source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 565

Last change on this file since 565 was 565, checked in by garnier, 17 years ago

r570@mac-90108: laurentgarnier | 2007-08-14 17:00:14 +0200
debut de l'EPS

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
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9// * include a list of copyright holders.                             *
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15// * use.  Please see the license in the file  LICENSE  and URL above *
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19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
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24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37#include "G4VisManager.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
42(G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String&  name):
44 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLQtViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler),
48 QGLWidget()                      // FIXME : gerer le pb du parent !
49 {
50   nbPaint =0;
51   hasToRepaint =false;
52  if (fViewId < 0) return;  // In case error in base class instantiation.
53}
54
55G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
56   printf("GLWidget::~GLWidget \n");
57     makeCurrent();
58   printf("GLWidget::~GLWidget END\n");
59}
60
61void G4OpenGLStoredQtViewer::Initialise() {
62   printf("GLWidget::Initialise \n");
63   readyToPaint = false;
64   CreateGLQtContext ();
65   printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
66
67  CreateMainWindow (this);
68  printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
69
70  CreateFontLists ();  // FIXME Does nothing!
71 
72  printf("readyToPaint = true \n");
73  readyToPaint = true;
74 
75  // First Draw
76  SetView();
77  printf("    ClearView\n");
78  ClearView (); //ok, put the background correct
79  ShowView();
80  FinishView();
81}
82
83void G4OpenGLStoredQtViewer::initializeGL () {
84
85   InitializeGLView ();
86
87   printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
88
89   // clear the buffers and window.
90   ClearView ();
91   //   printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
92   FinishView ();
93   
94   glDepthFunc (GL_LEQUAL);
95   glDepthMask (GL_TRUE);
96
97   hasToRepaint =true;
98
99   printf("G4OpenGLStoredQtViewer::InitialiseGL  -------------------------------------------------------------------------------------\n");
100}
101
102
103void G4OpenGLStoredQtViewer::DrawView () {
104
105  printf("G4OpenGLStoredQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
106
107   G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
108
109   //Make sure current viewer is attached and clean...
110   //Qt version needed
111   glViewport (0, 0, WinSize_x, WinSize_y);
112
113   //See if things have changed from last time and remake if necessary...
114   // The fNeedKernelVisit flag might have been set by the user in
115   // /vis/viewer/rebuild, but if not, make decision and set flag only
116   // if necessary...
117   if (!fNeedKernelVisit)
118     printf("***************************  CASE 0 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
119
120   if (!fNeedKernelVisit) KernelVisitDecision ();
121   printf("***************************  kernelVisit:%d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",fNeedKernelVisit);
122   
123   G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
124   ProcessView ();
125   
126
127   if(style!=G4ViewParameters::hlr &&
128      haloing_enabled) {
129     printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
130
131     HaloingFirstPass ();
132     DrawDisplayLists ();
133     glFlush ();
134
135     HaloingSecondPass ();
136
137     DrawDisplayLists ();
138     FinishView ();
139
140   } else {
141     printf("***************************  CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
142     
143     // If kernel visit was needed, drawing and FinishView will already
144     // have been done, so...
145     if (!kernelVisitWasNeeded) {
146       printf("***************************  CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
147       DrawDisplayLists ();
148       FinishView ();
149     } else {
150       printf("***************************  CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
151       // However, union cutaways are implemented in DrawDisplayLists, so make
152       // an extra pass...
153       if (fVP.IsCutaway() &&
154           fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
155         ClearView();
156         DrawDisplayLists ();
157         FinishView ();
158         printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
159       } else { // ADD TO AVOID KernelVisit=1 and nothing to display
160         DrawDisplayLists ();
161         FinishView ();
162       }
163     }
164   }
165
166   printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
167   hasToRepaint =true;
168}
169
170
171//////////////////////////////////////////////////////////////////////////////
172void G4OpenGLStoredQtViewer::FinishView (
173)
174//////////////////////////////////////////////////////////////////////////////
175//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
176{
177  printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
178
179  glFlush ();
180  swapBuffers ();
181  printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
182
183}
184
185
186/**
187 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
188 */
189void G4OpenGLStoredQtViewer::resizeGL(
190 int aWidth
191,int aHeight)
192
193  glViewport(0, 0, aWidth, aHeight);
194  glMatrixMode(GL_PROJECTION);
195  glMatrixMode(GL_MODELVIEW);
196
197   if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
198     hasToRepaint =true;
199   }
200   WinSize_x = (G4int) aWidth;
201   WinSize_y = (G4int) aHeight;
202
203  printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
204}
205
206
207
208void G4OpenGLStoredQtViewer::paintGL()
209 {
210   if (!readyToPaint) {
211     printf("\n\nG4OpenGLStoredQtViewer::paintGL ============  Not ready %d\n",readyToPaint);
212     readyToPaint= true;
213     return;
214   }
215   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
216   //    WHEN CLICK ON THE FRAME FOR EXAMPLE
217   //    EXECEPT WHEN MOUSE MOVE EVENT
218   if ( !hasToRepaint) {
219     if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
220       printf("\n\nG4OpenGLStoredQtViewer::paintGL ============  Dont repaint\n");
221       return;
222     }
223   }
224   nbPaint++;
225   printf("\n\nG4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
226   WinSize_x = (G4int) width();
227   WinSize_y = (G4int) height();
228   
229   glViewport (0, 0, width(), height());
230   //   glLoadIdentity();
231   
232
233   SetView();
234
235//   //  printf("before ClearView\n");
236   printf("    ClearView\n");
237   
238   ClearView (); //ok, put the background correct
239   DrawView();
240
241   hasToRepaint =false;
242
243   printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n\n\n",nbPaint,readyToPaint);
244 }
245
246void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
247{
248  printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
249  G4MousePressEvent(event->pos());
250}
251
252void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
253{
254  G4MouseMoveEvent(event->x(),event->y(),event->buttons());
255  //  DrawView();
256}
257
258
259void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
260{
261  manageContextMenuEvent(e);
262}
263
264void G4OpenGLStoredQtViewer::updateQWidget() {
265  hasToRepaint= true;
266  updateGL();
267  hasToRepaint= false;
268}
269
270#endif
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