEANT4_QT_DEBUG
[682]124 printf("G4OpenGLStoredQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
[608]125#endif
[531]126}
127
[564]128
[533]129void G4OpenGLStoredQtViewer::DrawView () {
[682]130
[608]131#ifdef GEANT4_QT_DEBUG
[564]132 printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[608]133#endif
[682]134 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]135
[682]136 //Make sure current viewer is attached and clean...
137 //Qt version needed
138 // glViewport (0, 0, WinSize_x, WinSize_y);
[531]139
[682]140 //See if things have changed from last time and remake if necessary...
141 // The fNeedKernelVisit flag might have been set by the user in
142 // /vis/viewer/rebuild, but if not, make decision and set flag only
143 // if necessary...
144 if (!fNeedKernelVisit)
[565]145
[682]146 if (!fNeedKernelVisit) KernelVisitDecision ();
[565]147
[682]148 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
149 ProcessView ();
[564]150
[531]151
[682]152 if(style!=G4ViewParameters::hlr &&
153 haloing_enabled) {
[608]154#ifdef GEANT4_QT_DEBUG
[682]155 printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[608]156#endif
[531]157
[682]158 HaloingFirstPass ();
159 DrawDisplayLists ();
160 glFlush ();
[531]161
[682]162 HaloingSecondPass ();
[531]163
[682]164 DrawDisplayLists ();
165 FinishView ();
[531]166
[682]167 } else {
[608]168#ifdef GEANT4_QT_DEBUG
[682]169 printf("*************************** CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]170#endif
[564]171
[682]172 // If kernel visit was needed, drawing and FinishView will already
173 // have been done, so...
174 if (!kernelVisitWasNeeded) {
[608]175#ifdef GEANT4_QT_DEBUG
[682]176 printf("*************************** CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]177#endif
[682]178 DrawDisplayLists ();
179 FinishView ();
180 } else {
[608]181#ifdef GEANT4_QT_DEBUG
[682]182 printf("*************************** CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]183#endif
[682]184 // However, union cutaways are implemented in DrawDisplayLists, so make
185 // an extra pass...
186 if (fVP.IsCutaway() &&
187 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
188 ClearView();
189 DrawDisplayLists ();
190 FinishView ();
[608]191#ifdef GEANT4_QT_DEBUG
[682]192 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]193#endif
[682]194 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
195 DrawDisplayLists ();
196 FinishView ();
197 }
198 }
199 }
[564]200
[608]201#ifdef GEANT4_QT_DEBUG
[682]202 printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[608]203#endif
[682]204 hasToRepaint =true;
[531]205}
206
[564]207
[531]208//////////////////////////////////////////////////////////////////////////////
[533]209void G4OpenGLStoredQtViewer::FinishView (
[531]210)
211//////////////////////////////////////////////////////////////////////////////
212//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
213{
[608]214#ifdef GEANT4_QT_DEBUG
[564]215 printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
[608]216#endif
[531]217
218 glFlush ();
[564]219 swapBuffers ();
[608]220#ifdef GEANT4_QT_DEBUG
[564]221 printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]222#endif
[564]223
[531]224}
225
[564]226
227/**
[682]228 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
229*/
[564]230void G4OpenGLStoredQtViewer::resizeGL(
[682]231 int aWidth
232 ,int aHeight)
[564]233{
[673]234 setupViewport(aWidth,aHeight);
[564]235
[682]236 if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
237 hasToRepaint =true;
238 }
239 WinSize_x = (G4int) aWidth;
240 WinSize_y = (G4int) aHeight;
241
[608]242#ifdef GEANT4_QT_DEBUG
[564]243 printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
[608]244#endif
[564]245}
246
247
[673]248/**
[682]249 @see :
[673]250*/
[564]251
252void G4OpenGLStoredQtViewer::paintGL()
