source: trunk/geant4/visualization/OpenInventor/src/SoGL2PSAction.cc @ 529

Last change on this file since 529 was 529, checked in by garnier, 17 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

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25//
26#ifdef G4VIS_BUILD_OI_DRIVER
27
28/*----------------------------HEPVis----------------------------------------*/
29/*                                                                          */
30/* Node:             SoGL2PSAction                                          */
31/* Author:           Guy Barrand                                            */
32/*                                                                          */
33/*--------------------------------------------------------------------------*/
34
35// this :
36#include <HEPVis/actions/SoGL2PSAction.h>
37
38// Inventor :
39#include <Inventor/elements/SoViewportRegionElement.h>
40#include <Inventor/errors/SoDebugError.h>
41
42#include "Geant4_gl2ps.h"
43
44#include <stdio.h>
45
46SO_ACTION_SOURCE(SoGL2PSAction)
47//////////////////////////////////////////////////////////////////////////////
48void SoGL2PSAction::initClass(
49)
50//////////////////////////////////////////////////////////////////////////////
51//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
52{
53  SO_ACTION_INIT_CLASS(SoGL2PSAction,SoGLRenderAction);
54}
55//////////////////////////////////////////////////////////////////////////////
56SoGL2PSAction::SoGL2PSAction(
57 const SbViewportRegion& aViewPortRegion
58)
59:SoGLRenderAction(aViewPortRegion)
60,fFileName("out.ps")
61,fFile(0)
62//////////////////////////////////////////////////////////////////////////////
63//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
64{
65  SO_ACTION_CONSTRUCTOR(SoGL2PSAction);
66}
67//////////////////////////////////////////////////////////////////////////////
68void SoGL2PSAction::setFileName(
69 const char* aFileName
70)
71//////////////////////////////////////////////////////////////////////////////
72//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
73{
74  fFileName = aFileName;
75}
76//////////////////////////////////////////////////////////////////////////////
77void SoGL2PSAction::enableFileWriting(
78)
79//////////////////////////////////////////////////////////////////////////////
80//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
81{
82  fFile = ::fopen(fFileName.getString(),"w");
83  if(!fFile) {
84    SoDebugError::post("SoGL2PSAction::enableFileWriting",
85                       "Cannot open file %s",fFileName.getString());
86    return;
87  }
88#ifdef __COIN__
89#else //SGI
90  const SbViewportRegion& vpr = getViewportRegion();
91  SoViewportRegionElement::set(getState(),vpr);
92  gl2psBegin();
93#endif
94}
95//////////////////////////////////////////////////////////////////////////////
96void SoGL2PSAction::disableFileWriting(
97)
98//////////////////////////////////////////////////////////////////////////////
99//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
100{
101#ifdef __COIN__
102#else //SGI
103  gl2psEndPage();       
104#endif
105  ::fclose(fFile);
106  fFile = 0;
107}
108//////////////////////////////////////////////////////////////////////////////
109SbBool SoGL2PSAction::fileWritingEnabled(
110) const
111//////////////////////////////////////////////////////////////////////////////
112//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
113{
114  return (fFile?TRUE:FALSE);
115}
116//////////////////////////////////////////////////////////////////////////////
117SbBool SoGL2PSAction::addBitmap(
118 int aWidth
119,int aHeight
120,float aXorig
121,float aYorig
122,float aXmove
123,float aYmove
124)
125/////////////////////////////////////////////////////////////////////////////
126//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
127{
128  if(!fFile) return FALSE;
129  GLboolean valid;
130  glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID,&valid);
131  if(valid==GL_FALSE) return FALSE;
132  float pos[4];
133  glGetFloatv(GL_CURRENT_RASTER_POSITION,pos);
134  int xoff = -(int)(aXmove + aXorig);
135  int yoff = -(int)(aYmove + aYorig);
136  int x = (int)(pos[0] + xoff);
137  int y = (int)(pos[1] + yoff);
138  // Should clip against viewport area :
139  GLint vp[4];
140  glGetIntegerv(GL_VIEWPORT,vp);
141  GLsizei w = aWidth;
142  GLsizei h = aHeight;
143  if(x+w>(vp[0]+vp[2])) w = vp[0]+vp[2]-x;
144  if(y+h>(vp[1]+vp[3])) h = vp[1]+vp[3]-y;
145  int s = 3 * w * h;
146  if(s<=0) return FALSE;
147  float* image = (float*)::malloc(s * sizeof(float));
148  if(!image) return FALSE;
149  glReadPixels(x,y,w,h,GL_RGB,GL_FLOAT,image);
150  GLint status = gl2psDrawPixels(w,h,xoff,yoff,GL_RGB,GL_FLOAT,image);
151  ::free(image);
152  return (status!=GL2PS_SUCCESS ? FALSE : TRUE);
153}
154//////////////////////////////////////////////////////////////////////////////
155void SoGL2PSAction::beginViewport(
156)
157/////////////////////////////////////////////////////////////////////////////
158//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
159{
160  if(!fFile) return;
161  GLint vp[4];
162  glGetIntegerv(GL_VIEWPORT,vp);
163  gl2psBeginViewport(vp);
164}
165//////////////////////////////////////////////////////////////////////////////
166void SoGL2PSAction::endViewport(
167)
168/////////////////////////////////////////////////////////////////////////////
169//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
170{
171  if(!fFile) return;
172  gl2psEndViewport();
173}
174//////////////////////////////////////////////////////////////////////////////
175void SoGL2PSAction::beginTraversal(
176 SoNode* aNode
177)
178//////////////////////////////////////////////////////////////////////////////
179//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
180{
181  if(fFile) {
182#ifdef __COIN__
183    const SbViewportRegion& vpr = getViewportRegion();
184    SoViewportRegionElement::set(getState(),vpr);
185    gl2psBegin();
186    traverse(aNode);
187    gl2psEndPage();       
188#else //SGI
189    SoGLRenderAction::beginTraversal(aNode);
190#endif
191  } else {
192    SoGLRenderAction::beginTraversal(aNode);
193  }
194}
195//////////////////////////////////////////////////////////////////////////////
196void SoGL2PSAction::gl2psBegin(
197)
198//////////////////////////////////////////////////////////////////////////////
199//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
200{
201  if(!fFile) return;
202  int options = GL2PS_OCCLUSION_CULL |
203     GL2PS_BEST_ROOT | GL2PS_SILENT | GL2PS_DRAW_BACKGROUND;
204  int sort = GL2PS_BSP_SORT;
205  //int sort = GL2PS_SIMPLE_SORT;
206   
207  const SbViewportRegion& vpr = getViewportRegion();
208  SoViewportRegionElement::set(getState(),vpr);
209 
210  const SbVec2s& win = vpr.getWindowSize();
211  GLint vp[4];
212  vp[0] = 0;
213  vp[1] = 0;
214  vp[2] = win[0];
215  vp[3] = win[1];
216
217  int bufsize = 0;
218  gl2psBeginPage("title","HEPVis::SoGL2PSAction",
219                 vp,
220                 GL2PS_EPS,
221                 sort,
222                 options,
223                 GL_RGBA,0, NULL,0,0,0,
224                 bufsize,
225                 fFile,fFileName.getString());   
226}
227
228#endif
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