| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | #ifdef G4VIS_BUILD_OI_DRIVER
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| 27 |
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| 28 | /*----------------------------HEPVis----------------------------------------*/
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| 29 | /* */
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| 30 | /* Node: SoPolyhedron */
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| 31 | /* Description: SoNode to represent HepPolyhedron */
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| 32 | /* Author: Guy Barrand */
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| 33 | /* */
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| 34 | /*--------------------------------------------------------------------------*/
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| 35 |
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| 36 | // this :
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| 37 | #include "Geant4_SoPolyhedron.h"
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| 38 |
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| 39 | #include <Inventor/SbBox.h>
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| 40 | #include <Inventor/actions/SoAction.h>
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| 41 | #include <Inventor/SoPrimitiveVertex.h>
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| 42 | #include <Inventor/elements/SoTextureCoordinateElement.h>
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| 43 | #include <Inventor/nodes/SoSeparator.h>
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| 44 |
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| 45 | //#include <HEPVis/SbMath.h>
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| 46 | #define SbMinimum(a,b) ((a)<(b)?a:b)
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| 47 | #define SbMaximum(a,b) ((a)>(b)?a:b)
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| 48 |
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| 49 | #include <HEPVis/actions/SoAlternateRepAction.h>
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| 50 |
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| 51 | #include "G4Polyhedron.hh"
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| 52 |
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| 53 | //typedef SbVec3f HVPoint3D;
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| 54 | //typedef SbVec3f HVNormal3D;
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| 55 |
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| 56 | typedef HepGeom::Point3D<double> HVPoint3D;
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| 57 | typedef HepGeom::Normal3D<double> HVNormal3D;
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| 58 |
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| 59 | SO_NODE_SOURCE(Geant4_SoPolyhedron)
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| 60 | //////////////////////////////////////////////////////////////////////////////
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| 61 | void Geant4_SoPolyhedron::initClass(
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| 62 | )
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| 63 | //////////////////////////////////////////////////////////////////////////////
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| 64 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 65 | {
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| 66 | SO_NODE_INIT_CLASS(Geant4_SoPolyhedron,SoShape,"Shape");
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| 67 | }
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| 68 | //////////////////////////////////////////////////////////////////////////////
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| 69 | Geant4_SoPolyhedron::Geant4_SoPolyhedron(
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| 70 | )
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| 71 | :fPolyhedron(0)
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| 72 | //////////////////////////////////////////////////////////////////////////////
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| 73 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 74 | {
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| 75 | SO_NODE_CONSTRUCTOR(Geant4_SoPolyhedron);
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| 76 | SO_NODE_ADD_FIELD(solid,(TRUE));
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| 77 | SO_NODE_ADD_FIELD(reducedWireFrame,(TRUE));
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| 78 | SO_NODE_ADD_FIELD(alternateRep,(NULL));
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| 79 | }
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| 80 | //////////////////////////////////////////////////////////////////////////////
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| 81 | Geant4_SoPolyhedron::Geant4_SoPolyhedron(
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| 82 | const G4Polyhedron& aPolyhedron
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| 83 | )
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| 84 | :fPolyhedron(0)
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| 85 | //////////////////////////////////////////////////////////////////////////////
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| 86 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 87 | {
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| 88 | SO_NODE_CONSTRUCTOR(Geant4_SoPolyhedron);
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| 89 | SO_NODE_ADD_FIELD(solid,(TRUE));
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| 90 | SO_NODE_ADD_FIELD(reducedWireFrame,(TRUE));
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| 91 | SO_NODE_ADD_FIELD(alternateRep,(NULL));
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| 92 |
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| 93 | fPolyhedron = new G4Polyhedron(aPolyhedron);
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| 94 | }
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| 95 | //////////////////////////////////////////////////////////////////////////////
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| 96 | Geant4_SoPolyhedron::Geant4_SoPolyhedron(
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| 97 | G4Polyhedron* aPolyhedron
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| 98 | )
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| 99 | :fPolyhedron(aPolyhedron)
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| 100 | //////////////////////////////////////////////////////////////////////////////
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| 101 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 102 | {
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| 103 | SO_NODE_CONSTRUCTOR(Geant4_SoPolyhedron);
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| 104 | SO_NODE_ADD_FIELD(solid,(TRUE));
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| 105 | SO_NODE_ADD_FIELD(reducedWireFrame,(TRUE));
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| 106 | SO_NODE_ADD_FIELD(alternateRep,(NULL));
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| 107 | }
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| 108 | //////////////////////////////////////////////////////////////////////////////
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| 109 | Geant4_SoPolyhedron::~Geant4_SoPolyhedron(
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| 110 | )
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| 111 | //////////////////////////////////////////////////////////////////////////////
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| 112 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 113 | {
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| 114 | delete fPolyhedron;
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| 115 | }
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| 116 | //////////////////////////////////////////////////////////////////////////////
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| 117 | void Geant4_SoPolyhedron::generatePrimitives(
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| 118 | SoAction* aAction
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| 119 | )
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| 120 | //////////////////////////////////////////////////////////////////////////////
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| 121 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 122 | {
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| 123 | if(!fPolyhedron) return;
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| 124 | if(fPolyhedron->GetNoFacets()<=0) return; // Abnormal polyhedron.
