source: trunk/geant4/visualization/OpenInventor/src/G4OpenInventorViewer.cc@ 535

Last change on this file since 535 was 529, checked in by garnier, 18 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id: G4OpenInventorViewer.cc,v 1.57 2006/11/01 11:06:07 allison Exp $
27// GEANT4 tag $Name: geant4-08-02-patch-01 $
28
29#ifdef G4VIS_BUILD_OI_DRIVER
30
31// this :
32#include "G4OpenInventorViewer.hh"
33
34#include <Inventor/nodes/SoSelection.h>
35#include <Inventor/nodes/SoShape.h>
36#include <Inventor/nodes/SoOrthographicCamera.h>
37#include <Inventor/nodes/SoPerspectiveCamera.h>
38#include <Inventor/actions/SoCallbackAction.h>
39#include <Inventor/actions/SoWriteAction.h>
40#include <Inventor/sensors/SoNodeSensor.h>
41
42#include "HEPVis/nodes/SoImageWriter.h"
43#include "HEPVis/actions/SoGL2PSAction.h"
44#include "HEPVis/actions/SoCounterAction.h"
45#include "HEPVis/actions/SoAlternateRepAction.h"
46
47#include "G4OpenInventor.hh"
48#include "G4OpenInventorSceneHandler.hh"
49#include "G4VInteractorManager.hh"
50#include "G4Scene.hh"
51#include "Geant4_SoPolyhedron.h"
52#include "G4AttValue.hh"
53#include "G4AttDef.hh"
54#include "G4AttCheck.hh"
55#include "G4AttHolder.hh"
56
57G4OpenInventorViewer::G4OpenInventorViewer(
58 G4OpenInventorSceneHandler& sceneHandler
59,const G4String& name)
60:G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
61,fG4OpenInventorSceneHandler(sceneHandler)
62,fInteractorManager(0)
63,fSoSelection(0)
64,fSoImageWriter(0)
65,fGL2PSAction(0) //To be set be suclass.
66,fGroupCameraSensor(0)
67,fCameraSensor(0)
68{
69 fNeedKernelVisit = true; //?? Temporary, until KernelVisitDecision fixed.
70
71 fDefaultVP.SetAutoRefresh(true);
72 fVP.SetAutoRefresh(true);
73
74 //FIXME : G.Barrand : not convinced that we have to rm culling.
75 // For viewing of all objects by default :
76 //fDefaultVP.SetCulling(false);
77 //fVP.SetCulling(false);
78
79 fInteractorManager =
80 ((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())->
81 GetInteractorManager();
82
83 // Main user scene graph root sent to the viewers.
84 fSoSelection = new SoSelection;
85 fSoSelection->ref();
86 fSoSelection->addSelectionCallback(SelectionCB,this);
87 //fSoSelection->addDeselectionCallback(DeselectionCB,this);
88 fSoSelection->policy = SoSelection::SINGLE;
89
90 SoGroup* group = new SoGroup;
91 fSoSelection->addChild(group);
92
93 // Have a camera under fSoSelection in order
94 // that the below SceneGraphSensor be notifed
95 // when the viewer changes the camera type.
96 // But we put the camera under a SoGroup so that
97 // the SceneGraphSensor be not triggered at each change
98 // under the fG4OpenInventorSceneHandler.fRoot.
99 SoOrthographicCamera* camera = new SoOrthographicCamera;
100 camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA);
101 //camera->aspectRatio.setValue(10);
102 camera->position.setValue(0,0,10);
103 camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0));
104 camera->height.setValue(10);
105 camera->nearDistance.setValue(1);
106 camera->farDistance.setValue(100);
107 camera->focalDistance.setValue(10);
108 group->addChild(camera);
109
110 {SoInput soInput;
111 if(soInput.openFile("g4view.iv",TRUE)) {
112 SoSeparator* separator = SoDB::readAll(&soInput);
113 if(separator) fSoSelection->addChild(separator);
114 }}
115
116 fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot);
117
118 // SoImageWriter should be the last.
