1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | #ifndef HEPVis_SoGL2PSAction_h |
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27 | #define HEPVis_SoGL2PSAction_h |
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28 | |
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29 | #include <Inventor/actions/SoGLRenderAction.h> |
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30 | |
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31 | /** |
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32 | * SoGL2PSAction inherits Inventor/SoGLRenderAction. |
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33 | * It uses the gl2ps software to produce vector PostScript of a scene graph. |
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34 | * See applications/DetectorTreeKit, Polyhedron for examples. |
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35 | */ |
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36 | |
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37 | #define SoGL2PSAction Geant4_SoGL2PSAction |
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38 | |
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39 | class SoGL2PSAction : public SoGLRenderAction { |
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40 | SO_ACTION_HEADER(SoGL2PSAction); |
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41 | public: |
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42 | SoGL2PSAction(const SbViewportRegion&); |
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43 | void setFileName(const char*); |
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44 | void enableFileWriting(); |
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45 | void disableFileWriting(); |
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46 | SbBool fileWritingEnabled() const; |
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47 | SbBool addBitmap(int,int,float=0,float=0,float=0,float=0); |
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48 | void beginViewport(); |
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49 | void endViewport(); |
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50 | public: /*SoINTERNAL*/ |
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51 | static void initClass(); |
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52 | protected: |
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53 | virtual void beginTraversal(SoNode*); |
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54 | private: |
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55 | void gl2psBegin(); |
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56 | private: |
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57 | SbString fFileName; |
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58 | FILE* fFile; |
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59 | }; |
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60 | |
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61 | #endif |
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62 | |
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