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| 125 |
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| 126 | SoState *state = aAction->getState();
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| 127 | SbBool useTexFunction =
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| 128 | (SoTextureCoordinateElement::getType(state) ==
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| 129 | SoTextureCoordinateElement::FUNCTION);
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| 130 | const SoTextureCoordinateElement *tce = NULL;
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| 131 | SbVec4f texCoord;
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| 132 | if (useTexFunction) {
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| 133 | tce = SoTextureCoordinateElement::getInstance(state);
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| 134 | } else {
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| 135 | texCoord[2] = 0.0;
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| 136 | texCoord[3] = 1.0;
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| 137 | }
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| 138 |
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| 139 | if(solid.getValue()==TRUE) {
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| 140 | SoPrimitiveVertex pv;
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| 141 | SbVec3f point, normal;
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| 142 | //////////////////////////////////////////
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| 143 | //----------------------------------------
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| 144 | #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz) \
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| 145 | point.setValue(x,y,z); \
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| 146 | normal.setValue(nx,ny,nz); \
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| 147 | if (useTexFunction) { \
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| 148 | texCoord=tce->get(point,normal); \
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| 149 | } else { \
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| 150 | texCoord[0]=s; \
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| 151 | texCoord[1]=t; \
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| 152 | } \
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| 153 | pv.setPoint(point); \
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| 154 | pv.setNormal(normal); \
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| 155 | pv.setTextureCoords(texCoord); \
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| 156 | shapeVertex(&pv);
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| 157 | //----------------------------------------
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| 158 | //////////////////////////////////////////
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| 159 |
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| 160 | // Assume all facets are convex quadrilaterals :
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| 161 | bool notLastFace;
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| 162 | do {
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| 163 | HVNormal3D unitNormal;
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| 164 | notLastFace = fPolyhedron->GetNextUnitNormal(unitNormal);
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| 165 |
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| 166 | beginShape(aAction,POLYGON);
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| 167 | bool notLastEdge;
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| 168 | int edgeFlag = 1;
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| 169 | do {
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| 170 | HVPoint3D vertex;
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| 171 | notLastEdge = fPolyhedron->GetNextVertex(vertex,edgeFlag);
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| 172 | GEN_VERTEX(pv,
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| 173 | vertex[0],
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| 174 | vertex[1],
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| 175 | vertex[2],
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| 176 | 0.0,0.0,
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| 177 | unitNormal[0],
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| 178 | unitNormal[1],
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| 179 | unitNormal[2]);
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| 180 | } while (notLastEdge);
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| 181 | endShape();
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| 182 | } while (notLastFace);
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| 183 | } else {
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| 184 | SoPrimitiveVertex pvb,pve;
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| 185 | pve.setTextureCoords(texCoord);
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| 186 | pvb.setTextureCoords(texCoord);
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| 187 |
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| 188 | #ifdef __COIN__ // To bypass a bug in invokeLineSegment when picking.
