| 1 | //
|
|---|
| 2 | // ********************************************************************
|
|---|
| 3 | // * License and Disclaimer *
|
|---|
| 4 | // * *
|
|---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
|
|---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
|
|---|
| 7 | // * conditions of the Geant4 Software License, included in the file *
|
|---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
|
|---|
| 9 | // * include a list of copyright holders. *
|
|---|
| 10 | // * *
|
|---|
| 11 | // * Neither the authors of this software system, nor their employing *
|
|---|
| 12 | // * institutes,nor the agencies providing financial support for this *
|
|---|
| 13 | // * work make any representation or warranty, express or implied, *
|
|---|
| 14 | // * regarding this software system or assume any liability for its *
|
|---|
| 15 | // * use. Please see the license in the file LICENSE and URL above *
|
|---|
| 16 | // * for the full disclaimer and the limitation of liability. *
|
|---|
| 17 | // * *
|
|---|
| 18 | // * This code implementation is the result of the scientific and *
|
|---|
| 19 | // * technical work of the GEANT4 collaboration. *
|
|---|
| 20 | // * By using, copying, modifying or distributing the software (or *
|
|---|
| 21 | // * any work based on the software) you agree to acknowledge its *
|
|---|
| 22 | // * use in resulting scientific publications, and indicate your *
|
|---|
| 23 | // * acceptance of all terms of the Geant4 Software license. *
|
|---|
| 24 | // ********************************************************************
|
|---|
| 25 | //
|
|---|
| 26 | //
|
|---|
| 27 | // $Id: G4OpenInventorSceneHandler.cc,v 1.53 2007/04/03 13:35:48 allison Exp $
|
|---|
| 28 | // GEANT4 tag $Name: geant4-09-00-ref-01 $
|
|---|
| 29 | //
|
|---|
| 30 | //
|
|---|
| 31 | // Jeff Kallenbach 01 Aug 1996
|
|---|
| 32 | // OpenInventor stored scene - creates OpenInventor display lists.
|
|---|
| 33 | #ifdef G4VIS_BUILD_OI_DRIVER
|
|---|
| 34 |
|
|---|
| 35 | // this :
|
|---|
| 36 | #include "G4OpenInventorSceneHandler.hh"
|
|---|
| 37 |
|
|---|
| 38 | #include <Inventor/SoPath.h>
|
|---|
| 39 | #include <Inventor/SoNodeKitPath.h>
|
|---|
| 40 | #include <Inventor/nodes/SoCoordinate3.h>
|
|---|
| 41 | #include <Inventor/nodes/SoCoordinate4.h>
|
|---|
| 42 | #include <Inventor/nodes/SoSeparator.h>
|
|---|
| 43 | #include <Inventor/nodes/SoDrawStyle.h>
|
|---|
| 44 | #include <Inventor/nodes/SoLightModel.h>
|
|---|
| 45 | #include <Inventor/nodes/SoMaterial.h>
|
|---|
| 46 | #include <Inventor/nodes/SoLineSet.h>
|
|---|
| 47 | #include <Inventor/nodes/SoCube.h>
|
|---|
| 48 | #include <Inventor/nodes/SoSphere.h>
|
|---|
| 49 | #include <Inventor/nodes/SoFont.h>
|
|---|
| 50 | #include <Inventor/nodes/SoText2.h>
|
|---|
| 51 | #include <Inventor/nodes/SoFaceSet.h>
|
|---|
| 52 | #include <Inventor/nodes/SoNormal.h>
|
|---|
| 53 | #include <Inventor/nodes/SoNormalBinding.h>
|
|---|
| 54 | #include <Inventor/nodes/SoComplexity.h>
|
|---|
| 55 | #include <Inventor/nodes/SoNurbsSurface.h>
|
|---|
| 56 | #include <Inventor/nodes/SoTranslation.h>
|
|---|
| 57 | #include <Inventor/nodes/SoTransform.h>
|
|---|
| 58 | #include <Inventor/nodes/SoResetTransform.h>
|
|---|
| 59 | #include <Inventor/nodes/SoMatrixTransform.h>
|
|---|
| 60 |
|
|---|
| 61 | #define USE_SOPOLYHEDRON
|
|---|
| 62 |
|
|---|
| 63 | #ifndef USE_SOPOLYHEDRON
|
|---|
| 64 | #include "HEPVis/nodes/SoBox.h"
|
|---|
| 65 | #include "HEPVis/nodes/SoTubs.h"
|
|---|
| 66 | #include "HEPVis/nodes/SoCons.h"
|
|---|
| 67 | #include "HEPVis/nodes/SoTrd.h"
|
|---|
| 68 | #include "HEPVis/nodes/SoTrap.h"
|
|---|
| 69 | #endif
|
|---|
| 70 | #include "HEPVis/nodes/SoMarkerSet.h"
|
|---|
| 71 | typedef HEPVis_SoMarkerSet SoMarkerSet;
|
|---|
| 72 | #include "HEPVis/nodekits/SoDetectorTreeKit.h"
|
|---|
| 73 | #include "HEPVis/misc/SoStyleCache.h"
|
|---|
| 74 |
|
|---|
| 75 | #include "SoG4Polyhedron.h"
|
|---|
| 76 | #include "SoG4LineSet.h"
|
|---|
| 77 | #include "SoG4MarkerSet.h"
|
|---|
| 78 |
|
|---|
| 79 | #include "G4Scene.hh"
|
|---|
| 80 | #include "G4NURBS.hh"
|
|---|
| 81 | #include "G4OpenInventor.hh"
|
|---|
| 82 | #include "G4OpenInventorTransform3D.hh"
|
|---|
| 83 | #include "G4ThreeVector.hh"
|
|---|
| 84 | #include "G4Point3D.hh"
|
|---|
| 85 | #include "G4Normal3D.hh"
|
|---|
| 86 | #include "G4Transform3D.hh"
|
|---|
| 87 | #include "G4Polyline.hh"
|
|---|
| 88 | #include "G4Text.hh"
|
|---|
| 89 | #include "G4Circle.hh"
|
|---|
| 90 | #include "G4Square.hh"
|
|---|
| 91 | #include "G4Polymarker.hh"
|
|---|
| 92 | #include "G4Polyhedron.hh"
|
|---|
| 93 | #include "G4Box.hh"
|
|---|
| 94 | #include "G4Tubs.hh"
|
|---|
| 95 | #include "G4Cons.hh"
