source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 601

Last change on this file since 601 was 601, checked in by garnier, 18 years ago

r642@mac-90108: laurentgarnier | 2007-11-12 18:27:57 +0100
modif pour qt3

  • Property svn:mime-type set to text/cpp
File size: 8.7 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.3 2007/11/09 15:03:22 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37#include "G4VisManager.hh"
38
39#include "G4ios.hh"
40
41//#include <qmouseevent.h>
42#include <qevent.h> // include <qcontextmenuevent.h>
43
44G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
45(G4OpenGLStoredSceneHandler& sceneHandler,
46 const G4String& name):
47 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
48 G4OpenGLViewer (sceneHandler),
49 G4OpenGLQtViewer (sceneHandler),
50 G4OpenGLStoredViewer (sceneHandler),
51 QGLWidget() // FIXME : gerer le pb du parent !
52 {
53 nbPaint =0;
54 hasToRepaint =false;
55 if (fViewId < 0) return; // In case error in base class instantiation.
56}
57
58G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
59 printf("GLWidget::~GLWidget \n");
60 makeCurrent();
61 // this is connect to the Dialog for deleting it properly
62 // when close event.
63 // ((QDialog*)window())->reject();
64 printf("GLWidget::~GLWidget END\n");
65}
66
67void G4OpenGLStoredQtViewer::Initialise() {
68 printf("GLWidget::Initialise \n");
69 readyToPaint = false;
70 CreateGLQtContext ();
71 printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
72
73 CreateMainWindow (this);
74 printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
75
76 CreateFontLists (); // FIXME Does nothing!
77
78 printf("readyToPaint = true \n");
79 readyToPaint = true;
80
81 // First Draw
82 SetView();
83 printf(" ClearView\n");
84 ClearView (); //ok, put the background correct
85 ShowView();
86 FinishView();
87}
88
89void G4OpenGLStoredQtViewer::initializeGL () {
90
91 InitializeGLView ();
92
93 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
94
95 // clear the buffers and window.
96 ClearView ();
97 // printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
98 FinishView ();
99
100 glDepthFunc (GL_LEQUAL);
101 glDepthMask (GL_TRUE);
102
103 hasToRepaint =true;
104
105 printf("G4OpenGLStoredQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
106}
107
108
109void G4OpenGLStoredQtViewer::DrawView () {
110
111 printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
112 printf("G4OpenGLStoredQtViewer::DrawView Dialog adress : %d\n",GLWindow);
113 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
114
115 //Make sure current viewer is attached and clean...
116 //Qt version needed
117 glViewport (0, 0, WinSize_x, WinSize_y);
118
119 //See if things have changed from last time and remake if necessary...
120 // The fNeedKernelVisit flag might have been set by the user in
121 // /vis/viewer/rebuild, but if not, make decision and set flag only
122 // if necessary...
123 if (!fNeedKernelVisit)
124
125 if (!fNeedKernelVisit) KernelVisitDecision ();
126
127 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
128 ProcessView ();
129
130
131 if(style!=G4ViewParameters::hlr &&
132 haloing_enabled) {
133 printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
134
135 HaloingFirstPass ();
136 DrawDisplayLists ();
137 glFlush ();
138
139 HaloingSecondPass ();
140
141 DrawDisplayLists ();
142 FinishView ();
143
144 } else {
145 printf("*************************** CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
146
147 // If kernel visit was needed, drawing and FinishView will already
148 // have been done, so...
149 if (!kernelVisitWasNeeded) {
150 printf("*************************** CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
151 DrawDisplayLists ();
152 FinishView ();
153 } else {
154 printf("*************************** CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
155 // However, union cutaways are implemented in DrawDisplayLists, so make
156 // an extra pass...
157 if (fVP.IsCutaway() &&
158 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
159 ClearView();
160 DrawDisplayLists ();
161 FinishView ();
162 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
163 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
164 DrawDisplayLists ();
165 FinishView ();
166 }
167 }
168 }
169
170 printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
171 hasToRepaint =true;
172}
173
174
175//////////////////////////////////////////////////////////////////////////////
176void G4OpenGLStoredQtViewer::FinishView (
177)
178//////////////////////////////////////////////////////////////////////////////
179//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
180{
181 printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
182
183 glFlush ();
184 swapBuffers ();
185 printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
186
187}
188
189
190/**
191 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
192 */
193void G4OpenGLStoredQtViewer::resizeGL(
194 int aWidth
195,int aHeight)
196{
197 glViewport(0, 0, aWidth, aHeight);
198 glMatrixMode(GL_PROJECTION);
199 glMatrixMode(GL_MODELVIEW);
200
201 if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
202 hasToRepaint =true;
203 }
204 WinSize_x = (G4int) aWidth;
205 WinSize_y = (G4int) aHeight;
206
207 printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
208}
209
210
211
212void G4OpenGLStoredQtViewer::paintGL()
213 {
214 if (!readyToPaint) {
215 printf("G4OpenGLStoredQtViewer::paintGL ============ Not ready %d\n",readyToPaint);
216 readyToPaint= true;
217 return;
218 }
219 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
220 // WHEN CLICK ON THE FRAME FOR EXAMPLE
221 // EXECEPT WHEN MOUSE MOVE EVENT
222 if ( !hasToRepaint) {
223 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
224 printf("G4OpenGLStoredQtViewer::paintGL ============ Dont repaint\n");
225 return;
226 }
227 }
228 nbPaint++;
229 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
230 WinSize_x = (G4int) width();
231 WinSize_y = (G4int) height();
232
233 glViewport (0, 0, width(), height());
234 // glLoadIdentity();
235
236
237 SetView();
238
239// // printf("before ClearView\n");
240 printf(" ClearView\n");
241
242 ClearView (); //ok, put the background correct
243 DrawView();
244
245 hasToRepaint =false;
246
247 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
248 }
249
250void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
251{
252 printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
253 G4MousePressEvent(event->pos());
254}
255
256void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
257{
258 G4MouseMoveEvent(event->x(),event->y(),event->button());
259 // DrawView();
260}
261
262
263void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
264{
265 manageContextMenuEvent(e);
266}
267
268void G4OpenGLStoredQtViewer::updateQWidget() {
269 hasToRepaint= true;
270 updateGL();
271 hasToRepaint= false;
272}
273
274#endif
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