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| 189 | beginShape(aAction,POLYGON);
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| 190 | endShape();
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| 191 | #endif
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| 192 |
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| 193 | SbVec3f point;
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| 194 | bool notLastFace;
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| 195 | do {
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| 196 | HVNormal3D unitNormal;
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| 197 | notLastFace = fPolyhedron->GetNextUnitNormal(unitNormal);
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| 198 |
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| 199 | SbVec3f normal;
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| 200 | normal.setValue(unitNormal[0],unitNormal[1],unitNormal[2]);
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| 201 |
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| 202 | // Treat edges :
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| 203 | int edgeFlag = 1;
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| 204 | int prevEdgeFlag = edgeFlag;
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| 205 | bool notLastEdge;
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| 206 | SbBool firstEdge = TRUE;
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| 207 | do {
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| 208 | HVPoint3D vertex;
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| 209 | notLastEdge = fPolyhedron->GetNextVertex(vertex,edgeFlag);
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| 210 | if(reducedWireFrame.getValue()==FALSE) edgeFlag = 1;
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| 211 | if(firstEdge) {
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| 212 | if(edgeFlag > 0) {
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| 213 | pvb.setNormal(normal);
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| 214 | point.setValue(vertex[0],vertex[1],vertex[2]);
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| 215 | pvb.setPoint(point);
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| 216 | } else {
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| 217 | }
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| 218 | firstEdge = FALSE;
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| 219 | prevEdgeFlag = edgeFlag;
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| 220 | } else {
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| 221 | if(edgeFlag!=prevEdgeFlag) {
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| 222 | if(edgeFlag > 0) { // Pass to a visible edge :
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| 223 | pvb.setNormal(normal);
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| 224 | point.setValue(vertex[0],vertex[1],vertex[2]);
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| 225 | pvb.setPoint(point);
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| 226 | } else { // Pass to an invisible edge :
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| 227 | pve.setNormal(normal);
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| 228 | point.setValue(vertex[0],vertex[1],vertex[2]);
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| 229 | pve.setPoint(point);
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| 230 | invokeLineSegmentCallbacks(aAction,&pvb,&pve);
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| 231 | }
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| 232 | prevEdgeFlag = edgeFlag;
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| 233 | } else {
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| 234 | if(edgeFlag > 0) {
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| 235 | pve.setNormal(normal);
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| 236 | point.setValue(vertex[0],vertex[1],vertex[2]);
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| 237 | pve.setPoint(point);
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| 238 | invokeLineSegmentCallbacks(aAction,&pvb,&pve);
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| 239 | pvb = pve;
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| 240 | } else {
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| 241 | }
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| 242 | }
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| 243 | }
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| 244 | } while (notLastEdge);
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| 245 | } while (notLastFace);
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| 246 | }
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| 247 |
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| 248 | }
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| 249 | //////////////////////////////////////////////////////////////////////////////
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| 250 | void Geant4_SoPolyhedron::computeBBox(
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| 251 | SoAction*
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| 252 | ,SbBox3f& aBox
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| 253 | ,SbVec3f& aCenter
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| 254 | )
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| 255 | //////////////////////////////////////////////////////////////////////////////
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| 256 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 257 | {
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| 258 | if(!fPolyhedron) return;
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| 259 | if(fPolyhedron->GetNoFacets()<=0) { // Abnormal polyhedron.
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| 260 | SbVec3f vmin(-1,-1,-1);
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| 261 | SbVec3f vmax( 1, 1, 1);
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| 262 | aBox.setBounds(vmin,vmax);
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| 263 | aCenter.setValue(0,0,0);
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| 264 | } else {
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| 265 | SbBool first = TRUE;
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| 266 | float xmn = 0,ymn = 0,zmn = 0;
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| 267 | float xmx = 0,ymx = 0,zmx = 0;
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| 268 | float xct = 0,yct = 0,zct = 0;
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| 269 | SbVec3f point;
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| 270 | int count = 0;
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| 271 | // Assume all facets are convex quadrilaterals :
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| 272 | bool notLastFace;
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| 273 | do {
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| 274 | HVNormal3D unitNormal;
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| 275 | notLastFace = fPolyhedron->GetNextUnitNormal(unitNormal);
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| 276 | bool notLastEdge;
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| 277 | do {
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| 278 | HVPoint3D vertex;
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| 279 | int edgeFlag = 1;
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| 280 | notLastEdge = fPolyhedron->GetNextVertex(vertex,edgeFlag);
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| 281 | point.setValue(vertex[0],vertex[1],vertex[2]);
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| 282 | if(first==TRUE) {
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| 283 | xct = xmx = xmn = point[0];
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| 284 | yct = ymx = ymn = point[1];