|
|---|
| 96 | #include "G4Trap.hh"
|
|---|
| 97 | #include "G4Trd.hh"
|
|---|
| 98 | #include "G4ModelingParameters.hh"
|
|---|
| 99 | #include "G4VPhysicalVolume.hh"
|
|---|
| 100 | #include "G4LogicalVolume.hh"
|
|---|
| 101 | #include "G4Material.hh"
|
|---|
| 102 | #include "G4VisAttributes.hh"
|
|---|
| 103 |
|
|---|
| 104 | G4int G4OpenInventorSceneHandler::fSceneIdCount = 0;
|
|---|
| 105 |
|
|---|
| 106 | G4OpenInventorSceneHandler::G4OpenInventorSceneHandler (G4OpenInventor& system,
|
|---|
| 107 | const G4String& name)
|
|---|
| 108 | :G4VSceneHandler (system, fSceneIdCount++, name)
|
|---|
| 109 | ,fRoot(0)
|
|---|
| 110 | ,fDetectorRoot(0)
|
|---|
| 111 | ,fTransientRoot(0)
|
|---|
| 112 | ,fCurrentSeparator(0)
|
|---|
| 113 | ,fModelingSolid(false)
|
|---|
| 114 | ,fReducedWireFrame(true)
|
|---|
| 115 | ,fStyleCache(0)
|
|---|
| 116 | ,fPreviewAndFull(false)
|
|---|
| 117 | {
|
|---|
| 118 | fStyleCache = new SoStyleCache;
|
|---|
| 119 | fStyleCache->ref();
|
|---|
| 120 |
|
|---|
| 121 | fRoot = new SoSeparator;
|
|---|
| 122 | fRoot->ref();
|
|---|
| 123 | fRoot->setName("Root");
|
|---|
| 124 |
|
|---|
| 125 | fDetectorRoot = new SoSeparator;
|
|---|
| 126 | fDetectorRoot->setName("StaticRoot");
|
|---|
| 127 | fRoot->addChild(fDetectorRoot);
|
|---|
| 128 |
|
|---|
| 129 | fTransientRoot = new SoSeparator;
|
|---|
| 130 | fTransientRoot->setName("TransientRoot");
|
|---|
| 131 | fRoot->addChild(fTransientRoot);
|
|---|
| 132 |
|
|---|
| 133 | fCurrentSeparator = fTransientRoot;
|
|---|
| 134 | }
|
|---|
| 135 |
|
|---|
| 136 | G4OpenInventorSceneHandler::~G4OpenInventorSceneHandler ()
|
|---|
| 137 | {
|
|---|
| 138 | fRoot->unref();
|
|---|
| 139 | fStyleCache->unref();
|
|---|
| 140 | }
|
|---|
| 141 |
|
|---|
| 142 | void G4OpenInventorSceneHandler::ClearStore () {
|
|---|
| 143 | G4VSceneHandler::ClearStore();
|
|---|
| 144 |
|
|---|
| 145 | fDetectorRoot->removeAllChildren();
|
|---|
| 146 | fSeparatorMap.clear();
|
|---|
| 147 |
|
|---|
| 148 | fTransientRoot->removeAllChildren();
|
|---|
| 149 | }
|
|---|
| 150 |
|
|---|
| 151 | void G4OpenInventorSceneHandler::ClearTransientStore () {
|
|---|
| 152 | G4VSceneHandler::ClearTransientStore ();
|
|---|
| 153 |
|
|---|
| 154 | fTransientRoot->removeAllChildren();
|
|---|
| 155 | }
|
|---|
| 156 |
|
|---|
| 157 | //
|
|---|
| 158 | // Generates prerequisites for solids
|
|---|
| 159 | //
|
|---|
| 160 | void G4OpenInventorSceneHandler::PreAddSolid
|
|---|
| 161 | (const G4Transform3D& objectTransformation,
|
|---|
| 162 | const G4VisAttributes& visAttribs)
|
|---|
| 163 | {
|
|---|
| 164 | G4VSceneHandler::PreAddSolid (objectTransformation, visAttribs);
|
|---|
| 165 | // Stores arguments away for future use, e.g., AddPrimitives.
|
|---|
| 166 |
|
|---|
| 167 | GeneratePrerequisites();
|
|---|
| 168 | }
|
|---|
| 169 |
|
|---|
| 170 | //
|
|---|
| 171 | // Generates prerequisites for primitives
|
|---|
| 172 | //
|
|---|
| 173 | void G4OpenInventorSceneHandler::BeginPrimitives
|
|---|
| 174 | (const G4Transform3D& objectTransformation) {
|
|---|
| 175 |
|
|---|
| 176 | G4VSceneHandler::BeginPrimitives (objectTransformation);
|
|---|
| 177 |
|
|---|
| 178 | // If thread of control has already passed through PreAddSolid,
|
|---|
| 179 | // avoid opening a graphical data base component again.
|
|---|
| 180 | if (!fProcessingSolid) {
|
|---|
| 181 | GeneratePrerequisites();
|
|---|
| 182 | }
|
|---|
| 183 | }
|
|---|
| 184 |
|
|---|
| 185 | //
|
|---|
| 186 | // Method for handling G4Polyline objects (from tracking).
|
|---|
| 187 | //
|
|---|
| 188 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Polyline& line)
|
|---|
| 189 | {
|
|---|
| 190 | AddProperties(line.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 191 |
|
|---|
| 192 | G4int nPoints = line.size();
|
|---|
| 193 | SbVec3f* pCoords = new SbVec3f[nPoints];
|
|---|
| 194 |
|
|---|
| 195 | for (G4int iPoint = 0; iPoint < nPoints ; iPoint++) {
|
|---|
| 196 | pCoords[iPoint].setValue((float)line[iPoint].x(),
|
|---|
| 197 | (float)line[iPoint].y(),
|
|---|
| 198 | (float)line[iPoint].z());
|
|---|
| 199 | }
|
|---|
| 200 |
|
|---|
| 201 | //
|
|---|
| 202 | // Point Set
|
|---|
| 203 | //
|
|---|
| 204 | SoCoordinate3 *polyCoords = new SoCoordinate3;
|
|---|
| 205 | polyCoords->point.setValues(0,nPoints,pCoords);
|
|---|
| 206 | fCurrentSeparator->addChild(polyCoords);
|
|---|
| 207 |
|
|---|
| 208 | //
|
|---|
| 209 | // Wireframe
|
|---|
| 210 | //
|
|---|
| 211 | SoDrawStyle* drawStyle = fStyleCache->getLineStyle();
|
|---|
| 212 | fCurrentSeparator->addChild(drawStyle);
|
|---|
| 213 |
|
|---|
| 214 | SoG4LineSet *pLine = new SoG4LineSet;
|
|---|
| 215 |
|
|---|
| 216 | // Loads G4Atts for picking...