119 fSoImageWriter = new SoImageWriter();
120 fSoImageWriter->fileName.setValue("g4out.ps");
121 fSoSelection->addChild(fSoImageWriter);
122
123 // Sensors :
124 // To detect that the viewer had changed the camera type :
125 fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this);
126 fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
127 fGroupCameraSensor->attach(group);
128
129 fCameraSensor = new SoNodeSensor(CameraSensorCB,this);
130 fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
131}
132
133G4OpenInventorViewer::~G4OpenInventorViewer () {
134 fCameraSensor->detach();
135 delete fCameraSensor;
136 fGroupCameraSensor->detach();
137 delete fGroupCameraSensor;
138 fSoSelection->unref();
139}
140
141void G4OpenInventorViewer::KernelVisitDecision () {
142
143 // If there's a significant difference with the last view parameters
144 // of either the scene handler or this viewer, trigger a rebuild.
145
146 if (
147 //??fG4OpenInventorSceneHandler.fPODLList.size() == 0 ||
148 // We need a test for empty scene graph, such as
149 // staticRoot.size() or something?????????? See temporary fix
150 // in contructor. (John Allison Aug 2001)
151 CompareForKernelVisit(fLastVP)) {
152 NeedKernelVisit ();
153 }
154 fLastVP = fVP;
155}
156
157G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) {
158
159 if (
160 (vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
161 (vp.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
162 (vp.GetRepStyle () != fVP.GetRepStyle ()) ||
163 (vp.IsCulling () != fVP.IsCulling ()) ||
164 (vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
165 (vp.IsDensityCulling () != fVP.IsDensityCulling ()) ||
166 (vp.IsCullingCovered () != fVP.IsCullingCovered ()) ||
167 (vp.IsSection () != fVP.IsSection ()) ||
168 (vp.IsCutaway () != fVP.IsCutaway ()) ||
169 // This assumes use of generic clipping (sectioning, slicing,
170 // DCUT, cutaway). If a decision is made to implement locally,
171 // this will need changing. See G4OpenGLViewer::SetView,
172 // G4OpenGLStoredViewer.cc::CompareForKernelVisit and
173 // G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron.
174 (vp.IsExplode () != fVP.IsExplode ()) ||
175 (vp.GetNoOfSides () != fVP.GetNoOfSides ()) ||
176 (vp.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
177 (vp.GetBackgroundColour ()!= fVP.GetBackgroundColour ())
178 ) {
179 return true;;
180 }
181 if (vp.IsDensityCulling () &&
182 (vp.GetVisibleDensity () != fVP.GetVisibleDensity ()))
183 return true;
184
185 if (vp.IsSection () &&
186 (vp.GetSectionPlane () != fVP.GetSectionPlane ()))
187 return true;
188
189 if (vp.IsCutaway ()) {
190 if (vp.GetCutawayPlanes ().size () !=
191 fVP.GetCutawayPlanes ().size ()) return true;
192 for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i)
193 if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
194 return true;
195 }
196
197 if (vp.IsExplode () &&
198 (vp.GetExplodeFactor () != fVP.GetExplodeFactor ()))
199 return true;
200
201 return false;
202}
203
204void G4OpenInventorViewer::ClearView () {
205}
206
207void G4OpenInventorViewer::SetView () {
208
209 // Get G4 camera infos :
210 const G4Point3D target
211 = fSceneHandler.GetScene()->GetStandardTargetPoint()
212 + fVP.GetCurrentTargetPoint ();
213 G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
214 if(radius<=0.) radius = 1.;
215 const G4double cameraDistance = fVP.GetCameraDistance (radius);
216 const G4Vector3D& direction = fVP.GetViewpointDirection().unit();
217 const G4Point3D cameraPosition = target + cameraDistance * direction;
218 //const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
219 //const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius);
220 const G4Normal3D& up = fVP.GetUpVector ();
221
222/*
223 printf("debug : target : %g %g %g\n",target.x(),
224 target.y(),
225 target.z());
226 printf("debug : dir : %g %g %g\n",direction.x(),
227 direction.y(),
228 direction.z());
229 printf("debug : pos : %g %g %g\n",cameraPosition.x(),
230 cameraPosition.y(),
231 cameraPosition.z());
232 //printf("debug : near %g far %g\n",pnear,pfar);
233*/
234
235 SoCamera* camera = GetCamera();
236 if(!camera) return;
237
238 // viewer camera setup :
239 camera->position.setValue((float)cameraPosition.x(),
240 (float)cameraPosition.y(),
241 (float)cameraPosition.z());
242
243 SbVec3f sbTarget((float)target.x(),
244 (float)target.y(),
245 (float)target.z());
246 SbVec3f sbUp((float)up.x(),
247 (float)up.y(),
248 (float)up.z());
249 sbUp.normalize();
250 // Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API
251 // Stole Coin's code...
