source: trunk/geant4/visualization/management/include/G4VisCommandsSceneAdd.hh@ 557

Last change on this file since 557 was 531, checked in by garnier, 18 years ago

r660@mac-90108: laurentgarnier | 2007-06-25 16:10:12 +0200
ajout de fichiers NON modifies

  • Property svn:mime-type set to text/cpp
File size: 7.4 KB
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[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VisCommandsSceneAdd.hh,v 1.17 2006/11/01 10:50:28 allison Exp $
28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29
30// /vis/scene commands - John Allison 9th August 1998
31
32#ifndef G4VISCOMMANDSSCENEADD_HH
33#define G4VISCOMMANDSSCENEADD_HH
34
35#include "G4VisCommandsScene.hh"
36
37class G4UIcmdWithoutParameter;
38class G4UIcmdWithAString;
39
40#include "G4Transform3D.hh"
41#include "G4VisAttributes.hh"
42
43class G4VisCommandSceneAddAxes: public G4VVisCommandScene {
44public:
45 G4VisCommandSceneAddAxes ();
46 virtual ~G4VisCommandSceneAddAxes ();
47 G4String GetCurrentValue (G4UIcommand* command);
48 void SetNewValue (G4UIcommand* command, G4String newValue);
49private:
50 G4VisCommandSceneAddAxes (const G4VisCommandSceneAddAxes&);
51 G4VisCommandSceneAddAxes& operator = (const G4VisCommandSceneAddAxes&);
52 G4UIcommand* fpCommand;
53};
54
55class G4VisCommandSceneAddEventID: public G4VVisCommandScene {
56public:
57 G4VisCommandSceneAddEventID ();
58 virtual ~G4VisCommandSceneAddEventID ();
59 G4String GetCurrentValue (G4UIcommand* command);
60 void SetNewValue (G4UIcommand* command, G4String newValue);
61private:
62 G4VisCommandSceneAddEventID (const G4VisCommandSceneAddEventID&);
63 G4VisCommandSceneAddEventID& operator = (const G4VisCommandSceneAddEventID&);
64 struct EventID {
65 EventID(G4VisManager* vm, G4int size, G4double x, G4double y):
66 fpVisManager(vm), fSize(size), fX(x), fY(y) {}
67 void operator()(G4VGraphicsScene&, const G4Transform3D&);
68 G4VisManager* fpVisManager;
69 G4int fSize;
70 G4double fX, fY;
71 };
72 G4UIcommand* fpCommand;
73};
74
75class G4VisCommandSceneAddGhosts: public G4VVisCommandScene {
76public:
77 G4VisCommandSceneAddGhosts ();
78 virtual ~G4VisCommandSceneAddGhosts ();
79 G4String GetCurrentValue (G4UIcommand* command);
80 void SetNewValue (G4UIcommand* command, G4String newValue);
81private:
82 G4VisCommandSceneAddGhosts (const G4VisCommandSceneAddGhosts&);
83 G4VisCommandSceneAddGhosts& operator =
84 (const G4VisCommandSceneAddGhosts&);
85 G4UIcmdWithAString* fpCommand;
86};
87
88class G4VisCommandSceneAddHits: public G4VVisCommandScene {
89public:
90 G4VisCommandSceneAddHits ();
91 virtual ~G4VisCommandSceneAddHits ();
92 G4String GetCurrentValue (G4UIcommand* command);
93 void SetNewValue (G4UIcommand* command, G4String newValue);
94private:
95 G4VisCommandSceneAddHits (const G4VisCommandSceneAddHits&);
96 G4VisCommandSceneAddHits& operator = (const G4VisCommandSceneAddHits&);
97 G4UIcmdWithoutParameter* fpCommand;
98};
99
100class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene {
101public:
102 G4VisCommandSceneAddLogicalVolume ();
103 virtual ~G4VisCommandSceneAddLogicalVolume ();
104 G4String GetCurrentValue (G4UIcommand* command);
105 void SetNewValue (G4UIcommand* command, G4String newValue);
106private:
107 G4VisCommandSceneAddLogicalVolume (const G4VisCommandSceneAddLogicalVolume&);