|
|---|
| 217 | if (fpViewer->GetViewParameters().IsPicking()) LoadAtts(line, pLine);
|
|---|
| 218 |
|
|---|
| 219 | #ifdef INVENTOR2_0
|
|---|
| 220 | pLine->numVertices.setValues(0,1,(const long *)&nPoints);
|
|---|
| 221 | #else
|
|---|
| 222 | pLine->numVertices.setValues(0,1,&nPoints);
|
|---|
| 223 | #endif
|
|---|
| 224 |
|
|---|
| 225 | fCurrentSeparator->addChild(pLine);
|
|---|
| 226 |
|
|---|
| 227 | delete [] pCoords;
|
|---|
| 228 | }
|
|---|
| 229 |
|
|---|
| 230 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Polymarker& polymarker)
|
|---|
| 231 | {
|
|---|
| 232 | AddProperties(polymarker.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 233 |
|
|---|
| 234 | G4int pointn = polymarker.size();
|
|---|
| 235 | if(pointn<=0) return;
|
|---|
| 236 |
|
|---|
| 237 | SbVec3f* points = new SbVec3f[pointn];
|
|---|
| 238 | for (G4int iPoint = 0; iPoint < pointn ; iPoint++) {
|
|---|
| 239 | points[iPoint].setValue((float)polymarker[iPoint].x(),
|
|---|
| 240 | (float)polymarker[iPoint].y(),
|
|---|
| 241 | (float)polymarker[iPoint].z());
|
|---|
| 242 | }
|
|---|
| 243 |
|
|---|
| 244 | SoCoordinate3* coordinate3 = new SoCoordinate3;
|
|---|
| 245 | coordinate3->point.setValues(0,pointn,points);
|
|---|
| 246 | fCurrentSeparator->addChild(coordinate3);
|
|---|
| 247 |
|
|---|
| 248 | MarkerSizeType sizeType;
|
|---|
| 249 | G4double screenSize = GetMarkerSize (polymarker, sizeType);
|
|---|
| 250 | switch (sizeType) {
|
|---|
| 251 | default:
|
|---|
| 252 | case screen:
|
|---|
| 253 | // Draw in screen coordinates. OK.
|
|---|
| 254 | break;
|
|---|
| 255 | case world:
|
|---|
| 256 | // Draw in world coordinates. Not implemented. Use screenSize = 10.
|
|---|
| 257 | screenSize = 10.;
|
|---|
| 258 | break;
|
|---|
| 259 | }
|
|---|
| 260 |
|
|---|
| 261 | SoG4MarkerSet* markerSet = new SoG4MarkerSet;
|
|---|
| 262 | markerSet->numPoints = pointn;
|
|---|
| 263 |
|
|---|
| 264 | // Loads G4Atts for picking...
|
|---|
| 265 | if (fpViewer->GetViewParameters().IsPicking())
|
|---|
| 266 | LoadAtts(polymarker, markerSet);
|
|---|
| 267 |
|
|---|
| 268 | G4VMarker::FillStyle style = polymarker.GetFillStyle();
|
|---|
| 269 | switch (polymarker.GetMarkerType()) {
|
|---|
| 270 | default:
|
|---|
| 271 | // Are available 5_5, 7_7 and 9_9
|
|---|
| 272 | case G4Polymarker::dots:
|
|---|
| 273 | if (screenSize <= 5.) {
|
|---|
| 274 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_5_5;
|
|---|
| 275 | } else if (screenSize <= 7.) {
|
|---|
| 276 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_7_7;
|
|---|
| 277 | } else {
|
|---|
| 278 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_9_9;
|
|---|
| 279 | }
|
|---|
| 280 | break;
|
|---|
| 281 | case G4Polymarker::circles:
|
|---|
| 282 | if (screenSize <= 5.) {
|
|---|
| 283 | if (style == G4VMarker::filled) {
|
|---|
| 284 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_5_5;
|
|---|
| 285 | } else {
|
|---|
| 286 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_5_5;
|
|---|
| 287 | }
|
|---|
| 288 | } else if (screenSize <= 7.) {
|
|---|
| 289 | if (style == G4VMarker::filled) {
|
|---|
| 290 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_7_7;
|
|---|
| 291 | } else {
|
|---|
| 292 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_7_7;
|
|---|
| 293 | }
|
|---|
| 294 | } else {
|
|---|
| 295 | if (style == G4VMarker::filled) {
|
|---|
| 296 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_9_9;
|
|---|
| 297 | } else {
|
|---|
| 298 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_9_9;
|
|---|
| 299 | }
|
|---|
| 300 | }
|
|---|
| 301 | break;
|
|---|
| 302 | case G4Polymarker::squares:
|
|---|
| 303 | if (screenSize <= 5.) {
|
|---|
| 304 | if (style == G4VMarker::filled) {
|
|---|
| 305 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_5_5;
|
|---|
| 306 | } else {
|
|---|
| 307 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_5_5;
|
|---|
| 308 | }
|
|---|
| 309 | } else if (screenSize <= 7.) {
|
|---|
| 310 | if (style == G4VMarker::filled) {
|
|---|
| 311 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_7_7;
|
|---|
| 312 | } else {
|
|---|
| 313 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_7_7;
|
|---|
| 314 | }
|
|---|
| 315 | } else {
|
|---|
| 316 | if (style == G4VMarker::filled) {
|
|---|
| 317 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_9_9;
|
|---|
| 318 | } else {
|
|---|
| 319 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_9_9;
|
|---|
| 320 | }
|
|---|
| 321 | }
|
|---|
| 322 | }
|
|---|
| 323 | fCurrentSeparator->addChild(markerSet);
|
|---|
| 324 |
|
|---|
| 325 | delete [] points;
|
|---|
| 326 | }
|
|---|
| 327 |
|
|---|
| 328 | // ********* NOTE ********* NOTE ********* NOTE ********* NOTE *********
|
|---|
| 329 | //
|
|---|
| 330 | // This method (Text) has not been tested, as it is
|
|---|
| 331 | // innaccessible from the menu in the current configuration
|
|---|
| 332 | //
|
|---|
| 333 | // Currently draws at the origin! How do I get it to draw at
|
|---|
| 334 | // text.GetPosition()? JA
|
|---|
| 335 | //
|
|---|
| 336 | // ********* NOTE ********* NOTE ********* NOTE ********* NOTE *********
|
|---|
| 337 | //
|
|---|
| 338 | // Method for handling G4Text objects
|
|---|
| 339 | //
|
|---|
| 340 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Text& text)
|
|---|
| 341 | {
|
|---|
| 342 | AddProperties(text.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 343 |
|
|---|
| 344 | //
|
|---|
| 345 | // Color. Note: text colour is worked out differently. This
|
|---|
| 346 | // over-rides the colour added in AddProperties...