252 pointAt(camera,sbTarget,sbUp);
253
254 //camera->height.setValue(10);
255 //camera->nearDistance.setValue((float)pnear);
256 //camera->farDistance.setValue((float)pfar);
257 //camera->focalDistance.setValue((float)cameraDistance);
258
259 if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) {
260 if (fVP.GetFieldHalfAngle() == 0.) {
261 //FIXME : ((SoOrthographicCamera*)camera)->height.setValue();
262 //FIXME : (Don't think we have to do that.)
263 } else {
264 //FIXME : Have to set a perspective camera !
265 //FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId())
266 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
267 //FIXME : (2.*fVP.GetFieldHalfAngle());
268 }
269 } else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) {
270 if (fVP.GetFieldHalfAngle() == 0.) {
271 //FIXME : Have to set an orthographic camera !
272 //FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId())
273 } else {
274 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
275 //FIXME : (2.*fVP.GetFieldHalfAngle());
276 }
277 }
278}
279
280//COIN_FUNCTION_EXTENSION
281void
282G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector)
283{
284 SbVec3f dir = targetpoint - camera->position.getValue();
285 if (dir.normalize() == 0.0f) return;
286 lookAt(camera,dir, upvector);
287}
288
289//COIN_FUNCTION
290// Private method that calculates a new orientation based on camera
291// direction and camera up vector. Vectors must be unit length.
292void
293G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up)
294{
295 SbVec3f z = -dir;
296 SbVec3f y = up;
297 SbVec3f x = y.cross(z);
298
299 // recompute y to create a valid coordinate system
300 y = z.cross(x);
301
302 // normalize x and y to create an orthonormal coord system
303 y.normalize();
304 x.normalize();
305
306 // create a rotation matrix
307 SbMatrix rot = SbMatrix::identity();
308 rot[0][0] = x[0];
309 rot[0][1] = x[1];
310 rot[0][2] = x[2];
311
312 rot[1][0] = y[0];
313 rot[1][1] = y[1];
314 rot[1][2] = y[2];
315
316 rot[2][0] = z[0];
317 rot[2][1] = z[1];
318 rot[2][2] = z[2];
319
320 camera->orientation.setValue(SbRotation(rot));
321}
322
323void
324G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up)
325{
326 SbRotation rot = camera->orientation.getValue();
327 SbMatrix mrot; rot.getValue(mrot);
328
329 SbVec3f x, y, z;
330
331 // create a rotation matrix
332 x[0] = mrot[0][0];
333 x[1] = mrot[0][1];
334 x[2] = mrot[0][2];
335
336 y[0] = mrot[1][0];
337 y[1] = mrot[1][1];
338 y[2] = mrot[1][2];
339
340 z[0] = mrot[2][0];
341 z[1] = mrot[2][1];
342 z[2] = mrot[2][2];
343
344 dir = -z;
345 dir.normalize();
346 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible.
