[531] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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[593] | 27 | // $Id: G4VSceneHandler.icc,v 1.20 2007/01/11 16:38:14 allison Exp $ |
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| 28 | // GEANT4 tag $Name: geant4-09-00-ref-01 $ |
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[531] | 29 | // |
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| 30 | // |
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| 31 | // John Allison 19th July 1996. |
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| 32 | |
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| 33 | inline G4VGraphicsSystem* G4VSceneHandler::GetGraphicsSystem () const { |
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| 34 | return &fSystem; |
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| 35 | } |
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| 36 | |
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| 37 | inline G4int G4VSceneHandler::GetSceneHandlerId () const { |
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| 38 | return fSceneHandlerId; |
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| 39 | } |
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| 40 | |
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| 41 | inline G4int G4VSceneHandler::GetViewCount () const { |
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| 42 | return fViewCount; |
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| 43 | } |
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| 44 | |
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| 45 | inline |
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| 46 | G4double G4VSceneHandler::GetMarkerDiameter |
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| 47 | (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) { |
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| 48 | return GetMarkerSize (marker, sizeType); |
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| 49 | } |
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| 50 | |
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| 51 | inline |
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| 52 | G4double G4VSceneHandler::GetMarkerRadius |
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| 53 | (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) { |
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| 54 | return GetMarkerSize (marker, sizeType) / 2.; |
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| 55 | } |
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| 56 | |
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| 57 | inline G4int G4VSceneHandler::IncrementViewCount () { |
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| 58 | return fViewCount++; |
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| 59 | } |
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| 60 | |
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| 61 | inline const G4String& G4VSceneHandler::GetName () const { |
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| 62 | return fName; |
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| 63 | } |
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| 64 | |
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| 65 | inline void G4VSceneHandler::SetName (const G4String& name) { |
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| 66 | fName = name; |
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| 67 | } |
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| 68 | |
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| 69 | inline G4Scene* G4VSceneHandler::GetScene () const { |
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| 70 | return fpScene; |
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| 71 | } |
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| 72 | |
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| 73 | inline const G4ViewerList& G4VSceneHandler::GetViewerList () const { |
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| 74 | return fViewerList; |
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| 75 | } |
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| 76 | |
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| 77 | inline G4VModel* G4VSceneHandler::GetModel () const { |
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| 78 | return fpModel; |
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| 79 | } |
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| 80 | |
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| 81 | inline G4VViewer* G4VSceneHandler::GetCurrentViewer () const { |
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| 82 | return fpViewer; |
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| 83 | } |
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| 84 | |
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| 85 | inline G4bool G4VSceneHandler::GetMarkForClearingTransientStore () const { |
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| 86 | return fMarkForClearingTransientStore; |
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| 87 | } |
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| 88 | |
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| 89 | inline G4bool G4VSceneHandler::IsReadyForTransients () const { |
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| 90 | return fReadyForTransients; |
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| 91 | } |
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| 92 | |
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| 93 | inline G4bool G4VSceneHandler::GetTransientsDrawnThisEvent () const { |
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| 94 | return fTransientsDrawnThisEvent; |
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| 95 | } |
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| 96 | |
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| 97 | inline G4bool G4VSceneHandler::GetTransientsDrawnThisRun () const { |
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| 98 | return fTransientsDrawnThisRun; |
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| 99 | } |
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| 100 | |
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| 101 | inline void G4VSceneHandler::SetCurrentViewer (G4VViewer* pViewer) { |
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| 102 | fpViewer = pViewer; |
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| 103 | } |
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| 104 | |
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| 105 | inline G4ViewerList& G4VSceneHandler::SetViewerList () { |
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| 106 | return fViewerList; |
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| 107 | } |
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| 108 | |
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| 109 | inline void |
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| 110 | G4VSceneHandler::SetModel (G4VModel* pModel) { |
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| 111 | fpModel = pModel; |
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| 112 | } |
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| 113 | |
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| 114 | inline void G4VSceneHandler::SetMarkForClearingTransientStore (G4bool mark) { |
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| 115 | fMarkForClearingTransientStore = mark; |
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| 116 | } |
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| 117 | |
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| 118 | inline void G4VSceneHandler::SetTransientsDrawnThisEvent (G4bool drawn) { |
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| 119 | fTransientsDrawnThisEvent = drawn; |
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| 120 | } |
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| 121 | |
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| 122 | inline void G4VSceneHandler::SetTransientsDrawnThisRun (G4bool drawn) { |
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| 123 | fTransientsDrawnThisRun = drawn; |
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| 124 | } |
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| 125 | |
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| 126 | inline const G4Colour& G4VSceneHandler::GetColor (const G4Visible& visible) { |
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| 127 | return GetColour (visible); |
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| 128 | } |
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| 129 | |
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| 130 | inline const G4Colour& G4VSceneHandler::GetTextColor (const G4Text& text) { |
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| 131 | return GetTextColour (text); |
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| 132 | } |
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