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| 285 | zct = zmx = zmn = point[2];
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| 286 | count++;
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| 287 | first = FALSE;
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| 288 | } else {
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| 289 | xmn = SbMinimum(xmn,point[0]);
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| 290 | ymn = SbMinimum(ymn,point[1]);
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| 291 | zmn = SbMinimum(zmn,point[2]);
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| 292 | //
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| 293 | xmx = SbMaximum(xmx,point[0]);
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| 294 | ymx = SbMaximum(ymx,point[1]);
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| 295 | zmx = SbMaximum(zmx,point[2]);
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| 296 | //
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| 297 | xct += point[0];
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| 298 | yct += point[1];
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| 299 | zct += point[2];
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| 300 | count++;
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| 301 | }
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| 302 | //
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| 303 | } while (notLastEdge);
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| 304 | } while (notLastFace);
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| 305 | SbVec3f vmin(xmn,ymn,zmn);
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| 306 | SbVec3f vmax(xmx,ymx,zmx);
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| 307 | aBox.setBounds(vmin,vmax);
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| 308 | if(count==0)
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| 309 | aCenter.setValue(0,0,0);
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| 310 | else
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| 311 | aCenter.setValue(xct/count,yct/count,zct/count);
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| 312 | }
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| 313 | }
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| 314 |
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| 315 | #include <Inventor/nodes/SoNormalBinding.h>
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| 316 | #include <Inventor/nodes/SoNormal.h>
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| 317 | #include <Inventor/nodes/SoCoordinate3.h>
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| 318 | #include <Inventor/nodes/SoIndexedFaceSet.h>
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| 319 | #include <Inventor/nodes/SoIndexedLineSet.h>
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| 320 | //////////////////////////////////////////////////////////////////////////////
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| 321 | void Geant4_SoPolyhedron::generateAlternateRep(
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| 322 | )
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| 323 | //////////////////////////////////////////////////////////////////////////////
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| 324 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 325 | {
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| 326 | if(!fPolyhedron) return;
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| 327 | if(fPolyhedron->GetNoFacets()<=0) return; // Abnormal polyhedron.
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| 328 | if(fPolyhedron->GetNoVertices()<=0) return; // Abnormal polyhedron.
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| 329 |
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| 330 | if(solid.getValue()==TRUE) {
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| 331 |
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| 332 | SoSeparator* separator = new SoSeparator;
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| 333 |
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| 334 | SoNormalBinding* normalBinding = new SoNormalBinding;
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| 335 | normalBinding->value = SoNormalBinding::PER_FACE;
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| 336 | separator->addChild(normalBinding);
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| 337 |
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| 338 | SoCoordinate3* coordinate3 = new SoCoordinate3;
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| 339 | separator->addChild(coordinate3);
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| 340 | SoNormal* normal = new SoNormal;
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| 341 | separator->addChild(normal);
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| 342 | SoIndexedFaceSet* indexedFaceSet = new SoIndexedFaceSet;
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| 343 | separator->addChild(indexedFaceSet);
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| 344 |
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| 345 | SbBool empty = TRUE;
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| 346 |
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| 347 | int nvert = fPolyhedron->GetNoVertices();
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| 348 | int nface = fPolyhedron->GetNoFacets();
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| 349 |
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| 350 | SbVec3f* normals = new SbVec3f[nface];
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| 351 | //FIXME : have the exact booking.
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| 352 | SbVec3f* points = new SbVec3f[nvert];
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| 353 | int32_t* coords = new int32_t[nvert+1];
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| 354 |
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| 355 | int inormal = 0;
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| 356 | int icoord = 0;
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| 357 | int iindex = 0;
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| 358 |
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| 359 | // Assume all facets are convex quadrilaterals :
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| 360 | bool notLastFace;
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| 361 | do {
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| 362 | HVNormal3D unitNormal;
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| 363 | notLastFace = fPolyhedron->GetNextUnitNormal(unitNormal);
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| 364 |
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| 365 | // begin face POLYGON
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| 366 | int ipoint = 0;
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| 367 |
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| 368 | bool notLastEdge;
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| 369 | int edgeFlag = 1;
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| 370 | do {
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| 371 | HVPoint3D vertex;
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| 372 | notLastEdge = fPolyhedron->GetNextVertex(vertex,edgeFlag);
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| 373 | points[ipoint].setValue(vertex[0],vertex[1],vertex[2]);
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| 374 | coords[ipoint] = icoord + ipoint;
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| 375 | ipoint++;
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| 376 | empty = FALSE;
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| 377 |
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| 378 | } while (notLastEdge);
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| 379 |
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| 380 | // end face.