347 if (std::abs(up.dot(z)) > 1.e-6) {
348 up = y;
349 up.normalize();
350 }
351}
352
353void G4OpenInventorViewer::DrawView () {
354 //G4cout << "debug Iv::DrawViewer " <<G4endl;
355 if (!fNeedKernelVisit) KernelVisitDecision();
356 ProcessView();
357 FinishView();
358}
359
360void G4OpenInventorViewer::ShowView () {
361 fInteractorManager -> SecondaryLoop ();
362}
363
364void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){
365 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
366
367 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
368 //printf("debug : GroupCameraSensorCB %s\n",
369 //node->getTypeId().getName().getString());
370
371 if(node->isOfType(SoCamera::getClassTypeId())) {
372 // Viewer had changed the camera type,
373 // attach the fCameraSensor to the new camera.
374 SoCamera* camera = (SoCamera*)node;
375 This->fCameraSensor->detach();
376 This->fCameraSensor->attach(camera);
377 }
378
379}
380
381void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) {
382 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
383
384 //printf("debug : CameraSensorCB\n");
385
386 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
387
388 if(node->isOfType(SoCamera::getClassTypeId())) {
389 SoCamera* camera = (SoCamera*)node;
390
391 SbVec3f direction, up;
392 lookedAt(camera,direction, up);
393 This->fVP.SetViewpointDirection
394 (G4Vector3D(-direction[0],-direction[1],-direction[2]));
395 This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2]));
396
397 SbVec3f pos = camera->position.getValue();
398 SbVec3f target = pos + direction * camera->focalDistance.getValue();
399
400 This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2]));
401 }
402}
403
404void G4OpenInventorViewer::SelectionCB(
405 void* aThis
406,SoPath* aPath
407)
408{
409 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
410 SoNode* node = ((SoFullPath*)aPath)->getTail();
411 G4AttHolder* attHolder = dynamic_cast<G4AttHolder*>(node);
412 if(attHolder && attHolder->GetAttDefs().size()) {
413 for (size_t i = 0; i < attHolder->GetAttDefs().size(); ++i) {
414 G4cout << G4AttCheck(attHolder->GetAttValues()[i],
415 attHolder->GetAttDefs()[i]);
416 }
417 } else {
418 G4String name((char*)node->getName().getString());
419 G4String cls((char*)node->getTypeId().getName().getString());
420 G4cout << "SoNode : " << node
421 << " SoType : " << cls
422 << " name : " << name
423 << G4endl;
424 G4cout << "No attributes attached." << G4endl;
425 }
426 /*FIXME : to explore (need different button - this is used for picking.
427 if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) {
428 Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node;
429 if(polyhedron->solid.getValue()==FALSE)
430 polyhedron->solid.setValue(TRUE);
431 else
432 polyhedron->solid.setValue(FALSE);
433 }*/
434 This->fSoSelection->deselectAll();
435}
436/*
437void G4OpenInventorViewer::DeselectionCB(
438 void* aThis
439,SoPath* aPath
440)
441{
442 //G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
443 G4String name((char*)aPath->getTail()->getTypeId().getName().getString());
444 G4cout << "Deselect : " << name << G4endl;
445}
446*/
447
448void G4OpenInventorViewer::DrawDetector() {
449 /* Replace this... - JA
450 // DrawView does a ClearStore. Do not clear the transient store :
451 SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot;
452 fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator;
453 if (!fNeedKernelVisit) KernelVisitDecision();
454 ProcessView();
455 fG4OpenInventorSceneHandler.fTransientRoot->unref();
456 fG4OpenInventorSceneHandler.fTransientRoot = tmp;
457 */
458 // ...by this... - JA
459 DrawView();
460}
461
462//////////////////////////////////////////////////////////////////////////////
463/// Menu items callbacks /////////////////////////////////////////////////////
464//////////////////////////////////////////////////////////////////////////////
465
466void G4OpenInventorViewer::Escape(){
467 G4cout << "Escape..." <<G4endl;
468 fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE);
469}
470
471void G4OpenInventorViewer::WritePostScript(const G4String& aFile) {
472 if(!fGL2PSAction) return;
473 fGL2PSAction->setFileName(aFile.c_str());
474 G4cout << "Produce " << aFile << "..." << G4endl;
475 fGL2PSAction->enableFileWriting();
476 ViewerRender();
477 fGL2PSAction->disableFileWriting();
478}
479
480void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) {
481 fSoImageWriter->fileName.setValue(aFile.c_str());
482 //imageWriter->format.setValue(SoImageWriter::POST_SCRIPT);
483 fSoImageWriter->enable();
484 ViewerRender();
485 fSoImageWriter->disable();
486 if(fSoImageWriter->getStatus()) {
487 G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
488 << " produced."