108 G4VisCommandSceneAddLogicalVolume& operator =
109 (const G4VisCommandSceneAddLogicalVolume&);
110 G4UIcommand* fpCommand;
111};
112
113class G4VisCommandSceneAddLogo: public G4VVisCommandScene {
114public:
115 G4VisCommandSceneAddLogo ();
116 virtual ~G4VisCommandSceneAddLogo ();
117 G4String GetCurrentValue (G4UIcommand* command);
118 void SetNewValue (G4UIcommand* command, G4String newValue);
119private:
120 G4VisCommandSceneAddLogo (const G4VisCommandSceneAddLogo&);
121 G4VisCommandSceneAddLogo& operator = (const G4VisCommandSceneAddLogo&);
122 class G4Logo {
123 public:
124 G4Logo(G4double height, const G4VisAttributes&);
125 ~G4Logo();
126 void operator()(G4VGraphicsScene&, const G4Transform3D&);
127 private:
128 G4double fHeight;
129 G4VisAttributes fVisAtts;
130 G4Polyhedron *fpG, *fp4;
131 };
132 G4UIcommand* fpCommand;
133};
134
135class G4VisCommandSceneAddScale: public G4VVisCommandScene {
136public:
137 G4VisCommandSceneAddScale ();
138 virtual ~G4VisCommandSceneAddScale ();
139 G4String GetCurrentValue (G4UIcommand* command);
140 void SetNewValue (G4UIcommand* command, G4String newValue);
141private:
142 G4VisCommandSceneAddScale (const G4VisCommandSceneAddScale&);
143 G4VisCommandSceneAddScale& operator = (const G4VisCommandSceneAddScale&);
144 G4UIcommand* fpCommand;
145};
146
147class G4VisCommandSceneAddText: public G4VVisCommandScene {
148public:
149 G4VisCommandSceneAddText ();
150 virtual ~G4VisCommandSceneAddText ();
151 G4String GetCurrentValue (G4UIcommand* command);
152 void SetNewValue (G4UIcommand* command, G4String newValue);
153private:
154 G4VisCommandSceneAddText (const G4VisCommandSceneAddText&);
155 G4VisCommandSceneAddText& operator = (const G4VisCommandSceneAddText&);
156 G4UIcommand* fpCommand;
157};
158
159class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene {
160public:
161 G4VisCommandSceneAddTrajectories ();
162 virtual ~G4VisCommandSceneAddTrajectories ();
163 G4String GetCurrentValue (G4UIcommand* command);
164 void SetNewValue (G4UIcommand* command, G4String newValue);
165private:
166 G4VisCommandSceneAddTrajectories (const G4VisCommandSceneAddTrajectories&);
167 G4VisCommandSceneAddTrajectories& operator =
168 (const G4VisCommandSceneAddTrajectories&);
169 G4UIcmdWithAString* fpCommand;
170};
171
172class G4VisCommandSceneAddUserAction: public G4VVisCommandScene {
173public:
174 G4VisCommandSceneAddUserAction ();
175 virtual ~G4VisCommandSceneAddUserAction ();
176 G4String GetCurrentValue (G4UIcommand* command);
177 void SetNewValue (G4UIcommand* command, G4String newValue);
178private:
179 G4VisCommandSceneAddUserAction (const G4VisCommandSceneAddUserAction&);
180 G4VisCommandSceneAddUserAction& operator = (const G4VisCommandSceneAddUserAction&);
181 G4UIcommand* fpCommand;
182};
183
184class G4VisCommandSceneAddVolume: public G4VVisCommandScene {
185public:
186 G4VisCommandSceneAddVolume ();
187 virtual ~G4VisCommandSceneAddVolume ();
188 G4String GetCurrentValue (G4UIcommand* command);
189 void SetNewValue (G4UIcommand* command, G4String newValue);
190private:
191 G4VisCommandSceneAddVolume (const G4VisCommandSceneAddVolume&);
192 G4VisCommandSceneAddVolume& operator = (const G4VisCommandSceneAddVolume&);
193 G4UIcommand* fpCommand;
194};
195
196#endif
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