|
|---|
| 347 | //
|
|---|
| 348 | const G4Colour& c = GetTextColour (text);
|
|---|
| 349 | SoMaterial* material =
|
|---|
| 350 | fStyleCache->getMaterial((float)c.GetRed(),
|
|---|
| 351 | (float)c.GetGreen(),
|
|---|
| 352 | (float)c.GetBlue(),
|
|---|
| 353 | (float)(1-c.GetAlpha()));
|
|---|
| 354 | fCurrentSeparator->addChild(material);
|
|---|
| 355 |
|
|---|
| 356 | MarkerSizeType sizeType;
|
|---|
| 357 | G4double size = GetMarkerSize (text, sizeType);
|
|---|
| 358 | switch (sizeType) {
|
|---|
| 359 | default:
|
|---|
| 360 | case screen:
|
|---|
| 361 | // Draw in screen coordinates. OK.
|
|---|
| 362 | break;
|
|---|
| 363 | case world:
|
|---|
| 364 | // Draw in world coordinates. Not implemented. Use size = 20.
|
|---|
| 365 | size = 20.;
|
|---|
| 366 | break;
|
|---|
| 367 | }
|
|---|
| 368 |
|
|---|
| 369 | //
|
|---|
| 370 | // Font
|
|---|
| 371 | //
|
|---|
| 372 | SoFont *g4Font = new SoFont();
|
|---|
| 373 | g4Font->size = size;
|
|---|
| 374 | fCurrentSeparator->addChild(g4Font);
|
|---|
| 375 |
|
|---|
| 376 | //
|
|---|
| 377 | // Text
|
|---|
| 378 | //
|
|---|
| 379 | SoText2 *g4String = new SoText2();
|
|---|
| 380 | g4String->string.setValue(text.GetText());
|
|---|
| 381 | g4String->spacing = 2.0;
|
|---|
| 382 | switch (text.GetLayout()) {
|
|---|
| 383 | default:
|
|---|
| 384 | case G4Text::left:
|
|---|
| 385 | g4String->justification = SoText2::LEFT; break;
|
|---|
| 386 | case G4Text::centre:
|
|---|
| 387 | g4String->justification = SoText2::CENTER; break;
|
|---|
| 388 | case G4Text::right:
|
|---|
| 389 | g4String->justification = SoText2::RIGHT; break;
|
|---|
| 390 | }
|
|---|
| 391 | fCurrentSeparator->addChild(g4String);
|
|---|
| 392 | }
|
|---|
| 393 |
|
|---|
| 394 | //
|
|---|
| 395 | // Method for handling G4Circle objects
|
|---|
| 396 | //
|
|---|
| 397 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Circle& circle) {
|
|---|
| 398 | AddCircleSquare(G4OICircle, circle);
|
|---|
| 399 | }
|
|---|
| 400 |
|
|---|
| 401 | //
|
|---|
| 402 | // Method for handling G4Square objects - defaults to wireframe
|
|---|
| 403 | //
|
|---|
| 404 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Square& square) {
|
|---|
| 405 | AddCircleSquare(G4OISquare, square);
|
|---|
| 406 | }
|
|---|
| 407 |
|
|---|
| 408 | void G4OpenInventorSceneHandler::AddCircleSquare
|
|---|
| 409 | (G4OIMarker markerType, const G4VMarker& marker)
|
|---|
| 410 | {
|
|---|
| 411 | AddProperties(marker.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 412 |
|
|---|
| 413 | MarkerSizeType sizeType;
|
|---|
| 414 | G4double screenSize = GetMarkerSize (marker, sizeType);
|
|---|
| 415 | switch (sizeType) {
|
|---|
| 416 | default:
|
|---|
| 417 | case screen:
|
|---|
| 418 | // Draw in screen coordinates. OK.
|
|---|
| 419 | break;
|
|---|
| 420 | case world:
|
|---|
| 421 | // Draw in world coordinates. Not implemented. Use size = 10.
|
|---|
| 422 | screenSize = 10.;
|
|---|
| 423 | break;
|
|---|
| 424 | }
|
|---|
| 425 |
|
|---|
| 426 | G4Point3D centre = marker.GetPosition();
|
|---|
| 427 |
|
|---|
| 428 | // Borrowed from AddPrimitive(G4Polymarker) - inefficient? JA
|
|---|
| 429 | SbVec3f* points = new SbVec3f[1];
|
|---|
| 430 | points[0].setValue((float)centre.x(),
|
|---|
| 431 | (float)centre.y(),
|
|---|
| 432 | (float)centre.z());
|
|---|
| 433 | SoCoordinate3* coordinate3 = new SoCoordinate3;
|
|---|
| 434 | coordinate3->point.setValues(0,1,points);
|
|---|
| 435 | fCurrentSeparator->addChild(coordinate3);
|
|---|
| 436 |
|
|---|
| 437 | SoG4MarkerSet* markerSet = new SoG4MarkerSet;
|
|---|
| 438 | markerSet->numPoints = 1;
|
|---|
| 439 |
|
|---|
| 440 | // Loads G4Atts for picking...