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| 381 | coords[ipoint] = SO_END_FACE_INDEX;
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| 382 | coordinate3->point.setValues(icoord,ipoint,points);
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| 383 | icoord += ipoint;
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| 384 |
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| 385 | normals[inormal].setValue(unitNormal[0],unitNormal[1],unitNormal[2]);
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| 386 | inormal++;
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| 387 |
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| 388 | indexedFaceSet->coordIndex.setValues(iindex,(ipoint+1),coords);
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| 389 | iindex += ipoint+1;
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| 390 |
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| 391 | } while (notLastFace);
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| 392 |
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| 393 | normal->vector.setValues(0,inormal,normals);
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| 394 |
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| 395 | delete [] normals;
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| 396 | delete [] coords;
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| 397 | delete [] points;
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| 398 |
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| 399 | if(empty==TRUE) {
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| 400 | separator->unref();
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| 401 | } else {
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| 402 | alternateRep.setValue(separator);
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| 403 | }
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| 404 |
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| 405 | } else {
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| 406 |
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| 407 | SoSeparator* separator = new SoSeparator;
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| 408 |
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| 409 | int nvert = fPolyhedron->GetNoVertices();
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| 410 |
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| 411 | //FIXME : have the exact booking.
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| 412 | int nedge = nvert * 3;
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| 413 | int npoint = nedge*2;
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| 414 | SbVec3f* points = new SbVec3f[npoint];
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| 415 | int ncoord = nedge*3;
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| 416 | int32_t* coords = new int32_t[ncoord];
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| 417 |
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| 418 | SbVec3f pvb,pve;
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| 419 |
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| 420 | SbBool empty = TRUE;
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| 421 | int ipoint = 0;
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| 422 | int icoord = 0;
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| 423 |
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| 424 | bool notLastFace;
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| 425 | do {
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| 426 | HVNormal3D unitNormal;
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| 427 | notLastFace = fPolyhedron->GetNextUnitNormal(unitNormal);
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| 428 |
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| 429 | //SbVec3f normal;
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| 430 | //if( (fProjection==SbProjectionRZ) || (fProjection==SbProjectionZR) ) {
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| 431 | //normal.setValue(0,0,1);
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| 432 | //} else {
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| 433 | //normal.setValue(unitNormal[0],unitNormal[1],unitNormal[2]);
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| 434 | //}
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| 435 |
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| 436 | // Treat edges :
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| 437 | int edgeFlag = 1;
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| 438 | int prevEdgeFlag = edgeFlag;
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| 439 | bool notLastEdge;
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| 440 | SbBool firstEdge = TRUE;
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| 441 | do {
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| 442 | HVPoint3D vertex;