[682]253{
[675]254
[682]255 if (!readyToPaint) {
[608]256#ifdef GEANT4_QT_DEBUG
[682]257 printf("G4OpenGLStoredQtViewer::paintGL ============ Not ready %d\n",readyToPaint);
[608]258#endif
[682]259 readyToPaint= true;
260 return;
261 }
262 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
263 // WHEN CLICK ON THE FRAME FOR EXAMPLE
264 // EXECEPT WHEN MOUSE MOVE EVENT
265 if ( !hasToRepaint) {
266 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
[608]267#ifdef GEANT4_QT_DEBUG
[682]268 printf("G4OpenGLStoredQtViewer::paintGL ============ Dont repaint\n");
[608]269#endif
[682]270 return;
271 }
272 }
273 nbPaint++;
[608]274#ifdef GEANT4_QT_DEBUG
[682]275 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
[608]276#endif
[682]277 WinSize_x = (G4int) width();
278 WinSize_y = (G4int) height();
[673]279
[682]280 setupViewport(width(),height());
281 // glViewport (0, 0, width(), height());
282 // glLoadIdentity();
[673]283
284
[682]285 SetView();
[673]286
[682]287 // // printf("before ClearView\n");
[608]288#ifdef GEANT4_QT_DEBUG
[682]289 printf(" ClearView\n");
[608]290#endif
[673]291
[682]292 ClearView (); //ok, put the background correct
293 DrawView();
[673]294
[682]295 hasToRepaint =false;
[673]296
[608]297#ifdef GEANT4_QT_DEBUG
[682]298 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
[608]299#endif
[682]300}
[564]301
302void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
303{
[709]304#if QT_VERSION < 0x040000
305 if ((event->button() & Qt::LeftButton)
306 && !((event->state() & Qt::ShiftButton)
307 || (event->state() & Qt::ControlButton)
308 || (event->state() & Qt::AltButton)
309 || (event->state() & Qt::MetaButton))) {
310#else
[690]311 if ((event->buttons() & Qt::LeftButton)
312 && !((event->modifiers() & Qt::ShiftModifier)
313 || (event->modifiers() & Qt::ControlModifier)
314 || (event->modifiers() & Qt::AltModifier)
315 || (event->modifiers() & Qt::MetaModifier))) {
[709]316#endif
[608]317#ifdef GEANT4_QT_DEBUG
[682]318 printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
[608]319#endif
[682]320 setMouseTracking(true);
[720]321 G4MousePressEvent(event->pos(),Qt::LeftButton);
[682]322 }
[564]323}
324
[696]325void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
326{
327 G4keyPressEvent(event);
328}
329
[678]330/**
331 * This function was build in order to make a zoom on double clic event.
332 * It was think to build a rubberband on the zoom area, but never work fine
333 */
[673]334void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *event)
335{
336#ifdef GEANT4_QT_DEBUG
337 printf("G4OpenGLStoredQtViewer::mouseDoubleClickEvent\n");
338#endif
[720]339 setMouseTracking(true);
[682]340 // glBufferImage = grabFrameBuffer().convertToFormat(QImage::Format_ARGB32);//_Premultiplied);
[673]341}
342
343void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *event)
344{
345#ifdef GEANT4_QT_DEBUG
346 printf("G4OpenGLStoredQtViewer::mouseReleaseEvent\n");
347#endif
[720]348 setMouseTracking(false);
[673]349}
350
[564]351void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
352{
[720]353
[606]354#if QT_VERSION < 0x040000
[720]355 G4MouseMoveEvent(event->x(),event->y(),event->state());
[606]356#else
[720]357 G4MouseMoveEvent(event->x(),event->y(),event->buttons());
[606]358#endif
[720]359#ifdef GEANT4_QT_DEBUG
360 if (hasPendingEvents ())
361 G4MouseMoveEvent(event->x(),event->y(),event->buttons(),true);
362#endif
[564]363}
364
365
366void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
367{
[635]368#ifdef GEANT4_QT_DEBUG
369 printf("G4OpenGLStoredQtViewer::contextMenuEvent\n");
370#endif
[564]371 manageContextMenuEvent(e);
372}
373
374void G4OpenGLStoredQtViewer::updateQWidget() {
375 hasToRepaint= true;
376 updateGL();
377 hasToRepaint= false;
378}
379
[673]380
[531]381#endif
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