source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 656

Last change on this file since 656 was 652, checked in by garnier, 17 years ago

ajout du EPS vectoriel ticket #100

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1//
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
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25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.6 2007/11/15 18:24:28 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#define GEANT4_QT_DEBUG
37
38#include "G4OpenGLStoredQtViewer.hh"
39#include "G4VisManager.hh"
40
41#include "G4ios.hh"
42
43//#include <qmouseevent.h>
44#include <qevent.h> // include <qcontextmenuevent.h>
45
46G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
47(G4OpenGLStoredSceneHandler& sceneHandler,
48 const G4String&  name):
49 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
50 G4OpenGLViewer (sceneHandler),
51 G4OpenGLQtViewer (sceneHandler),
52 G4OpenGLStoredViewer (sceneHandler),
53 QGLWidget()                      // FIXME : gerer le pb du parent !
54 {
55   nbPaint =0;
56   hasToRepaint =false;
57  if (fViewId < 0) return;  // In case error in base class instantiation.
58}
59
60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
61#ifdef GEANT4_QT_DEBUG
62   printf("GLWidget::~GLWidget \n");
63#endif
64   makeCurrent();
65   // this is connect to the Dialog for deleting it properly
66   // when close event.
67   //   ((QDialog*)window())->reject();
68#ifdef GEANT4_QT_DEBUG
69   printf("GLWidget::~GLWidget END\n");
70#endif
71}
72
73void G4OpenGLStoredQtViewer::Initialise() {
74#ifdef GEANT4_QT_DEBUG
75   printf("GLWidget::Initialise \n");
76#endif
77   readyToPaint = false;
78   CreateGLQtContext ();
79#ifdef GEANT4_QT_DEBUG
80   printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
81#endif
82  CreateMainWindow (this);
83#ifdef GEANT4_QT_DEBUG
84  printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
85#endif
86  CreateFontLists ();  // FIXME Does nothing!
87 
88#ifdef GEANT4_QT_DEBUG
89  printf("readyToPaint = true \n");
90#endif
91  readyToPaint = true;
92 
93  // First Draw
94  SetView();
95#ifdef GEANT4_QT_DEBUG
96  printf("    ClearView\n");
97#endif
98  ClearView (); //ok, put the background correct
99  ShowView();
100  FinishView();
101}
102
103void G4OpenGLStoredQtViewer::initializeGL () {
104
105   InitializeGLView ();
106
107#ifdef GEANT4_QT_DEBUG
108   printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
109#endif
110
111   // clear the buffers and window.
112   ClearView ();
113   //   printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
114   FinishView ();
115   
116   glDepthFunc (GL_LEQUAL);
117   glDepthMask (GL_TRUE);
118
119   hasToRepaint =true;
120
121#ifdef GEANT4_QT_DEBUG
122   printf("G4OpenGLStoredQtViewer::InitialiseGL  -------------------------------------------------------------------------------------\n");
123#endif
124}
125
126
127void G4OpenGLStoredQtViewer::DrawView () {
128
129#ifdef GEANT4_QT_DEBUG
130  printf("G4OpenGLStoredQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
131#endif
132   G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
133
134   //Make sure current viewer is attached and clean...
135   //Qt version needed
136   //   glViewport (0, 0, WinSize_x, WinSize_y);
137
138   //See if things have changed from last time and remake if necessary...
139   // The fNeedKernelVisit flag might have been set by the user in
140   // /vis/viewer/rebuild, but if not, make decision and set flag only
141   // if necessary...
142   if (!fNeedKernelVisit)
143
144   if (!fNeedKernelVisit) KernelVisitDecision ();
145   
146   G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
147   ProcessView ();
148   
149
150   if(style!=G4ViewParameters::hlr &&
151      haloing_enabled) {
152#ifdef GEANT4_QT_DEBUG
153     printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
154#endif
155
156     HaloingFirstPass ();
157     DrawDisplayLists ();
158     glFlush ();
159
160     HaloingSecondPass ();
161
162     DrawDisplayLists ();
163     FinishView ();
164
165   } else {
166#ifdef GEANT4_QT_DEBUG
167     printf("***************************  CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
168#endif
169     
170     // If kernel visit was needed, drawing and FinishView will already
171     // have been done, so...