|
|---|
| 441 | if (fpViewer->GetViewParameters().IsPicking()) LoadAtts(marker, markerSet);
|
|---|
| 442 |
|
|---|
| 443 | G4VMarker::FillStyle style = marker.GetFillStyle();
|
|---|
| 444 | switch (markerType) {
|
|---|
| 445 | case G4OICircle:
|
|---|
| 446 | if (screenSize <= 5.) {
|
|---|
| 447 | if (style == G4VMarker::filled) {
|
|---|
| 448 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_5_5;
|
|---|
| 449 | } else {
|
|---|
| 450 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_5_5;
|
|---|
| 451 | }
|
|---|
| 452 | } else if (screenSize <= 7.) {
|
|---|
| 453 | if (style == G4VMarker::filled) {
|
|---|
| 454 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_7_7;
|
|---|
| 455 | } else {
|
|---|
| 456 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_7_7;
|
|---|
| 457 | }
|
|---|
| 458 | } else {
|
|---|
| 459 | if (style == G4VMarker::filled) {
|
|---|
| 460 | markerSet->markerIndex = SoMarkerSet::CIRCLE_FILLED_9_9;
|
|---|
| 461 | } else {
|
|---|
| 462 | markerSet->markerIndex = SoMarkerSet::CIRCLE_LINE_9_9;
|
|---|
| 463 | }
|
|---|
| 464 | }
|
|---|
| 465 | break;
|
|---|
| 466 | case G4OISquare:
|
|---|
| 467 | if (screenSize <= 5.) {
|
|---|
| 468 | if (style == G4VMarker::filled) {
|
|---|
| 469 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_5_5;
|
|---|
| 470 | } else {
|
|---|
| 471 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_5_5;
|
|---|
| 472 | }
|
|---|
| 473 | } else if (screenSize <= 7.) {
|
|---|
| 474 | if (style == G4VMarker::filled) {
|
|---|
| 475 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_7_7;
|
|---|
| 476 | } else {
|
|---|
| 477 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_7_7;
|
|---|
| 478 | }
|
|---|
| 479 | } else {
|
|---|
| 480 | if (style == G4VMarker::filled) {
|
|---|
| 481 | markerSet->markerIndex = SoMarkerSet::SQUARE_FILLED_9_9;
|
|---|
| 482 | } else {
|
|---|
| 483 | markerSet->markerIndex = SoMarkerSet::SQUARE_LINE_9_9;
|
|---|
| 484 | }
|
|---|
| 485 | }
|
|---|
| 486 | break;
|
|---|
| 487 | }
|
|---|
| 488 | fCurrentSeparator->addChild(markerSet);
|
|---|
| 489 |
|
|---|
| 490 | delete [] points;
|
|---|
| 491 | }
|
|---|
| 492 |
|
|---|
| 493 | //
|
|---|
| 494 | // Method for handling G4Polyhedron objects for drawing solids.
|
|---|
| 495 | //
|
|---|
| 496 | void G4OpenInventorSceneHandler::AddPrimitive (const G4Polyhedron& polyhedron)
|
|---|
| 497 | {
|
|---|
| 498 | if (polyhedron.GetNoFacets() == 0) return;
|
|---|
| 499 |
|
|---|
| 500 | AddProperties(polyhedron.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 501 |
|
|---|
| 502 | SoG4Polyhedron* soPolyhedron = new SoG4Polyhedron(polyhedron);
|
|---|
| 503 |
|
|---|
| 504 | // Loads G4Atts for picking...
|
|---|
| 505 | if (fpViewer->GetViewParameters().IsPicking())
|
|---|
| 506 | LoadAtts(polyhedron, soPolyhedron);
|
|---|
| 507 |
|
|---|
| 508 | SbString name = "Non-geometry";
|
|---|
| 509 | G4PhysicalVolumeModel* pPVModel =
|
|---|
| 510 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel);
|
|---|
| 511 | if (pPVModel) {
|
|---|
| 512 | name = pPVModel->GetCurrentLV()->GetName().c_str();
|
|---|
| 513 | }
|
|---|
| 514 | SbName sbName(name);
|
|---|
| 515 | soPolyhedron->setName(sbName);
|
|---|
| 516 | soPolyhedron->solid.setValue(fModelingSolid);
|
|---|
| 517 | soPolyhedron->reducedWireFrame.setValue(fReducedWireFrame?TRUE:FALSE);
|
|---|
| 518 | fCurrentSeparator->addChild(soPolyhedron);
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 | //
|
|---|
| 522 | // Method for handling G4NURBS objects for drawing solids.
|
|---|
| 523 | // Knots and Ctrl Pnts MUST be arrays of GLfloats.
|
|---|
| 524 | //
|
|---|
| 525 | void G4OpenInventorSceneHandler::AddPrimitive (const G4NURBS& nurb) {
|
|---|
| 526 |
|
|---|
| 527 | AddProperties(nurb.GetVisAttributes()); // Transformation, colour, etc.
