source: trunk/geant4/visualization/OpenInventor/src/SoGL2PSAction.cc@ 585

Last change on this file since 585 was 529, checked in by garnier, 18 years ago

r658@mac-90108: laurentgarnier | 2007-06-25 12:02:16 +0200
import de visualisation

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#ifdef G4VIS_BUILD_OI_DRIVER
27
28/*----------------------------HEPVis----------------------------------------*/
29/* */
30/* Node: SoGL2PSAction */
31/* Author: Guy Barrand */
32/* */
33/*--------------------------------------------------------------------------*/
34
35// this :
36#include <HEPVis/actions/SoGL2PSAction.h>
37
38// Inventor :
39#include <Inventor/elements/SoViewportRegionElement.h>
40#include <Inventor/errors/SoDebugError.h>
41
42#include "Geant4_gl2ps.h"
43
44#include <stdio.h>
45
46SO_ACTION_SOURCE(SoGL2PSAction)
47//////////////////////////////////////////////////////////////////////////////
48void SoGL2PSAction::initClass(
49)
50//////////////////////////////////////////////////////////////////////////////
51//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
52{
53 SO_ACTION_INIT_CLASS(SoGL2PSAction,SoGLRenderAction);
54}
55//////////////////////////////////////////////////////////////////////////////
56SoGL2PSAction::SoGL2PSAction(
57 const SbViewportRegion& aViewPortRegion
58)
59:SoGLRenderAction(aViewPortRegion)
60,fFileName("out.ps")
61,fFile(0)
62//////////////////////////////////////////////////////////////////////////////
63//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
64{
65 SO_ACTION_CONSTRUCTOR(SoGL2PSAction);
66}
67//////////////////////////////////////////////////////////////////////////////
68void SoGL2PSAction::setFileName(
69 const char* aFileName
70)
71//////////////////////////////////////////////////////////////////////////////
72//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
73{
74 fFileName = aFileName;
75}
76//////////////////////////////////////////////////////////////////////////////
77void SoGL2PSAction::enableFileWriting(
78)
79//////////////////////////////////////////////////////////////////////////////
80//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
81{
82 fFile = ::fopen(fFileName.getString(),"w");
83 if(!fFile) {
84 SoDebugError::post("SoGL2PSAction::enableFileWriting",
85 "Cannot open file %s",fFileName.getString());
86 return;
87 }
88#ifdef __COIN__
89#else //SGI
90 const SbViewportRegion& vpr = getViewportRegion();
91 SoViewportRegionElement::set(getState(),vpr);
92 gl2psBegin();
93#endif
94}
95//////////////////////////////////////////////////////////////////////////////
96void SoGL2PSAction::disableFileWriting(
97)
98//////////////////////////////////////////////////////////////////////////////
99//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
100{
101#ifdef __COIN__
102#else //SGI
103 gl2psEndPage();
104#endif
105 ::fclose(fFile);
106 fFile = 0;
107}
108//////////////////////////////////////////////////////////////////////////////
109SbBool SoGL2PSAction::fileWritingEnabled(
110) const
111//////////////////////////////////////////////////////////////////////////////
112//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
113{
114 return (fFile?TRUE:FALSE);
115}
116//////////////////////////////////////////////////////////////////////////////
117SbBool SoGL2PSAction::addBitmap(
118 int aWidth
119,int aHeight
120,float aXorig
121,float aYorig
122,float aXmove
123,float aYmove
124)
125/////////////////////////////////////////////////////////////////////////////
126//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
127{
128 if(!fFile) return FALSE;
129 GLboolean valid;
130 glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID,&valid);
131 if(valid==GL_FALSE) return FALSE;
132 float pos[4];
133 glGetFloatv(GL_CURRENT_RASTER_POSITION,pos);
134 int xoff = -(int)(aXmove + aXorig);
135 int yoff = -(int)(aYmove + aYorig);
136 int x = (int)(pos[0] + xoff);
137 int y = (int)(pos[1] + yoff);
138 // Should clip against viewport area :
139 GLint vp[4];
140 glGetIntegerv(GL_VIEWPORT,vp);
141 GLsizei w = aWidth;
142 GLsizei h = aHeight;
143 if(x+w>(vp[0]+vp[2])) w = vp[0]+vp[2]-x;
144 if(y+h>(vp[1]+vp[3])) h = vp[1]+vp[3]-y;
145 int s = 3 * w * h;
146 if(s<=0) return FALSE;
147 float* image = (float*)::malloc(s * sizeof(float));
148 if(!image) return FALSE;
149 glReadPixels(x,y,w,h,GL_RGB,GL_FLOAT,image);
150 GLint status = gl2psDrawPixels(w,h,xoff,yoff,GL_RGB,GL_FLOAT,image);
151 ::free(image);
152 return (status!=GL2PS_SUCCESS ? FALSE : TRUE);
153}
154//////////////////////////////////////////////////////////////////////////////
155void SoGL2PSAction::beginViewport(
156)
157/////////////////////////////////////////////////////////////////////////////
158//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
159{
160 if(!fFile) return;
161 GLint vp[4];
162 glGetIntegerv(GL_VIEWPORT,vp);
163 gl2psBeginViewport(vp);
164}
165//////////////////////////////////////////////////////////////////////////////
166void SoGL2PSAction::endViewport(
167)
168/////////////////////////////////////////////////////////////////////////////
169//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
170{
171 if(!fFile) return;
172 gl2psEndViewport();
173}
174//////////////////////////////////////////////////////////////////////////////
175void SoGL2PSAction::beginTraversal(
176 SoNode* aNode
177)
178//////////////////////////////////////////////////////////////////////////////
179//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
180{
181 if(fFile) {
182#ifdef __COIN__
183 const SbViewportRegion& vpr = getViewportRegion();
184 SoViewportRegionElement::set(getState(),vpr);
185 gl2psBegin();
186 traverse(aNode);
187 gl2psEndPage();
188#else //SGI
189 SoGLRenderAction::beginTraversal(aNode);
190#endif
191 } else {
192 SoGLRenderAction::beginTraversal(aNode);
193 }
194}
195//////////////////////////////////////////////////////////////////////////////
196void SoGL2PSAction::gl2psBegin(
197)
198//////////////////////////////////////////////////////////////////////////////
199//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
200{
201 if(!fFile) return;
202 int options = GL2PS_OCCLUSION_CULL |
203 GL2PS_BEST_ROOT | GL2PS_SILENT | GL2PS_DRAW_BACKGROUND;
204 int sort = GL2PS_BSP_SORT;
205 //int sort = GL2PS_SIMPLE_SORT;
206
207 const SbViewportRegion& vpr = getViewportRegion();
208 SoViewportRegionElement::set(getState(),vpr);
209
210 const SbVec2s& win = vpr.getWindowSize();
211 GLint vp[4];
212 vp[0] = 0;
213 vp[1] = 0;
214 vp[2] = win[0];
215 vp[3] = win[1];
216
217 int bufsize = 0;
218 gl2psBeginPage("title","HEPVis::SoGL2PSAction",
219 vp,
220 GL2PS_EPS,
221 sort,
222 options,
223 GL_RGBA,0, NULL,0,0,0,
224 bufsize,
225 fFile,fFileName.getString());
226}
227
228#endif
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