172     if (!kernelVisitWasNeeded) {
173#ifdef GEANT4_QT_DEBUG
174       printf("***************************  CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
175#endif
176       DrawDisplayLists ();
177       FinishView ();
178     } else {
179#ifdef GEANT4_QT_DEBUG
180       printf("***************************  CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
181#endif
182       // However, union cutaways are implemented in DrawDisplayLists, so make
183       // an extra pass...
184       if (fVP.IsCutaway() &&
185           fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
186         ClearView();
187         DrawDisplayLists ();
188         FinishView ();
189#ifdef GEANT4_QT_DEBUG
190         printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
191#endif
192       } else { // ADD TO AVOID KernelVisit=1 and nothing to display
193         DrawDisplayLists ();
194         FinishView ();
195       }
196     }
197   }
198
199#ifdef GEANT4_QT_DEBUG
200   printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
201#endif
202   hasToRepaint =true;
203}
204
205
206//////////////////////////////////////////////////////////////////////////////
207void G4OpenGLStoredQtViewer::FinishView (
208)
209//////////////////////////////////////////////////////////////////////////////
210//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
211{
212#ifdef GEANT4_QT_DEBUG
213  printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
214#endif
215
216  glFlush ();
217  swapBuffers ();
218#ifdef GEANT4_QT_DEBUG
219  printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
220#endif
221
222}
223
224
225/**
226 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
227 */
228void G4OpenGLStoredQtViewer::resizeGL(
229 int aWidth
230,int aHeight)
231
232  glViewport(0, 0, aWidth, aHeight);
233  glMatrixMode(GL_PROJECTION);
234  glMatrixMode(GL_MODELVIEW);
235
236   if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
237     hasToRepaint =true;
238   }
239   WinSize_x = (G4int) aWidth;
240   WinSize_y = (G4int) aHeight;
241
242#ifdef GEANT4_QT_DEBUG
243  printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
244#endif
245}
246
247
248
249void G4OpenGLStoredQtViewer::paintGL()
250 {
251   if (!readyToPaint) {
252#ifdef GEANT4_QT_DEBUG
253     printf("G4OpenGLStoredQtViewer::paintGL ============  Not ready %d\n",readyToPaint);
254#endif
255     readyToPaint= true;
256     return;
257   }
258   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
259   //    WHEN CLICK ON THE FRAME FOR EXAMPLE
260   //    EXECEPT WHEN MOUSE MOVE EVENT
261   if ( !hasToRepaint) {
262     if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
263#ifdef GEANT4_QT_DEBUG
264       printf("G4OpenGLStoredQtViewer::paintGL ============  Dont repaint\n");
265#endif
266       return;
267     }
268   }
269   nbPaint++;
270#ifdef GEANT4_QT_DEBUG
271   printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
272#endif
273   WinSize_x = (G4int) width();
274   WinSize_y = (G4int) height();
275   
276   glViewport (0, 0, width(), height());
277   //   glLoadIdentity();
278   
279
280   SetView();
281
282//   //  printf("before ClearView\n");
283#ifdef GEANT4_QT_DEBUG
284   printf("    ClearView\n");
285#endif
286   
287   ClearView (); //ok, put the background correct
288   DrawView();
289
290   hasToRepaint =false;
291
292#ifdef GEANT4_QT_DEBUG
293   printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
294#endif
295 }
296
297void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
298{
299#ifdef GEANT4_QT_DEBUG
300  printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
301#endif
302  G4MousePressEvent(event->pos());
303}
304
305void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
306{
307#if QT_VERSION < 0x040000
308  G4MouseMoveEvent(event->x(),event->y(),event->state());
309#else
310  G4MouseMoveEvent(event->x(),event->y(),event->buttons());
311#endif
312  //  DrawView();
313}
314
315
316void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
317{
318#ifdef GEANT4_QT_DEBUG
319  printf("G4OpenGLStoredQtViewer::contextMenuEvent\n");
320#endif
321  manageContextMenuEvent(e);
322}
323
324void G4OpenGLStoredQtViewer::updateQWidget() {
325  hasToRepaint= true;
326  updateGL();
327  hasToRepaint= false;
328}
329
330#endif
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