// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #ifdef G4VIS_BUILD_OI_DRIVER /*----------------------------HEPVis----------------------------------------*/ /* */ /* Node: SoStyleCache */ /* Author: Guy Barrand */ /* */ /*--------------------------------------------------------------------------*/ // this : #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// SoStyleCache::SoStyleCache( ) :fMaterials(0) ,fLineStyles(0) ,fLightModels(0) ,fResetTransform(0) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { fMaterials = new SoGroup; addChild(fMaterials); fLineStyles = new SoGroup; addChild(fLineStyles); fLightModels = new SoGroup; addChild(fLightModels); fResetTransform = new SoResetTransform; addChild(fResetTransform); } ////////////////////////////////////////////////////////////////////////////// SoStyleCache::~SoStyleCache( ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { } ////////////////////////////////////////////////////////////////////////////// SoMaterial* SoStyleCache::getMaterial( const SbColor& aRGB ,float aTransparency ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { int number = fMaterials->getNumChildren(); for(int index=0;indexgetChild(index); if( (material->diffuseColor[0]==aRGB) && (material->transparency[0]==aTransparency) ) { return material; } } SoMaterial* material = new SoMaterial; material->diffuseColor.setValue(aRGB); material->transparency.setValue(aTransparency); fMaterials->addChild(material); return material; } ////////////////////////////////////////////////////////////////////////////// SoMaterial* SoStyleCache::getMaterial( float aRed ,float aGreen ,float aBlue ,float aTransparency ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { SbColor aRGB(aRed,aGreen,aBlue); int number = fMaterials->getNumChildren(); for(int index=0;indexgetChild(index); if( (material->diffuseColor[0]==aRGB) && (material->transparency[0]==aTransparency) ) { return material; } } SoMaterial* material = new SoMaterial; material->diffuseColor.setValue(aRGB); material->transparency.setValue(aTransparency); fMaterials->addChild(material); return material; } /* ////////////////////////////////////////////////////////////////////////////// SoDrawStyle* SoStyleCache::getLineStyle( SbLineStyle aStyle ,float aWidth ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { unsigned short pattern = 0xFFFF; switch(aStyle) { case SbLineDashed: pattern = 0x00FF; break; case SbLineDotted: pattern = 0x0101; break; case SbLineDashDotted: pattern = 0x1C47; break; default: //SbLineSolid: pattern = 0xFFFF; break; } int number = fLineStyles->getNumChildren(); for(int index=0;indexgetChild(index); if( (drawStyle->style.getValue()==SoDrawStyle::LINES) && (drawStyle->lineWidth.getValue()==aWidth) && (drawStyle->linePattern.getValue()==pattern) ) { return drawStyle; } } SoDrawStyle* drawStyle = new SoDrawStyle; drawStyle->style.setValue(SoDrawStyle::LINES); drawStyle->lineWidth.setValue(aWidth); drawStyle->linePattern.setValue(pattern); fLineStyles->addChild(drawStyle); return drawStyle; } */ ////////////////////////////////////////////////////////////////////////////// SoDrawStyle* SoStyleCache::getLineStyle( unsigned short aPattern ,float aWidth ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { int number = fLineStyles->getNumChildren(); for(int index=0;indexgetChild(index); if( (drawStyle->style.getValue()==SoDrawStyle::LINES) && (drawStyle->lineWidth.getValue()==aWidth) && (drawStyle->linePattern.getValue()==aPattern) ) { return drawStyle; } } SoDrawStyle* drawStyle = new SoDrawStyle; drawStyle->style.setValue(SoDrawStyle::LINES); drawStyle->lineWidth.setValue(aWidth); drawStyle->linePattern.setValue(aPattern); fLineStyles->addChild(drawStyle); return drawStyle; } ////////////////////////////////////////////////////////////////////////////// SoLightModel* SoStyleCache::getLightModelPhong( ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { SoLightModel* lightModel = new SoLightModel; lightModel->model.setValue(SoLightModel::PHONG); fLightModels->addChild(lightModel); return lightModel; } ////////////////////////////////////////////////////////////////////////////// SoLightModel* SoStyleCache::getLightModelBaseColor( ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { SoLightModel* lightModel = new SoLightModel; lightModel->model.setValue(SoLightModel::BASE_COLOR); fLightModels->addChild(lightModel); return lightModel; } ////////////////////////////////////////////////////////////////////////////// SoResetTransform* SoStyleCache::getResetTransform( ) ////////////////////////////////////////////////////////////////////////////// //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// { return fResetTransform; } #endif