|
|---|
| 528 |
|
|---|
| 529 | G4float *u_knot_array, *u_knot_array_ptr;
|
|---|
| 530 | u_knot_array = u_knot_array_ptr = new G4float [nurb.GetnbrKnots(G4NURBS::U)];
|
|---|
| 531 | G4NURBS::KnotsIterator u_iterator (nurb, G4NURBS::U);
|
|---|
| 532 | while (u_iterator.pick (u_knot_array_ptr++));
|
|---|
| 533 |
|
|---|
| 534 | G4float *v_knot_array, *v_knot_array_ptr;
|
|---|
| 535 | v_knot_array = v_knot_array_ptr = new G4float [nurb.GetnbrKnots(G4NURBS::V)];
|
|---|
| 536 | G4NURBS::KnotsIterator v_iterator (nurb, G4NURBS::V);
|
|---|
| 537 | while (v_iterator.pick (v_knot_array_ptr++));
|
|---|
| 538 |
|
|---|
| 539 | G4float *ctrl_pnt_array, *ctrl_pnt_array_ptr;
|
|---|
| 540 | ctrl_pnt_array = ctrl_pnt_array_ptr =
|
|---|
| 541 | new G4float [nurb.GettotalnbrCtrlPts () * G4NURBS::NofC*sizeof(G4float)];
|
|---|
| 542 | G4NURBS::CtrlPtsCoordsIterator c_p_iterator (nurb);
|
|---|
| 543 | while (c_p_iterator.pick (ctrl_pnt_array_ptr++));
|
|---|
| 544 |
|
|---|
| 545 | SoSeparator *surfSep = new SoSeparator();
|
|---|
| 546 |
|
|---|
| 547 | //
|
|---|
| 548 | // Set up NURBS
|
|---|
| 549 | //
|
|---|
| 550 | SoComplexity *complexity = new SoComplexity;
|
|---|
| 551 | SoCoordinate4 *ctlPts = new SoCoordinate4;
|
|---|
| 552 | SoNurbsSurface *oi_nurb = new SoNurbsSurface;
|
|---|
| 553 |
|
|---|
| 554 | complexity->value = (float)0.6;
|
|---|
| 555 | G4int nPoints = nurb.GettotalnbrCtrlPts ();
|
|---|
| 556 | SbVec4f* points = new SbVec4f[nPoints];
|
|---|
| 557 | for (G4int iPoint = 0; iPoint < nPoints ; iPoint++) {
|
|---|
| 558 | points[iPoint].setValue(
|
|---|
| 559 | ctrl_pnt_array[iPoint*4 + 0],
|
|---|
| 560 | ctrl_pnt_array[iPoint*4 + 1],
|
|---|
| 561 | ctrl_pnt_array[iPoint*4 + 2],
|
|---|
| 562 | ctrl_pnt_array[iPoint*4 + 3]);
|
|---|
| 563 | }
|
|---|
| 564 | ctlPts->point.setValues (0,nPoints,points);
|
|---|
| 565 | oi_nurb->numUControlPoints = nurb.GetnbrCtrlPts(G4NURBS::U);
|
|---|
| 566 | oi_nurb->numVControlPoints = nurb.GetnbrCtrlPts(G4NURBS::V);
|
|---|
| 567 | oi_nurb->uKnotVector.setValues(0,nurb.GetnbrKnots(G4NURBS::U),u_knot_array);
|
|---|
| 568 | oi_nurb->vKnotVector.setValues(0,nurb.GetnbrKnots(G4NURBS::V),v_knot_array);
|
|---|
| 569 |
|
|---|
| 570 | surfSep->addChild(complexity);
|
|---|
| 571 | surfSep->addChild(ctlPts);
|
|---|
| 572 | surfSep->addChild(oi_nurb);
|
|---|
| 573 |
|
|---|
| 574 | fCurrentSeparator->addChild(surfSep);
|
|---|
| 575 |
|
|---|
| 576 | //
|
|---|
| 577 | // Clean-up
|
|---|
| 578 | //
|
|---|
| 579 | delete [] u_knot_array;
|
|---|
| 580 | delete [] v_knot_array;
|
|---|
| 581 | delete [] ctrl_pnt_array;
|
|---|
| 582 | delete [] points;
|
|---|
| 583 | }
|
|---|
| 584 |
|
|---|
| 585 | void G4OpenInventorSceneHandler::GeneratePrerequisites()
|
|---|
| 586 | {
|
|---|
| 587 | // Utility for PreAddSolid and BeginPrimitives.
|
|---|
| 588 |
|
|---|
| 589 | // This routines prepares for adding items to the scene database. We
|
|---|
| 590 | // are expecting two kinds of solids: leaf parts and non-leaf parts.
|
|---|
| 591 | // For non-leaf parts, we create a detector tree kit. This has two
|
|---|
| 592 | // separators. The solid itself goes in the preview separator, the
|
|---|
| 593 | // full separator is forseen for daughters. This separator is not
|
|---|
| 594 | // only created--it is also put in a dictionary for future use by
|
|---|
| 595 | // the leaf part.
|
|---|
| 596 |
|
|---|
| 597 | // For leaf parts, we first locate the mother volume and find its
|
|---|
| 598 | // separator through the dictionary.
|
|---|
| 599 |
|
|---|
| 600 | // The private member fCurrentSeparator is set to the proper
|
|---|
| 601 | // location on in the scene database so that when the solid is
|
|---|
| 602 | // actually added (in addthis), it is put in the right place.
|
|---|
| 603 |
|
|---|
| 604 | G4PhysicalVolumeModel* pPVModel =
|
|---|
| 605 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel);
|
|---|
| 606 |
|
|---|
| 607 | if (pPVModel) {
|
|---|
| 608 |
|
|---|
| 609 | // This call comes from a G4PhysicalVolumeModel. drawnPVPath is
|
|---|
| 610 | // the path of the current drawn (non-culled) volume in terms of
|
|---|
| 611 | // drawn (non-culled) ancesters. Each node is identified by a
|
|---|
| 612 | // PVNodeID object, which is a physical volume and copy number. It
|
|---|
| 613 | // is a vector of PVNodeIDs corresponding to the geometry hierarchy
|
|---|
| 614 | // actually selected, i.e., not culled.
|
|---|
| 615 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID;
|
|---|
| 616 | typedef std::vector<PVNodeID> PVPath;
|
|---|
| 617 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath();
|
|---|
| 618 | //G4int currentDepth = pPVModel->GetCurrentDepth();
|
|---|
| 619 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV();
|
|---|
| 620 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV();
|
|---|
| 621 | //G4Material* pCurrentMaterial = pPVModel->GetCurrentMaterial();
|
|---|
| 622 | // Note: pCurrentMaterial may be zero (parallel world).
|
|---|
| 623 |
|
|---|
| 624 | // The simplest algorithm, used by the Open Inventor Driver
|
|---|
| 625 | // developers, is to rely on the fact the G4PhysicalVolumeModel
|
|---|
| 626 | // traverses the geometry hierarchy in an orderly manner. The last
|
|---|
| 627 | // mother, if any, will be the node to which the volume should be
|
|---|
| 628 | // added. So it is enough to keep a map of scene graph nodes keyed
|
|---|
| 629 | // on the volume path ID. Actually, it is enough to use the logical
|
|---|
| 630 | // volume as the key. (An alternative would be to keep the PVNodeID
|
|---|
| 631 | // in the tree and match the PVPath from the root down.)
|
|---|
| 632 |
|
|---|
| 633 | // Find mother. ri points to mother, if any...