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| 443 | notLastEdge = fPolyhedron->GetNextVertex(vertex,edgeFlag);
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| 444 | if(reducedWireFrame.getValue()==FALSE) edgeFlag = 1;
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| 445 | if(firstEdge) {
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| 446 | if(edgeFlag > 0) {
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| 447 | pvb.setValue(vertex[0],vertex[1],vertex[2]);
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| 448 | } else {
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| 449 | }
|
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| 450 | firstEdge = FALSE;
|
|---|
| 451 | prevEdgeFlag = edgeFlag;
|
|---|
| 452 | } else {
|
|---|
| 453 | if(edgeFlag!=prevEdgeFlag) {
|
|---|
| 454 | if(edgeFlag > 0) { // Pass to a visible edge :
|
|---|
| 455 | pvb.setValue(vertex[0],vertex[1],vertex[2]);
|
|---|
| 456 | } else { // Pass to an invisible edge :
|
|---|
| 457 | pve.setValue(vertex[0],vertex[1],vertex[2]);
|
|---|
| 458 |
|
|---|
| 459 | if((ipoint+1)>=npoint) {
|
|---|
| 460 | int new_npoint = 2 * npoint;
|
|---|
| 461 | SbVec3f* new_points = new SbVec3f[new_npoint];
|
|---|
| 462 | for(int i=0;i<npoint;i++) new_points[i] = points[i];
|
|---|
| 463 | delete [] points;
|
|---|
| 464 | npoint = new_npoint;
|
|---|
| 465 | points = new_points;
|
|---|
| 466 | }
|
|---|
| 467 |
|
|---|
| 468 | if((icoord+2)>=ncoord) {
|
|---|
| 469 | int new_ncoord = 2 * ncoord;
|
|---|
| 470 | int32_t* new_coords = new int32_t[new_ncoord];
|
|---|
| 471 | for(int i=0;i<ncoord;i++) new_coords[i] = coords[i];
|
|---|
| 472 | delete [] coords;
|
|---|
| 473 | ncoord = new_ncoord;
|
|---|
| 474 | coords = new_coords;
|
|---|
| 475 | }
|
|---|
| 476 |
|
|---|
| 477 | points[ipoint+0] = pvb;
|
|---|
| 478 | points[ipoint+1] = pve;
|
|---|
| 479 | coords[icoord+0] = ipoint + 0;
|
|---|
| 480 | coords[icoord+1] = ipoint + 1;
|
|---|
| 481 | coords[icoord+2] = SO_END_LINE_INDEX;
|
|---|
| 482 | ipoint += 2;
|
|---|
| 483 | icoord += 3;
|
|---|
| 484 | empty = FALSE;
|
|---|
| 485 | }
|
|---|
| 486 | prevEdgeFlag = edgeFlag;
|
|---|
| 487 | } else {
|
|---|
| 488 | if(edgeFlag > 0) {
|
|---|
| 489 | pve.setValue(vertex[0],vertex[1],vertex[2]);
|
|---|
| 490 |
|
|---|
| 491 | if((ipoint+1)>=npoint) {
|
|---|
| 492 | int new_npoint = 2 * npoint;
|
|---|
| 493 | SbVec3f* new_points = new SbVec3f[new_npoint];
|
|---|
| 494 | for(int i=0;i<npoint;i++) new_points[i] = points[i];
|
|---|
| 495 | delete [] points;
|
|---|
| 496 | npoint = new_npoint;
|
|---|
| 497 | points = new_points;
|
|---|
| 498 | }
|
|---|
| 499 |
|
|---|
| 500 | if((icoord+2)>=ncoord) {
|
|---|
| 501 | int new_ncoord = 2 * ncoord;
|
|---|
| 502 | int32_t* new_coords = new int32_t[new_ncoord];
|
|---|
| 503 | for(int i=0;i<ncoord;i++) new_coords[i] = coords[i];
|
|---|
| 504 | delete [] coords;
|
|---|
| 505 | ncoord = new_ncoord;
|
|---|
| 506 | coords = new_coords;
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | points[ipoint+0] = pvb;
|
|---|
| 510 | points[ipoint+1] = pve;
|
|---|
| 511 | coords[icoord+0] = ipoint + 0;
|
|---|
| 512 | coords[icoord+1] = ipoint + 1;
|
|---|
| 513 | coords[icoord+2] = SO_END_LINE_INDEX;
|
|---|
| 514 | ipoint += 2;
|
|---|
| 515 | icoord += 3;
|
|---|
| 516 | empty = FALSE;
|
|---|
| 517 |
|
|---|
| 518 | pvb = pve;
|
|---|
| 519 | } else {
|
|---|
| 520 | }
|
|---|
| 521 | }
|
|---|
| 522 | }
|
|---|
| 523 | } while (notLastEdge);
|
|---|
| 524 | } while (notLastFace);
|
|---|
| 525 |
|
|---|
| 526 | SoCoordinate3* coordinate3 = new SoCoordinate3;
|
|---|
| 527 | coordinate3->point.setValues(0,ipoint,points);
|
|---|
| 528 | separator->addChild(coordinate3);
|
|---|
| 529 |
|
|---|
| 530 | SoIndexedLineSet* indexedLineSet = new SoIndexedLineSet;
|
|---|
| 531 | indexedLineSet->coordIndex.setValues(0,icoord,coords);
|
|---|
| 532 | separator->addChild(indexedLineSet);
|
|---|
| 533 |
|
|---|
| 534 | delete [] coords;
|
|---|
| 535 | delete [] points;
|
|---|
| 536 |
|
|---|
| 537 | if(empty==TRUE) {
|
|---|
| 538 | separator->unref();
|
|---|
| 539 | } else {
|
|---|
| 540 | alternateRep.setValue(separator);
|
|---|
| 541 | }
|
|---|
| 542 | }
|
|---|
| 543 | }
|
|---|
| 544 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 545 | void Geant4_SoPolyhedron::clearAlternateRep(
|
|---|
| 546 | )
|
|---|
| 547 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 548 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 549 | {
|
|---|
| 550 | alternateRep.setValue(NULL);
|
|---|
| 551 | }
|
|---|
| 552 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 553 | void Geant4_SoPolyhedron::doAction(
|
|---|
| 554 | SoAction* aAction
|
|---|
| 555 | )
|
|---|
| 556 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 557 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 558 | {
|
|---|
| 559 | SO_ALTERNATEREP_DO_ACTION(aAction)
|
|---|
| 560 | SoShape::doAction(aAction);
|
|---|
| 561 | }
|
|---|
| 562 |
|
|---|
| 563 | #endif
|
|---|