489 << G4endl;
490 } else {
491 G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
492 << " not produced."
493 << G4endl;
494 }
495}
496
497void G4OpenInventorViewer::WriteInventor(const G4String& aFile) {
498 G4cout << "Produce " << aFile << "..." << G4endl;
499
500 SbBool genAlternateRep = TRUE;
501 //SbBool binary = FALSE;
502 SbBool binary = TRUE;
503 SoAlternateRepAction alternateRepAction;
504 if(genAlternateRep==TRUE) {
505 alternateRepAction.setGenerate(TRUE); //Clear alternate reps.
506 alternateRepAction.apply(fSoSelection);
507 }
508
509 SoWriteAction writeAction;
510 writeAction.getOutput()->openFile(aFile.c_str());
511 writeAction.getOutput()->setBinary(binary);
512 writeAction.apply(fSoSelection);
513 writeAction.getOutput()->closeFile();
514
515 if(genAlternateRep==TRUE) {
516 alternateRepAction.setGenerate(FALSE); //Clear alternate reps.
517 alternateRepAction.apply(fSoSelection);
518 }
519
520
521
522}
523
524struct Counter {
525 int fTriangles;
526 int fLineSegments;
527 int fPoints;
528};
529
530static void CountTrianglesCB(
531 void* userData
532,SoCallbackAction*
533,const SoPrimitiveVertex*
534,const SoPrimitiveVertex*,
535const SoPrimitiveVertex*)
536{
537 Counter* counter = (Counter*)userData;
538 counter->fTriangles++;
539}
540
541static void CountLineSegmentsCB(
542 void* userData
543,SoCallbackAction*
544,const SoPrimitiveVertex*
545,const SoPrimitiveVertex*)
546{
547 Counter* counter = (Counter*)userData;
548 counter->fLineSegments++;
549}
550
551static void CountPointsCB(
552 void* userData
553,SoCallbackAction*
554,const SoPrimitiveVertex*)
555{
556 Counter* counter = (Counter*)userData;
557 counter->fPoints++;
558}
559
560void G4OpenInventorViewer::SceneGraphStatistics() {
561 Counter counter;
562 counter.fTriangles = 0;
563 counter.fLineSegments = 0;
564 counter.fPoints = 0;
565
566 SoCallbackAction callbackAction;
567 callbackAction.addTriangleCallback
568 (SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter);
569 callbackAction.addLineSegmentCallback
570 (SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter);
571 callbackAction.addPointCallback
572 (SoShape::getClassTypeId(),CountPointsCB,(void*)&counter);
573 callbackAction.apply(fSoSelection);
574
575 SoCounterAction counterAction;
576 counterAction.apply(fSoSelection);
577 int nodes = counterAction.getCount();
578
579 counterAction.setLookFor(SoCounterAction::TYPE);
580 counterAction.setType(SoShape::getClassTypeId());
581 counterAction.apply(fSoSelection);
582 int shapes = counterAction.getCount();
583
584 G4cout << "Number of triangles : " << counter.fTriangles << G4endl;
585 G4cout << "Number of line segments : " << counter.fLineSegments << G4endl;
586 G4cout << "Number of points : " << counter.fPoints << G4endl;
587 G4cout << "Number of nodes : " << nodes << G4endl;
588 G4cout << "Number of shapes : " << shapes << G4endl;
589}
590
591void G4OpenInventorViewer::EraseDetector() {
592 fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren();
593}
594void G4OpenInventorViewer::EraseEvent() {
595 fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren();
596}
597
598void G4OpenInventorViewer::SetPreviewAndFull() {
599 fG4OpenInventorSceneHandler.fPreviewAndFull = true;
600
601 NeedKernelVisit();
602 DrawDetector();
603}
604
605void G4OpenInventorViewer::SetPreview() {
606 fG4OpenInventorSceneHandler.fPreviewAndFull = false;
607
608 NeedKernelVisit();
609 DrawDetector();
610}
611
612// When ViewParameter <-> SoCamera mapping ready
613// uncomment the below
614//#define USE_SET_VIEW
615
616void G4OpenInventorViewer::SetSolid() {
617 G4ViewParameters vp = GetViewParameters();
618 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
619 //From G4VisCommandsViewerSet : /vis/viewer/set/style solid.