|
|---|
| 634 | PVPath::const_reverse_iterator ri;
|
|---|
| 635 | G4LogicalVolume* MotherVolume = 0;
|
|---|
| 636 | ri = ++drawnPVPath.rbegin();
|
|---|
| 637 | if (ri != drawnPVPath.rend()) {
|
|---|
| 638 | // This volume has a mother.
|
|---|
| 639 | MotherVolume = ri->GetPhysicalVolume()->GetLogicalVolume();
|
|---|
| 640 | }
|
|---|
| 641 |
|
|---|
| 642 | if (pCurrentLV->GetNoDaughters()!=0 ||
|
|---|
| 643 | pCurrentPV->IsReplicated()) { //????Don't understand this???? JA
|
|---|
| 644 | // This block of code is executed for non-leaf parts:
|
|---|
| 645 |
|
|---|
| 646 | // Make the detector tree kit:
|
|---|
| 647 | SoDetectorTreeKit* detectorTreeKit = new SoDetectorTreeKit();
|
|---|
| 648 |
|
|---|
| 649 | SoSeparator* previewSeparator =
|
|---|
| 650 | (SoSeparator*) detectorTreeKit->getPart("previewSeparator",TRUE);
|
|---|
| 651 | previewSeparator->renderCaching = SoSeparator::OFF;
|
|---|
| 652 |
|
|---|
| 653 | SoSeparator* fullSeparator =
|
|---|
| 654 | (SoSeparator*) detectorTreeKit->getPart("fullSeparator", TRUE);
|
|---|
| 655 | fullSeparator->renderCaching = SoSeparator::OFF;
|
|---|
| 656 |
|
|---|
| 657 | if(fPreviewAndFull) detectorTreeKit->setPreviewAndFull();
|
|---|
| 658 | else detectorTreeKit->setPreview(TRUE);
|
|---|
| 659 |
|
|---|
| 660 | // Colour, etc., for SoDetectorTreeKit. Treated differently to
|
|---|
| 661 | // othere SoNodes(?). Use fpVisAttribs stored away in
|
|---|
| 662 | // PreAddSolid...
|
|---|
| 663 | const G4VisAttributes* pApplicableVisAttribs =
|
|---|
| 664 | fpViewer->GetApplicableVisAttributes (fpVisAttribs);
|
|---|
| 665 |
|
|---|
| 666 | // First find the color attributes...
|
|---|
| 667 | const G4Colour& g4Col = pApplicableVisAttribs->GetColour ();
|
|---|
| 668 | const double red = g4Col.GetRed ();
|
|---|
| 669 | const double green = g4Col.GetGreen ();
|
|---|
| 670 | const double blue = g4Col.GetBlue ();
|
|---|
| 671 | double transparency = 1 - g4Col.GetAlpha();
|
|---|
| 672 |
|
|---|
| 673 | // Drawing style...
|
|---|
| 674 | G4ViewParameters::DrawingStyle drawing_style =
|
|---|
| 675 | GetDrawingStyle(pApplicableVisAttribs);
|
|---|
| 676 | switch (drawing_style) {
|
|---|
| 677 | case (G4ViewParameters::wireframe):
|
|---|
| 678 | fModelingSolid = false;
|
|---|
| 679 | break;
|
|---|
| 680 | case (G4ViewParameters::hlr):
|
|---|
| 681 | case (G4ViewParameters::hsr):
|
|---|
| 682 | case (G4ViewParameters::hlhsr):
|
|---|
| 683 | fModelingSolid = true;
|
|---|
| 684 | break;
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 | SoMaterial* material =
|
|---|
| 688 | fStyleCache->getMaterial((float)red,
|
|---|
| 689 | (float)green,
|
|---|
| 690 | (float)blue,
|
|---|
| 691 | (float)transparency);
|
|---|
| 692 | detectorTreeKit->setPart("appearance.material",material);
|
|---|
| 693 |
|
|---|
| 694 | SoLightModel* lightModel =
|
|---|
| 695 | fModelingSolid ? fStyleCache->getLightModelPhong() :
|
|---|
| 696 | fStyleCache->getLightModelBaseColor();
|
|---|
| 697 | detectorTreeKit->setPart("appearance.lightModel",lightModel);
|
|---|
| 698 |
|
|---|
| 699 | // Add the full separator to the dictionary; it is indexed by the
|
|---|
| 700 | // address of the logical volume!
|
|---|
| 701 | fSeparatorMap[pCurrentLV] = fullSeparator;
|
|---|
| 702 |
|
|---|
| 703 | // Find out where to add this volume.
|
|---|
| 704 | // If no mother can be found, it goes under root.
|
|---|
| 705 | if (MotherVolume) {
|
|---|
| 706 | if (fSeparatorMap.find(MotherVolume) != fSeparatorMap.end()) {
|
|---|
| 707 | //printf("debug : PreAddSolid : mother %s found in map\n",
|
|---|
| 708 | // MotherVolume->GetName().c_str());
|
|---|
| 709 | fSeparatorMap[MotherVolume]->addChild(detectorTreeKit);
|
|---|
| 710 | } else {
|
|---|
| 711 | // Mother not previously encountered. Shouldn't happen, since
|
|---|
| 712 | // G4PhysicalVolumeModel sends volumes as it encounters them,
|
|---|
| 713 | // i.e., mothers before daughters, in its descent of the
|
|---|
| 714 | // geometry tree. Error!
|
|---|
| 715 | G4cout <<
|
|---|
| 716 | "ERROR: G4OpenInventorSceneHandler::GeneratePrerequisites: Mother "
|
|---|
| 717 | << ri->GetPhysicalVolume()->GetName()
|
|---|
| 718 | << ':' << ri->GetCopyNo()
|
|---|
| 719 | << " not previously encountered."
|
|---|
| 720 | "\nShouldn't happen! Please report to visualization coordinator."
|
|---|
| 721 | << G4endl;
|
|---|
| 722 | // Continue anyway. Add to root of scene graph tree...
|
|---|
| 723 | //printf("debug : PreAddSolid : mother %s not found in map !!!\n",
|
|---|
| 724 | // MotherVolume->GetName().c_str());
|
|---|
| 725 | fDetectorRoot->addChild(detectorTreeKit);
|
|---|
| 726 | }
|
|---|
| 727 | } else {
|
|---|
| 728 | //printf("debug : PreAddSolid : has no mother\n");
|
|---|
| 729 | fDetectorRoot->addChild(detectorTreeKit);
|
|---|
| 730 | }
|
|---|
| 731 |
|
|---|
| 732 | fCurrentSeparator = previewSeparator;
|
|---|
| 733 |
|
|---|
| 734 | } else {
|
|---|
| 735 | // This block of code is executed for leaf parts.
|
|---|
| 736 |
|
|---|
| 737 | if (MotherVolume) {
|
|---|
| 738 | if (fSeparatorMap.find(MotherVolume) != fSeparatorMap.end()) {
|
|---|
| 739 | fCurrentSeparator = fSeparatorMap[MotherVolume];
|
|---|
| 740 | } else {
|
|---|
| 741 | // Mother not previously encountered. Shouldn't happen, since
|
|---|
| 742 | // G4PhysicalVolumeModel sends volumes as it encounters them,
|
|---|
| 743 | // i.e., mothers before daughters, in its descent of the
|
|---|
| 744 | // geometry tree. Error!
|
|---|
| 745 | G4cout << "ERROR: G4OpenInventorSceneHandler::PreAddSolid: Mother "
|
|---|
| 746 | << ri->GetPhysicalVolume()->GetName()
|
|---|
| 747 | << ':' << ri->GetCopyNo()
|
|---|
| 748 | << " not previously encountered."
|
|---|
| 749 | "\nShouldn't happen! Please report to visualization coordinator."
|
|---|
| 750 | << G4endl;
|
|---|
| 751 | // Continue anyway. Add to root of scene graph tree...
|
|---|
| 752 | fCurrentSeparator = fDetectorRoot;
|
|---|
| 753 | }
|
|---|
| 754 | } else {
|
|---|
| 755 | fCurrentSeparator = fDetectorRoot;
|
|---|
| 756 | }
|
|---|
| 757 | }
|
|---|
| 758 |
|
|---|
| 759 | } else {
|
|---|
| 760 | // Not from G4PhysicalVolumeModel, so add to root as leaf part...
|
|---|
| 761 |
|
|---|
| 762 | if (fReadyForTransients) {
|
|---|
| 763 | fCurrentSeparator = fTransientRoot;
|
|---|
| 764 | } else {
|
|---|
| 765 | fCurrentSeparator = fDetectorRoot;
|
|---|
| 766 | }
|
|---|
| 767 | }
|
|---|
| 768 | }
|
|---|
| 769 |
|
|---|
| 770 | void G4OpenInventorSceneHandler::AddProperties(const G4VisAttributes* visAtts)
|
|---|
| 771 | {
|
|---|
| 772 | // Use the applicable vis attributes...
|
|---|
| 773 | const G4VisAttributes* pApplicableVisAttribs =
|
|---|
| 774 | fpViewer->GetApplicableVisAttributes (visAtts);
|
|---|
| 775 |
|
|---|
| 776 | // First find the color attributes...
|
|---|
| 777 | const G4Colour& g4Col = pApplicableVisAttribs->GetColour ();
|
|---|
| 778 | const double red = g4Col.GetRed ();
|
|---|
| 779 | const double green = g4Col.GetGreen ();
|
|---|
| 780 | const double blue = g4Col.GetBlue ();
|
|---|
| 781 | double transparency = 1 - g4Col.GetAlpha();
|
|---|
| 782 |
|
|---|
| 783 | // Drawing style...
|
|---|
| 784 | G4ViewParameters::DrawingStyle drawing_style =
|
|---|
| 785 | GetDrawingStyle(pApplicableVisAttribs);
|
|---|
| 786 | switch (drawing_style) {
|
|---|
| 787 | case (G4ViewParameters::wireframe):
|
|---|
| 788 | fModelingSolid = false;
|
|---|
| 789 | break;
|
|---|
| 790 | case (G4ViewParameters::hlr):
|
|---|
| 791 | case (G4ViewParameters::hsr):
|
|---|
| 792 | case (G4ViewParameters::hlhsr):
|
|---|
| 793 | fModelingSolid = true;
|
|---|
| 794 | break;
|
|---|
| 795 | }
|
|---|
| 796 |
|
|---|
| 797 | // Edge visibility...
|
|---|
| 798 | G4bool isAuxEdgeVisible = GetAuxEdgeVisible (pApplicableVisAttribs);
|
|---|
| 799 | fReducedWireFrame = !isAuxEdgeVisible;
|
|---|
| 800 |
|
|---|
| 801 | SoMaterial* material =
|
|---|
| 802 | fStyleCache->getMaterial((float)red,
|
|---|
| 803 | (float)green,
|
|---|
| 804 | (float)blue,
|
|---|
| 805 | (float)transparency);
|
|---|
| 806 | fCurrentSeparator->addChild(material);
|
|---|
| 807 |
|
|---|
| 808 | SoLightModel* lightModel =
|
|---|
| 809 | fModelingSolid ? fStyleCache->getLightModelPhong() :
|
|---|
| 810 | fStyleCache->getLightModelBaseColor();
|
|---|
| 811 | fCurrentSeparator->addChild(lightModel);
|
|---|
| 812 |
|
|---|
| 813 | // Set up the geometrical transformation for the coming
|
|---|
| 814 | fCurrentSeparator->addChild(fStyleCache->getResetTransform());
|
|---|
| 815 |
|
|---|
| 816 | SoMatrixTransform* matrixTransform = new SoMatrixTransform;
|
|---|
| 817 | G4OpenInventorTransform3D oiTran(*fpObjectTransformation);
|
|---|
| 818 | SbMatrix* sbMatrix = oiTran.GetSbMatrix();
|
|---|
| 819 |
|
|---|
| 820 | const G4Vector3D scale = fpViewer->GetViewParameters().GetScaleFactor();
|
|---|
| 821 | SbMatrix sbScale;
|
|---|
| 822 | sbScale.setScale
|
|---|
| 823 | (SbVec3f((float)scale.x(),(float)scale.y(),(float)scale.z()));
|
|---|
| 824 | sbMatrix->multRight(sbScale);
|
|---|
| 825 |
|
|---|
| 826 | matrixTransform->matrix.setValue(*sbMatrix);
|
|---|
| 827 | delete sbMatrix;
|
|---|
| 828 | fCurrentSeparator->addChild(matrixTransform);
|
|---|
| 829 | }
|
|---|
| 830 | #endif
|
|---|