620 switch (existingStyle) {
621 case G4ViewParameters::wireframe:
622 vp.SetDrawingStyle(G4ViewParameters::hsr);
623 break;
624 case G4ViewParameters::hlr:
625 vp.SetDrawingStyle(G4ViewParameters::hlhsr);
626 break;
627 case G4ViewParameters::hsr:
628 break;
629 case G4ViewParameters::hlhsr:
630 break;
631 }
632 SetViewParameters(vp);
633 DrawDetector();
634}
635void G4OpenInventorViewer::SetWireFrame() {
636 G4ViewParameters vp = GetViewParameters();
637 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
638 switch (existingStyle) {
639 case G4ViewParameters::wireframe:
640 break;
641 case G4ViewParameters::hlr:
642 break;
643 case G4ViewParameters::hsr:
644 vp.SetDrawingStyle(G4ViewParameters::wireframe);
645 break;
646 case G4ViewParameters::hlhsr:
647 vp.SetDrawingStyle(G4ViewParameters::hlr);
648 break;
649 }
650 SetViewParameters(vp);
651 DrawDetector();
652}
653
654
655void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) {
656 G4ViewParameters vp = GetViewParameters();
657
658 // Set the wire frame kind :
659 vp.SetAuxEdgeVisible(!aValue);
660
661 // Set wire frame :
662 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
663 switch (existingStyle) {
664 case G4ViewParameters::wireframe:
665 break;
666 case G4ViewParameters::hlr:
667 break;
668 case G4ViewParameters::hsr:
669 vp.SetDrawingStyle(G4ViewParameters::wireframe);
670 break;
671 case G4ViewParameters::hlhsr:
672 vp.SetDrawingStyle(G4ViewParameters::hlr);
673 break;
674 }
675 SetViewParameters(vp);
676 NeedKernelVisit(); // Just in case it was alread in wire framw.
677 DrawDetector();
678}
679
680void G4OpenInventorViewer::UpdateScene() {
681 /* Replace this... - JA
682 fG4OpenInventorSceneHandler.ClearStore();
683 ClearView();
684 if (!fNeedKernelVisit) KernelVisitDecision();
685 ProcessView();
686 ShowView();
687 */
688 // ...by this - JA
689 NeedKernelVisit();
690 DrawView();
691}
692G4String G4OpenInventorViewer::Help(const G4String& aTopic) {
693 if(aTopic=="controls") {
694 return G4String("\
695Controls on an Inventor examiner viewer are :\n\
696- in picking mode (cursor is the upper left arrow)\n\
697 Ctrl + pick a volume : see daughters.\n\
698 Shift + pick a volume : see mother.\n\
699- in viewing mode (cursor is the hand)\n\
700 Left-button + pointer move : rotate.\n\
701 Ctrl+Left-button + pointer move : pan.\n\
702 Ctrl+Shift+Left-button + pointer move : scale.\n\
703 Middle-button + pointer move : pan.\n\
704 Right-button : popup menu.\n");
705 } else {
706 return "";
707 }
708}
709
710#endif
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